Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 15:56:12 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by as-28112 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2044) 2044 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 4375 Bonus ------- Follower Combat Kills 60 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -809 Cogmind --------- Core Integrity 0/1050 Matter 300/300 Energy 254/290 System Corruption 0% Temperature Cool (168) Movement Treading (165) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Disposable Heat Sink Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Storm Laser > --- INVENTORY (2) ---- Zionite Light DM Reactor Grenade Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Disposable Heat Sink Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Deuterium Engine Grenade Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Targeting Computer Device Disposable Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Storm Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 7 | 3 1 1 . 2 . . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 3 | 1 1 . . 1 . . Weapon 3 | 1 . 1 . 1 . . Parts Attached 40 | 7 14 1 6 5 5 2 Power 6 | 1 2 . . . 1 2 Engine 5 | 1 2 . . . 1 1 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 9 | 2 3 . 1 1 2 . Treads 8 | 2 3 . 1 . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 10 | 2 4 . 2 2 . . Device 3 | 1 1 . . 1 . . Storage . | . . . . . . . Processor 3 | 1 2 . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . 2 1 . . Artifact . | . . . . . . . Weapon 15 | 2 5 1 3 2 2 . Energy Gun 7 | 1 3 . 2 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 2 1 1 2 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 99 76 72 Engine 10 | . 13 11 11 9 9 9 Treads 19 | . 26 23 22 15 11 18 Hover 1 | . . . . 2 6 . Device 4 | . 3 . . 8 9 9 Processor 20 | . 22 23 22 18 18 18 Protection 8 | . 4 11 11 9 9 9 Energy Gun 10 | . 13 11 11 9 9 9 Ballistic Gun 11 | . 13 16 22 27 3 . Naked Turns . | . . . . . . . Heaviest Build 34 | 9 14 15 16 20 34 34 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 Most Carried 2 | 2 2 2 2 2 2 2 Average Carried 1 | 1 1 2 1 1 2 1 Final Capacity 2 | 2 2 2 2 2 2 2 Final Carried 2 | 2 2 2 2 2 2 2 Class Distribution -------------------- 32% | Mutant 20% | Gunner 17% | Tank 14% | Scavenger-Tank 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Tank | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 1183 | 247 422 37 291 116 50 20 Remotely . | . . . . . . . Salvage Created 2968 | 25 753 167 848 90 815 270 Parts 163 | 4 36 9 54 . 57 3 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 57 | . 16 5 19 7 5 5 Guns 56 | . 16 5 19 7 5 4 Classes Destroyed 16 | 1 4 . 5 1 3 2 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 1 . 2 . . . Recycler 1 | . . . 1 . . . Watcher 5 | . 2 . 3 . . . Swarmer 13 | . 3 3 7 . . . Grunt 22 | . 13 2 7 . . . Brawler 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Zionite 24 | . . . . . 24 . Z-Technician 5 | . . . . . . 5 Tinkerer 1 | . . . . . 1 . Assembled 11 | . . . . 7 . 4 Golem 1 | . . . . . . 1 Mutant 5 | . . . . . 5 . Best Kill Streak 8 | 1 3 3 4 5 8 5 Combat Bots Only 5 | . 3 3 4 5 4 3 Max Kills in Single Turn 5 | 1 1 1 2 2 2 5 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 3524 | . 775 121 825 156 442 1205 Core 2793 | . 615 93 645 122 355 963 Absorbed by Shields . | . . . . . . . Redirected to Core 2473 | . 501 93 576 122 291 890 Core Remaining (%) 80 | 100 . 60 . . . . Volleys Fired 213 | 3 85 9 62 8 32 14 Largest 4 | 2 2 2 3 4 1 1 Hottest 250 | 60 60 60 105 119 250 250 Shots Fired 450 | 6 168 18 181 31 32 14 Gun 450 | 6 168 18 181 31 32 14 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 244 | 3 85 9 124 23 . . Thermal 179 | 3 76 . 46 8 32 14 Explosive . | . . . . . . . Electromagnetic 27 | . 7 9 11 . . . Robot Hit Streak 39 | 2 32 5 21 9 39 39 Robot Miss Streak 5 | 1 2 1 3 3 5 3 Penetration Max . | . . . . . . . Secondary Targets 11 | . 3 . 7 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 344 | 3 135 12 130 21 31 12 Core Hits 173 | 2 39 7 45 13 51 16 Critical Hits 2 | . 1 . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9452 | 36 1622 239 1545 237 2387 3386 Guns 7043 | 36 1608 138 1539 237 2387 1098 Cannons . | . . . . . . . Explosions 2389 | . . 101 . . . 2288 Melee . | . . . . . . . Ramming 20 | . 14 . 6 . . . Kinetic 1840 | 25 804 47 801 163 . . Thermal 7321 | 11 737 101 625 74 2387 3386 Explosive . | . . . . . . . Electromagnetic 271 | . 67 91 113 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 410 | . . . . . . 410 Projectiles . | . . . . . . . Explosions 410 | . . . . . . 410 Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 421 | . . 53 . . . 368 Shots 2 | . . 1 . . . 1 Rammed 8 | . 4 . 4 . . . Targets Rammed 8 | . 4 . 4 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 196 | . . . 21 51 196 196 Average Temperature 56 | . . . 6 22 77 94 Received Heat Transfer 1043 | . 408 21 273 40 103 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 21 | . 2 . 2 . 16 1 Heat Transferred 8788 | 25 1700 100 1517 185 3411 1850 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 383 | 5 172 70 383 77 . . Average Influence 71 | 2 51 13 165 43 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 87 | 100 100 100 55 100 . . Level 1 12 | . . . 44 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 4 . 3 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 31 5 33 11 30 22 Peak Tracking Total 24 | . 3 3 4 6 4 24 Tactical Retreats 6 | . 3 . 1 1 1 . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . . . . 2 Max in Single Turn 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 19 | . 9 . 10 . . . Terminals 14 | . 6 . 8 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 29 . 19 . . . Successful 27 | . 18 . 9 . . . Failed 21 | . 11 . 10 . . . Catastrophic 7 | . 3 . 4 . . . Database Lockouts . | . . . . . . . Manual 23 | . 6 . 12 . 5 . Terminals 38 | . 22 . 16 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 11 . 6 . . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 3 | . 2 . 1 . . . Locate Traps 4 | . 3 . 1 . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 . 5 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . 9 . . . Full Trace Events 4 | . 3 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 . . Highest-Rated Group 40 | . . 31 . 40 . . Highest-Rated Ally 31 | . . 31 . 16 . . Total Orders . | . . . . . . . Ally Attacks 24 | . . . . 24 . . Total Damage 208 | . . . . 208 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 7473 | 111 1659 1227 1273 321 2119 763 Spaces Moved 3973 | 60 742 727 637 180 1228 399 Core 5 | 5 . . . . . . Treads 2924 | 55 742 727 637 117 247 399 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1044 | . . . . 63 981 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 165 Average Speed 156 | 150 160 160 160 139 151 165 Slowest Speed 170 | 160 160 160 160 160 170 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 6 96 102 53 34 89 68 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . 7 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 7 | . . 7 . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 4745 | 71 1044 772 766 232 1399 461 Wait 397 | . 171 36 22 28 100 40 Move 3967 | 59 741 726 636 179 1227 399 Hop . | . . . . . . . Pick Up 10 | 2 3 . 1 2 1 1 Fast Attach 22 | 7 8 1 . 3 3 . Attach . | . . . . . . . Detach . | . . . . . . . Swap 18 | . 6 . 6 2 2 2 Drop 30 | . 9 . 7 4 9 1 Fire 213 | 3 85 9 62 8 32 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 4 . 4 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 80 | . 17 . 28 6 25 4 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 8) 588 | -10/Materials | Identified exit to Mines 638 | -10/Materials | Discovered new exit (range 5) 669 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Identified exit to Materials 1092 | -10/Materials | Reached level 2 1112 | -10/Materials | Upgraded with Utility slot (x1) 1245 | -10/Materials | Discovered exit to Materials (range 12) 1455 | -10/Materials | Discovered exit to Materials (range 17) 1580 | -10/Materials | Repaired Lgt. Treads 1607 | -10/Materials | Repaired Lgt. Treads 1771 | -10/Materials | Entered Mines 1774 | -10/Mines | Received a Mining Laser from a helpful Derelict 1975 | -10/Mines | Learned location of Zion (-7) 2063 | -10/Mines | Learned location of Recycling (-8) 2132 | -10/Mines | Discovered exit to Materials (range 4) 2365 | -10/Mines | Reached level 3 2404 | -10/Mines | Upgraded with Weapon slot (x1) 2557 | -10/Mines | Discovered exit to Materials (range 17) 2722 | -10/Mines | Build established: Gunner 2998 | -10/Mines | Entered Materials 3000 | -9/Materials | Reached level 4 3388 | -9/Materials | Identified exit to Mines 3434 | -9/Materials | Reached level 5 3466 | -9/Materials | Core integrity fell below 50% 3583 | -9/Materials | Discovered new exit (range 8) 3591 | -9/Materials | Identified exit to Materials 3955 | -9/Materials | Discovered exit to Materials (range 12) 4271 | -9/Materials | Entered Mines 4272 | -9/Mines | Assembled infested the area 4272 | -9/Mines | Build established: Scavenger-Gunner 4273 | -9/Mines | Reached level 6 4273 | -9/Mines | Upgraded with Utility slot (x1) 4273 | -9/Mines | Upgraded with Weapon slot (x1) 4466 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4471 | -9/Mines | Discovered exit to Materials (range 7) 4550 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4579 | -9/Mines | Build established: Scavenger-Tank 4591 | -9/Mines | Identified exit to Zion 4592 | -9/Mines | Entered Zion 4654 | -7/Zion | Discovered new exit (range 16) 4668 | -7/Zion | Identified exit to Proximity Caves 4868 | -7/Zion | Identified exit to Deep Caves 4907 | -7/Zion | Found Prototype Energy Gun 4907 | -7/Zion | Identified Storm Laser 5112 | -7/Zion | Learned Factory garrison access intel 5188 | -7/Zion | Given A8's code to call for help 5213 | -7/Zion | Build established: Tank 5466 | -7/Zion | Learned location of Warlord (-4) 5718 | -7/Zion | Visited the Megawrench Repair Shop 5718 | -7/Zion | Megawrench repaired 4 parts 5915 | -7/Zion | Received a hallucinogenic algorithm 6183 | -7/Zion | Destroyed Imprinter 6184 | -7/Zion | Attacked by Zionites 6234 | -7/Zion | Extracted access codes from Imprinter's data core 6538 | -7/Zion | Build established: Scavenger-Tank 6678 | -7/Zion | Opened final containment barrier to the Deep Caves 6706 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6711 | -7/Zion | Entered Deep Caves 6713 | -7/Deep Caves | Reached level 7 7034 | -7/Deep Caves | Build established: Scavenger-Gunner 7104 | -7/Deep Caves | Z-Facility disabled 7310 | -7/Deep Caves | Discovered new exit (range 6) 7318 | -7/Deep Caves | Identified exit to Proximity Caves 7367 | -7/Deep Caves | Spotted as-60456 7391 | -7/Deep Caves | Core integrity fell below 20% 7393 | -7/Deep Caves | Destroyed as-60456 7454 | -7/Deep Caves | Triggered Deep Caves wall 7474 | -7/Deep Caves | Destroyed by as-28112 with Assembled Blade Last Messages --------------- 07351_ Upgraded: Core Integrity (+50) 07351_ Upgraded: Heat Dissipation (+6) 07351_ Upgraded: Ranged Accuracy (+5) 07374_ as-60456: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 07376_ Destroyed Prototype Device. 07377_ as-60456 GOLEM Unit beginning Prototype Device integration. 07378_ as-60456 Prototype Device integration complete. 07388_ Destroyed Prototype Device. 07389_ as-60456 GOLEM Unit beginning Prototype Device integration. 07389_ as-60456 overheating. 07390_ as-60456 Prototype Device integration complete. 07392_ Melted Prototype Energy Cannon. 07393_ as-60456 GOLEM Unit beginning Prototype Energy Cannon integration. 07393_ as-60456 critical meltdown. [Achievement: It's Just You] 07436_ J5-1MF(h) destroyed. 07444_ Acquired 20 matter. 07447_ 50-M65(h) destroyed. 07454_ The wall dematerializes. 07470_ as-52762 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????? ????????????????????? | | ????????? *????????? ??????? | | ????????? = ???? ??????? | | ???????? = ! ! ??????? | | ???????? ##????? | | ???????? #????? | | ????????# #????? | | ????????# * #????? | | ????????? ! #????? | | ?????????" = #????? | | ?????????" * = = #????? | | ?????????" = #????? | | ?????????"%= ##???? | | ????????"" #???? | | ????????# x * = #???? | | ????????" x [ g= #???? | | ????????" xxx ##### | | ????????" xx | | ????????"""x [ =[ | | ????????" xa a [ | | ????????"" aaa ##### | | ????????" a=aa #??# | | ????????""aaa #"## | | ????????"@% ; # #??# | | ????????" #### ## ## ##??# | | ????????""" ###??# ## ####???### | | ?????????" ???#### #????????? | | ?????????########??????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 10 Resistance: TH 5 Resistance: EX 5 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hard Hitter I Survived The Infestation It's Just You Monster Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Levels Raised 6 | . 1 1 2 1 . 1 XP Earned 13199 | 3000 2140 1100 4245 814 650 1250 XP Spent 11975 | 2975 1470 1545 1420 3050 . 1515 Upgrades 41 | 12 8 6 6 4 . 5 Propulsion Slot 1 | 1 . . . . . . Utility Slot 3 | 1 1 . . 1 . . Weapon Slot 3 | 1 . 1 . 1 . . Core Integrity 9 | 3 1 . 4 . . 1 Heat Dissipation 4 | 2 1 . . . . 1 Inventory Capacity 2 | 2 . . . . . . Sight Range 2 | 1 . . . . . 1 Sensor Range 5 | . 3 2 . . . . Terrain Scan Density 2 | . . 2 . . . . Ranged Accuracy 5 | 1 . . 2 1 . 1 KI Resistance % 2 | . 1 1 . . . . TH Resistance % 1 | . 1 . . . . . EX Resistance % 1 | . . . . 1 . . TH Damage % 1 | . . . . . . 1 Protomatter Created 697 | . 131 18 221 45 191 91 Integrity Restored 1725 | . 393 . 564 111 573 84 Core 1725 | . 393 . 564 111 573 84 Protomatter Decayed 260 | . . 18 33 209 . . Game ------ Seed ForceHardlightInverter Manual? 0 Play Time 01:15:07 Cumulative 7.9 hours Start 2019.12.21 @ 14:30:42 End 2019.12.21 @ 15:56:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a747286-fe33-40b0-a5fe-e3fb7870390a