Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.08 @ 18:34:49 Player: praxLeonis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2378) 2378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 5998 Bonus ------- High Alert Combat Kills 295 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod (0) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Laser High-powered Shotgun Improved Light Cannon Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Airjet Airjet Airjet Airjet Improved Heat Sink Heavy Laser Flak Cannon Improved Grenade Launcher [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Katana Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . 1 . . . Weapon 2 | . . . 1 1 . . Parts Attached 82 | 6 5 7 16 25 18 5 Power 10 | 1 . 1 2 3 2 1 Engine 6 | 1 . . 2 2 . 1 Core 4 | . . 1 . 1 2 . Reactor . | . . . . . . . Propulsion 16 | 2 . . 2 10 . 2 Treads 11 | 2 . . 2 7 . . Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 17 | 1 4 1 5 3 2 1 Device 7 | . 1 1 3 . 2 . Storage 4 | 1 3 . . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 5 | . . . 2 2 . 1 Artifact . | . . . . . . . Weapon 39 | 2 1 5 7 9 14 1 Energy Gun 8 | 1 . . 2 2 3 . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 8 | 1 1 2 2 2 . . Ballistic Cannon 2 | . . . . 1 1 . Launcher 10 | . . 3 . 1 5 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . . 2 2 5 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 1 . 5 3 6 9 Power 3 | . . . 1 . . 2 Propulsion 4 | . . . . 1 1 2 Utility 4 | . . . 1 1 1 1 Weapon 13 | . 1 . 3 1 4 4 Highest Loss Streak 5 | . 1 . 4 2 4 5 Average Slot Usage (%) 91 | . 93 99 91 96 89 70 Engine 4 | . 14 . 3 7 . . Core 6 | . . 13 6 1 9 7 Treads 23 | . 28 28 22 25 24 . Device 7 | . 8 14 4 8 4 12 Storage 10 | . 14 14 11 9 9 9 Protection 5 | . . . 9 7 6 4 Energy Gun 4 | . 5 . 4 1 7 10 Energy Cannon 1 | . . . 3 1 . . Ballistic Gun 12 | . 22 17 14 15 7 . Ballistic Cannon 5 | . . . . 8 10 8 Launcher 2 | . . 10 2 . 3 3 Slashing Weapon 5 | . . . 7 8 5 2 Naked Turns . | . . . . . . . Heaviest Build 52 | 13 26 27 42 48 52 45 Greatest Support 62 | 40 40 40 40 62 62 42 Greatest Overweight (x) 6 | . . . 1 6 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 Most Carried 10 | 6 9 10 10 10 10 10 Average Carried 8 | 3 6 9 9 9 8 9 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 6 9 10 10 10 6 9 Class Distribution -------------------- 43% | Mutant 20% | Tank 19% | Scavenger-Tank 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 1811 | 239 105 208 272 431 485 71 Remotely . | . . . . . . . Salvage Created 2264 | 67 163 183 563 634 587 67 Parts 151 | 3 14 11 35 35 50 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 74 | . 4 7 19 11 30 3 Melee 13 | . . . 9 3 1 . Guns 27 | . 4 5 3 3 10 2 Cannons 13 | . . . 1 4 7 1 AOE 21 | . . 2 6 1 12 . Classes Destroyed 11 | 1 1 1 2 5 1 . Worker 4 | . . . . 3 . 1 Builder 1 | . . . . 1 . . Recycler 3 | 1 . . 1 1 . . Operator 2 | . . . . 1 . 1 Watcher 1 | . . . . 1 . . Swarmer 31 | . . 3 11 . 17 . Grunt 28 | . 4 4 2 5 12 1 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . . . 1 . Sentry 9 | . . . 5 3 . 1 Hunter 3 | . . . . 3 . . Best Kill Streak 13 | 1 3 3 7 4 13 3 Combat Bots Only 13 | . 3 3 7 3 13 2 Max Kills in Single Turn 6 | 1 1 2 4 3 6 1 Gunslinging 1 | . . 1 . . . . Exploded 5 | . . 1 3 1 5 . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 5039 | . 370 232 895 950 1198 1394 Core 775 | . 92 62 59 23 158 381 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 38 85 . . . Volleys Fired 126 | 3 16 11 24 20 40 12 Largest 4 | 2 2 2 3 4 4 4 Hottest 217 | 70 70 50 88 163 188 217 Shots Fired 325 | 5 32 21 62 62 115 28 Gun 206 | 5 32 18 54 35 51 11 Cannon 93 | . . . 2 25 54 12 Launcher 26 | . . 3 6 2 10 5 Special . | . . . . . . . Kinetic 230 | 2 21 18 39 54 84 12 Thermal 65 | 3 11 . 17 2 21 11 Explosive 26 | . . 3 6 2 10 5 Electromagnetic 4 | . . . . 4 . . Robot Hit Streak 17 | 2 7 17 8 15 8 9 Robot Miss Streak 5 | 1 3 2 5 2 5 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 235 | 3 22 17 55 58 62 18 Core Hits 145 | 2 8 11 28 28 54 14 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 42 | . . . 23 14 5 . Impact . | . . . . . . . Slashing 42 | . . . 23 14 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . 1 . . . Damage Inflicted 5760 | 39 267 363 1347 1268 1804 672 Guns 1847 | 39 267 212 324 389 511 105 Cannons 1065 | . . . 41 274 542 208 Explosions 1825 | . . 151 365 300 658 351 Melee 1015 | . . . 617 305 93 . Ramming 8 | . . . . . . 8 Kinetic 2172 | 14 179 212 204 548 807 208 Thermal 659 | 25 88 . 161 34 246 105 Explosive 1825 | . . 151 365 300 658 351 Electromagnetic 81 | . . . . 81 . . Impact . | . . . . . . . Slashing 1015 | . . . 617 305 93 . Piercing . | . . . . . . . Highest Corruption 5 | . 5 5 2 . . . Average Corruption 3 | . 2 5 2 . . . Corruption Purged . | . . . . . . . Effects 15 | . 4 7 4 . . . Message Errors 4 | . 2 . 2 . . . Matter Fused 4 | . . 4 . . . . Heat Flow Errors 2 | . 1 1 . . . . Energy Discharges 2 | . 1 . 1 . . . Data Loss (major) 2 | . . 2 . . . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 45 | . . . 26 1 . 18 Projectiles . | . . . . . . . Explosions 24 | . . . 5 1 . 18 Melee 21 | . . . 21 . . . Knockbacks 22 | . . . . . 20 2 Impact . | . . . . . . . Kinetic 21 | . . . . . 19 2 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 138 | . . 30 4 . 33 71 Shots 5 | . . 1 1 . 1 2 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 520 | 9 235 108 117 90 520 111 Average Temperature 112 | 6 120 61 37 37 163 46 Received Heat Transfer 1932 | . 207 99 231 297 540 558 Effects 5 | . . . . . 5 . Interference 4 | . . . . . 4 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1496 | 74 259 . 349 74 481 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 889 | 5 93 220 402 328 889 689 Average Influence 324 | 3 55 111 232 197 641 570 Maximum Alert Level 3 | . . 1 2 1 3 2 Low Security (%) 40 | 100 100 80 24 56 2 . Level 1 29 | . . 19 72 43 15 . Level 2 14 | . . . 3 . 22 100 Level 3 15 | . . . . . 58 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 1 . 3 Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 4 | . . . 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 7 7 26 20 31 17 Peak Tracking Total 12 | . 3 3 7 5 8 12 Tactical Retreats 9 | . 1 . . 3 2 3 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 12 | . 4 . . 1 7 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 7 | . . 2 . 1 . 4 Max in Single Turn 2 | . . 2 . 1 . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 16 | . 3 1 3 5 . 4 Terminals 10 | . 2 1 2 3 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 32 | . 4 3 10 8 . 7 Successful 22 | . 4 1 8 5 . 4 Failed 10 | . . 2 2 3 . 3 Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 13 | . 2 3 3 4 . 1 Terminals 21 | . 3 3 6 5 . 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 6 | . . . 4 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . 1 . 3 1 . 1 Record 3 | . . . 1 1 . 1 Robot Analysis 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Scanalyzer 6 | . . . 4 2 . . Insert Component 3 | . . . 2 1 . . Analyze 3 | . . . 2 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . 2 1 1 1 . . Terminals 5 | . 2 1 1 1 . . Botnet 5 | . 2 1 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 4 | . . 1 1 1 . 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 4270 | 88 419 456 707 1117 1122 361 Spaces Moved 2179 | 44 211 254 312 536 562 260 Core 5 | 5 . . . . . . Treads 1920 | 39 211 254 312 532 562 10 Legs . | . . . . . . . Wheels 250 | . . . . . . 250 Hover . | . . . . . . . Flight 4 | . . . . 4 . . Fastest Speed 50 | 50 160 160 160 161 157 100 Average Speed 159 | 147 160 160 172 170 166 109 Slowest Speed 520 | 160 160 160 190 520 177 157 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 29 54 27 41 87 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 237 | . . 21 40 17 62 97 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 236 | . . 21 40 16 62 97 Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 2652 | 60 262 282 404 683 645 316 Wait 80 | . 18 6 4 28 5 19 Move 2172 | 43 210 253 311 535 560 260 Hop . | . . . . . . . Pick Up 61 | 7 8 2 13 23 1 7 Fast Attach 29 | 6 3 1 3 12 1 3 Attach 18 | . 1 . 7 4 5 1 Detach 8 | . . . 2 3 . 3 Swap 35 | . 1 6 6 9 12 1 Drop 66 | 1 5 3 12 35 2 8 Fire 126 | 3 16 11 24 20 40 12 Melee 41 | . . . 22 14 5 . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 14 | . . . . . 14 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Entered Mines 519 | -10/Mines | Core integrity fell below 50% 830 | -10/Mines | Discovered new exit (range 11) 894 | -10/Mines | Discovered new exit (range 9) 964 | -10/Mines | Entered Materials 964 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1118 | -9/Materials | Destroyed 7 combat bots 1450 | -9/Materials | Lost 4 parts (1p1u2w) 1555 | -9/Materials | Discovered new exit (range 16) 1671 | -9/Materials | Entered another Materials area 1671 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1993 | -8/Materials | Build established: Scavenger-Tank 2683 | -8/Materials | Discovered new exit (range 16) 2787 | -8/Materials | Identified exit to Garrison 2788 | -8/Materials | Entered Garrison 2820 | -8/Garrison | Triggered checkpoint 2990 | -8/Garrison | Triggered checkpoint 3032 | -8/Garrison | Destroyed 13 combat bots 3038 | -8/Garrison | Triggered checkpoint 3052 | -8/Garrison | Build established: Tank 3093 | -8/Garrison | Discovered new exit (range 8) 3116 | -8/Garrison | Triggered checkpoint 3172 | -8/Garrison | Installed Relay Interface Framework 3232 | -8/Garrison | Triggered checkpoint 3340 | -8/Garrison | Discovered new exit (range 10) 3420 | -8/Garrison | Triggered checkpoint 3532 | -8/Garrison | Triggered checkpoint 3618 | -8/Garrison | Lost 4 parts (1n1u2w) 3693 | -8/Garrison | Triggered checkpoint 3769 | -8/Garrison | Triggered checkpoint 3828 | -8/Garrison | Discovered new exit (range 12) 3910 | -8/Garrison | Entered Materials 4065 | -8/Materials | Repaired Imp. Grenade Launcher? 4089 | -8/Materials | Garrison activated, responded to threat 4193 | -8/Materials | Core integrity fell below 50% 4209 | -8/Materials | Lost 3 parts (1n2w) 4266 | -8/Materials | Core integrity fell below 20% 4271 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04153_ R-06 Scavenger inserts Airjet into recycling unit. 04156_ R-06 Scavenger inserts Terrain Scan Processor into recycling unit. 04159_ R-06 Scavenger inserts Wheel into recycling unit. 04168_ Connecting with Terminal... 04173_ A-02 Transporter destroyed. 04175_ Wheel destroyed. 04177_ Hvy. Missile Launcher destroyed. 04178_ Particle Gun destroyed. 04181_ Atomic Centrifuge disabled. 04186_ L-31 Rogue knocked back. 04191_ K-01 Serf cleans the Atomic Centrifuge. 04192_ Slammed into L-31 Rogue. 04192_ Destabilizing: Core damaged (-27). 04193_ Slammed into L-31 Rogue. 04200_ K-01 Serf collects debris. 04228_ Lgt. Nuclear Core destroyed. 04234_ Flak Cannon destroyed. 04249_ Lgt. Deuterium Engine destroyed. 04259_ Imp. Light Armor Plating destroyed. 04260_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ?????????????????????????????+## #?????????????? | | ?????##########?????????????? #?????????????? | | ?????# ############### #?????????????? | | ?????# """ / #?????????????? | | ?????# """ ########### #?????????????? | | ?????# """ #?????????# #?????????????? | | ?????# !#?????????# #?????????????? | | ?????# """ #???####### #?????????????? | | ?????# """ #???# #?????????????? | | ?????# "" #???# #?????????????? | | ?????# #???#! !! ######+##?????????????? | | ?????####/#####???# =! #?????????????????????? | | ###### #????# #?????????????????????? | | #????# #?????????????????????? | | #????# #?????????????????????? | | ! #!!??# #?????????????????????? | | *%! #!!! # [ #?????????????????????? | | != #!!! + #?????????????????????? | | ###### # #######^#?????????????????????? | | ?????### #########????#Y#?????????????????????? | | ???????# # = #????#g#?????????????????????? | | ???????# + ######g####??????????????????? | | ???????# # # ggg !#??????????????????? | | ???????# # ""T"" # == l@ #??????????????????? | | ???????# # """"" # == ! #??????????????????? | | ??? ??# ######### = ! #??????????????????? | | ###+#### #???????###########??????????????????? | | !!! ]#????????????????????????????????????? | | !!! #????????????????????????????????????? | | !! ######???########????????????????????? | | #???#!!== ]#????????????????????? | | #???#!!== ]#????????????????????? | | #???# == #????????????????????? | | #???# #########????????????? | | #???# #????????????? | | ### ##### #????????????? | | ??# #????????????? | | ### "" ######+#############????????????? | | # Y" # #???????????????????? | | # ! "" ### + #???????????????????? | | # #?### #???????????????????? | | + #???#"" """ #???????????????????? | | ###########???#"Y """ ]#???????????????????? | | #?????????????#"" """ #???????????????????? | | #?????????????# #???????????????????? | | ###?????????????#############???????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed CompositeBattleDisintegrator Manual? 0 Play Time 01:10:33 Cumulative 9.9 hours Start 2020.09.08 @ 17:21:13 End 2020.09.08 @ 18:34:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc342cfd-ce04-44b1-988f-34ddaabd5b0d