Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 16:16:36 Player: Darcyisverycute Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (3) 15 Value Destroyed (139) 139 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4585) 4585 TOTAL SCORE: 10079 Bonus ------- Pacifist 4085 Entered DSFs 500 Cogmind --------- Core Integrity 1031/1300 Matter 85/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Array > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Advanced Weight Redist. System Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Antigrav System Linear Gravjet Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Advanced Weight Redist. System Improved Concussive RPG Plasma Cutter Heavy Flail [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Improved Airjet Treads Light Treads Hover Unit Improved Airjet Flight Unit Field Propulsion Drive Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Launcher Guided EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 8 | . . 2 1 . 1 1 1 . 2 Utility 5 | . . . 1 2 1 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 38 | 3 1 2 4 2 8 6 1 6 5 Power 3 | 1 . . . . . 1 . . 1 Engine 2 | 1 . . . . . 1 . . . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 25 | 2 1 1 1 1 6 3 1 6 3 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 8 | . . 1 . 1 4 2 . . . Flight 15 | . 1 . 1 . 2 1 1 6 3 Utility 7 | . . . 3 1 1 2 . . . Device 1 | . . . 1 . . . . . . Storage . | . . . . . . . . . . Processor 1 | . . . 1 . . . . . . Hackware 3 | . . . 1 . 1 1 . . . Protection 2 | . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 3 | . . 1 . . 1 . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Parts Lost 25 | . . . 2 . 6 . . 4 13 Power 2 | . . . . . . . . . 2 Propulsion 17 | . . . 2 . 5 . . 1 9 Utility 6 | . . . . . 1 . . 3 2 Weapon . | . . . . . . . . . . Highest Loss Streak 12 | . . . 2 . 3 . . 4 12 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 2 3 4 5 4 4 5 5 4 Power . | . 1 1 1 1 . . 1 1 1 Propulsion . | . 1 2 . . . . . . . Utility 1 | . . . 1 2 2 1 1 1 1 Weapon . | . . . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . 1 . . . . . 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 43 | . 17 19 42 29 55 59 64 66 32 Engine 2 | . . . . . 4 5 5 5 1 Hover 9 | . . 7 . 4 15 19 21 11 . Flight 8 | . 10 11 12 . 4 1 6 21 22 Device 4 | . . . 7 7 6 5 5 3 . Processor 4 | . . . 7 7 6 5 5 5 4 Hackware 7 | . . . 6 7 9 14 15 13 1 Protection 2 | . . . . 1 6 4 5 3 . Impact Weapon 1 | . . . 9 . . . . . . Peak Build Rating 78 | 2 2 4 16 18 43 68 75 78 67 Average Rating 30 | 1 1 2 13 14 30 50 72 72 46 On Entrance 27 | . 2 1 4 10 18 31 68 75 67 Naked Turns 1 | . . 1 . . . . . . . Heaviest Build 25 | . . 3 4 4 9 16 16 16 25 Greatest Support 55 | 3 4 4 8 9 29 49 49 55 55 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 4 5 5 5 5 5 5 5 Average Carried 4 | . 2 3 4 5 4 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 5 5 5 5 5 5 4 Class Distribution -------------------- 46% | Mutant 40% | Hacker-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Matter Collected 268 | 129 . . . . 63 . . 1 75 Remotely . | . . . . . . . . . . Salvage Created 105 | . . . . . . . . . 105 Parts 8 | . . . . . . . . . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 3 | . . . . . . . . . 3 AOE 3 | . . . . . . . . . 3 Classes Destroyed 1 | . . . . . . . . . 1 Swarmer 3 | . . . . . . . . . 3 Best Kill Streak 3 | . . . . . . . . . 3 Combat Bots Only 3 | . . . . . . . . . 3 Max Kills in Single Turn 3 | . . . . . . . . . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 243 | . 4 29 15 . 65 42 . 7 81 Missed 129 | . 3 19 8 . 30 26 . 4 39 Hits 114 | . 1 10 7 . 35 16 . 3 42 Projectile 114 | . 1 10 7 . 35 16 . 3 42 Critical Strikes 3 | . . . . . 1 1 . . 1 Actively Blocked 1 | . . . . . . 1 . . . Damage Taken 2277 | . 10 122 105 . 655 304 . 152 929 Core 746 | . 10 122 55 . 139 129 . 22 269 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 152 | . . . . . . 98 . 54 . Core Remaining (%) 90 | 100 96 69 90 100 83 87 . 98 . Volleys Fired 1 | . . . . . . . . . 1 Largest 1 | . . . . . . . . . 1 Hottest . | . . . . . . . . . . Shots Fired 1 | . . . . . . . . . 1 Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 1 | . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 6 | . . . . . 1 . . . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 236 | . . . . . 14 . . . 222 Guns . | . . . . . . . . . . Cannons 14 | . . . . . . . . . 14 Explosions 208 | . . . . . . . . . 208 Melee . | . . . . . . . . . . Ramming 14 | . . . . . 14 . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 208 | . . . . . . . . . 208 Electromagnetic . | . . . . . . . . . . Impact 14 | . . . . . . . . . 14 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . 2 Average Corruption 1 | . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . 6 . . . 27 Shots 1 | . . . . . . . . . 1 Rammed 3 | . . . . . 3 . . . . Targets Rammed 3 | . . . . . 3 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 362 | . . . . . . . . . 362 Average Temperature 143 | . . . . . . . . . 143 Received Heat Transfer 499 | . 6 75 45 . 102 66 . . 205 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 100 100 88 Level 1 1 | . . . . . . . . . 11 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 295 | . 8 38 22 28 75 106 51 28 295 Initial 51 | . . 3 7 13 3 36 51 28 . Average 33 | . 4 17 6 8 9 49 50 20 107 Influence Increases 893 | . 13 65 45 28 117 150 . . 475 Destroy 0b10 Robot/C 60 | . . . . . . . . . 60 Successful Hack 118 | . 13 20 . 28 12 . . . 45 Disable Machine 15 | . . . 15 . . . . . . Destroy Structure 10 | . . . . . . . . . 10 Partial Spotted 60 | . . 30 . . . 15 . . 15 Lose Combat Pursuer 630 | . . 15 30 . 105 135 . . 345 Influence Decreases 608 | . 5 55 33 50 50 119 65 41 190 Entered New Map 145 | . . 5 11 17 5 39 55 13 . Time Decay 295 | . 5 50 22 33 25 80 10 . 70 Lost Part 168 | . . . . . 20 . . 28 120 Squads Dispatched 19 | . 2 1 4 . 4 2 . . 6 Investigation 10 | . . . 2 . 2 1 . . 5 Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . 2 1 2 . 2 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Distress Signals 6 | . 1 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 8 15 11 1 18 15 . 1 32 Peak Tracking Total 17 | . 7 17 10 1 11 7 . 1 17 Tactical Retreats 10 | . . 1 1 . 2 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Traps Triggered 4 | . . 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Accessed 18 | . 2 1 3 2 2 2 1 . 5 Terminals 18 | . 2 1 3 2 2 2 1 . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 4 5 6 5 7 10 1 . 15 Successful 19 | . 2 3 1 3 1 6 1 . 2 Failed 34 | . 2 2 5 2 6 4 . . 13 Catastrophic 9 | . 1 1 2 . 2 . . . 3 Database Lockouts . | . . . . . . . . . . Manual 33 | . 4 5 4 3 3 5 . . 9 Terminals 53 | . 4 5 6 5 7 10 1 . 15 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 1 2 . 2 1 5 1 . 1 Open DSF 1 | . . . . . . . 1 . . Level Access Points 4 | . 1 1 . 1 . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . . . 1 1 . . . . Terminal Index 1 | . . . . . . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . Zone Layout 3 | . . 1 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 1 1 . 1 . . 1 Terminals 6 | . 1 1 1 1 . 1 . . 1 Botnet 6 | . 1 1 1 1 . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 3 1 2 2 . . 5 Full Trace Events 11 | . 1 . 2 . 2 1 . . 5 Feedback Events 4 | . . . . . . . . . 4 Corruption 2 | . . . . . . . . . 2 Hackware Fried 2 | . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Active Infowar (turns) 630 | . . . 93 109 213 173 21 21 . Sensors 630 | . . . 93 109 213 173 21 21 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Turns Passed 969 | 18 39 107 102 109 213 173 21 27 160 Spaces Moved 2198 | 26 88 250 233 211 401 380 51 52 506 Core 89 | 26 11 1 7 44 . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 829 | . . . . 167 356 287 19 . . Flight 1280 | . 77 249 226 . 45 93 32 52 506 Fastest Speed 25 | 50 40 40 34 50 37 40 37 25 25 Average Speed 40 | 50 41 40 37 50 48 43 38 30 30 Slowest Speed 51 | 50 50 50 50 50 51 51 40 37 45 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 46 | . . 18 5 . 4 . . . 19 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 3 30 28 36 7 19 18 2 40 15 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . . . 5 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 5 | . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total 2208 | 29 90 236 240 212 410 386 51 61 493 Wait . | . . . . . . . . . . Move 2102 | 25 87 213 223 210 392 379 50 51 472 Hop 41 | . . 18 4 . 4 . . . 15 Pick Up 6 | . . 1 4 . 1 . . . . Fast Attach 38 | 3 1 4 4 2 8 5 1 6 4 Attach 3 | . . . . . 1 1 . . 1 Detach 4 | 1 2 . . . . 1 . . . Swap . | . . . . . . . . . . Drop 9 | . . . 4 . 1 . . 4 . Fire 1 | . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . Ram 3 | . . . . . 3 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 7) 44 | -10/Materials | Identified exit to Materials 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x2 69 | -9/Materials | Identified exit to Materials 165 | -9/Materials | Entered another Materials area 165 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 266 | -8/Materials | Discovered new exit (range 3) 267 | -8/Materials | Identified exit to Factory 267 | -8/Materials | Entered Factory 267 | -7/Factory | Evolved 2 slots: Utility x2 311 | -7/Factory | Build established: Mutant 341 | -7/Factory | Identified exit to Factory 376 | -7/Factory | Entered another Factory area 376 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 465 | -6/Factory | Spotted B-75 Beast 503 | -6/Factory | Lost 3 parts (3n) 584 | -6/Factory | Discovered new exit (range 6) 588 | -6/Factory | Identified exit to Factory 589 | -6/Factory | Entered another Factory area 589 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 613 | -5/Factory | Lost 3 parts (2n1u) 724 | -5/Factory | Build established: Hacker-Mutant 737 | -5/Factory | Identified exit to Factory 745 | -5/Factory | Spotted B-75 Beast 762 | -5/Factory | Entered another Factory area 762 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 783 | -4/Factory | Identified exit to DSF 783 | -4/Factory | Entered DSF 802 | -4/DSF | Additional patrols routed to DSF 807 | -4/DSF | Discovered new exit (range 15) 810 | -4/DSF | Identified exit to Research 810 | -4/DSF | Entered Research 810 | -3/Research | Evolved 2 slots: Propulsion x2 818 | -3/Research | Adv. Hacking Suite fried by hacking feedback 842 | -3/Research | Identified exit to Armory 842 | -3/Research | Identified exit to Quarantine 849 | -3/Research | Lost 5 parts (1n4u) 860 | -3/Research | Hacking Suite fried by hacking feedback 970 | -3/Research | Self-destructed Last Messages --------------- 00888_ Angular Momentum Engine destroyed. 00888_ Field Propulsion Drive destroyed. 00889_ Connecting with Terminal... 00889_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. 00893_ Acquired Impulse Thruster Array. 00898_ Nuclear Pulse Array destroyed. 00900_ System corrupted: Heat flow error (+194). 00924_ Penetrated by Slug. 00924_ Slug penetrates Wall. 00925_ W-44 Eye sends out distress signal. 00927_ Field Propulsion Drive destroyed. 00932_ Lgt. Antimatter Reactor destroyed. 00952_ U-05 Engineer works on Graviton Restrictor. 00954_ Penetrated by Slug. 00954_ Xenon Bombardment Thruster destroyed. 00955_ Penetrated by Slug. 00955_ Q-thruster destroyed. 00970_ Slug penetrates H-77 Assassin. 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""" # # #???????? | | ??????????????????"S""" # + #???????? | | ?????????????????? ?# # #???????? | | ????????????????? % ?# # "F "" #???????? | | ??????????################# #? """"" #???????? | | ????????? sss h @ #? """"? ?????????? | | ????????? h #??####???????????? | | ???????? #?????????????????? | | ????????? #?????????????????? | | ???????????## u<< #################????????? | | ????????????# < k #??????# ?????????? | | ????????????# ######## ??????????? | | ????????????# # """""??????????? | | ????????????# # """""??????????? | | ????????????# # """"" ????????? | | ????????????# / #???????? | | ????????????##+############ # #???????? | | ??????????????????? # # #???????? | | ??????????????????? # ###########???????? | | ??????????????????? # #??????????? | | ???????????????????"" # #??????????? | | ????????????????????" ?# #??????????? | | ????????????????????" ?# """ ##?????????? | | ????????????????????? ??#! """ T#?????????? | | ????????????????????? ??# """ #?????????? | | ??#########?##########+#### """ ##?????????? | | ??+ ?# """ #??????????? | | ??# ] # #??????????? | | ??# # #??????????? | | ??# + #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 300 Matter Stores 199 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedWeldingDevice Manual? 0 Play Time 00:25:52 Cumulative 277.0 hours Start 2025.06.03 @ 15:54:41 End 2025.06.03 @ 16:16:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 140 Adventurer 8 Explorer 0 Win Type - Total 11 Types 6/0/2/2/0/0/0/0/0/1 Lore% 86 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd4ec73a-1e4b-4142-abe7-5241602d10eb