Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:50:07 Player: f3-rnm Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (5111) 5111 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (950) 950 TOTAL SCORE: 9251 Bonus ------- High Alert Combat Kills 550 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 150/150 System Corruption 1% Temperature Cool (18) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (25) --- Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (0) Seismic Detector Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Reactive Plating Advanced Shield Generator Hacking Suite Hypervelocity Coil Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Advanced EMP Blaster Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Fission Core Light Treads Light Treads Light Treads Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Hacking Suite Hypervelocity Coil Gun Advanced Assault Cannon Advanced Assault Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Advanced EMP Blaster Missile Launcher Improved Remote Datajack Great Maul [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Slots Evolved 4 | . . 2 2 . . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon . | . . . . . . . . Parts Attached 85 | 6 4 34 3 13 5 8 12 Power 9 | 1 . 4 . 2 . . 2 Engine 8 | 1 . 4 . 2 . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 . 10 1 3 1 4 5 Treads 23 | 2 . 8 1 2 1 4 5 Leg . | . . . . . . . . Wheel 3 | . . 2 . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 8 2 4 2 2 2 Device 8 | . 1 1 1 2 1 1 1 Storage 8 | 1 1 5 1 . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . . . 1 . . . Protection 5 | . . 1 . 1 1 1 1 Artifact . | . . . . . . . . Weapon 27 | 2 2 12 . 4 2 2 3 Energy Gun 1 | . 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 1 9 . 1 . . . Ballistic Cannon 8 | . . 2 . 2 1 2 1 Launcher 3 | . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 . . Parts Lost 31 | . . 10 . 5 1 2 13 Power 3 | . . 2 . . . . 1 Propulsion 14 | . . 4 . 2 1 2 5 Utility 9 | . . 1 . 3 . . 5 Weapon 5 | . . 3 . . . . 2 Highest Loss Streak 12 | . . 3 . 2 1 1 12 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 96 | . 89 98 100 96 90 96 97 Engine 9 | . 14 11 9 8 9 9 8 Treads 31 | . 28 27 36 30 29 36 35 Wheel 2 | . . 4 . 5 6 . . Device 11 | . 3 10 9 8 9 14 17 Storage 10 | . 14 11 9 9 9 9 9 Processor 4 | . . 9 9 9 . . . Protection 5 | . . 1 9 8 8 9 8 Energy Gun 1 | . 5 3 . . . . . Ballistic Gun 7 | . 22 11 18 7 . . . Ballistic Cannon 10 | . . 6 . 5 18 18 17 Naked Turns . | . . . . . . . . Heaviest Build 119 | 14 50 58 99 107 119 119 113 Greatest Support 82 | 40 40 60 80 80 82 82 82 Greatest Overweight (x) 11 | . 1 5 1 10 11 1 2 Average Overweight (x) 2 | . . 2 . 6 8 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 Average Capacity 22 | 7 13 20 22 25 25 25 25 Most Carried 25 | 3 12 21 24 25 25 25 25 Average Carried 20 | 1 7 17 20 24 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 3 12 20 24 25 25 25 19 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Matter Collected 4080 | 148 396 1153 306 358 326 716 677 Remotely . | . . . . . . . . Salvage Created 4637 | 19 477 1858 254 647 212 533 637 Parts 291 | 4 25 115 17 37 11 37 45 Haulers Intercepted 8 | . 1 4 . . 2 . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Combat Hostiles Destroyed 110 | . 6 40 4 15 4 21 20 Guns 42 | . 6 19 4 13 . . . Cannons 59 | . . 15 . 2 4 21 17 AOE 8 | . . 6 . . . . 2 Classes Destroyed 16 | 1 5 4 . 3 1 1 1 Worker 7 | . 3 1 1 . . . 2 Builder 2 | . . . . . 1 . 1 Tunneler 2 | 1 . 1 . . . . . Hauler 8 | . 1 4 . . 2 . 1 Recycler 1 | . . . . . . . 1 Operator 4 | . 1 2 . . . . 1 Watcher 10 | . 3 4 1 . . 1 1 Swarmer 20 | . . 4 . 3 . 6 7 Cutter 3 | . . . . . . 3 . Grunt 54 | . 6 26 2 6 2 5 7 Brawler 2 | . . 1 . . . 1 . Duelist 5 | . . . . 3 . . 2 Protector 1 | . . 1 . . . . . Sentry 22 | . . 8 2 . 2 6 4 Specialist 2 | . . . . 2 . . . Hunter 1 | . . . . 1 . . . Best Kill Streak 6 | 1 4 6 2 5 2 5 3 Combat Bots Only 6 | . 1 6 2 5 1 5 2 Max Kills in Single Turn 3 | 1 1 3 1 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Hostile Shots Fired 645 | . 62 199 12 102 20 76 174 Missed 176 | . 22 56 3 21 4 28 42 Damage Taken 6255 | . 542 1852 110 961 227 565 1998 Core 957 | . 101 299 11 183 . 75 288 Absorbed by Shields 492 | . . . 41 254 26 97 74 Ignored by Resistances 82 | . . . . . . . 82 Regen/Repaired (Parts) 134 | . . . . . 134 . . Core Remaining (%) 61 | 100 59 25 . . . . . Volleys Fired 381 | 1 51 122 15 41 18 62 71 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 96 | 20 70 78 48 96 96 96 96 Shots Fired 732 | 1 102 241 30 82 36 112 128 Gun 361 | 1 102 160 30 68 . . . Cannon 365 | . . 78 . 14 36 112 125 Launcher 6 | . . 3 . . . . 3 Special . | . . . . . . . . Kinetic 673 | 1 90 197 30 82 36 112 125 Thermal 53 | . 12 41 . . . . . Explosive 6 | . . 3 . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 1 9 14 5 9 9 13 10 Robot Miss Streak 5 | . 5 5 4 4 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 1 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 401 | 1 55 140 18 56 22 49 60 Core Hits 204 | 1 26 76 11 28 9 24 29 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 16 | . 1 6 . 1 . 3 5 Burn 3 | . 1 2 . . . . . Destroy 2 | . . 1 . 1 . . . Blast 10 | . . 3 . . . 3 4 Smash 1 | . . . . . . . 1 Melee Attacks 11 | . . . . 4 . . 7 Impact 11 | . . . . 4 . . 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9104 | 10 755 2705 304 988 641 1429 2272 Guns 3313 | 10 752 1472 302 777 . . . Cannons 4630 | . . 790 . 211 640 1429 1560 Explosions 839 | . . 430 . . . . 409 Melee 258 | . . . . . . . 258 Ramming 64 | . 3 13 2 . 1 . 45 Kinetic 7496 | 10 629 1938 302 988 640 1429 1560 Thermal 447 | . 123 324 . . . . . Explosive 797 | . . 430 . . . . 367 Electromagnetic 42 | . . . . . . . 42 Impact 258 | . . . . . . . 258 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 . . . 1 1 1 Average Corruption 1 | . 1 . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . 4 . . . 2 10 11 Message Errors 9 | . 2 . . . 1 3 3 Matter Fused 5 | . 1 . . . . 3 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . 1 . . . 1 2 . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 132 | . . 13 . . . 23 96 Projectiles 74 | . . . . . . 23 51 Explosions 13 | . . 13 . . . . . Melee 45 | . . . . . . . 45 Knockbacks 43 | . . 7 . 5 6 10 15 Impact 2 | . . . . . . . 2 Kinetic 40 | . . 7 . 5 6 9 13 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 71 | . . 13 . . . 29 29 Shots 4 | . . 2 . . . 1 1 Rammed 5 | . 1 2 1 . 1 . . Targets Rammed 7 | . 1 2 1 . 1 . 2 Kicked . | . . . . . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 192 | . 90 126 10 192 162 14 174 Average Temperature 39 | . 23 44 4 40 74 6 63 Received Heat Transfer 2587 | . 330 876 30 300 126 183 742 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 2 . . . . . Heat Transferred 1554 | . 444 1110 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Peak Influence 1112 | 5 148 706 321 713 348 1112 755 Initial 542 | . 3 62 179 208 347 92 542 Average 398 | 4 87 292 263 474 262 657 544 Maximum Alert Level 4 | . . 3 1 3 1 4 3 Low Security (%) 26 | 100 100 41 18 . 37 6 . Level 1 24 | . . 24 81 30 62 18 2 Level 2 36 | . . 32 . 60 . 20 92 Level 3 10 | . . 2 . 8 . 44 5 Level 4 1 | . . . . . . 10 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 1 8 . . 6 . 4 Investigation 4 | . . 3 . . . . 1 Extermination . | . . . . . . . . Reinforcement 10 | . 1 4 . . 3 . 2 Assault 2 | . . 1 . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Distress Signals 6 | . . 3 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 170 | . 12 69 8 16 7 23 35 Peak Tracking Total 8 | . 3 7 3 6 3 7 8 Tactical Retreats 6 | . 1 1 . . . 1 3 Traps | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Traps Triggered 9 | . 1 2 1 2 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Disabled 18 | . . 6 . 1 . 7 4 Max in Single Turn 2 | . . 1 . 1 . 2 1 Garrison Relay 2 | . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Accessed 19 | . . 4 2 3 4 3 3 Terminals 14 | . . 2 1 3 2 3 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 49 | . . 20 3 4 5 7 10 Successful 27 | . . 12 2 3 4 2 4 Failed 22 | . . 8 1 1 1 5 6 Catastrophic 8 | . . 2 1 1 1 2 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . 1 . 1 . . Terminals 34 | . . 9 2 4 2 7 10 Fabricators . | . . . . . . . . Repair Stations 5 | . . 3 . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 8 . . . . . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 16 | . . 5 1 3 1 2 4 Emergency Access Points 1 | . . . . 1 . . . Alert Level 6 | . . 3 . . 1 . 2 Unreport Threat 3 | . . 2 . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 Garrison Registry 2 | . . . . 1 . 1 . Patrol Navigation 2 | . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . 1 . . 2 . . Scan Component 2 | . . 1 . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 14 | . . 4 1 2 2 3 2 Full Trace Events 7 | . . 3 . 1 . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Turns Passed 7971 | 74 764 2016 319 1308 858 1340 1292 Spaces Moved 3171 | 48 298 967 127 495 314 488 434 Core 15 | 15 . . . . . . . Treads 2119 | 33 298 498 127 161 80 488 434 Legs . | . . . . . . . . Wheels 1037 | . . 469 . 334 234 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 140 160 215 230 236 236 Average Speed 203 | 125 187 155 197 229 241 236 236 Slowest Speed 320 | 160 240 240 240 240 245 236 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 4 70 74 14 64 40 72 59 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 240 | . . 13 . . 12 139 76 Melee . | . . . . . . . . Projectile 64 | . . 1 . . 12 2 49 AOE 176 | . . 12 . . . 137 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total 3968 | 58 401 1248 165 595 375 568 558 Wait 155 | . 37 46 14 2 32 1 23 Move 3163 | 47 297 967 127 492 314 485 434 Hop . | . . . . . . . . Pick Up 93 | 4 9 42 5 20 4 5 4 Fast Attach 19 | 5 1 8 . 3 . 1 1 Attach 37 | 1 1 14 2 6 2 3 8 Detach 2 | . 1 . . 1 . . . Swap 30 | . 2 13 1 4 3 4 3 Drop 65 | . 1 35 . 18 1 5 5 Fire 381 | 1 51 122 15 41 18 62 71 Melee 11 | . . . . 4 . . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 1 1 1 . 1 . 2 Escape Stasis 6 | . . . . 4 . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Discovered new exit (range 3) 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Discovered new exit (range 7) 970 | -9/Materials | Lost 3 parts (1p1n1w) 978 | -9/Materials | Discovered new exit (range 13) 1647 | -9/Materials | Discovered new exit (range 16) 1816 | -9/Materials | Discovered new exit (range 3) 2062 | -9/Materials | Build established: Scavenger-Mutant 2439 | -9/Materials | First assault squad dispatched 2554 | -9/Materials | Core integrity fell below 50% 2594 | -9/Materials | Discovered new exit (range 16) 2855 | -9/Materials | Entered another Materials area 2855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3174 | -8/Materials | Identified exit to Garrison 3174 | -8/Materials | Entered Garrison 3222 | -8/Garrison | Triggered checkpoint 3482 | -8/Garrison | Triggered checkpoint 3586 | -8/Garrison | Triggered checkpoint 3706 | -8/Garrison | Discovered new exit (range 32) 3706 | -8/Garrison | Discovered new exit (range 62) 3706 | -8/Garrison | Discovered new exit (range 47) 3742 | -8/Garrison | Triggered checkpoint 3899 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4206 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4338 | -8/Garrison | Triggered checkpoint 4482 | -8/Garrison | Entered Materials 4556 | -8/Materials | Garrison activated, responded to threat 4569 | -8/Materials | Repaired Lgt. Treads 4887 | -8/Materials | Met 7R-MNS 4983 | -8/Materials | Discovered new exit (range 16) 5305 | -8/Materials | Discovered new exit (range 16) 5340 | -8/Materials | Identified exit to Garrison 5340 | -8/Materials | Entered Garrison 5393 | -8/Garrison | Phase Generator disabled 5494 | -8/Garrison | Triggered checkpoint 5666 | -8/Garrison | Triggered checkpoint 5807 | -8/Garrison | Discovered new exit (range 13) 5982 | -8/Garrison | Discovered new exit (range 15) 5982 | -8/Garrison | Discovered new exit (range 78) 5982 | -8/Garrison | Discovered new exit (range 60) 6081 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6173 | -8/Garrison | Garrison Relay disabled 6315 | -8/Garrison | Garrison Relay disabled 6477 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6568 | -8/Garrison | Triggered checkpoint 6680 | -8/Garrison | Entered Materials 6796 | -8/Materials | Core integrity fell below 50% 7348 | -8/Materials | Discovered new exit (range 3) 7643 | -8/Materials | Discovered new exit (range 7) 7880 | -8/Materials | First assault squad dispatched 7931 | -8/Materials | Core integrity fell below 20% 7972 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07929_ Missile Launcher destroyed. 07930_ K-01 Serf collects debris. 07933_ L-31 Rogue knocked back. 07934_ K-01 Serf collects debris. 07938_ Lgt. Treads destroyed. 07939_ The unstable cave ceiling collapses. 07942_ Critical hit (Burn: +37). 07944_ Imp. Medium Armor Plating destroyed. 07948_ Adv. Assault Cannon destroyed. 07950_ Imp. Focal Shield destroyed. 07956_ L-31 Rogue knocked back. 07959_ L-31 Rogue suffers critical hit (Smash). 07959_ Destroyed Imp. Aluminum Leg. 07959_ Destroyed Core Shielding. 07959_ L-31 Rogue system corrupted by crushing effect. 07959_ L-31 Rogue knocked back. 07960_ Processing Tank disabled. 07961_ Lgt. Treads destroyed. 07964_ Critical hit (Burn: +37). 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"""?#??????# # #????????? | | ?????# #" """ ???????# ###########????????? | | ?????# # ???????# ??????????????????? | | ?????# ##########???????" ??????????????????? | | ?????# # ] #???????# ?????????????????? | | ?????# # ! #???????# ##?????????????????? | | ?????# # #???????#% #??????????????????? | | ?????# # / #???????# #?????????????###### | | #????# #####+####??????? %= ?????????????# | | ###??# #???# #?????????? % ???????????###" ### | | #??# #???# #?????????? % ???????????# # | | #??# ##### #########?? ???????????# # | | #??# ???????????#[ # | | #### #####+#########??????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartAbsorptionFrame Manual? 0 Play Time 00:54:57 Cumulative 173.4 hours Start 2024.04.05 @ 15:04:53 End 2024.04.06 @ 22:50:07 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 146 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 56 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c4b5e06-7caf-473c-a96f-4b5c88f964ee