Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 21:03:31 Player: Gimcond Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (678) 678 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 5736 Bonus ------- High Alert Combat Kills 23 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Faulty Enhanced Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Flak Gun Flak Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Small Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 Utility 3 | . . 1 . . . . 1 . 1 Weapon 2 | . . . 1 . . . 1 . . Parts Attached 44 | 7 1 20 11 1 . 1 . . 3 Power 5 | 1 . 2 2 . . . . . . Engine 4 | 1 . 2 1 . . . . . . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . 10 2 1 . . . . . Treads 7 | 2 . 3 2 . . . . . . Leg 1 | . . . . 1 . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . 4 . . . . . . . Flight 3 | . . 3 . . . . . . . Utility 11 | 2 . 3 3 . . 1 . . 2 Device 3 | 1 . 1 . . . . . . 1 Storage 3 | 1 . . 1 . . 1 . . . Processor 4 | . . 1 2 . . . . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 1 5 4 . . . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 9 | 2 . 3 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 14 | . . 11 . . 1 . . . 2 Power 1 | . . 1 . . . . . . . Propulsion 6 | . . 5 . . 1 . . . . Utility 4 | . . 3 . . . . . . 1 Weapon 3 | . . 2 . . . . . . 1 Highest Loss Streak 4 | . . 4 . . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 51 | . 100 78 73 6 4 6 . . 8 Engine 5 | . 14 9 3 . . . . . . Treads 10 | . 28 13 16 . . . . . . Hover 2 | . . 8 . . . . . . . Flight 1 | . . 4 . . . . . . . Device 4 | . 14 5 . . . . . . 1 Storage 7 | . 14 11 8 . . 6 . . . Processor 2 | . . 1 14 . . . . . 5 Protection 1 | . . 4 . . . . . . . Energy Cannon 1 | . . 1 8 . . . . . . Ballistic Gun 8 | . 16 13 16 . . . . . . Launcher 3 | . 11 4 . . . . . . 1 Peak Build Rating 22 | 9 9 13 22 5 5 2 2 2 17 Average Rating 8 | 6 8 9 16 4 3 1 2 2 9 On Entrance 3 | . 9 9 8 1 5 1 2 2 2 Naked Turns 175 | . . . 10 6 51 28 3 77 . Heaviest Build 39 | 13 15 19 39 . . 5 . . 9 Greatest Support 60 | 40 40 60 40 18 18 3 3 3 3 Greatest Overweight (x) 4 | 1 . 4 . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 5 8 5 5 5 Average Capacity 7 | 7 8 8 11 5 5 7 5 5 5 Most Carried 10 | 8 8 8 10 5 5 5 5 5 4 Average Carried 5 | 4 7 6 6 4 5 4 5 5 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 8 8 7 5 5 5 5 5 5 3 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Matter Collected 634 | 257 21 347 . . . . . 9 . Remotely . | . . . . . . . . . . Salvage Created 837 | 90 213 534 . . . . . . . Parts 78 | 5 17 56 . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 18 | . 5 13 . . . . . . . Guns 12 | . . 12 . . . . . . . AOE 6 | . 5 1 . . . . . . . Classes Destroyed 10 | 2 5 3 . . . . . . . Worker 1 | . 1 . . . . . . . . Builder 2 | . . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | 1 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 4 | . 2 2 . . . . . . . Swarmer 7 | . 3 4 . . . . . . . Grunt 6 | . 2 4 . . . . . . . Sentry 5 | . . 5 . . . . . . . Best Kill Streak 4 | 2 4 4 . . . . . . . Combat Bots Only 3 | . 3 3 . . . . . . . Max Kills in Single Turn 2 | 1 2 2 . . . . . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 330 | . 9 150 26 . 1 15 . 35 94 Missed 109 | . 4 46 5 . . 6 . 8 40 Damage Taken 3956 | . 110 1364 322 . 43 116 . 829 1172 Core 2449 | . 9 333 105 . 43 116 . 829 1014 Absorbed by Shields 66 | . . . . . . . . 66 . Redirected to Shielding 50 | . . 50 . . . . . . . Core Remaining (%) 61 | 100 96 16 80 . . 77 . 2 . Volleys Fired 61 | 9 10 40 1 . . . . . 1 Largest 3 | 2 2 2 3 . . . . . 1 Hottest 114 | 40 50 53 114 . . . . . 46 Shots Fired 112 | 18 20 70 3 . . . . . 1 Gun 91 | 18 12 59 2 . . . . . . Cannon 1 | . . . 1 . . . . . . Launcher 20 | . 8 11 . . . . . . 1 Special . | . . . . . . . . . . Kinetic 91 | 18 12 59 2 . . . . . . Thermal 1 | . . . 1 . . . . . . Explosive 20 | . 8 11 . . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 13 4 13 7 . . . . . 1 Robot Miss Streak 3 | 1 3 2 1 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 70 | 16 11 40 2 . . . . . 1 Core Hits 53 | 7 16 28 1 . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1673 | 128 510 930 39 7 . 14 . . 45 Guns 791 | 128 48 603 12 . . . . . . Cannons 21 | . . . 21 . . . . . . Explosions 788 | . 454 301 . . . . . . 33 Melee . | . . . . . . . . . . Ramming 73 | . 8 26 6 7 . 14 . . 12 Kinetic 791 | 128 48 603 12 . . . . . . Thermal 21 | . . . 21 . . . . . . Explosive 788 | . 454 301 . . . . . . 33 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 2 . . . . . . 4 Average Corruption 2 | . . 2 . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . 3 . . . . . . 5 Message Errors 4 | . . 2 . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 163 | . 69 77 . . . 6 . . 11 Shots 8 | . 3 4 . . . . . . 1 Rammed 12 | . 2 2 1 . . 3 . . 4 Targets Rammed 15 | . 2 2 1 3 . 3 . . 4 Kicked 3 | . . . . 3 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 39 | . 20 24 39 . . . . . . Average Temperature 10 | . 8 8 20 . . . . . . Received Heat Transfer 738 | . 6 447 144 . . 57 . . 84 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 37 | . . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Peak Influence 450 | 15 331 450 197 116 45 61 29 65 388 Initial 167 | . 9 139 167 89 40 31 29 20 33 Average 170 | 6 125 304 172 91 41 44 29 36 203 Maximum Alert Level 2 | . 1 2 . . . . . . 1 Low Security (%) 62 | 100 64 14 100 100 100 100 100 100 48 Level 1 31 | . 35 65 . . . . . . 51 Level 2 6 | . . 20 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 3 2 1 . . 1 . 1 1 Investigation 2 | . 1 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 2 1 1 . . 1 . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Distress Signals 6 | . . 4 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 10 21 10 1 4 6 . 5 22 Peak Tracking Total 11 | . 3 5 9 1 4 4 . 4 11 Tactical Retreats 8 | . . 2 . . . 1 . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Traps Triggered 6 | . . 1 . 1 . . . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Machines Disabled 6 | . 4 2 . . . . . . . Max in Single Turn 2 | . 2 2 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Machines Accessed 10 | . 2 1 2 1 . . 1 . 3 Terminals 9 | . 1 1 2 1 . . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 6 3 3 2 . . 2 . 5 Successful 14 | . 3 3 2 1 . . 1 . 4 Failed 7 | . 3 . 1 1 . . 1 . 1 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 17 | . 2 3 3 2 . . 2 . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . . 3 2 1 . . 1 . 4 Record 3 | . . . . 1 . . . . 2 Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . Open DSF 3 | . . . . . . . 1 . 2 Alert Level 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 1 1 1 . . 1 . 3 Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Turns Passed 2170 | 139 312 645 242 174 125 150 3 77 303 Spaces Moved 1846 | 62 168 416 152 145 159 166 6 123 449 Core 880 | 2 . 2 22 11 99 166 6 123 449 Treads 468 | 60 168 110 130 . . . . . . Legs 194 | . . . . 134 60 . . . . Wheels . | . . . . . . . . . . Hover 203 | . . 203 . . . . . . . Flight 101 | . . 101 . . . . . . . Fastest Speed 34 | 50 160 34 50 50 50 50 50 50 50 Average Speed 99 | 157 160 113 144 114 76 86 50 50 62 Slowest Speed 250 | 160 160 250 160 120 120 100 50 50 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 40 45 14 3 70 4 . 89 16 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . 8 . . . . . . . Terrain Destroyed 142 | . 50 78 . . . . . . 14 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 142 | . 50 78 . . . . . . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Total 2074 | 86 197 523 169 155 161 172 5 137 469 Wait 43 | 1 2 24 1 . 3 . . . 12 Move 1838 | 61 167 415 151 145 158 165 5 122 449 Hop . | . . . . . . . . . . Pick Up 30 | 8 7 8 2 3 . 2 . . . Fast Attach 19 | 7 1 7 2 1 . . . . 1 Attach 19 | . . 12 4 . . 1 . . 2 Detach 6 | . . 6 . . . . . . . Swap 6 | . . 1 5 . . . . . . Drop 22 | . 8 8 2 3 . 1 . . . Fire 61 | 9 10 40 1 . . . . . 1 Melee . | . . . . . . . . . . Ram 9 | . . 2 . . . 3 . . 4 Kick 3 | . . . . 3 . . . . . Crush 3 | . 2 . 1 . . . . . . Escape Stasis 15 | . . . . . . . . 15 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 13) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 777 | -9/Materials | Lost 4 parts (1p1n1u1w) 983 | -9/Materials | Core integrity fell below 50% 1083 | -9/Materials | Core integrity fell below 20% 1083 | -9/Materials | Discovered new exit (range 13) 1097 | -9/Materials | Entered another Materials area 1097 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1329 | -8/Materials | Released all parts (9) 1337 | -8/Materials | Discovered new exit (range 4) 1339 | -8/Materials | Entered Factory 1339 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1513 | -7/Factory | Sucked down chute 1513 | -7/Factory | Entered Waste 1541 | -7/Waste | Spotted C-40 Crusher 1559 | -7/Waste | Spotted C-40 Crusher 1587 | -7/Waste | Crushed by Compactor (1 part destroyed) 1594 | -7/Waste | Spotted C-40 Crusher 1596 | -7/Waste | Spotted C-40 Crusher 1632 | -7/Waste | Discovered new exit (range 12) 1638 | -7/Waste | Entered Factory 1685 | -7/Factory | Discovered new exit (range 11) 1760 | -7/Factory | Released all parts (1) 1788 | -7/Factory | Entered another Factory area 1788 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1791 | -6/Factory | Identified exit to DSF 1791 | -6/Factory | Entered DSF 1815 | -6/DSF | Additional patrols routed to DSF 1840 | -6/DSF | Core integrity fell below 50% 1850 | -6/DSF | Core integrity fell below 20% 1850 | -6/DSF | Discovered new exit (range 15) 1868 | -6/DSF | Entered Factory 1868 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -5/Factory | Core integrity fell below 50% 2009 | -5/Factory | Core integrity fell below 20% 2171 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- also minimizing losses in the event that one is compromised. DSF entrances are temporarily sealed in the event that potential threats appear in the areas they serve. 02061_ Acquired Smartbomb Launcher. 02069_ System corrupted: Substantial component data lost. 02080_ Connecting with Repair Station... 02087_ 25ZH7CS J= RK4>OG,YYLEGES5F=L O 02111_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02116_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 02119_ AZ |X4PBX|OR7I48F2VAL|XBS QC 02125_ ALERT: Security rotation in progress. 02144_ Penetrated by Slug. 02149_ Smartbomb Launcher destroyed. 02152_ Slug penetrates Wall. 02156_ System corrupted: Matter fused (-5). 02169_ M-13 Machinist repairs Y-64 Sentinel. 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""" / #??????? | | ?????????# !! # #??????? | | ?????????# ! ##################### | | ?????????#+###### ######### ! # | | ????????????????# #???????# + | | ????????????????# #???????# "" "" "" "" # | | ????????????????# #???????# "" "" "" "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 265 Matter Stores 269 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed RingShockExtrapolator Manual? 0 Play Time 00:32:16 Cumulative 10.6 hours Start 2025.01.15 @ 20:29:28 End 2025.01.15 @ 21:03:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79fbc8fe-8b49-470f-b5df-949e37a708b0