Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 21:36:20 Player: sormi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4153) 4153 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 9669 Bonus ------- High Alert Combat Kills 294 Follower Combat Kills 161 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -334 Cogmind --------- Core Integrity 350/850 Matter 57/300 Energy 100/100 System Corruption 1% Temperature Warning (328) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Relay Coupler [Demolisher] Flak Gun Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Graphene Brace System Shield Gatling Laser Heavy Ion Cannon Flak Gun Advanced EMP Blaster Mini Grenade Launcher Power Maul [Rating: 80] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon XL Autogun Array Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 2 . . . . . 1 2 . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 62 | . 6 3 9 . . 3 7 5 13 4 12 Power 8 | . 1 1 1 . . . . . 4 . 1 Engine 4 | . . 1 . . . . . . 2 . 1 Core 4 | . 1 . 1 . . . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 14 | . 1 . 4 . . . 5 2 . 1 1 Treads 1 | . . . . . . . . . . . 1 Leg 7 | . 1 . . . . . 3 2 . 1 . Wheel 6 | . . . 4 . . . 2 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | . 2 . 3 . . . 1 3 9 2 1 Device 7 | . 1 . . . . . 1 1 2 1 1 Storage 3 | . 1 . . . . . . 2 . . . Processor 3 | . . . 1 . . . . . 1 1 . Hackware 1 | . . . 1 . . . . . . . . Protection 7 | . . . 1 . . . . . 6 . . Artifact . | . . . . . . . . . . . . Weapon 19 | . 2 2 1 . . 3 1 . . 1 9 Energy Gun 4 | . 1 . 1 . . 1 . . . . 1 Energy Cannon 3 | . . . . . . . . . . 1 2 Ballistic Gun 7 | . . 2 . . . 1 1 . . . 3 Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . 1 Parts Lost 21 | . 1 . 3 . . . . . 3 1 13 Power 5 | . . . . . . . . . 2 1 2 Propulsion 6 | . 1 . 2 . . . . . . . 3 Utility 6 | . . . 1 . . . . . 1 . 4 Weapon 4 | . . . . . . . . . . . 4 Highest Loss Streak 12 | . 1 . 2 . . . . . 1 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 100 99 100 77 100 72 72 75 79 76 Engine 2 | . 2 12 3 . . . . . . 6 9 Core 10 | . 11 1 7 11 11 11 9 9 14 5 . Leg 13 | . 27 28 3 . . . 1 12 15 13 7 Wheel 3 | . . . 17 22 22 22 16 5 . . . Device 9 | . 9 14 11 11 11 11 9 9 7 12 12 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 6 Processor 12 | . . . 2 11 11 11 9 9 15 19 19 Protection 6 | . . . 11 11 11 11 9 9 6 6 5 Energy Gun 2 | . 11 . 6 11 . 11 . . . . . Ballistic Gun 7 | . 6 26 15 11 . . 9 9 7 5 5 Ballistic Cannon 1 | . 9 1 . . . . . . . . . Peak Build Rating 80 | . 10 10 17 17 18 21 54 59 70 80 78 Average Rating 52 | . 8 8 15 16 16 20 51 57 67 76 73 On Entrance 27 | 6 6 10 8 16 17 18 21 54 59 70 47 Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 13 31 30 35 35 35 35 46 46 65 69 74 Greatest Support 35 | 20 20 20 32 24 24 24 24 30 30 35 35 Greatest Overweight (x) 6 | . 3 1 1 1 1 1 4 1 2 2 6 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 25 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 Most Carried 16 | . 12 12 14 14 15 15 15 16 15 15 15 Average Carried 13 | . 9 12 11 13 14 13 13 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 12 12 14 15 13 15 15 15 14 7 Class Distribution -------------------- 42% | Scavenger-Skirmisher 28% | Mutant 9% | Scavenger-Gunner 7% | Skirmisher 6% | Gunner 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Matter Collected 3064 | 196 143 31 245 34 . 58 295 559 1142 172 189 Remotely 65 | . . . . . . . . . 65 . . Salvage Created 4746 | . 322 48 454 . . 28 343 1248 1423 406 474 Parts 265 | . 11 10 26 . . 6 18 71 76 25 22 Haulers Intercepted 2 | . . . . . . . . 1 1 . . Recyclers Shooed 4 | . 1 1 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Combat Hostiles Destroyed 85 | . 7 3 11 . . . 7 18 21 7 11 Guns 74 | . 4 3 11 . . . 7 17 21 4 7 Cannons 6 | . 3 . . . . . . . . 2 1 AOE 4 | . . . . . . . . 1 . . 3 Classes Destroyed 16 | . 3 1 1 . . 1 1 7 2 . . Worker 3 | . . . . . . . . 1 1 1 . Builder 4 | . . . . . . . . 3 1 . . Tunneler 3 | . . . . . . 3 . . . . . Hauler 2 | . . . . . . . . 1 1 . . Recycler 6 | . . . 1 . . . . 2 3 . . Operator 4 | . 1 . . . . . . 1 1 1 . Watcher 6 | . 1 . 1 . . . 1 1 1 1 . Swarmer 18 | . . 3 4 . . . . 1 4 3 3 Grunt 43 | . 7 . 7 . . . 6 11 7 . 5 Brawler 4 | . . . . . . . . 3 1 . . Duelist 2 | . . . . . . . . 1 . . 1 Protector 1 | . . . . . . . . 1 . . . Sentry 10 | . . . . . . . . 3 2 3 2 Hunter 2 | . . . . . . . 1 . 1 . . Programmer 6 | . . . . . . . . . 5 1 . Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | . 2 2 5 . . 3 4 8 5 5 7 Combat Bots Only 7 | . 2 2 4 . . . 3 5 4 3 7 Max Kills in Single Turn 3 | . 1 1 2 . . 3 1 3 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Hostile Shots Fired 416 | . 37 33 56 . . . 3 3 66 125 93 Missed 134 | . 9 5 14 . . . 2 2 30 54 18 Damage Taken 3755 | . 337 299 445 . . 38 21 151 449 459 1556 Core 858 | . 47 48 138 . . 19 5 37 64 22 478 Absorbed by Shields 354 | . . . . . . . . . . 198 156 Core Remaining (%) 80 | 100 . 62 . . . 60 . 92 90 . . Volleys Fired 247 | . 28 10 40 . . . 16 37 64 29 23 Largest 4 | . 2 2 2 . . . 1 1 1 1 4 Hottest 203 | . 85 40 70 . . . 60 60 60 65 203 Shots Fired 344 | . 56 20 80 . . 1 16 37 67 28 39 Gun 296 | . 40 20 80 . . . 16 37 67 11 25 Cannon 43 | . 16 . . . . . . . . 17 10 Launcher 5 | . . . . . . 1 . . . . 4 Special . | . . . . . . . . . . . . Kinetic 246 | . 31 20 49 . . . 16 37 67 11 15 Thermal 93 | . 25 . 31 . . . . . . 17 20 Explosive 3 | . . . . . . 1 . . . . 2 Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 12 | . 6 4 8 . . . 7 11 11 12 6 Robot Miss Streak 8 | . 3 4 6 . . 1 6 5 8 7 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 240 | . 34 9 50 . . . 16 27 53 25 26 Core Hits 193 | . 15 4 22 . . 3 15 39 47 14 34 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 8 | . 4 1 3 . . . . . . . . Burn 6 | . 3 . 3 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9645 | . 428 105 704 . . 127 722 1890 2970 1031 1668 Guns 7604 | . 302 102 683 . . . 712 1644 2970 500 691 Cannons 747 | . 126 . . . . . . . . 457 164 Explosions 1260 | . . . . . . 127 . 246 . 74 813 Melee . | . . . . . . . . . . . . Ramming 34 | . . 3 21 . . . 10 . . . . Kinetic 7088 | . 203 102 418 . . . 712 1644 2970 500 539 Thermal 1667 | . 225 . 265 . . . . . . 457 720 Explosive 559 | . . . . . . 127 . 246 . 74 112 Electromagnetic 297 | . . . . . . . . . . . 297 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 1 2 1 1 1 Average Corruption 1 | . . . 5 5 5 5 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 55 | . . . 4 2 9 5 1 9 16 5 4 Message Errors 12 | . . . . . 2 2 . 1 3 2 2 Matter Fused 16 | . . . 2 1 1 . 1 3 5 2 1 Heat Flow Errors 7 | . . . . . 2 . . 3 1 . 1 Energy Discharges 4 | . . . . 1 1 1 . . 1 . . Data Loss (minor) 9 | . . . 2 . 2 . . 2 3 . . Data Loss (major) 1 | . . . . . 1 . . . . . . Misfires 4 | . . . . . . 1 . . 3 . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 90 | . . . . . . . . 43 . . 47 Projectiles . | . . . . . . . . . . . . Explosions 90 | . . . . . . . . 43 . . 47 Melee . | . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . 10 . . 39 5 . . 83 212 Shots 7 | . . . . . . 1 . . . 1 5 Rammed 3 | . . . 2 . . . 1 . . . . Targets Rammed 4 | . . 1 2 . . . 1 . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 571 | . 222 . 10 . 137 . 203 166 161 115 571 Average Temperature 89 | . 73 . 3 . 69 . 72 54 45 38 243 Received Heat Transfer 1051 | . 204 . 153 . . . 9 18 117 108 442 Effects 15 | . . . . . . . . . . . 15 Shutdowns 4 | . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 7 | . 3 . 1 . . . . . . 3 . Heat Transferred 3588 | . 888 . 999 . . . . . . 629 1072 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Peak Influence 786 | . 104 110 242 19 . 27 238 786 394 417 569 Initial 357 | . . 40 42 19 . . 10 100 357 177 291 Average 226 | . 47 77 118 19 . 16 105 390 259 229 401 Maximum Alert Level 3 | . . . 1 . . . 1 3 1 2 2 Low Security (%) 46 | . 100 100 83 100 . 100 94 28 25 71 . Level 1 43 | . . . 16 . . . 5 27 74 26 38 Level 2 8 | . . . . . . . . 31 . 1 61 Level 3 1 | . . . . . . . . 13 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 1 . . . 3 3 8 5 . Investigation 2 | . . . . . . . 1 . . 1 . Extermination 6 | . . . . . . . . . 5 1 . Reinforcement 9 | . 2 . 1 . . . 2 1 3 . . Assault 1 | . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Distress Signals 6 | . 1 . 2 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 13 5 23 . . . 10 22 33 12 17 Peak Tracking Total 8 | . 3 3 6 . . . 3 6 4 3 8 Tactical Retreats 3 | . . . 2 . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Traps Triggered 8 | . . . . . . . . 3 3 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Machines Disabled 18 | . . . . . . . . 4 2 10 2 Max in Single Turn 5 | . . . . . . . . 1 1 5 1 Garrison Relay 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Machines Accessed 27 | . 4 . 5 . . . 3 4 9 2 . Terminals 20 | . 2 . 3 . . . 3 4 7 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 52 | . 6 . 10 . . . 6 8 15 7 . Successful 18 | . 3 . 5 . . . 2 3 3 2 . Failed 34 | . 3 . 5 . . . 4 5 12 5 . Catastrophic 11 | . 1 . 1 . . . 2 1 5 1 . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . . . 3 . 1 . 4 1 3 3 . Terminals 40 | . 3 . 7 . . . 6 8 12 4 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 3 . 3 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . Terminal Hacks 10 | . 1 . 3 . . . 1 3 1 1 . Record 1 | . . . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . . . . 1 . 1 . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 2 . . . . . 2 . . Report Inventory 3 | . 1 . . . . . . . 2 . . Retrieve Components 3 | . 1 . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . . . Terminals 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 . . . 3 2 8 2 . Full Trace Events 2 | . . . . . . . 1 . . 1 . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . 3 . 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Total Allies 10 | . . . . . . . . 10 . . . Largest Group 10 | . . . . . . . . 10 . . . Highest-Rated Group 173 | . . . . . . . . 173 . . . Highest-Rated Ally 29 | . . . . . . . . 29 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . 67 . . . Total Damage 798 | . . . . . . . . 798 . . . Kills 9 | . . . . . . . . 9 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted 1 | . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Turns Passed 7112 | . 767 81 460 94 248 305 179 522 3229 598 629 Spaces Moved 3569 | 1 356 20 255 88 232 287 100 280 1517 246 187 Core 2 | . . . . . . . . . . . 2 Treads 78 | . . . . . . . . . . . 78 Legs 2435 | 1 356 20 32 . . . 6 150 1517 246 107 Wheels 1054 | . . . 223 88 232 287 94 130 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 105 | 120 120 190 105 105 105 105 105 105 190 190 190 Average Speed 172 | 120 184 190 116 105 105 105 117 150 190 221 293 Slowest Speed 400 | 120 330 190 190 105 105 105 400 190 260 260 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 2 57 8 29 12 68 79 12 76 44 9 11 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . . . Spaces Dug 14 | . . . . . . . . 8 6 . . Terrain Destroyed 194 | . . . . . . 13 16 47 16 78 24 Melee . | . . . . . . . . . . . . Projectile 71 | . . . . . . . 16 38 16 1 . AOE 123 | . . . . . . 13 . 9 . 77 24 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Total 4344 | . 413 41 339 89 239 290 161 381 1866 284 241 Wait 363 | . 10 8 24 . . 1 28 46 244 . 2 Move 3558 | . 355 19 254 87 231 286 99 279 1516 245 187 Hop . | . . . . . . . . . . . . Pick Up 48 | . 10 . 6 2 1 . 5 5 16 1 2 Fast Attach 6 | . 2 . . . . . . . 2 . 2 Attach 24 | . . . 5 . . 2 1 . 4 3 9 Detach 9 | . . . . . 2 . 2 . . 1 4 Swap 32 | . 4 3 4 . . 1 6 5 7 1 1 Drop 40 | . 4 . 4 . 5 . 3 6 13 4 1 Fire 247 | . 28 10 40 . . . 16 37 64 29 23 Melee . | . . . . . . . . . . . . Ram 3 | . . . 2 . . . 1 . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 Rewire 3 | . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 614 | -10/Materials | Identified exit to Mines 768 | -10/Materials | Entered Mines 778 | -10/Mines | Met a Derelict bent on vengeance 781 | -10/Mines | Learned location of 1 exit from Materials 821 | -10/Mines | Discovered new exit (range 3) 822 | -10/Mines | Assembled infested the area 849 | -10/Mines | Entered Materials 849 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Identified exit to Materials 1123 | -9/Materials | Discovered new exit (range 15) 1309 | -9/Materials | Entered Mines 1399 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1399 | -9/Mines | Discovered new exit (range 5) 1403 | -9/Mines | Entered Exiles 1422 | -9/Exiles | Discovered new exit (range 16) 1431 | -9/Exiles | Met 8R-AWN 1451 | -9/Exiles | Met EX-HEX 1482 | -9/Exiles | Met EX-BIN 1494 | -9/Exiles | Aligned with FarCom system 1495 | -9/Exiles | Given EX-Vault access code 1520 | -9/Exiles | Opened EX-Vault 1527 | -9/Exiles | Found Prototype Ballistic Gun 1549 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1566 | -9/Exiles | Exiles lab attacked by MAIN.C 1637 | -9/Exiles | Discovered new exit (range 15) 1651 | -9/Exiles | Left Exiles lab with XL Autogun Array 1651 | -9/Exiles | Entered Mines 1943 | -8/Mines | Discovered exit to Materials (range 14) 1956 | -8/Mines | Entered Materials 1956 | -8/Materials | Evolved 2 slots: Weapon x2 1958 | -8/Materials | Identified XL Autogun Array 2122 | -8/Materials | Discovered new exit (range 8) 2135 | -8/Materials | Entered Storage 2188 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2478 | -8/Storage | Build established: Commander-Skirmisher 2535 | -8/Storage | First assault squad dispatched 2560 | -8/Storage | Lost 7 allies 2561 | -8/Storage | Garrison activated, responded to threat 2592 | -8/Storage | Discovered new exit (range 20) 2657 | -8/Storage | Entered Factory 2657 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2977 | -7/Factory | Build established: Scavenger-Skirmisher 5839 | -7/Factory | Discovered new exit (range 14) 5886 | -7/Factory | Entered another Factory area 5886 | -6/Factory | Evolved 2 slots: Utility x2 6178 | -6/Factory | Build established: Scavenger-Gunner 6384 | -6/Factory | Identified exit to Garrison 6484 | -6/Factory | Entered Garrison 6652 | -6/Garrison | Triggered checkpoint 6721 | -6/Garrison | Triggered checkpoint 6754 | -6/Garrison | Garrison Relay disabled 7051 | -6/Garrison | Triggered checkpoint 7104 | -6/Garrison | Core integrity fell below 50% 7113 | -6/Garrison | Self-destructed Last Messages --------------- XL Autogun Array falls apart. 07101_ Chain reaction triggered in Corrupted Imp. Deuterium Engine. 07103_ Power failure, Rnf. Deuterium Engine shutdown. 07103_ Overheating: Core damaged (-93). 07103_ Chain reaction triggered in Rnf. Deuterium Engine. 07103_ Broken Armor Integrity Analyzer destroyed. 07103_ Destroyed Broken Armor Integrity Analyzer. 07103_ G-50 Soldier destroyed. 07103_ Chain reaction triggered in Corrupted Unknown Engine. 07103_ Adv. EMP Blaster destroyed. 07103_ Destroyed Adv. EMP Blaster. 07103_ G-50 Soldier destroyed. 07103_ Imp. Deuterium Engine destroyed. 07105_ Hvy. Ion Cannon destroyed. 07106_ Acquired 29 matter. 07107_ Overheating: System interference. 07107_ Adv. Visual Processing Unit temporarily disabled. 07109_ Flexi-carbon Leg destroyed. 07111_ G-50 Soldier destroyed. 07111_ G-67 Veteran IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????x?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????# ???## #????????????????????? | | ??????# " ## ## ##! #####?????????????????? | | ??????#"%" =g %g%[ #?????????????????? | | ??????# " *% %!g @ #?????????????????? | | ??????# =%=%% #=! ; # #?????????????????? | | ???????# ## ## ?#; ### #?????????????????? | | ???????????# ???#?? # ## #?# #?????????????????? | | ?????????????????# ###?###?# #?????????????????? | | ?????????????????# ????????# #?#####???????????? | | ?????????????????# ?????????# #? #???????????? | | ?????????????????#??????????# ## !#???????????? | | ????????????????????????????# !#???????????? | | ????????????????????????????# !#???????????? | | ????????????????????????????# ## !#???????????? | | ?????????????????????C??????# #? !#???????????? | | ????????????????????????????# #?? !#???????????? | | ????????????????????????????# #??####???????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #???????#####?????? | | ????????????????????????????# #???????# #?????? | | ????????????????????????????# ######### ####### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????###################### | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed EnergyFactoryWings Manual? 0 Play Time 01:17:00 Cumulative 41.4 hours Start 2024.09.18 @ 20:08:30 End 2024.09.18 @ 21:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c3258d-f69c-4819-83c9-898e49676e85