Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 05:54:28 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 2715 Bonus ------- Pacifist 200 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 554/600 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- VTOL Module > --- UTILITY (2) ------ Structural Scanner Experimental Sensor Array > --- WEAPON (2) ------- Firepult > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Firepult > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power None Propulsion VTOL Module Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Weapon Autogun Energy Cannon Firepult Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . . 1 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 5 | . 1 1 1 1 1 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 1 | . . . 1 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 2 | . . 1 . 1 . . Device 2 | . . 1 . 1 . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 2 | . 1 . . . 1 . Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 61 | . 10 35 54 78 74 66 Flight 13 | . . . 4 21 18 16 Device 27 | . . 10 25 36 37 33 Energy Cannon 1 | . . . . . 6 16 Ballistic Gun 18 | . 10 25 25 21 12 . Peak Build Rating 32 | . 2 3 5 14 32 32 Average Rating 10 | . . 2 3 11 21 32 On Entrance 8 | . . 2 3 5 14 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 27 | . 27 . . . . . Heaviest Build 24 | . 3 4 4 5 24 24 Greatest Support 24 | 3 3 8 9 9 24 24 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity . | . . . . . . . Average Capacity . | . . . . . . . Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity . | . . . . . . . Final Carried . | . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 165 | 54 . 30 . 81 . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 16 | . 3 . 6 7 . . Missed 11 | . 3 . 4 4 . . Hits 5 | . . . 2 3 . . Projectile 5 | . . . 2 3 . . Damage Taken 57 | . 1 . 32 24 . . Core 46 | . . . 28 18 . . Absorbed by Shields . | . . . . . . . Redirected to Core 32 | . . . 14 18 . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 1 | . . . . . 1 . Largest 1 | . . . . . 1 . Hottest 250 | . . . . . 250 . Shots Fired 1 | . . . . . 1 . Gun . | . . . . . . . Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 1 | . . . . . 1 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3 | . 3 . . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 3 | . 3 . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 203 | . . . . . 203 . Average Temperature 106 | . . . . . 106 . Received Heat Transfer 15 | . . . 9 6 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 75 | . 8 . 8 75 . . Initial . | . . . . . . . Average 7 | . 3 . 2 11 . . Influence Increases 91 | . 8 . 8 75 . . Destroy 0b10 Robot/C 60 | . . . . 60 . . Destroy Leader 10 | . . . . 10 . . Allied During Kill 5 | . . . . 5 . . Successful Hack 16 | . 8 . 8 . . . Influence Decreases 91 | . 8 . 8 20 55 . Entered New Map 55 | . . . . . 55 . Time Decay 36 | . 8 . 8 20 . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 12 | . 3 1 2 6 . . Peak Tracking Total 9 | . 3 . 2 3 9 . Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 3 | . 1 . 1 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 1 . 1 . 1 . Successful 3 | . 1 . 1 . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 1 . 1 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 . Branch Access Points 2 | . 1 . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 23 . . Total Damage 285 | . . . . 285 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 371 | . . 31 49 201 86 4 Sensors 246 | . . . . 156 86 4 Structural 371 | . . 31 49 201 86 4 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 463 | 10 48 65 49 201 86 4 Spaces Moved 1143 | 20 90 122 98 570 233 10 Core 317 | 20 90 122 85 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 826 | . . . 13 570 233 10 Fastest Speed 35 | 50 50 50 35 35 35 35 Average Speed 39 | 50 50 51 48 35 35 35 Slowest Speed 100 | 50 50 100 50 35 35 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . . . 17 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 18 43 13 95 62 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1128 | 19 91 122 98 553 235 10 Wait . | . . . . . . . Move 1107 | 19 89 121 97 539 232 10 Hop 13 | . . . . 13 . . Pick Up . | . . . . . . . Fast Attach 5 | . 1 1 1 1 1 . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 1 | . . . . . 1 . Fire 1 | . . . . . 1 . Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Mines 59 | -10/Materials | Entered Mines 121 | -10/Mines | Discovered new exit (range 7) 122 | -10/Mines | Assembled infested the area 124 | -10/Mines | Entered Materials 126 | -9/Materials | Reached level 2 147 | -9/Materials | Identified exit to Mines 173 | -9/Materials | Entered Mines 174 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 190 | -9/Mines | Discovered new exit (range 8) 209 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 218 | -9/Mines | Upgraded with Utility slot (x1) 218 | -9/Mines | Found Prototype Device 218 | -9/Mines | Identified Exp. Sensor Array 228 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 252 | -9/Mines | Discovered new exit (range 6) 291 | -9/Mines | Learned Materials emergency access door positions 295 | -9/Mines | Received a Mining Laser from a helpful Derelict 315 | -9/Mines | Build established: Mutant 322 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 345 | -9/Mines | Reached level 3 350 | -9/Mines | Learned location of Zion (-7) 373 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 373 | -9/Mines | Discovered new exit (range 5) 374 | -9/Mines | Entered Exiles 384 | -9/Exiles | Met 8R-AWN 389 | -9/Exiles | Met EX-HEX 399 | -9/Exiles | Met EX-BIN 404 | -9/Exiles | Aligned with FarCom system 405 | -9/Exiles | Given EX-Vault access code 413 | -9/Exiles | Opened EX-Vault 421 | -9/Exiles | Upgraded with Weapon slot (x1) 422 | -9/Exiles | Found Firepult 430 | -9/Exiles | Warned to stay clear of 0b10 Research branches 442 | -9/Exiles | Met EX-DEC 448 | -9/Exiles | Attacked by the Exiles 456 | -9/Exiles | Discovered new exit (range 14) 460 | -9/Exiles | Left Exiles lab with Firepult 460 | -9/Exiles | Entered Mines 464 | -8/Mines | Self-destructed Last Messages --------------- 00421_ Dropped Autogun. 00422_ Acquired Firepult. 00423_ Upgraded: Mass Support (+15) EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. 00438_ Upgraded: Energy Generation (+10) EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00444_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00447_ Machine disabled. 00448_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00456_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00461_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????## ? ##????????????????????????? | | ????????????????## """ ##????????????????????????? | | ????????????????## """ ##????????????????????????? | | ????????????????## """ ##????????????????????????? | | ????????????????## #####?????????????????????? | | ????????????????##? #####?????????????????????? | | ????????????????## ##?????????????????????? | | ????????????????## ## ##?????????????????????? | | ????????????????## ## ##?????????????????????? | | ????????????????##### ### ###????????????????????? | | ????????????????##### ### ###????????????????????? | | ???????????????????## ##????????????????????? | | ???????????????????###### ##????????????????????? | | ???????????????????######@ ##????????????????????? | | ????????????????????? ##????????????????????? | | ????????????????????? ### ##????????????????????? | | ????????????????????? ### ##????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????? ##????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????## ?????????????????????? | | ???????????????????????### ????????????????????? | | ????????????????????????### ????????????????????? | | ?????????????????????????## ????????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????#### ??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 100 Matter Stores 228 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Levels Raised 2 | . . . 1 1 . . XP Earned 6897 | 3000 40 600 1540 867 350 500 XP Spent 5250 | . . 100 . 500 4650 . Upgrades 8 | . . 1 . 1 6 . Utility Slot 1 | . . . . 1 . . Weapon Slot 1 | . . . . . 1 . Energy Generation 2 | . . . . . 2 . Mass Support 4 | . . 1 . . 3 . Protomatter Created . | . . . . . . . Protomatter Decayed . | . . . . . . . Game ------ Seed MicroReflexRecalibrator Manual? 0 Play Time 00:03:51 Cumulative 662.6 hours Start 2026.07.15 @ 05:50:30 End 2026.07.15 @ 05:54:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 292 Rogue 138 Adventurer 154 Explorer 0 Win Type - Total 22 Types 4/5/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b4b1711-dd47-4d8c-892e-da95f68342d4