Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 13:23:46 Player: Drosophila Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (176) 880 Value Destroyed (6023) 6023 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2390) 2390 TOTAL SCORE: 13193 Bonus ------- High Alert Combat Kills 1912 Entered DSFs 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 97/100 System Corruption 1% Temperature Cool (9) Movement Walking (470) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Fission Core Carbon-fiber Leg Wheel Cryofiber Web Cryofiber Web Improved Heat Sink Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Weapon Cycler Active Sensor Spoofer Damper Plating Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Active Sensor Suite Weapon Cycler Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Compact HERF Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Cryofiber Web Cryofiber Web Improved Heat Sink Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler Weapon Cycler ECM Suite Improved Power Shielding Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Damper Plating Thermal Shield Hardlight Generator Tractor Beam Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 88] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Terrain Scan Processor Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 6 | . . 1 1 . 2 . 2 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 177 | 6 8 12 36 23 3 12 21 1 55 Power 13 | 1 . . 3 3 . . 3 . 3 Engine 11 | 1 . . 3 3 . . 2 . 2 Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 1 1 8 2 . 2 4 . 8 Treads . | . . . . . . . . . . Leg 4 | . . . . . . . . . 4 Wheel 24 | 2 1 1 8 2 . 2 4 . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 59 | 1 1 5 7 6 3 6 8 . 22 Device 29 | . . 5 4 3 2 1 4 . 10 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . 1 . . . . . 3 Hackware . | . . . . . . . . . . Protection 24 | . . . 2 3 1 5 4 . 9 Artifact . | . . . . . . . . . . Weapon 77 | 2 6 6 18 12 . 4 6 1 22 Energy Gun 7 | . . 2 4 . . . . . 1 Energy Cannon 7 | . . 1 1 2 . . 2 1 . Ballistic Gun 42 | 2 3 2 8 8 . 3 1 . 15 Ballistic Cannon 7 | . . . 2 . . . 2 . 3 Launcher 14 | . 3 1 3 2 . 1 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 1 . . 1 . . Parts Lost 52 | . . 1 3 2 . 11 . . 35 Power 5 | . . . . 1 . 1 . . 3 Propulsion 13 | . . 1 1 1 . 4 . . 6 Utility 17 | . . . 1 . . 3 . . 13 Weapon 17 | . . . 1 . . 3 . . 13 Highest Loss Streak 14 | . . 1 2 1 . 6 . . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 85 97 97 99 100 86 80 80 73 Engine 6 | . 14 11 8 8 7 4 5 . 1 Core 1 | . . . . . . . . 6 3 Wheel 18 | . 28 20 25 26 23 16 14 13 8 Device 15 | . . 21 15 8 15 9 18 20 19 Storage 8 | . 14 11 9 9 7 7 6 6 6 Processor 3 | . . . 8 9 7 7 1 . 1 Protection 8 | . . . 2 9 15 16 12 13 10 Energy Gun 1 | . . 11 4 . . . . . . Energy Cannon 3 | . . 4 11 . . . 5 6 2 Ballistic Gun 15 | . 25 17 8 26 23 19 5 . 13 Ballistic Cannon 1 | . . . . . . . 7 13 2 Peak Build Rating 88 | 6 7 16 32 36 42 48 79 86 88 Average Rating 47 | 2 6 12 27 34 41 40 65 84 75 On Entrance 33 | . 6 6 16 31 36 42 35 79 86 Naked Turns . | . . . . . . . . . . Heaviest Build 171 | 13 88 98 110 109 115 132 143 146 171 Greatest Support 45 | 26 26 32 42 36 36 36 42 38 45 Greatest Overweight (x) 44 | 3 3 6 8 4 3 35 44 3 30 Average Overweight (x) 2 | . . 3 2 2 3 4 3 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 25 25 25 25 25 25 25 25 Most Carried 25 | 7 8 22 25 25 25 25 25 25 25 Average Carried 20 | 4 6 12 23 24 23 22 18 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 8 18 25 25 23 22 25 25 15 Class Distribution -------------------- 37% | Skirmisher 30% | Tank 13% | Scavenger-Skirmisher 10% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/DSF Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Matter Collected 5875 | 177 106 345 541 1436 . 624 214 188 2244 Remotely 451 | . . . . 285 . . . . 166 Salvage Created 6907 | . 190 367 654 1533 . 540 305 . 3318 Parts 393 | . 20 28 51 86 . 30 13 . 165 Haulers Intercepted 10 | . . 2 2 5 . . . . 1 Recyclers Shooed 4 | . . . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Combat Hostiles Destroyed 131 | . 7 6 18 28 . 14 2 . 56 Guns 88 | . 3 3 1 25 . 9 . . 47 Cannons 16 | . . . 10 . . . 2 . 4 AOE 27 | . 4 3 7 3 . 5 . . 5 Classes Destroyed 17 | . 5 4 2 . . 2 1 . 3 Worker 11 | . 1 . 1 2 . . 1 . 6 Builder 10 | . 1 . 3 2 . . . . 4 Tunneler 2 | . . 1 . . . . . . 1 Hauler 10 | . . 2 2 5 . . . . 1 Recycler 4 | . . 1 . . . . 2 . 1 Operator 1 | . . . . . . . . . 1 Watcher 8 | . 2 2 1 2 . . . . 1 Swarmer 34 | . 3 3 11 7 . 7 . . 3 Grunt 48 | . 4 1 2 12 . 1 . . 28 Brawler 3 | . . . . . . . . . 3 Duelist 7 | . . . 1 . . . . . 6 Protector 1 | . . . . . . . . . 1 Sentry 16 | . . 2 3 8 . . 1 . 2 Specialist 2 | . . . . . . 2 . . . Hunter 13 | . . . 1 1 . 2 . . 9 Programmer 5 | . . . . . . . 1 . 4 Heavy 2 | . . . . . . 2 . . . Best Kill Streak 16 | . 3 5 12 16 . 9 2 . 12 Combat Bots Only 12 | . 3 3 11 12 . 9 2 . 10 Max Kills in Single Turn 5 | . 2 3 5 4 . 3 1 . 4 Gunslinging 1 | . . . . . . 1 . . 1 Exploded 5 | . 2 2 5 3 . 3 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Hostile Shots Fired 918 | . 19 29 77 84 . 137 47 . 525 Missed 238 | . 7 7 23 18 . 36 13 . 134 Damage Taken 10931 | . 151 239 795 968 . 2459 253 . 6066 Core 1665 | . 29 51 78 136 . 519 4 . 848 Absorbed by Shields 189 | . . . . . . . . . 189 Ignored by Resistances 1402 | . . . . . . 532 44 . 826 Regen/Repaired (Parts) 324 | . . . . 324 . . . . . Core Remaining (%) 72 | 100 88 87 . 61 . 25 . . . Volleys Fired 425 | . 22 22 42 98 . 51 12 . 178 Largest 3 | . 2 3 3 3 . 3 3 . 3 Hottest 186 | . 50 147 172 93 . 75 174 . 186 Shots Fired 1092 | . 38 60 113 258 . 136 34 1 452 Gun 942 | . 30 49 57 245 . 134 12 . 415 Cannon 113 | . . 8 49 2 . . 21 1 32 Launcher 37 | . 8 3 7 11 . 2 1 . 5 Special . | . . . . . . . . . . Kinetic 926 | . 30 30 35 245 . 134 22 1 429 Thermal 91 | . . 27 50 2 . . 11 . 1 Explosive 37 | . 8 3 7 11 . 2 1 . 5 Electromagnetic 38 | . . . 21 . . . . . 17 Robot Hit Streak 34 | . 11 9 11 14 . 19 7 . 34 Robot Miss Streak 10 | . 2 10 3 6 . 4 2 . 4 Penetration Max 2 | . . . 1 . . . . . 2 Secondary Targets 18 | . . . . 4 . 4 . . 10 Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 Shots Hit Robots 685 | . 22 31 60 140 . 107 23 . 302 Core Hits 347 | . 17 17 31 66 . 32 11 . 173 Critical Kills 6 | . . . . 2 . . . . 4 Critical Parts Destroyed 9 | . . . . 1 . . . . 8 Critical Strikes 21 | . . 2 1 3 . . . . 15 Burn 1 | . . 1 . . . . . . . Destroy 17 | . . 1 . 3 . . . . 13 Blast 2 | . . . . . . . . . 2 Corrupt 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17960 | . 648 725 2025 2964 . 2331 531 . 8736 Guns 12339 | . 228 380 622 2668 . 1775 168 . 6498 Cannons 1694 | . . 63 614 . . . 363 . 654 Explosions 3923 | . 420 282 789 296 . 556 . . 1580 Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . . . 4 Kinetic 12488 | . 228 209 403 2668 . 1775 388 . 6817 Thermal 1420 | . . 234 699 . . . 143 . 344 Explosive 3465 | . 420 282 704 296 . 556 . . 1207 Electromagnetic 583 | . . . 219 . . . . . 364 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 1 1 Average Corruption 1 | . . . . . . 3 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . . 2 1 4 20 Message Errors 8 | . . . . . . 2 . . 6 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 179 | . 21 . 15 27 . 32 . . 84 Projectiles 13 | . . . . . . . . . 13 Explosions 166 | . 21 . 15 27 . 32 . . 71 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 59 | . . . 20 . . . . . 39 Shots 2 | . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 2490 | . 9 353 259 344 . 2490 416 12 174 Average Temperature 139 | . 4 87 50 75 . 918 135 12 36 Received Heat Transfer 2799 | . 72 57 261 405 . 117 66 . 1821 Effects 24 | . . . 2 2 . 20 . . . Energy Bleed 6 | . . . . 1 . 5 . . . Interference 4 | . . . 2 . . 2 . . . Short Circuit 3 | . . . . . . 3 . . . Damage (minor) 4 | . . . . 1 . 3 . . . Damage (major) 6 | . . . . . . 6 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 1 . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . Heat Transferred 2348 | . . 629 1210 . . . 259 . 250 Parts Sabotaged 1 | . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Peak Influence 1519 | . 279 238 475 831 331 538 344 77 1519 Initial 326 | . . 33 55 178 326 231 282 77 53 Average 408 | . 100 89 262 562 328 374 252 77 634 Maximum Alert Level 4 | . 1 1 2 3 1 2 1 . 4 Low Security (%) 38 | 100 98 94 48 2 . . 24 100 28 Level 1 25 | . 1 5 21 28 100 65 75 . 19 Level 2 13 | . . . 30 23 . 34 . . 9 Level 3 13 | . . . . 45 . . . . 17 Level 4 8 | . . . . . . . . . 25 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 30 | . 1 1 . 4 . 3 1 . 20 Investigation 9 | . 1 . . 2 . . . . 6 Extermination 4 | . . . . . . . 1 . 3 Reinforcement 11 | . . 1 . 2 . 3 . . 5 Assault 6 | . . . . . . . . . 6 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . 3 Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Distress Signals 3 | . . 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 182 | . 9 12 20 33 . 17 4 . 87 Peak Tracking Total 10 | . 3 4 7 5 . 6 2 . 10 Tactical Retreats 12 | . . . 2 1 . 3 . . 6 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Traps Triggered 12 | . 1 . 1 2 . . 3 . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Machines Disabled 18 | . . 2 4 4 . . . . 8 Max in Single Turn 3 | . . 1 3 1 . . . . 2 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Machines Accessed 35 | . 5 4 6 8 1 . 4 . 7 Terminals 26 | . 5 3 4 5 1 . 3 . 5 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 3 | . . . 1 2 . . . . . Recycling Units 2 | . . . 1 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 71 | . 9 9 13 20 1 . 7 . 12 Successful 36 | . 5 6 6 10 1 . 4 . 4 Failed 35 | . 4 3 7 10 . . 3 . 8 Catastrophic 11 | . . 1 3 1 . . 1 . 5 Database Lockouts . | . . . . . . . . . . Manual 40 | . 8 4 8 12 . . 4 . 4 Terminals 55 | . 9 7 10 14 1 . 6 . 8 Fabricators 3 | . . . . . . . 1 . 2 Repair Stations 6 | . . . 1 5 . . . . . Recycling Units 3 | . . . 2 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 11 | . 1 1 2 1 1 . 2 . 3 Record 1 | . . . . . . . 1 . . Robot Analysis 2 | . . 1 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 3 | . . . . . 1 . 1 . 1 Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 4 3 3 5 . . 2 . 1 Terminals 16 | . 4 3 3 4 . . 2 . . Assimilate 3 | . 1 . . 2 . . . . . Botnet 9 | . 2 2 3 1 . . 1 . . Operators 4 | . 1 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Mask 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 3 4 6 7 . . 3 . 6 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 70 | . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 1 1 . . . . . . Highest-Rated Group 10 | . 10 10 10 . . . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Robot Analysis Total 2 | . . 1 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Turns Passed 7891 | 45 613 754 1122 1339 45 475 627 226 2645 Spaces Moved 4096 | 33 493 382 685 816 29 188 305 161 1004 Core 29 | 20 . . . . . 2 5 . 2 Treads . | . . . . . . . . . . Legs 19 | . . . . . . . . . 19 Wheels 4048 | 13 493 382 685 816 29 186 300 161 983 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 135 116 120 135 120 123 135 125 Average Speed 138 | 94 101 144 123 121 135 177 174 135 164 Slowest Speed 2250 | 200 135 190 210 150 135 1800 2250 135 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 42 | 3 66 31 37 86 1 89 7 79 23 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 19 | . 7 . 12 . . . . . . Terrain Destroyed 258 | . 38 12 64 28 . 12 23 . 81 Melee . | . . . . . . . . . . Projectile 15 | . . . . . . . 2 . 13 AOE 241 | . 38 12 64 28 . 12 21 . 66 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Total 5680 | 46 565 538 872 1050 34 293 383 173 1726 Wait 739 | . 36 95 51 86 3 21 16 . 431 Move 4088 | 32 492 381 684 815 28 187 305 160 1004 Hop . | . . . . . . . . . . Pick Up 153 | 7 6 21 33 15 . 13 19 4 35 Fast Attach 14 | 2 1 . 7 1 . . . . 3 Attach 81 | 4 . 5 9 2 2 9 13 . 37 Detach 5 | . . . 1 . . . 1 . 3 Swap 82 | . 7 7 20 20 1 3 8 1 15 Drop 90 | 1 1 7 25 13 . 9 8 7 19 Fire 425 | . 22 22 42 98 . 51 12 . 178 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 1 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 9) 152 | -10/Materials | Discovered new exit (range 8) 214 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 5) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Accompanied by 1 ally 659 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 953 | -9/Materials | Build established: Skirmisher 1372 | -9/Materials | Discovered new exit (range 5) 1413 | -9/Materials | Entered another Materials area 1413 | -8/Materials | Accompanied by 1 ally 1413 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -8/Materials | Build established: Scavenger-Skirmisher 2003 | -8/Materials | Destroyed 11 combat bots 2474 | -8/Materials | Discovered new exit (range 7) 2535 | -8/Materials | Entered Storage 2686 | -8/Storage | Build established: Tank 3190 | -8/Storage | Destroyed 12 combat bots 3455 | -8/Storage | Repaired Arm. Wheel? 3476 | -8/Storage | Repaired Hrd. Medium Armor Plating 3695 | -8/Storage | Met 01-MTF 3867 | -8/Storage | Discovered new exit (range 6) 3874 | -8/Storage | Entered Factory 3874 | -7/Factory | Accompanied by 1 ally (01-MTF) 3874 | -7/Factory | Evolved 2 slots: Utility x2 3877 | -7/Factory | 01-MTF left 3901 | -7/Factory | Identified exit to DSF 3919 | -7/Factory | Entered DSF 3952 | -7/DSF | Additional patrols routed to DSF 4080 | -7/DSF | Found Prototype Device 4230 | -7/DSF | Lost 6 parts (1n3u2w) 4235 | -7/DSF | Sterilization system engaged 4248 | -7/DSF | Crushed by falling debris 4248 | -7/DSF | Core integrity fell below 50% 4255 | -7/DSF | Ambient heat levels rising (+10) 4270 | -7/DSF | Ambient heat levels rising (+10) 4281 | -7/DSF | Lost 3 parts (1p1n1w) 4285 | -7/DSF | Ambient heat levels rising (+10) 4287 | -7/DSF | Destroyed 9 combat bots 4300 | -7/DSF | Ambient heat levels rising (+10) 4315 | -7/DSF | Ambient heat levels rising (+10) 4330 | -7/DSF | Ambient heat levels rising (+10) 4345 | -7/DSF | Ambient heat levels rising (+10) 4346 | -7/DSF | Discovered new exit (range 15) 4360 | -7/DSF | Ambient heat levels rising (+10) 4375 | -7/DSF | Ambient heat levels rising (+10) 4390 | -7/DSF | Ambient heat levels rising (+10) 4394 | -7/DSF | Entered Factory 4394 | -6/Factory | Evolved 2 slots: Utility x2 4399 | -6/Factory | Identified Active Sensor Suite 4812 | -6/Factory | Build established: Scavenger-Skirmisher 5021 | -6/Factory | Sucked down chute 5021 | -6/Factory | Entered Waste 5021 | -6/Waste | The area was eerily silent 5062 | -6/Waste | Found Damper Plating 5162 | -6/Waste | Discovered new exit (range 16) 5246 | -6/Waste | Identified exit to Factory 5247 | -6/Waste | Entered Factory 5263 | -6/Factory | Build established: Skirmisher 6045 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 6460 | -6/Factory | Cargo convoy interrupted 6647 | -6/Factory | First assault squad dispatched 6728 | -6/Factory | Identified exit to Lower Caves 6852 | -6/Factory | Destroyed 8 combat bots 7457 | -6/Factory | Core integrity fell below 50% 7506 | -6/Factory | Lost 11 parts (1p2n5u3w) 7857 | -6/Factory | Core integrity fell below 20% 7860 | -6/Factory | Destroyed 10 combat bots 7892 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07849_ Slug penetrates G-67 Veteran. 07854_ Slug penetrates M-28 Smith. 07857_ Acquired 60 matter. 07859_ Slug penetrates G-67 Veteran. 07860_ Gauss Rifle destroyed. 07862_ Phase Shifter destroyed. 07866_ Imp. Deuterium Engine destroyed. 07868_ Med. Reactive Plating destroyed. 07868_ Wheel destroyed. 07871_ Acquired 53 matter. 07871_ Acquired 99 matter. 07872_ Acquired 4 matter. 07874_ Acquired 10 matter. 07874_ Tractor Beam destroyed. 07877_ Critical hit (Burn: +50). 07878_ Acquired Carbon-fiber Leg. 07878_ Thermal Shield destroyed. 07883_ G-67 Veteran destroyed. 07889_ Kicked G-50 Soldier. 07890_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# | | ??????????????????##????????????????# ! | | ?????????????????? ????????????????# !!! | | ??????????????????# ????????????????# !!! | | ????????????????### ##??????????????# !!! | | ????????????????# ??????????????# | | ????????????????# ??????????????####### | | ????????????????# ????????????????????? | | ????????????????# ????????????????????? | | ????????????????? ????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ????????????????## ##????###+###??????? " | | ????????????????# #????#!] #??# " | | ????????????????# / ######% %% #### " | | ????????????????# "%"!%% % % + " | | ????????????????# i ######% #### | | ????????????????# % =#????# #??# ! | | ????????????????###%####???###%###???###### | | ????????????????#* ===!#?????# #??????##### | | ???????????????##*"""=!#???###%###????# | | ???????????????#= G * #???#% % %#????# | | ???????????????##=%"" #???#= = ###### | | ????????????????#!@g #???# ! % %% | | ????????????????#!=[] *#???#* ! %### | | ????????????????########???# [[! #=# | | ???????????????????????????## |!##?# | | ????????????????????????????# #??# | | ????????????????????????????# #??# | | ????????????????????????????# #??# | | ????????????????????????????# #??# | | ????????????????????????????# #??# | | ????????????????????????????# #??# % | | ????????????????????????????+ #??# !*% | | ????????????????????????????# #??# *% | | ????????????????????????????# #??# | | ????????????????????????????# T??#######+ | | ????????????????????????????# ???? | | ???????????????????????????? #???# | | ???????????????????????????? #???# | | ???????????????????????????? #???# = | | ????????????????????????????#####???# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# """"" | | ????????????????????????????????????# ? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 1825 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed EtherialPiercingFlamer Manual? 0 Play Time 01:42:08 Cumulative 43.5 hours Start 2025.01.24 @ 11:31:21 End 2025.01.24 @ 13:23:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 42 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba09522e-0b5e-4661-8fb5-f3e9283e834c