Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 23:11:02 Player: 3.14 Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (453) 2265 Value Destroyed (22368) 22368 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (9593) 9593 TOTAL SCORE: 45186 Bonus ------- High Alert Combat Kills 4603 Follower Combat Kills 1056 Entered Garrisons 800 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 416 Met Warlord at Research 2000 Friendly Fire -582 Cogmind --------- Core Integrity 0/1600 Matter 167/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Heavy Machine Gun Linear Accelerator Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Improved Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Heavy Armor Plating Layered Medium Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun Helical Railgun Point Singularity Launcher > --- INVENTORY -------- Improved Heavy Treads Experimental Energy Well High-capacity Matter Pod Centrium Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reflective Plating Medium Insulated Plating Thermal Shield Long-range Tractor Beam BFG-9k Vortex Edition Coil Gun Heavy Machine Gun Heavy Machine Gun Railgun Railgun Linear Accelerator Mini Smartbomb Launcher [Rating: 184] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Point Singularity Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . . 2 . . 2 . . 2 . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . . . . . . . 1 . . 1 . . 2 . . 1 . . . . 1 . 2 1 Weapon 4 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Parts Attached 438 | . 11 2 36 . 1 4 2 29 4 7 9 5 9 16 12 28 4 . 38 11 5 82 14 1 16 5 9 37 7 34 Power 24 | . 2 . 2 . . . . 1 . 2 1 1 1 1 1 2 . . . 1 . 6 1 . 1 . . . . 1 Engine 10 | . 2 . 1 . . . . . . 1 1 . . 1 . 2 . . . 1 . 1 . . . . . . . . Core 6 | . . . 1 . . . . 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 . . . . 1 Propulsion 65 | . 3 . 13 . . . 1 8 . 2 3 1 . 4 . 5 . . . 1 1 8 3 . 2 . 3 3 . 4 Treads 62 | . 3 . 13 . . . 1 8 . 2 2 1 . 4 . 5 . . . 1 1 8 2 . 2 . 3 3 . 3 Leg 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 166 | . 3 . 5 . 1 . . 3 . 1 2 . 3 4 2 10 3 . 20 4 . 43 4 1 8 3 1 23 6 16 Device 95 | . 1 . 2 . . . . 1 . 1 . . 1 3 . 6 2 . 17 3 . 26 2 1 3 2 1 16 2 5 Storage 6 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Processor 12 | . . . . . . . . 1 . . 1 . . . . 2 1 . . . . 1 1 . 1 . . 1 2 1 Hackware 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Protection 50 | . . . 3 . . . . 1 . . 1 . 1 1 1 1 . . 3 1 . 16 1 . 3 1 . 6 2 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 183 | . 3 2 16 . . 4 1 17 4 2 3 3 5 7 9 11 1 . 18 5 4 25 6 . 5 2 5 11 1 13 Energy Gun 13 | . . . 3 . . . . 4 . . . . 1 2 2 . . . . . . . . . . . 1 . . . Energy Cannon 9 | . . . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 120 | . 1 . 6 . . 2 1 8 4 2 2 2 4 3 5 9 1 . 14 5 4 17 5 . 3 1 4 11 1 5 Ballistic Cannon 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . . 2 . . 1 1 . 2 1 2 . . 1 . . 5 1 . 2 1 . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 . . . . . . 1 . . . 3 . . 3 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 . . . . . . . . . . 1 3 1 . . . . . 4 . . 5 1 2 . 1 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 48 | . 1 . 1 . . . . 3 . 3 1 1 . 2 1 1 . . 1 . 2 12 2 . . . . 1 . 16 Power 7 | . 1 . 1 . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 Propulsion 13 | . . . . . . . . . . 3 . . . 2 . . . . . . . 3 2 . . . . . . 3 Utility 18 | . . . . . . . . 1 . . . . . . 1 . . . . . . 6 . . . . . 1 . 9 Weapon 10 | . . . . . . . . 1 . . 1 . . . . . . . 1 . 2 2 . . . . . . . 3 Highest Loss Streak 10 | . 1 . 1 . . . . 2 . 2 1 1 . 2 1 1 . . 1 . 2 4 1 . . . . 1 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 98 100 98 100 100 100 100 97 98 97 97 100 92 76 74 81 86 86 87 88 84 96 99 100 97 94 95 89 82 58 Engine 3 | . 14 14 4 . . . . . . 2 9 6 . 3 5 4 6 6 5 5 5 5 . . . . . . . . Core 2 | . . . 5 11 11 11 9 8 9 6 . 2 7 3 1 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 4 10 10 7 5 4 4 4 5 Treads 22 | . 28 28 32 33 33 33 36 36 36 33 32 36 30 22 15 14 20 20 17 17 16 20 19 21 21 21 19 13 8 6 Device 10 | . 12 14 11 11 11 11 9 6 . 3 6 . 4 5 7 5 6 6 13 11 17 17 15 10 11 14 19 14 13 5 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . . . . . 7 9 9 9 9 . . . 5 6 6 5 5 5 7 13 15 13 10 9 13 15 11 Protection 7 | . . . 10 11 11 11 9 2 9 5 2 9 7 7 7 6 6 6 7 10 5 8 6 10 9 10 9 8 10 10 Energy Gun 1 | . . . 4 . . . . 9 . . . . . 5 . . . . . . . . . . . . 2 2 . . Ballistic Gun 23 | . 22 15 8 22 22 20 27 17 25 27 26 26 29 18 27 32 33 33 27 29 25 25 25 26 24 25 25 24 26 15 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 223 | 12 50 52 59 57 57 59 61 61 63 63 66 64 76 81 119 125 125 124 150 147 127 168 147 145 166 162 168 190 207 223 Greatest Support 150 | 20 40 40 69 69 69 69 92 92 80 80 80 80 80 150 150 150 125 125 125 125 115 125 101 99 103 103 127 150 150 150 Greatest Overweight (x) 4 | . 1 1 . . . . . . . 1 . . . 1 . . . . 1 1 1 1 2 1 1 1 1 1 1 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 14 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 Most Carried 25 | . 13 16 20 20 20 20 17 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 21 | . 9 15 19 20 20 18 16 19 19 19 19 19 18 17 20 23 24 25 24 24 23 24 23 24 24 24 24 24 24 16 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 11 16 20 20 20 18 16 20 20 18 20 19 20 20 23 25 25 25 25 25 25 22 24 25 25 25 25 25 24 5 Class Distribution -------------------- 39% | Scavenger-Gunner 27% | Scavenger-Tank 15% | Mutant 12% | Scavenger-Executioner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 19210 | 167 244 218 755 . 10 96 . 1125 17 665 171 571 282 983 812 1728 121 . 1368 384 486 3705 1056 117 260 253 383 1865 106 1262 Remotely 4507 | . . . . . . . . . . . . . . . . 411 . . 609 . . 1221 . . . . . 1252 . 1014 Salvage Created 24131 | . 236 35 1271 . . 170 . 1049 . 1170 382 371 243 1415 1515 2708 83 . 1556 367 412 4922 891 147 123 278 1050 2628 . 1109 Parts 1123 | . 20 3 88 . . 13 . 57 . 40 21 12 15 60 70 111 6 . 69 10 15 250 37 6 3 15 40 109 . 53 Haulers Intercepted 21 | . 2 . 3 . . . . . . . 1 . . . 5 3 . . 2 . . 2 . . . . 2 . . 1 Recyclers Shooed 27 | . 1 1 2 . . 1 . . . . . . . . . 7 . . 7 . . 6 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . . . . . . . . 6 . . 10 19 . 14 8 . 38 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 354 | . 6 3 28 . . 4 . 23 . 28 7 8 4 15 18 25 3 . 23 4 9 53 14 2 2 5 7 34 . 29 Guns 274 | . 2 3 8 . . 3 . 13 . 28 3 8 4 13 17 24 3 . 19 4 9 41 11 2 2 3 7 34 . 13 Cannons 22 | . 4 . 17 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 54 | . . . 2 . . . . 7 . . 4 . . 2 1 1 . . 4 . . 12 3 . . 2 . . . 16 Classes Destroyed 26 | . 5 1 3 . . 2 . 3 . 1 1 . 2 . . 1 . . . 1 . 2 2 . 1 . . 1 . . Worker 17 | . . . . . . 1 . . . . . . . . 3 3 . . 3 . . 5 . . . . 1 . . 1 Builder 21 | . . . 1 . . . . . . . 1 . 1 . 3 4 . . 3 . . 6 . . . . 1 . . 1 Tunneler 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Hauler 21 | . 2 . 3 . . . . . . . 1 . . . 5 3 . . 2 . . 2 . . . . 2 . . 1 Recycler 26 | . . . 3 . . 1 . . . . . . . . 2 7 . . 2 . . 8 . . . . 2 . . 1 Mechanic 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . 3 . . . . . . . . Operator 6 | . 1 . 3 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 57 | . 3 2 12 . . 3 . 3 . 8 . . . . . 5 3 . 4 . 4 1 1 . . 2 . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 138 | . 3 . 9 . . . . 9 . 10 4 7 2 14 11 13 . . 7 2 1 15 5 2 . 1 . 5 . 18 Brawler 9 | . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 3 . . . . . . . 1 Duelist 13 | . . . . . . . . 1 . 2 . . . . 1 . . . . . 1 2 . . . . . 5 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 38 | . . . 7 . . . . 5 . 3 2 . 1 1 3 4 . . 1 . 1 1 1 . . 1 . 7 . . Demolisher 5 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 2 . . Specialist 12 | . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . 1 5 . . Hunter 28 | . . . . . . 1 . 1 . . 1 . . . 2 . . . 2 . 1 12 . . 1 . 3 4 . . Programmer 35 | . . . . . . . . 3 . . . . . . 1 2 . . 3 . . 16 . . . 1 3 3 . 3 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 4 | . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 3 2 6 . . 4 . 8 . 11 7 3 5 5 9 12 3 . 6 3 4 13 6 2 2 2 4 13 . 13 Combat Bots Only 13 | . 3 2 6 . . 3 . 8 . 11 6 3 3 5 5 5 3 . 5 3 4 8 6 2 2 2 4 13 . 12 Max Kills in Single Turn 7 | . 1 1 2 . . 2 . 3 . 2 2 2 2 1 5 3 1 . 4 1 2 7 2 1 2 2 2 3 . 5 Gunslinging 2 | . . . 1 . . . . . . 1 . 1 . . 1 . . . 1 . 1 1 1 . 1 . 1 2 . 1 Exploded 5 | . . . 2 . . . . 3 . . 2 . . 1 1 1 . . 4 . . 5 1 . . 2 . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 2157 | . 54 20 104 . . 7 . 114 . 110 41 32 36 149 147 182 7 . 91 26 33 271 26 4 . 22 25 224 . 432 Missed 680 | . 6 6 36 . . . . 26 . 31 8 9 16 55 43 66 1 . 20 3 6 76 10 2 . 13 18 75 . 154 Damage Taken 25363 | . 499 140 885 . . 83 . 1394 . 1061 570 355 202 1066 1502 1458 85 . 1542 440 573 3765 312 45 . 157 44 2725 . 6460 Core 3271 | . 107 22 79 . . 28 . 132 . 134 153 33 11 54 147 80 . . 122 . 23 236 . . . . 6 243 . 1661 Absorbed by Shields 1825 | . . . . . . . . 37 . . . . . . . . . . . . . . . . . 145 41 646 . 956 Reduced by Siege Mode 163 | . . . . . . . . . . . . . . . 43 . . . 9 14 12 . . . . . . 52 . 33 Ignored by Resistances 1544 | . . . . . . . . . . . . . . . . . . . 184 123 . 412 . . . . 21 558 . 246 Regen/Repaired (Parts) 560 | . 118 . 94 . . . . . 122 . . . 89 . . . . . . . . . . . 137 . . . . . Core Remaining (%) 74 | 100 . 48 . . . 73 . . . . . 17 . . 69 . . 90 . . 85 . . . . 79 . 80 100 . Volleys Fired 874 | . 34 11 78 . . 8 . 83 . 54 12 22 10 79 60 75 3 . 46 17 18 115 26 2 3 9 14 52 1 42 Largest 6 | . 2 2 2 . . 2 . 3 . 3 3 3 4 4 4 5 5 . 5 5 5 5 5 5 5 5 6 6 6 6 Hottest 300 | . 55 40 136 . . 136 . 150 . 84 84 84 109 153 102 127 127 . 142 132 135 171 156 156 156 161 249 256 193 300 Shots Fired 3212 | . 68 22 156 . . 16 . 224 . 148 32 63 40 183 223 369 15 . 226 83 78 541 107 11 7 41 84 312 6 157 Gun 3047 | . 49 22 60 . . 14 . 219 . 148 30 61 40 180 223 368 15 . 225 83 78 533 101 11 6 40 84 312 6 139 Cannon 123 | . 19 . 96 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 6 Launcher 42 | . . . . . . . . 5 . . 2 2 . 3 . 1 . . 1 . . 8 6 . 1 1 . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2996 | . 68 22 114 . . 14 . 151 . 148 30 61 40 169 213 368 15 . 225 83 78 533 101 11 6 40 76 285 6 139 Thermal 93 | . . . 34 . . 2 . . . . . . . 11 10 . . . . . . . . . . . 8 27 . 1 Explosive 42 | . . . . . . . . 5 . . 2 2 . 3 . 1 . . 1 . . 8 6 . 1 1 . . . 12 Electromagnetic 76 | . . . 8 . . . . 68 . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 70 | . 7 3 13 . . 19 . 19 . 9 9 14 7 60 24 16 7 . 16 70 27 17 9 4 10 11 13 22 17 28 Robot Miss Streak 8 | . 3 3 3 . . 1 . 7 . 4 1 2 5 5 4 8 1 . 5 3 8 7 4 1 . 5 6 7 . 4 Penetration Max 2 | . . . . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 2 1 1 1 . 1 2 . 1 Secondary Targets 71 | . . . 1 . . . . 4 . 6 1 3 1 4 3 3 . . 6 2 3 11 3 1 1 . 3 8 . 7 Max Gunslinging Chain 2 | . . . 1 . . . . 1 . 1 1 1 1 1 1 1 . . 2 1 1 1 1 1 1 . 2 2 . 2 Autonomous 29 | . . . . . . . . . . . . . . 7 22 . . . . . . . . . . . . . . . Shots Hit Robots 2017 | . 41 12 102 . . 10 . 111 . 84 23 41 23 128 146 248 10 . 137 72 55 305 60 5 6 19 50 214 6 109 Core Hits 1152 | . 16 5 46 . . 7 . 47 . 44 21 16 11 62 63 121 5 . 81 19 33 285 36 3 4 14 27 108 1 77 Critical Kills 92 | . . . 1 . . . . 1 . 5 . . . 1 . 2 . . 7 1 . 42 7 2 1 1 5 12 . 4 Critical Parts Destroyed 102 | . . . . . . . . . . 8 . 1 . 5 . 2 . . 1 1 . 47 8 1 1 3 5 12 . 7 Critical Strikes 207 | . . . 2 . . . . 4 . 14 . 1 . 6 . 4 . . 8 2 . 90 15 3 2 4 11 30 . 11 Burn 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 196 | . . . . . . . . 1 . 14 . 1 . 6 . 4 . . 8 2 . 90 15 3 2 4 10 25 . 11 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 40 | . . . 9 . . . . 9 . . . . . . 2 . . . 13 . . 7 . . . . . . . . Impact 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . 9 . . . . . . 2 . . . 13 . . 7 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53812 | . 566 157 1915 . . 195 . 2640 . 1804 899 993 496 3194 3458 5225 161 . 3189 1096 853 7793 1714 109 190 533 1137 6578 179 8738 Guns 39365 | . 258 147 673 . . 154 . 1943 . 1777 457 891 496 2768 2804 4567 161 . 2780 1084 853 5066 1269 109 103 319 1137 6578 127 2844 Cannons 3645 | . 295 . 1106 . . 41 . . . . . . . . . . . . . . . . . . . . . . . 2203 Explosions 10197 | . . . 44 . . . . 697 . . 442 102 . 426 652 647 . . 240 . . 2694 445 . 87 214 . . . 3507 Melee 110 | . . . 46 . . . . . . . . . . . . . . . 64 . . . . . . . . . . . Ramming 495 | . 13 10 46 . . . . . . 27 . . . . 2 11 . . 105 12 . 33 . . . . . . 52 184 Kinetic 38366 | . 553 147 1278 . . 154 . 1353 . 1777 457 891 496 2507 2466 4567 161 . 2780 1084 853 5066 1269 109 103 319 1016 5989 127 2844 Thermal 2092 | . . . 443 . . 41 . 104 . . 53 . . 261 466 . . . . . . 14 . . . . 121 589 . . Explosive 9538 | . . . . . . . . 593 . . 389 102 . 426 524 366 . . 223 . . 2662 445 . 87 214 . . . 3507 Electromagnetic 1008 | . . . 102 . . . . 590 . . . . . . . 281 . . 17 . . 18 . . . . . . . . Impact 46 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2203 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2203 Highest Corruption 34 | . . . . . . . . 4 4 4 4 4 . . 1 2 2 . 1 . . 7 7 7 7 . . 2 . 34 Average Corruption 4 | . . . . . . . . 3 4 4 4 4 . . 1 1 1 . 1 . . 4 7 7 7 . . 1 . 6 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . . . . . . . Corruption Blocked 48 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . 18 . Effects 205 | . . . . . . . . 28 6 23 7 11 . . 1 11 6 . 1 . . 41 28 21 4 . . 2 . 15 Message Errors 44 | . . . . . . . . 4 1 3 2 2 . . . 2 1 . . . . 14 9 1 2 . . . . 3 Matter Fused 46 | . . . . . . . . 3 2 4 1 2 . . . 4 1 . . . . 7 4 9 2 . . 2 . 5 Heat Flow Errors 27 | . . . . . . . . 7 1 1 2 2 . . . 1 1 . . . . 4 3 4 . . . . . 1 Energy Discharges 20 | . . . . . . . . 4 1 4 . . . . . 1 1 . 1 . . 2 3 3 . . . . . . Parts Rejected 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . 3 . 4 1 . . . 1 . 2 . . . . 2 1 . . . . . . 1 Data Loss (major) 11 | . . . . . . . . 2 . 1 1 1 . . . . . . . . . 2 3 1 . . . . . . Misfires 6 | . . . . . . . . 1 . . . 2 . . . . . . . . . . 2 1 . . . . . . Alerts 7 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 2 2 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 18 | . . . . . . . . 2 . 4 . 1 . . . 2 . . . . . 8 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1246 | . 25 . 16 . . . . 15 . . 7 . . . 53 . . . 1 . . 27 5 . . 1 . . . 1096 Projectiles 705 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 680 Explosions 485 | . . . . . . . . 15 . . 7 . . . 53 . . . . . . 27 5 . . 1 . . . 377 Melee 56 | . . . 16 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 39 Knockbacks 13 | . 7 . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Impact 6 | . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Kinetic 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 444 | . . . 22 . . . . 94 . 27 56 . . . 123 . . . 12 . . 31 . . . . . . . 79 Shots 11 | . . . 1 . . . . 4 . . 2 . . . 2 . . . 1 . . 1 . . . . . . . . Rammed 40 | . 5 3 4 . . . . . . . . . . . 1 1 . . 8 1 . 3 . . . . . . 5 9 Targets Rammed 43 | . 5 3 6 . . . . . . . . . . . 1 1 . . 8 1 . 4 . . . . . . 5 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 590 | . 12 . 231 . . 39 . 240 268 260 111 171 188 324 372 258 251 . 64 34 17 327 240 226 12 24 176 200 . 590 Average Temperature 76 | . 6 . 56 . . 22 . 49 133 74 28 74 87 63 132 72 141 . 27 11 8 97 78 75 8 10 67 95 . 121 Received Heat Transfer 4222 | . 165 . 288 . . . . 283 . 243 162 225 27 543 423 372 . . 165 69 54 321 69 74 . 9 9 321 . 400 Effects 14 | . . . . . . . . . . 2 . . . 1 3 . . . . . . 5 . . . . . 1 . 2 Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 Interference 9 | . . . . . . . . . . 2 . . . 1 2 . . . . . . 4 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . . . 2 1 . . 3 3 2 . . . . . . 1 . 2 Total Turns 262 | . . . . . . . . . . . . . . . 42 7 . . 49 58 26 . . . . . . 30 . 50 Longest Duration 36 | . . . . . . . . . . . . . . . 29 7 . . 36 27 17 . . . . . . 30 . 26 Robots Corrupted 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 5 . . Heat Transferred 3601 | . . . 803 . . 74 . 100 . . 50 . . 274 400 . . . . . . 50 . . . . 300 1550 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 1390 | . 130 68 355 130 . 140 . 1390 713 1236 647 632 486 960 1206 1187 . . 872 . . 1098 . . . . 645 989 440 719 Initial 677 | . . 3 . 130 . . . . 677 463 602 416 331 340 504 566 . . 314 . . 53 . . . . 203 233 440 . Average 521 | . 53 48 196 130 . 67 . 672 684 863 527 510 355 732 1030 886 . . 603 . . 551 . . . . 418 604 237 457 Maximum Alert Level 4 | . . . 1 . . . . 4 3 4 2 2 2 3 4 4 . . 3 . . 3 . . . . 2 3 2 3 Low Security (%) 22 | . 100 100 35 100 . 100 100 4 . . . . . . . . . . . . . 26 . . . . . . 38 12 Level 1 16 | . . . 64 . . . . 28 . . 31 . 83 1 . . . . 11 . . 1 . . . . 35 10 30 14 Level 2 29 | . . . . . . . . 28 92 29 68 100 16 29 5 20 . . 50 . . 24 . . . . 64 61 30 69 Level 3 26 | . . . . . . . . 17 7 42 . . . 68 59 69 . . 38 . . 46 . . . . . 27 . 2 Level 4 5 | . . . . . . . . 21 . 27 . . . . 34 9 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . . . . . . . . . . . 2 . 2 . 5 10 . . 5 . . 16 . . . . 5 4 1 5 Investigation 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 Extermination 15 | . . . . . . . . . . . . . . . 1 2 . . 2 . . 5 . . . . 2 1 . 2 Reinforcement 24 | . . . . . . . . . . . 2 . . . 4 5 . . 1 . . 6 . . . . 3 2 . 1 Assault 8 | . . . . . . . . . . . . . . . . 1 . . 1 . . 4 . . . . . 1 . 1 Garrison 4 | . . . . . . . . . . . . . 1 . . 2 . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . . 2 3 . . 1 . . 2 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 18 | . 2 . 2 . . . . . . 1 1 . . . 2 1 . . . . . . . . . . 1 2 3 3 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . Times Spotted 519 | . 9 5 41 . . 4 . 27 1 31 10 7 4 15 22 31 3 . 46 4 11 92 11 2 7 13 15 35 2 71 Peak Tracking Total 15 | . 3 4 7 . . 3 . 7 1 12 5 3 3 6 4 7 3 . 6 3 5 9 6 2 11 3 3 8 1 15 Tactical Retreats 30 | . . 1 1 . . . . 2 . 3 . . 1 2 . 1 . . 1 . 2 5 . . . 1 . 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 11 | . . . . . . . . 4 . 1 . . . . 2 1 . . 2 . . 1 . . . . . . . . Indirectly 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 11 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 86 | . . . 4 . . 2 . 18 1 5 3 1 . 5 19 6 . . 9 . . 9 . . 2 . 1 1 . . Max in Single Turn 7 | . . . 1 . . 1 . 2 . 2 3 1 . 2 7 4 . . 5 . . 4 . . 2 . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 10 | . . . . . . . . 5 . 2 . 1 . 2 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 57 | . 8 . 10 . 4 . 1 4 3 2 3 2 3 2 1 1 . . 3 1 . 2 . . 1 . . 1 1 4 Terminals 43 | . 7 . 9 . . . . 4 1 2 2 2 1 2 . 1 . . 3 1 . 2 . . . . . 1 1 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Total Hacks 114 | . 17 . 22 . 4 . 2 11 8 4 8 3 6 2 2 4 . . 5 1 . 5 . . 1 . . 1 1 7 Successful 47 | . 9 . 11 . 4 . 1 2 5 . 3 1 3 . . 1 . . 3 1 . 2 . . 1 . . . . . Failed 66 | . 7 . 11 . . . 1 9 3 4 5 2 3 2 2 3 . . 2 . . 3 . . . . . 1 1 7 Catastrophic 19 | . . . 3 . . . . 3 . 2 2 1 . 2 1 . . . . . . . . . . . . 1 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 13 . 9 . . . . . 3 . 4 . . . . 4 . . . . . . . . . . . . 1 . Terminals 91 | . 15 . 20 . . . . 11 3 4 6 3 3 2 . 4 . . 5 1 . 5 . . . . . 1 1 7 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 10 | . 2 . 2 . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 28 | . 4 . 7 . 4 . . 2 . . 2 1 . . . 1 . . 3 1 . 2 . . 1 . . . . . Record 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Locate Traps 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . Scan Component 5 | . 1 . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Repair 5 | . 1 . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 10 . . . . 4 2 2 3 1 3 2 1 1 . . 3 . . 2 . . . . . 1 1 4 Full Trace Events 6 | . 1 . . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Time 172 | . 26 . 26 . . . . . 82 . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . . . . 20 . 9 . 3 . 7 . . . . . . . . . . . . . . 2 . Machine Destruction 41 | . . . . . . . . 20 . 9 . 3 . 7 . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Total Allies 7 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 5 . . . . . Largest Group 5 | . . . . . . . . 1 1 1 . 1 1 . . . . . . . . . . . 5 5 5 1 . . Highest-Rated Group 287 | . . . . . . . . 39 39 39 . 25 25 . . . . . . . . . . . 287 287 287 65 . . Highest-Rated Ally 68 | . . . . . . . . 39 39 39 . 25 25 . . . . . . . . . . . 68 68 68 65 . . Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . . . . . . . 3 . . 4 . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Chimera 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 108 | . . . . . . . . 33 1 3 . . 4 . . . . . . . . . . . 14 29 24 . . . Total Damage 3624 | . . . . . . . . 244 . 76 . . 80 . . . . . . . . . . . 682 1232 1310 . . . Kills 26 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 12 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . . . . . . . . 3 1 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 25338 | . 1113 560 1448 87 565 459 31 1948 227 767 375 392 393 1435 989 1165 432 51 1158 770 1267 2260 769 678 1342 1130 542 828 1293 864 Spaces Moved 10774 | 1 493 137 669 55 353 257 18 950 85 370 201 189 186 702 450 471 253 32 365 274 488 726 269 261 493 425 167 232 524 678 Core 421 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421 Treads 10257 | . 493 137 669 55 353 257 18 950 85 370 201 189 186 702 450 471 253 32 365 274 488 726 269 261 493 425 167 232 524 162 Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Fastest Speed 45 | 120 160 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 163 163 163 243 246 235 243 252 252 255 231 231 240 45 Average Speed 191 | 120 191 240 160 160 160 160 160 160 160 160 160 160 160 161 160 160 163 163 235 243 246 236 248 252 252 255 240 235 240 95 Slowest Speed 335 | 120 240 240 160 160 160 160 160 160 160 240 160 160 160 240 160 163 163 163 243 246 246 246 335 252 255 255 255 240 240 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 1 80 24 67 23 68 47 3 91 8 47 23 37 5 49 13 19 43 9 15 53 53 22 51 45 61 65 4 21 20 25 Regions Visited 30 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . . 1 1 . 1 1 1 . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . . . . . 1 . 1 1 . . 1 . . . 1 1 1 1 . . Scrap Searched 15 | . . . . . . . . . . . . . . . . . 3 . . 2 3 . 2 2 . 3 . . . . Spaces Dug 68 | . . . 5 . . . . 21 . . . . . 10 2 . . . 12 . . 12 . . 5 . . . . 1 Terrain Destroyed 502 | . . . 5 . . 2 . 120 . 11 50 7 . 21 57 12 . . 52 . 3 84 15 . 5 17 3 12 1 25 Melee 25 | . . . 5 . . . . . . . . . . . 2 . . . 12 . . 6 . . . . . . . . Projectile 61 | . . . . . . 2 . . . 10 . 6 . 5 6 . . . 4 . 2 5 1 . . 3 3 12 1 1 AOE 397 | . . . . . . . . 120 . . 50 1 . 16 49 12 . . 36 . . 59 13 . 5 14 . . . 22 Terrain Rammed 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 11 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Arm Res Acc Total 13621 | . 598 344 901 54 354 292 20 1226 178 439 227 231 260 903 577 680 265 31 533 340 521 1017 322 278 599 450 271 360 553 797 Wait 843 | . 31 187 31 . . 14 . 97 82 2 . . 42 7 39 80 3 . 48 31 10 26 1 14 1 5 66 7 5 14 Move 10742 | . 492 136 668 54 352 256 18 948 84 369 201 188 185 698 449 470 252 31 364 273 487 725 268 260 492 424 166 231 523 678 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | . 15 5 31 . . 4 . 26 4 2 2 3 8 45 10 15 1 . 8 3 1 22 9 1 16 3 6 9 6 3 Fast Attach 66 | . . . 4 . . . . 8 1 1 3 . 1 5 3 2 1 . 2 2 . 15 1 . 5 1 1 4 . 6 Attach 82 | . 3 . 2 . . . 2 4 1 3 1 2 3 5 2 7 1 . 5 2 3 12 3 . 1 . 2 5 3 10 Detach 5 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 Swap 290 | . 8 2 30 . 1 4 . 17 2 3 5 3 5 6 7 19 2 . 31 7 2 55 10 1 10 4 6 28 4 18 Drop 311 | . 10 . 42 . 1 6 . 31 4 4 3 3 6 58 4 11 2 . 7 4 . 33 4 . 30 4 10 24 6 4 Fire 874 | . 34 11 78 . . 8 . 83 . 54 12 22 10 79 60 75 3 . 46 17 18 115 26 2 3 9 14 52 1 42 Melee 40 | . . . 9 . . . . 9 . . . . . . 2 . . . 13 . . 7 . . . . . . . . Ram 15 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . 5 3 6 . . . . . . . . . . . 1 1 . . 8 1 . 4 . . . . . . 5 5 Escape Stasis 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . Rewire 51 | . . . . . . . . . . . . 10 . . . . . . . . . . . . 41 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Central database locked down 246 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 13) 530 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Repaired Lgt. Treads 1114 | -10/Materials | Entered Mines 1194 | -10/Mines | Assembled infested the area 1199 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1226 | -10/Mines | Core integrity fell below 50% 1631 | -10/Mines | Discovered new exit (range 5) 1674 | -10/Mines | Entered Materials 1674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1675 | -9/Materials | Discovered new exit (range 7) 1946 | -9/Materials | Repaired Lgt. Treads 2064 | -9/Materials | Build established: Scavenger-Mutant 2213 | -9/Materials | Discovered new exit (range 15) 2636 | -9/Materials | Discovered new exit (range 12) 2834 | -9/Materials | Build established: Mutant 2838 | -9/Materials | Discovered new exit (range 16) 3122 | -9/Materials | Entered Mines 3180 | -9/Mines | Learned 2 Materials zone layouts 3202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3202 | -9/Mines | Discovered new exit (range 5) 3209 | -9/Mines | Entered Exiles 3209 | -9/Exiles | Found Exiles lab abandoned 3230 | -9/Exiles | Discovered new exit (range 15) 3761 | -9/Exiles | Discovered new exit (range 10) 3774 | -9/Exiles | Entered Mines 3976 | -8/Mines | Discovered new exit (range 10) 4233 | -8/Mines | Entered Materials 4233 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4264 | -8/Materials | Identified exit to Garrison 4264 | -8/Materials | Entered Garrison 4314 | -8/Garrison | Triggered checkpoint 4369 | -8/Garrison | Destroyed 8 combat bots 4457 | -8/Garrison | Discovered new exit (range 14) 4564 | -8/Garrison | Phase Generator disabled 4621 | -8/Garrison | Build established: Gunner 4890 | -8/Garrison | Triggered checkpoint 4960 | -8/Garrison | Build established: Scavenger-Gunner 4961 | -8/Garrison | Garrison Relay disabled 5064 | -8/Garrison | Triggered checkpoint 5113 | -8/Garrison | Garrison Relay disabled 5164 | -8/Garrison | Discovered new exit (range 9) 5363 | -8/Garrison | Garrison Relay disabled 5382 | -8/Garrison | Triggered checkpoint 5460 | -8/Garrison | Triggered checkpoint 5615 | -8/Garrison | Discovered new exit (range 41) 5615 | -8/Garrison | Discovered new exit (range 23) 5615 | -8/Garrison | Discovered new exit (range 43) 5696 | -8/Garrison | Triggered checkpoint 5759 | -8/Garrison | Rescued a captive Derelict 5763 | -8/Garrison | Garrison Relay disabled 5798 | -8/Garrison | Garrison Relay disabled 6053 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6212 | -8/Garrison | Entered Materials 6212 | -8/Materials | Accompanied by 1 ally 6284 | -8/Materials | Repaired Gauss Rifle 6323 | -8/Materials | Repaired Minigun 6431 | -8/Materials | Identified exit to Garrison 6439 | -8/Materials | Entered Garrison 6439 | -8/Garrison | Accompanied by 1 ally 6688 | -8/Garrison | Triggered checkpoint 6855 | -8/Garrison | Destroyed 11 combat bots 6870 | -8/Garrison | Triggered checkpoint 6874 | -8/Garrison | Garrison Relay disabled 6960 | -8/Garrison | Triggered checkpoint 7062 | -8/Garrison | Triggered checkpoint 7104 | -8/Garrison | Garrison Relay disabled 7147 | -8/Garrison | Discovered new exit (range 13) 7206 | -8/Garrison | Entered Materials 7479 | -8/Materials | Core integrity fell below 50% 7581 | -8/Materials | Identified exit to Garrison 7581 | -8/Materials | Entered Garrison 7689 | -8/Garrison | Triggered checkpoint 7774 | -8/Garrison | Discovered new exit (range 13) 7820 | -8/Garrison | Triggered checkpoint 7849 | -8/Garrison | Garrison Relay disabled 7885 | -8/Garrison | Core integrity fell below 20% 7973 | -8/Garrison | Entered Factory 7973 | -7/Factory | Accompanied by 1 ally 7973 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7974 | -7/Factory | Identified exit to Storage 8023 | -7/Factory | Repaired Minigun 8289 | -7/Factory | Garrison activated, responded to threat 8318 | -7/Factory | Build established: Scavenger-Tank 8358 | -7/Factory | Identified exit to Garrison 8366 | -7/Factory | P-60 Hacker assimilated allied ZT-NN7(l) 8366 | -7/Factory | Entered Garrison 8486 | -7/Garrison | Triggered checkpoint 8549 | -7/Garrison | Garrison Relay disabled 8610 | -7/Garrison | Triggered checkpoint 8774 | -7/Garrison | Discovered new exit (range 14) 8790 | -7/Garrison | Triggered checkpoint 8822 | -7/Garrison | Garrison Relay disabled 8952 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9686 | -7/Garrison | Triggered checkpoint 9784 | -7/Garrison | Discovered new exit (range 11) 9801 | -7/Garrison | Entered Factory 10115 | -7/Factory | Discovered new exit (range 13) 10739 | -7/Factory | Cargo convoy interrupted 10790 | -7/Factory | Entered another Factory area 10790 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11014 | -6/Factory | Garrison activated, responded to threat 11421 | -6/Factory | Identified exit to Lower Caves 11599 | -6/Factory | Found Prototype Launcher 11600 | -6/Factory | Identified Rocket Array 11608 | -6/Factory | Found Rocket Array 11788 | -6/Factory | Garrison activated, responded to threat 11794 | -6/Factory | Discovered new exit (range 15) 11840 | -6/Factory | First assault squad dispatched 11955 | -6/Factory | Entered Lower Caves 12088 | -6/Lower Caves | Met a Warlord Commander 12089 | -6/Lower Caves | Learned location of Warlord (-4) 12090 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12096 | -6/Lower Caves | Found Encrypted Comm Array 12371 | -6/Lower Caves | Discovered new exit (range 8) 12387 | -6/Lower Caves | Entered another Lower Caves area 12423 | -6/Lower Caves | Discovered new exit (range 10) 12438 | -6/Lower Caves | Entered Factory 12438 | -5/Factory | Evolved 2 slots: Utility x2 12533 | -5/Factory | Joined by Warlord Chimera squad 12569 | -5/Factory | Assembled infested ambush trap array 12738 | -5/Factory | First assault squad dispatched 12822 | -5/Factory | Joined by Warlord Muscle squad 13059 | -5/Factory | Identified exit to Upper Caves 13059 | -5/Factory | Identified exit to Extension 13297 | -5/Factory | Joined by Warlord Infantry squad 13596 | -5/Factory | Entered Upper Caves 13843 | -5/Upper Caves | Identified exit to Upper Caves 13850 | -5/Upper Caves | Learned Factory garrison access intel 14029 | -5/Upper Caves | Spotted B-75 Beast 14098 | -5/Upper Caves | Destroyed B-75 Beast 14265 | -5/Upper Caves | Learned Factory stockpile data 14366 | -5/Upper Caves | Entered another Upper Caves area 14377 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14549 | -5/Upper Caves | Build established: Scavenger-Gunner 14669 | -5/Upper Caves | Learned 4 Factory zone layouts 15606 | -5/Upper Caves | Discovered new exit (range 12) 15633 | -5/Upper Caves | Entered Factory 15633 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15636 | -4/Factory | Loaded intel: 4 garrison access locations 15830 | -4/Factory | Joined by Warlord Geek squad 16040 | -4/Factory | Joined by Warlord Dakka squad 16124 | -4/Factory | P-70 Sage assimilated allied 7J-9WB(s) 16232 | -4/Factory | Garrison activated, responded to threat 16236 | -4/Factory | Cargo convoy interrupted 16272 | -4/Factory | Destroyed 8 combat bots 16294 | -4/Factory | Lost 3 allies 16294 | -4/Factory | Found Prototype Launcher 16294 | -4/Factory | Identified Point Singularity Launcher 16301 | -4/Factory | Found Prototype Device 16301 | -4/Factory | Identified Adv. Kinecellerator 16383 | -4/Factory | First assault squad dispatched 16408 | -4/Factory | Joined by Warlord Pyro squad 17155 | -4/Factory | Joined by Warlord Chimera squad 17398 | -4/Factory | Identified exit to Upper Caves 17628 | -4/Factory | Found Prototype Launcher 17628 | -4/Factory | Identified Mni. Smartbomb Launcher 17635 | -4/Factory | Found Mni. Smartbomb Launcher 17768 | -4/Factory | Lost 4 parts (2n1u1w) 17893 | -4/Factory | Entered Upper Caves 18020 | -4/Upper Caves | Attacked by a faux Warlord 18056 | -4/Upper Caves | Identified exit to Upper Caves 18662 | -4/Upper Caves | Entered another Upper Caves area 18847 | -4/Upper Caves | Encountered a Warlord checkpoint 18952 | -4/Upper Caves | Learned location of Testing (-2) 19323 | -4/Upper Caves | Discovered new exit (range 7) 19338 | -4/Upper Caves | Identified exit to Warlord 19340 | -4/Upper Caves | Entered Warlord 19426 | -4/Warlord | System corruption cleaned by Quarantine Array 20061 | -4/Warlord | Met Warlord 20086 | -4/Warlord | Warlord's base attacked by MAIN.C 20128 | -4/Warlord | Found Prototype Reactor 20128 | -4/Warlord | Identified Vortex Chain Reactor 20135 | -4/Warlord | Found Prototype Device 20136 | -4/Warlord | Identified Exp. Phase Shifter 20162 | -4/Warlord | Found Prototype Processor 20162 | -4/Warlord | Identified Exp. Core Analyzer 20166 | -4/Warlord | Found Prototype Device 20166 | -4/Warlord | Identified Exp. Focal Shield 20378 | -4/Warlord | Met EX-DEC 20385 | -4/Warlord | Found Prototype Energy Cannon 20436 | -4/Warlord | Warlord forces counterattacked 20441 | -4/Warlord | Build established: Scavenger-Tank 20606 | -4/Warlord | Spotted Striker 20609 | -4/Warlord | Spotted Executioner 20610 | -4/Warlord | Destroyed Executioner 20613 | -4/Warlord | Allies destroyed Striker 20629 | -4/Warlord | Discovered new exit (range 14) 20643 | -4/Warlord | Lost 7 allies 20682 | -4/Warlord | Entered Proximity Caves 20682 | -3/Proximity Caves | Accompanied by 5 allies 21255 | -3/Proximity Caves | Build established: Scavenger-Gunner 21338 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21794 | -3/Proximity Caves | Discovered new exit (range 7) 21812 | -3/Proximity Caves | Entered Research 21812 | -3/Research | Accompanied by 5 allies 21812 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22124 | -3/Research | P-80 Master assimilated allied Assassin 7a 22134 | -3/Research | Build established: Scavenger-Executioner 22168 | -3/Research | Discovered new exit (range 15) 22354 | -3/Research | Entered Armory 22354 | -3/Armory | Accompanied by 1 ally 22609 | -3/Armory | Destroyed 7 combat bots 22735 | -3/Armory | Spotted B-86 Titan 22772 | -3/Armory | Destroyed B-86 Titan 22989 | -3/Armory | Destroyed 13 combat bots 23104 | -3/Armory | First assault squad dispatched 23121 | -3/Armory | Discovered new exit (range 5) 23182 | -3/Armory | Entered Research 23182 | -2/Research | Warlord forces began assault on 0b10 23182 | -2/Research | Evolved 2 slots: Utility x2 23207 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 23292 | -2/Research | Research machine network offline 23460 | -2/Research | Discovered new exit (range 5) 23758 | -2/Research | Borebot progress halted 23777 | -2/Research | Found Prototype Processor 23778 | -2/Research | Identified Exp. Armor Integrity Analyzer 23951 | -2/Research | Borebot progress halted 24002 | -2/Research | Met up with Warlord 24057 | -2/Research | Borebot progress halted 24468 | -2/Research | Identified exit to Access 24475 | -2/Research | Entered Access 24475 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24564 | -1/Access | Lost 5 allies 24637 | -1/Access | Destroyed 12 combat bots 25027 | -1/Access | Identified BFG-9k Vortex Edition 25044 | -1/Access | Released all parts (12) 25072 | -1/Access | Lost 10 parts (1p1n5u3w) 25172 | -1/Access | System corruption reached 10% 25225 | -1/Access | First assault squad dispatched 25274 | -1/Access | Core integrity fell below 50% 25296 | -1/Access | Build established: Mutant 25322 | -1/Access | Core integrity fell below 20% 25339 | -1/Access | System corruption reached 30% 25339 | -1/Access | Core destroyed Last Messages --------------- 25330_ Destabilizing: System corrupted (+2). 25330_ Destabilizing: Core damaged (-80). 25331_ Slammed into Wall. 25331_ Destabilizing: System corrupted (+2). 25331_ Destabilizing: Core damaged (-32). 25332_ Slammed into Wall. 25332_ Adv. Target Analyzer broken. 25332_ Destabilizing: Short circuit. 25333_ Slammed into Wall. 25333_ Destabilizing: System corrupted (+1). 25334_ Slammed into Wall. 25336_ Destabilizing: System corrupted (+1). 25337_ Slammed into Wall. 25337_ Destabilizing: Core damaged (-32). 25338_ System corrupted: Matter fused (-8). 25338_ Slammed into Wall. 25338_ Broken Adv. Target Analyzer destroyed. 25338_ System corrupted by crushing effect (+5). 25339_ Slammed into Wall. 25339_ Destabilizing: Core damaged (-64). 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" | | # "" #????????????????????#= |! | | # * "" #????????????????????# = * | | # S #????????????????????# == | | # "" #????????????????????# [ =]! | | # "" #????????????????????# !]% | | # "" #????????????????????# ! = | | + #????????????????????# ! !% | | # #????????????????????# !!! | | # #????????????????????# | | ##############????????????????????# | | #?????????????????????????????????######## | | ##############???????????????????????????# | | # #???????????????????????????# | | # #???????????????????????????# | | # #???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 71 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 10 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockCompositeBarrier Manual? 0 Play Time 02:24:46 Cumulative 888.0 hours Start 2024.03.23 @ 20:50:21 End 2024.03.23 @ 23:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1357 Rogue 1357 Adventurer 0 Explorer 0 Win Type - Total 85 Types 51/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 372354fd-ccd9-4db6-b137-dc4770a83576