Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 08:57:15 Player: Ordine Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (1711) 1711 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3688 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Matter Pod (0) Terrain Scanner ECM Suite Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Large Matter Pod Signal Interpreter Terrain Scanner ECM Suite Hacking Suite Rocket Launcher Heavy Hammer [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 53 | 6 14 . 29 4 Power 8 | 1 2 . 4 1 Engine 8 | 1 2 . 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 . 10 . Treads 14 | 2 2 . 10 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 5 2 Device 3 | . 1 . 2 . Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 20 | 2 7 . 10 1 Energy Gun 1 | . . . 1 . Energy Cannon 6 | . 4 . 2 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . . . 2 . Launcher 5 | . 2 . 2 1 Special Weapon . | . . . . . Impact Weapon 3 | . 1 . 2 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . . . 9 8 Power 2 | . . . 1 1 Propulsion 6 | . . . 3 3 Utility 4 | . . . 2 2 Weapon 5 | . . . 3 2 Highest Loss Streak 4 | . . . 4 3 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 87 | . 96 100 98 66 Engine 11 | . 14 14 10 11 Treads 23 | . 28 28 32 5 Device 10 | . 10 . 11 10 Storage 12 | . 14 14 11 12 Protection 5 | . . 14 10 2 Energy Cannon 5 | . 17 14 2 . Ballistic Cannon 3 | . . . 7 . Launcher 8 | . 6 14 8 11 Impact Weapon 1 | . . . 2 . Slashing Weapon 3 | . . . . 11 Peak Build Rating 20 | 6 13 13 20 19 Average Rating 13 | 5 9 13 17 11 On Entrance 10 | . 6 13 13 19 Naked Turns . | . . . . . Heaviest Build 42 | 12 37 37 42 40 Greatest Support 69 | 40 46 46 69 69 Greatest Overweight (x) 11 | 1 . . . 11 Average Overweight (x) . | . . . . 5 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 3 15 15 15 15 Average Carried 12 | 1 10 15 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1811 | 226 414 . 874 297 Remotely . | . . . . . Salvage Created 1541 | . 430 . 894 217 Parts 138 | . 40 . 68 30 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 62 | . 16 . 26 20 Melee 3 | . . . 3 . Cannons 14 | . 8 . 6 . AOE 39 | . 8 . 11 20 Classes Destroyed 11 | . 5 . 6 . Worker 7 | . . . 6 1 Builder 1 | . . . 1 . Tunneler 3 | . . . 1 2 Hauler 6 | . . . 6 . Recycler 3 | . 1 . 2 . Operator 7 | . 3 . 4 . Watcher 5 | . 3 . 2 . Swarmer 37 | . 8 . 15 14 Grunt 19 | . 8 . 5 6 Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 7 | . 7 . 6 5 Combat Bots Only 5 | . 5 . 5 4 Max Kills in Single Turn 4 | . 3 . 4 3 Gunslinging . | . . . . . Exploded 4 | . 3 . 4 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 330 | . 73 . 208 49 Missed 100 | . 21 . 63 16 Damage Taken 3226 | . 459 . 2233 534 Core 483 | . 74 . 279 130 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 39 | . 39 . . . Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 164 | . 35 . 109 20 Largest 2 | . 2 . 2 1 Hottest 136 | . 136 . 98 33 Shots Fired 206 | . 56 . 126 24 Gun . | . . . . . Cannon 138 | . 42 . 96 . Launcher 68 | . 14 . 30 24 Special . | . . . . . Kinetic 70 | . . . 70 . Thermal 68 | . 42 . 26 . Explosive 68 | . 14 . 30 24 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 7 . 8 2 Robot Miss Streak 7 | . 4 . 3 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 127 | . 28 . 92 7 Core Hits 111 | . 30 . 52 29 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 . 2 . Critical Strikes 6 | . 1 . 5 . Blast 3 | . . . 3 . Smash 3 | . 1 . 2 . Melee Attacks 34 | . 3 . 31 . Impact 31 | . 3 . 28 . Slashing 3 | . . . 3 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6069 | . 1153 . 3434 1482 Guns . | . . . . . Cannons 1628 | . 370 . 1258 . Explosions 3737 | . 739 . 1516 1482 Melee 704 | . 44 . 660 . Ramming . | . . . . . Kinetic 1012 | . . . 1012 . Thermal 616 | . 370 . 246 . Explosive 3737 | . 739 . 1516 1482 Electromagnetic . | . . . . . Impact 704 | . 44 . 660 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 96 | . . . 44 52 Message Errors 23 | . . . 11 12 Matter Fused 27 | . . . 13 14 Heat Flow Errors 8 | . . . 1 7 Energy Discharges 12 | . . . 6 6 Parts Fused 2 | . . . 1 1 Data Loss (minor) 10 | . . . 7 3 Data Loss (major) 7 | . . . 3 4 Misfires 4 | . . . . 4 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 516 | . 57 . 368 91 Projectiles 36 | . 11 . 25 . Explosions 195 | . 2 . 102 91 Melee 285 | . 44 . 241 . Knockbacks 9 | . . . 9 . Impact 3 | . . . 3 . Kinetic 5 | . . . 5 . Secondary 1 | . . . 1 . Self-Inflicted Damage 624 | . . . 425 199 Shots 15 | . . . 10 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 354 | . 354 . 246 244 Average Temperature 108 | . 121 . 88 100 Received Heat Transfer 486 | . 69 . 348 69 Siege Activations . | . . . . . Robots Corrupted 6 | . . . 6 . Combat Hostiles 6 | . . . 6 . Parts Fried 8 | . 3 . 5 . Impact Corruptions 15 | . 1 . 14 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1110 | . 666 . 444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 710 | . 428 91 558 710 Initial 203 | . . 91 35 203 Average 256 | . 138 91 254 373 Maximum Alert Level 3 | . 2 . 2 3 Low Security (%) 37 | 100 66 100 42 2 Level 1 43 | . 33 . 34 67 Level 2 18 | . . . 22 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 10 | . 4 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 30 . 50 22 Peak Tracking Total 6 | . 5 . 6 4 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 14 | . 6 . 7 1 Max in Single Turn 3 | . 3 . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 16 | . 8 . 8 . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 52 | . 27 . 25 . Successful 24 | . 14 . 10 . Failed 28 | . 13 . 15 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 7 | . 5 . 2 . Terminals 38 | . 19 . 19 . Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 6 | . 2 . 4 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 15 | . 9 . 6 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . 2 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Components 3 | . 1 . 2 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used 1 | . 1 . . . Hacking Detections 13 | . 7 . 6 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 21 | . 2 . 19 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6595 | 113 1618 48 2809 2007 Spaces Moved 2922 | 69 845 31 1483 494 Core 259 | 11 . . . 248 Treads 2663 | 58 845 31 1483 246 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 197 | 147 160 160 160 383 Slowest Speed 600 | 160 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 98 16 85 91 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 3 | . 2 . 1 . Terrain Destroyed 617 | . 109 . 285 223 Melee 3 | . 2 . 1 . Projectile 4 | . . . 4 . AOE 610 | . 107 . 280 223 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3476 | 77 1047 30 1735 587 Wait 247 | . 127 . 52 68 Move 2918 | 68 844 30 1482 494 Hop . | . . . . . Pick Up 38 | 3 16 . 18 1 Fast Attach 11 | 6 3 . 2 . Attach 13 | . . . 11 2 Detach . | . . . . . Swap 29 | . 11 . 16 2 Drop 22 | . 8 . 14 . Fire 164 | . 35 . 109 20 Melee 34 | . 3 . 31 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 472 | -10/Materials | Discovered new exit (range 3) 814 | -10/Materials | Derelicts attacked the area 1192 | -10/Materials | Discovered new exit (range 14) 1401 | -10/Materials | Discovered new exit (range 15) 1451 | -10/Materials | Repaired Grenade Launcher 1490 | -10/Materials | Repaired Hacking Suite 1732 | -10/Materials | Entered Mines 1766 | -10/Mines | Discovered new exit (range 10) 1780 | -10/Mines | Entered Materials 1780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -9/Materials | Discovered new exit (range 10) 2434 | -9/Materials | Lost 4 parts (2n1u1w) 2650 | -9/Materials | Discovered new exit (range 11) 2811 | -9/Materials | Discovered new exit (range 13) 3620 | -9/Materials | Discovered new exit (range 7) 3657 | -9/Materials | Core integrity fell below 50% 4589 | -9/Materials | Entered Mines 4830 | -9/Mines | Lost 3 parts (2n1w) 4970 | -9/Mines | Discovered new exit (range 8) 4973 | -9/Mines | Core integrity fell below 20% 5149 | -9/Mines | Learned 2 Materials zone layouts 5263 | -9/Mines | Learned location of Storage (-9) 5703 | -9/Mines | Found a hidden stash of uninstalled traps 6031 | -9/Mines | Learned location of Zion (-7) 6134 | -9/Mines | Discovered new exit (range 16) 6219 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6272 | -9/Mines | Identified exit to Zion 6420 | -9/Mines | Identified exit to Materials 6596 | -9/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06350_ The unstable cave ceiling collapses. 06350_ U-05 Engineer builds a Wall. 06350_ U-05 Engineer lays Concrete. 06355_ U-05 Engineer builds a Wall. 06358_ U-05 Engineer lays Concrete. 06359_ U-05 Engineer builds a Wall. 06359_ U-05 Engineer lays Concrete. 06361_ U-05 Engineer builds a Wall. 06365_ U-05 Engineer lays Concrete. 06375_ U-05 Engineer builds a Wall. 06403_ System corrupted: Heat flow error (+257). 06420_ EXIT=IDENTIFIED: MATERIALS 06436_ System corrupted: Energy discharge (-26). 06459_ System corrupted: Matter fused (-9). 06553_ System corrupted: Matter fused (-7). 06577_ System corrupted: Heat flow error (+227). 06589_ Cooling System destroyed. 06589_ Critical hit (Burn: +37). 06592_ Lgt. Ion Engine destroyed. 06595_ Mining Claw destroyed. 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