Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 03:13:11 Player: aperiodic Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (596) 2980 Value Destroyed (27110) 27110 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (18617) 18617 TOTAL SCORE: 61567 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9733 Follower Combat Kills 3158 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1418 Used Core Reset Matrix 3000 Friendly Fire -1492 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 100/100 System Corruption 33% Temperature Cool (6) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Suite System Shield Heavy Neutron Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Precision Matter Filter Improved Kinecellerator Centrium Light Armor Plating Advanced Shield Generator Improved Force Field Improved Force Field > --- WEAPON ----------- Enhanced Coil Gun Advanced KE Penetrator Hypervelocity Railgun Helical Railgun > --- INVENTORY -------- Improved Fusion Compressor Centrium Heavy Treads Biometal Heavy Treads Experimental Energy Well Experimental Matter Compressor Experimental EM Disruption Field Advanced Hacking Suite Improved System Shield System Purifier Long-range Tractor Beam Decoy Drone Bay EMDS EMDS Cooled Plasma Cannon Tri-rail Accelerator Heavy Autocannon Plasma Cutter GAL Module [Rating: 200] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Cooled Plasma Cannon Energy Gun Heavy Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Utility 11 | . . . 1 . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 2 1 . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 605 | 7 . 7 37 3 20 34 28 3 . 4 31 4 2 6 1 18 9 28 25 14 14 41 23 7 2 19 12 67 57 25 36 21 Power 37 | 1 . . 4 . 1 1 3 . . . . . . . . 2 . 1 3 1 . 3 1 . . 1 . . 3 5 3 4 Engine 7 | 1 . . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . 1 2 . . . . . . . . 2 . . 2 . . 1 . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . 1 1 1 . 2 1 . . 1 . . 3 5 3 4 Propulsion 71 | 2 . 3 6 . 4 6 6 . . . 6 2 . . 1 1 1 1 1 2 . 3 1 . . . . 6 6 3 4 6 Treads 60 | . . 3 6 . 4 6 6 . . . 6 2 . . 1 1 1 1 1 2 . 3 1 . . . . 6 6 . 4 . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Wheel 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 313 | 1 . . 9 . 7 10 9 2 . 4 16 2 2 6 . 13 6 19 17 6 10 23 9 6 2 13 9 46 30 9 21 6 Device 204 | . . . 2 . 2 4 2 1 . 3 9 . 2 5 . 8 5 14 12 3 10 18 9 6 2 8 8 32 18 6 10 5 Storage 23 | 1 . . 1 . . . 1 . . . . . . . . . . 2 1 . . . . . . 1 . 7 4 2 2 1 Processor 10 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . 6 . Hackware 8 | . . . . . . 1 2 . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 . . Protection 68 | . . . 6 . 5 5 4 1 . 1 5 2 . . . 4 1 3 4 3 . 3 . . . 4 . 6 8 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 184 | 3 . 4 18 3 8 17 10 1 . . 9 . . . . 2 2 7 4 5 4 12 12 1 . 5 3 15 18 8 8 5 Energy Gun 20 | 2 . . 3 . . 6 . . . . . . . . . . . 1 2 . . . . . . . . . 3 2 1 . Energy Cannon 47 | . . . 1 . . 4 3 . . . 5 . . . . 1 . 4 1 1 . 4 5 . . . 1 2 7 4 1 3 Ballistic Gun 67 | 1 . 4 13 3 4 2 4 . . . 3 . . . . . . . . 3 3 6 5 . . 2 1 7 6 . . . Ballistic Cannon 21 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . 1 . 5 2 1 5 2 Launcher 23 | . . . . . 1 3 2 1 . . 1 . . . . 1 2 2 1 1 . 1 1 1 . 2 1 1 . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . 6 . 1 6 1 . . . . . . 1 . 1 . 1 5 2 . 3 2 . . 6 1 11 3 2 9 2 Corrupted Parts 13 | . . . . . . 3 . . . . . . . . . . 1 . . 4 . 3 . . . 1 . . . . 1 . System Corruption 97 | . . . . . . 13 . . . . . . . . . . 6 . . 33 . 27 . . . 10 . . . . 8 . Parts Lost 76 | . . . 2 . 7 2 . . . . . . . . . 1 2 . 1 1 . . . . . . . 12 21 8 8 11 Power 8 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 1 . 2 Propulsion 16 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 7 Utility 38 | . . . 2 . 4 1 . . . . . . . . . . . . 1 1 . . . . . . . 9 11 1 6 2 Weapon 14 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 2 4 4 1 . Highest Loss Streak 6 | . . . 2 . 5 1 . . . . . . . . . 1 2 . 1 1 . . . . . . . 5 5 6 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 85 98 100 90 94 98 92 92 92 90 86 86 85 86 92 75 87 85 83 84 77 67 67 68 65 73 72 74 33 74 28 Engine 3 | . 14 14 11 11 9 2 . 7 7 7 6 6 6 6 6 5 5 5 . . . . . . . . . . . . . . Core 1 | . . . . . . 6 6 . . . . . . . . 4 5 2 4 2 . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 5 7 11 9 10 10 10 8 5 4 4 5 7 4 Treads 20 | . . 28 22 22 26 26 30 30 30 30 30 26 26 26 26 23 18 17 17 17 17 16 14 15 15 15 15 13 13 3 11 2 Device 10 | . . . 2 . 5 9 7 13 7 7 7 6 6 5 6 13 7 16 14 12 13 11 9 13 15 14 18 18 20 6 16 8 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 3 1 Processor 3 | . . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 2 . . . . 2 9 7 3 18 2 Hackware 1 | . . . . . . 2 11 . . . 5 6 6 1 . 1 1 . . . . . . . . . . . . . . . Protection 10 | . . . 17 22 17 13 8 8 15 14 11 13 13 13 13 12 5 10 11 11 12 7 10 6 5 5 15 9 5 . 1 . Energy Gun 1 | . 14 8 5 . . 9 . . . . . . . . . . . 4 7 4 . . . . . . . . 2 2 . . Energy Cannon 6 | . . . . . . 7 15 17 15 15 16 20 20 20 20 17 9 9 7 1 . . 2 1 . . . . 1 3 . . Ballistic Gun 7 | . 14 19 27 32 18 2 4 . . . 1 . . . . . . . . 9 11 15 11 10 10 12 . 5 12 . . . Ballistic Cannon 1 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . 5 2 . . 13 5 Launcher 1 | . . . . . . . 1 4 7 7 1 . . . . . 6 1 . . . . . 3 5 1 4 . . . . . Naked Turns 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 5 39 Heaviest Build 213 | 12 12 12 43 43 60 63 105 107 103 104 121 121 121 121 121 144 133 162 170 171 171 187 190 198 192 213 192 191 189 144 168 167 Greatest Support 235 | 20 20 40 46 46 69 69 96 96 96 96 146 146 138 138 138 138 160 168 168 168 168 168 230 230 230 230 230 235 225 150 234 150 Greatest Overweight (x) 31 | . . . . . 1 . 1 1 1 1 1 1 . . . 1 . 1 1 1 1 1 . . . . . 1 . 31 . 2 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 8 12 15 15 15 17 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 15 23 12 Most Carried 25 | 4 4 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 24 25 25 21 13 14 Average Carried 19 | 3 4 7 11 15 13 14 16 20 20 20 19 19 20 19 19 19 19 23 25 24 24 24 24 24 25 24 24 23 24 11 8 7 Final Capacity 25 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 25 5 Final Carried 25 | 4 4 8 15 15 15 15 20 20 20 20 19 20 20 20 20 20 20 25 25 24 25 24 25 25 25 24 24 22 20 4 11 4 Class Distribution -------------------- 26% | Mutant 25% | Scavenger-Mutant 21% | Tank 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Hacker-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Commander-Mutant | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Mutant | -2/Quarantine Tank | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 16725 | 250 . 135 1008 81 670 620 593 102 . 15 822 55 72 60 10 165 163 475 381 207 530 1728 639 112 109 720 694 2666 1918 290 1088 347 Remotely 5246 | . . . . . 10 193 26 . . 15 199 . . . . . . 108 . . 104 972 344 . 46 . 569 1686 776 198 . . Salvage Created 30685 | 72 . 118 1688 129 966 995 2359 67 . 38 2110 370 . . 126 1034 1813 770 1161 341 704 2947 1161 300 543 795 601 3572 4553 399 715 238 Parts 1456 | 6 . 15 123 2 51 53 110 5 . 4 112 18 . . 2 40 25 31 41 16 44 166 60 9 20 33 42 178 204 14 27 5 Haulers Intercepted 24 | . . . 6 . 1 5 3 . . . 1 . . . . 1 . . 2 . . 2 . . . . . 2 1 . . . Recyclers Shooed 17 | . . . 2 . . . 1 . . . 1 . . . . 3 . . 2 . . . . . . . . 1 4 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . 6 . 4 . 15 1 . 8 . . . . . . . . 4 3 51 23 . . . . . Prevented 76 | . . . . . . . . . . . . . . . 6 . . . . . . . . 5 15 27 23 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 442 | . . 8 26 3 25 18 35 3 . 4 35 6 . . 2 18 6 18 13 4 4 35 13 3 7 12 16 58 50 3 13 4 Melee 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Guns 193 | . . 8 26 3 19 3 4 . . . 5 . . . . . . 2 5 . 4 29 6 . 1 5 . 24 48 1 . . Cannons 142 | . . . . . 1 10 23 1 . . 14 6 . . 2 14 2 6 4 1 . . 1 . . 2 8 33 . . 10 4 AOE 74 | . . . . . 4 5 4 1 . 4 12 . . . . 4 2 9 3 . . 3 2 2 4 4 8 1 . . 2 . Classes Destroyed 24 | 2 . 2 7 . 1 1 3 . . . 2 1 . . . 1 1 . 2 . . . . . . . . 1 . . . . Worker 38 | . . 1 4 . . . 6 . . . 5 . . . . . . 1 . . . 9 1 . . . . 1 7 1 2 . Builder 28 | . . . 1 . 1 1 . . . . 8 . . . . . . . 1 . . 5 2 . . . . 2 7 . . . Tunneler 5 | 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Hauler 24 | . . . 6 . 1 5 3 . . . 1 . . . . 1 . . 2 . . 2 . . . . . 2 1 . . . Recycler 22 | 1 . . 1 . 1 . 5 . . . . . . . . 1 . . 2 . . 1 1 . . . . 4 1 1 2 1 Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Operator 17 | . . . . . 1 1 1 . . . 1 . . . . 1 . . . . 9 . . . . . . 3 . . . . Watcher 23 | . . . 3 . 2 2 2 . . . 2 . . . . . . . 1 1 . 4 1 . . . . . 3 1 1 . Swarmer 89 | . . 8 3 . 8 . 3 . . 4 3 . . . . 4 . 5 4 . . 5 . . . 2 12 24 . . 4 . Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Grunt 153 | . . . 10 3 11 8 24 2 . . 14 4 . . 2 9 . 5 1 . . 10 2 2 7 5 . 12 15 1 2 4 Brawler 8 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . . Duelist 9 | . . . 1 . 1 . . 1 . . 1 . . . . . . . 1 . . . 2 . . . . 1 1 . . . Protector 8 | . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . 2 . . 1 . . . Sentry 50 | . . . 10 . 4 7 3 . . . 4 . . . . 1 . 2 4 . 4 5 2 . . . . 2 2 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 7 | . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . 2 . 1 . Hunter 28 | . . . . . . . 3 . . . 4 . . . . 1 . 2 1 . . . 2 . . . 2 6 4 1 2 . Programmer 62 | . . . . . . . 1 . . . 4 1 . . . 2 . 4 . . . 6 5 . . 2 2 8 23 . 4 . Heavy 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 . 3 6 3 11 8 7 3 . 4 17 4 . . 2 5 3 6 6 5 3 12 10 3 4 4 5 17 17 4 5 4 Combat Bots Only 13 | . . 3 3 3 7 5 5 3 . 4 8 4 . . 2 5 3 5 3 4 2 6 6 3 4 4 5 13 10 2 4 4 Max Kills in Single Turn 9 | 1 . 2 2 1 3 2 2 1 . 2 5 1 . . 1 4 2 3 3 2 1 9 2 2 2 3 2 2 4 2 3 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . Exploded 4 | . . . . . 2 2 1 1 . 2 4 . . . . 4 1 3 3 . . 1 1 1 2 3 2 1 . . 2 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . NK-0LA (-2/Research) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Damage Taken 33951 | . 6 461 808 119 1096 838 1174 160 . 51 1891 189 . . 210 862 183 1015 886 457 268 1677 777 16 392 284 802 4451 6604 2798 2680 2796 Core 3790 | . . 97 59 36 80 47 68 . . . 110 24 . . 29 23 . 26 94 . 39 75 10 . 2 . . 139 264 950 130 1488 Absorbed by Shields 3771 | . . . . . . . . . . 19 86 . . . . 133 . 310 223 30 96 32 . . 150 . . 1463 1123 . . 106 Reduced by Siege Mode 2401 | . . . . . . . . . . . 6 . . . . 40 . 84 155 71 11 104 48 . 18 . 55 727 738 148 142 54 Redirected to Shielding 270 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 . Regen/Repaired (Parts) 1285 | . . . 109 . 130 679 . . . . 229 . . . . 45 . 93 . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 61 . 76 . 76 . . . 90 . . . . 80 . . . . . . 74 . . . . 98 89 . 16 . . Volleys Fired 1331 | 6 2 30 85 8 54 50 113 8 . 3 110 10 2 . 9 43 17 43 44 5 50 117 43 6 12 20 39 140 195 26 30 11 Largest 4 | 2 2 2 3 3 3 3 3 2 . 1 3 3 1 . 3 3 3 3 3 3 3 3 3 1 2 3 2 3 4 2 4 4 Hottest 315 | 60 60 60 135 135 85 183 105 144 . 39 105 105 35 . 105 105 315 216 216 195 105 105 105 46 70 105 125 125 188 214 240 290 Shots Fired 2810 | 12 4 60 253 24 149 101 218 14 . 3 227 28 2 . 17 99 46 63 83 8 108 277 85 6 17 34 42 241 416 28 110 35 Gun 1628 | 12 4 60 253 24 143 53 48 . . . 45 . . . . . . 14 46 3 95 252 65 . 10 21 3 107 361 9 . . Cannon 1057 | . . . . . 3 42 161 11 . . 171 28 2 . 17 98 42 44 34 1 . 9 11 . . 6 26 133 55 19 109 35 Launcher 102 | . . . . . 3 6 9 3 . 3 11 . . . . 1 4 5 3 4 . 7 8 6 7 7 13 1 . . 1 . Special 23 | . . . . . . . . . . . . . . . . . . . . . 13 9 1 . . . . . . . . . Kinetic 1698 | 6 2 37 242 16 146 18 56 . . . 45 . . . . . . . . 1 95 252 65 . 10 27 23 202 316 6 109 24 Thermal 951 | 6 2 23 11 8 . 77 153 11 . . 171 28 2 . 17 98 42 46 53 2 13 18 4 . . . 6 38 97 14 . 11 Explosive 28 | . . . . . 3 5 . 3 . 3 4 . . . . 1 3 5 . . . . . . . . . . . . 1 . Electromagnetic 109 | . . . . . . 1 9 . . . 7 . . . . . 1 12 8 4 . 7 15 6 7 7 13 1 3 8 . . Phasic 23 | . . . . . . . . . . . . . . . . . . . 22 1 . . . . . . . . . . . . Robot Hit Streak 36 | 2 2 3 15 14 17 18 17 9 . . 17 10 . . 18 23 27 36 25 18 28 32 14 4 8 13 11 35 32 6 9 16 Robot Miss Streak 6 | 2 2 6 5 1 5 2 2 1 . . 3 2 . . . 3 2 2 3 . 2 2 3 . 2 1 4 3 4 3 4 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . 1 2 . . . Secondary Targets 33 | . . 3 5 . 3 . . . . . . . . . . . . . . . . 6 . . . 2 . 3 11 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . Capacitor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Shots Hit Robots 1775 | 6 2 27 156 16 92 70 109 10 . . 123 17 . . 8 60 39 39 61 7 72 206 62 2 13 28 22 160 271 17 55 25 Core Hits 1054 | 4 . 9 66 7 52 42 60 7 . 4 95 10 . . 3 33 14 38 48 10 31 107 29 9 11 37 24 109 145 12 30 8 Critical Kills 59 | . . . . . 1 . 4 1 . . 1 . . . . . 1 . 1 . 6 13 1 . 1 2 . 5 21 1 . . Critical Parts Destroyed 69 | . . . 1 . . . . . . . . . . . . . . . . . 6 24 5 . . 1 . 5 25 2 . . Critical Strikes 166 | . . . 1 . 2 9 4 1 . . 1 . . . . . 1 1 3 . 12 37 7 . 1 4 1 15 51 7 6 2 Burn 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Meltdown 7 | . . . . . . . 4 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . Destroy 124 | . . . 1 . 1 . . . . . 1 . . . . . . . . . 12 37 7 . 1 4 . 10 47 3 . . Blast 20 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 5 . 2 6 2 Corrupt 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71952 | 74 19 284 2295 253 2365 3311 4547 598 . 335 7158 568 . . 261 2543 1873 2088 2221 578 1833 7661 2689 304 1118 2279 1981 8925 9074 771 2905 1041 Guns 28647 | 74 19 261 2214 249 1366 803 543 . . . 770 . . . . . . 506 1315 76 1723 5463 1429 . 180 642 43 2569 8279 123 . . Cannons 25524 | . . . . . 53 1246 2965 262 . . 2810 568 . . 261 1842 1461 653 644 32 . 33 531 . . 362 1131 6167 530 618 2339 1016 Explosions 16524 | . . . . . 860 1207 995 336 . 335 3492 . . . . 680 412 929 196 470 . 2053 702 304 938 1275 807 67 122 . 344 . Melee 137 | . . . 65 . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 935 | . . 23 16 4 14 55 44 . . . 86 . . . . 21 . . 66 . . 37 27 . . . . 122 143 30 222 25 Kinetic 35201 | 40 8 117 2076 145 1419 697 543 . . . 770 . . . . . . . . . 1723 5463 1429 . 180 1004 1174 7735 7440 208 2339 691 Thermal 20447 | 34 11 144 138 104 415 1352 3056 262 . . 4571 568 . . 261 1842 1461 1022 1384 75 110 159 260 . 212 187 . 1001 1205 288 . 325 Explosive 5498 | . . . . . 445 1186 . 336 . 335 747 . . . . 680 412 891 . . . . . . . . . . 122 . 344 . Electromagnetic 9164 | . . . . . . 21 904 . . . 984 . . . . . . 175 234 470 . 2002 973 304 726 1088 807 67 164 245 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 137 | . . . 65 . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 570 | . . . . . . . . . . . . . . . . . . . 537 33 . . . . . . . . . . . . Highest Corruption 52 | . . . . . . 14 . . . . 2 2 2 2 . 2 20 24 19 52 51 49 . . . 10 1 3 40 40 13 33 Average Corruption 14 | . . . . . . 7 . . . . 1 2 2 2 . 1 16 20 19 36 33 25 . . . 10 1 1 15 35 10 17 Corruption Purged 48 | . . . . . . . . . . . . . . . . . . 6 . 1 32 . . . . . . 1 1 7 . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 15 . Effects 531 | . . . . . . 38 . . . . 17 7 12 1 . 9 24 53 82 13 51 106 . . . . 1 13 31 29 13 31 Message Errors 124 | . . . . . . 11 . . . . 4 2 2 . . 3 6 12 22 2 16 15 . . . . . 4 9 7 5 4 Matter Fused 107 | . . . . . . 13 . . . . 1 2 7 . . 1 5 15 9 2 10 19 . . . . 1 4 5 5 2 6 Heat Flow Errors 55 | . . . . . . 2 . . . . 4 1 . . . 1 5 7 10 1 8 6 . . . . . . 3 2 1 4 Energy Discharges 51 | . . . . . . 3 . . . . 2 . 2 . . 1 1 4 10 2 5 14 . . . . . 2 1 3 . 1 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 1 1 Data Loss (minor) 59 | . . . . . . 4 . . . . 2 1 1 1 . 1 2 5 12 6 2 9 . . . . . 1 3 2 2 5 Data Loss (major) 25 | . . . . . . 2 . . . . 1 . . . . . . 2 3 . 1 10 . . . . . 1 1 1 1 2 Misfires 24 | . . . . . . 2 . . . . 2 . . . . 1 3 4 3 . 2 4 . . . . . 1 . 1 1 . Alerts 8 | . . . . . . . . . . . 1 1 . . . . . 1 2 . . 2 . . . . . . 1 . . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 4 . 8 Weapon Failures 57 | . . . . . . 1 . . . . . . . . . 1 2 3 8 . 7 24 . . . . . . 8 3 . . Overload Shots 12 | . . . . . . . 1 1 . . . . . . . . 8 . 1 . . . . . . . . . 1 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1927 | . . . 5 . 77 48 119 46 . . 385 . . . . 40 . . 29 . . 151 52 . . 35 181 513 48 5 158 35 Projectiles 1122 | . . . . . . 46 110 27 . . 59 . . . . 23 . . 13 . . . 52 . . . 163 488 23 5 78 35 Explosions 730 | . . . . . 77 2 9 19 . . 324 . . . . 17 . . . . . 151 . . . 35 18 . . . 78 . Melee 75 | . . . 5 . . . . . . . 2 . . . . . . . 16 . . . . . . . . 25 25 . 2 . Knockbacks 74 | . . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . . 3 4 22 2 1 28 9 Impact 9 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . 4 . Kinetic 59 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 3 20 . 1 20 9 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 . Self-Inflicted Damage 410 | . . . . . 125 28 8 . . . 17 . . . . 10 . . . . . 30 29 . 92 3 52 . . 4 12 . Shots 32 | . . . . . 2 2 1 . . . 1 . . . . 1 . . . . . 7 4 . 4 1 8 . . . 1 . Rammed 74 | . . 7 2 2 2 9 4 . . . 5 . . . . 2 . . 2 . . 5 2 . . . . 2 6 5 16 3 Targets Rammed 82 | . . 8 2 2 2 9 5 . . . 7 . . . . 2 . . 2 . . 5 2 . . . . 3 8 6 16 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 7 | . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 2 . . . Highest Temperature 627 | 40 20 80 214 408 461 281 45 45 . . 242 87 1 1 67 216 447 254 568 424 300 627 30 . 8 22 . 293 120 291 196 183 Average Temperature 97 | 21 15 35 50 254 178 68 14 22 . . 39 12 1 1 43 64 126 103 145 143 119 117 10 . 8 11 . 145 23 87 93 47 Received Heat Transfer 5013 | . . . 357 66 441 351 453 54 . . 405 30 . . 125 336 . 80 210 57 24 390 78 . 88 51 . 282 571 171 99 294 Effects 39 | . . . . 2 8 . . . . . . . . . . . 2 2 11 3 1 10 . . . . . . . . . . Shutdowns 9 | . . . . 1 2 . . . . . . . . . . . 1 . 2 1 . 2 . . . . . . . . . . Energy Bleed 5 | . . . . . 1 . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . 1 1 1 2 . . . . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . Short Circuit 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Damage (minor) 4 | . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Damage (major) 8 | . . . . . 3 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Siege Activations 82 | . . . . . . . . . . . 1 3 . . . 4 4 6 7 1 3 10 6 1 2 2 5 13 10 1 2 1 Total Turns 1976 | . . . . . . . . . . . 30 19 . . . 179 343 69 98 15 108 227 70 13 21 11 76 257 362 41 22 15 Longest Duration 213 | . . . . . . . . . . . 30 9 . . . 112 213 35 43 15 93 79 16 13 12 9 32 60 79 41 17 15 Robots Corrupted 21 | . . . . . . . 1 . . . 1 . . . . . . 1 . 3 . 3 5 2 2 1 . . . 2 . . Combat Hostiles 19 | . . . . . . . 1 . . . 1 . . . . . . 1 . 3 . 3 4 1 2 1 . . . 2 . . Parts Fried 53 | . . . . . . . 6 . . . 5 . . . . . 1 2 1 3 . 11 4 2 6 6 3 2 . 1 . . Impact Corruptions 11 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 2 1 . 3 1 Robots Melted 12 | . . . . . . . 5 1 . . 3 . . . . . 2 . 1 . . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . 3 1 . . 3 . . . . . 2 . 1 . . . . . . . . . . . . . Parts Melted 79 | . . 2 1 1 . 7 17 1 . . 15 2 . . 4 6 2 4 7 . . . 1 . . 2 . 2 5 . . . Heat Transferred 29198 | 75 25 325 296 222 300 2650 4550 400 . . 5883 800 . . 400 2650 2140 1400 2150 125 370 409 300 . 100 150 . 1450 1732 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . . . 1 . . . 6 . . . . . . 1 1 . . 2 2 . 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Peak Influence 2546 | 10 6 82 423 223 573 665 1068 . . . 718 . . . . 742 270 399 1138 662 498 2030 1444 . . . . 1744 2546 1469 1394 1082 Initial 1409 | . 6 1 31 146 8 134 140 . . . . . . . . 41 254 60 195 585 264 57 953 . . . . 40 981 1409 772 879 Average 585 | 2 6 44 252 124 329 414 761 . . . 335 . . . . 555 199 178 498 648 337 948 1187 . . . . 699 1495 1365 907 956 Maximum Alert Level 5 | . . . 2 1 2 2 3 . . . 3 . . . . 3 1 1 4 2 2 5 4 . . . . 5 5 4 4 3 Low Security (%) 23 | 100 100 100 26 52 28 6 7 . . . 38 . . . . 9 33 55 12 . 13 19 . . . . . 36 . . . . Level 1 25 | . . . 69 47 28 44 5 . . . 26 . . . . 4 66 44 41 . 60 13 . . . . . 9 . . . . Level 2 18 | . . . 4 . 43 49 20 . . . 34 . . . . 64 . . 14 100 26 13 . . . . . 11 . . 20 . Level 3 16 | . . . . . . . 67 . . . 1 . . . . 20 . . 28 . . 6 35 . . . . 6 36 . 51 100 Level 4 10 | . . . . . . . . . . . . . . . . . . . 3 . . 21 64 . . . . 29 19 100 27 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . 6 33 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . . . 3 . 1 6 12 . . . 13 . . . . 4 . 1 5 . . 9 5 . . . . 16 17 6 10 5 Investigation 21 | . . . 1 . . 1 5 . . . 5 . . . . 1 . . . . . 1 1 . . . . 3 . 1 1 1 Extermination 22 | . . . . . . . . . . . 3 . . . . 1 . 1 . . . 2 1 . . . . 2 5 2 3 2 Reinforcement 34 | . . . 2 . 1 1 4 . . . 5 . . . . 1 . . 3 . . 2 . . . . . 3 5 2 4 1 Assault 30 | . . . . . . 2 1 . . . . . . . . 1 . . 2 . . 3 3 . . . . 7 7 1 2 1 Garrison 6 | . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . 3 . . . . 1 . . 1 . . 2 1 . . . . 5 1 1 2 1 Construction Impeded 8 | . . . . . . . 1 . . . 2 . . . . 1 . . 1 . . 1 . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 35 | . . . 2 . 2 4 2 . . . 1 . . . . 2 . . 4 1 . 4 . . . . . 3 1 2 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 802 | . 2 9 46 3 33 40 47 3 . 1 48 7 . . 8 30 5 20 44 5 28 56 23 4 7 32 17 84 80 25 41 54 Peak Tracking Total 28 | . 5 3 5 3 8 10 5 3 . 4 13 4 . . 4 6 3 7 8 5 1 11 5 4 4 11 5 12 10 9 7 28 Tactical Retreats 43 | . . . 2 . . 2 2 . . . 1 1 . . 1 5 . 1 1 . . 4 . . . . . 5 5 3 2 8 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 15 | . . . 1 . . 1 2 . . . 3 . . . . 1 . 1 1 . . . 1 . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . 9 . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 110 | . . . 1 . 5 2 6 . . . 18 . . . . 14 . 2 5 . 4 28 3 . . . . 5 10 2 5 . Max in Single Turn 10 | . . . 1 . 1 1 1 . . . 10 . . . . 4 . 1 1 . 1 7 1 . . . . 1 1 1 1 . Garrison Access 8 | . . . . . . 1 3 . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 75 | . 1 1 13 1 8 13 7 . 4 . 16 . 1 . 1 2 . 1 . . . 1 1 1 1 . . 2 . . . . Terminals 45 | . 1 . 11 1 7 10 3 . . . 11 . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 2 . 1 2 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 3 . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . Total Hacks 251 | . 2 1 35 2 30 46 26 . 28 . 63 . 1 . 1 4 . 2 . . . 3 1 1 1 . . 4 . . . . Successful 151 | . . 1 14 1 17 31 13 . 28 . 34 . 1 . 1 2 . 2 . . . 1 1 1 1 . . 2 . . . . Failed 100 | . 2 . 21 1 13 15 13 . . . 29 . . . . 2 . . . . . 2 . . . . . 2 . . . . Catastrophic 10 | . . . 1 . 2 2 . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 211 | . 2 . 14 2 16 12 15 . . . 27 . . . . 13 . 14 7 . . 14 11 . . 1 . 20 19 10 11 3 Terminals 149 | . 2 . 27 2 28 25 16 . . . 48 . . . 1 . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 2 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 44 | . . . 8 . 2 19 . . . . 11 . . . . 2 . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . 2 8 . . . . . . . . . . . . . . 3 1 . . . . 4 . . . . Terminal Hacks 91 | . . 1 9 1 12 11 7 . 28 . 18 . 1 . 1 . . . . . . . . 1 1 . . . . . . . Record 12 | . . . . . . . . . 11 . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 12 | . . . 2 1 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . 2 . 4 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . 1 1 . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . 1 3 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . 1 2 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . 2 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 33 | . . . 4 . 2 16 . . . . 7 . . . . 2 . 2 . . . . . . . . . . . . . . Scan Component 18 | . . . 3 . 1 8 . . . . 4 . . . . 1 . 1 . . . . . . . . . . . . . . Repair 15 | . . . 1 . 1 8 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . . . 1 . 3 3 4 . . . 7 . . . . . . . . . . 1 1 . . . . 2 . . . . Terminals 15 | . . . 1 . 3 3 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . . . 2 2 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . Jam 6 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 1 . 13 1 8 9 7 . . . 16 . . . . 2 . 1 . . . 1 . . . . . 1 . . . . Full Trace Events 8 | . . . . . . 1 2 . . . 4 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 1 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 90 | . . . . . . . 51 . . . 39 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . 1 . . . 14 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 15 | . . . 1 . 1 8 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . Time 565 | . . . 51 . 32 322 . . . . 110 . . . . 10 . 40 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 74 | . . 3 . . . 12 . . . . . . . 4 . 1 1 2 25 . . . 5 . . . . 3 4 . 6 8 Largest Group 13 | . . 3 2 . . 10 . . . . . . . 4 4 1 2 1 13 . . . 4 1 . . . 1 2 . 6 8 Highest-Rated Group 702 | . . 40 24 . . 173 . . . . . . . 151 151 40 57 28 632 . . . 339 69 . . . 35 146 . 702 113 Highest-Rated Ally 269 | . . 16 16 . . 31 . . . . . . . 40 40 40 31 28 85 . . . 148 69 . . . 35 146 . 269 15 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . . 2 2 . . . 2 . . . . 3 4 . 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Total Orders 30 | . . . . . . . 2 4 . 1 . . . . . 3 1 7 2 . . 1 1 . . . . 5 2 . 1 . STAY 6 | . . . . . . . 1 . . . . . . . . 1 1 2 . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . DROP 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 . 1 . EXPLORE 5 | . . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . . . 2 . 3 2 . . 1 1 . . . . 2 . . . . Ally Attacks 493 | . . 10 11 . . 93 . . . . . . . . 14 11 3 . 238 . . . 22 4 . . . . 24 . 35 28 Total Damage 16053 | . . 15 106 . . 1302 . . . . . . . . 843 229 21 . 6390 . . . 572 330 . . . . 1990 . 3412 843 Kills 101 | . . 1 1 . . 14 . . . . . . . . 5 . . . 38 . . . 3 1 . . . . 16 . 21 1 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . 3 1 Allies Melted 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Robot Analysis Total 9 | . . . 2 . 4 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 1 . . . . . 2 . 1 1 1 2 . . . . . . . . 2 . . . . . . . . Drone Launches 40 | . . . . . . 14 . 3 . 1 . . . . . 2 . 3 3 . . 1 1 . . . . 2 . 10 . . Drone Recoveries 14 | . . . . . . . . 2 . . . . . . . 2 . 3 3 . . 1 1 . . . . 2 . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . . 2 . 2 . . . 2 1 . . . . 2 2 2 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 33954 | 69 87 1159 2409 768 1197 1755 1390 903 196 670 2066 386 613 1677 730 1151 606 1059 1651 231 922 1613 792 1056 720 1296 964 1761 1677 504 1341 535 Spaces Moved 15666 | 50 73 652 1125 457 592 771 535 270 81 256 957 188 356 977 403 351 116 458 676 103 314 473 358 616 408 714 486 680 534 319 640 677 Core 448 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 16 242 Treads 14723 | . . 652 1125 457 592 771 535 270 81 256 957 188 356 977 403 351 116 458 676 103 314 473 358 616 408 714 486 680 534 119 624 73 Legs 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Wheels 120 | 46 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 362 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362 Fastest Speed 37 | 50 80 160 160 160 160 160 165 245 245 245 166 167 170 170 170 170 170 166 166 166 166 166 166 166 166 166 166 155 145 50 50 37 Average Speed 165 | 77 80 160 160 160 161 160 177 245 245 245 166 174 170 170 170 223 170 173 172 170 174 198 166 166 166 166 166 164 156 111 174 60 Slowest Speed 1600 | 80 80 160 160 160 240 170 250 245 245 245 245 270 170 170 170 270 170 255 256 256 256 256 166 166 166 166 166 255 161 1600 180 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 18 99 85 98 40 82 28 45 69 40 35 36 51 88 66 9 78 15 84 47 97 49 11 83 59 77 57 29 18 64 18 31 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 11 | . . 2 . 2 . . . . 1 . 1 . 1 2 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . . . 1 . . . 1 . . 1 . . . 1 1 . . . . 1 1 . . . Unknown Exits Taken 21 | 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . . 1 1 . Scrap Searched 23 | . . 3 . 2 . . . 5 . . . 3 1 3 2 . . . . . . . . 3 1 . . . . . . . Spaces Dug 127 | . . . 1 . 1 . 12 12 . . 27 2 2 . 3 21 . 8 . . . 5 1 . . . 2 14 14 . . 2 Terrain Destroyed 1344 | . . . 1 . 35 55 55 25 . 29 146 10 2 . 9 93 41 76 16 1 12 438 16 . 33 3 15 68 114 2 42 7 Melee 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 552 | . . . . . . 10 55 2 . . 71 10 2 . 9 31 2 18 12 1 12 69 10 . 10 2 15 67 106 2 29 7 AOE 785 | . . . . . 34 45 . 23 . 29 75 . . . . 62 39 58 4 . . 368 6 . 23 1 . . 5 . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Total 21247 | 66 97 713 1575 475 726 1187 792 497 80 294 1225 224 363 993 437 634 491 658 1078 153 579 889 483 644 433 797 595 1091 1020 440 771 747 Wait 2878 | . 23 2 244 4 29 278 92 215 . 32 103 20 . 3 20 209 334 113 122 18 196 232 40 9 12 20 59 159 171 52 28 39 Move 15596 | 49 72 651 1124 456 591 770 534 269 80 255 956 187 355 976 402 351 115 457 675 102 313 472 357 615 407 713 485 679 533 318 639 638 Hop 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Pick Up 188 | 3 . 7 31 1 14 16 6 1 . . 7 1 1 2 2 4 3 7 2 6 3 8 7 . . 9 . 11 18 1 8 9 Fast Attach 216 | 7 . 1 15 . 5 16 6 . . . 9 1 2 4 . 5 2 5 13 3 6 7 2 6 . 7 . 20 21 6 31 16 Attach 118 | . . . 4 . 8 5 3 . . . 3 . . . . 1 2 6 . 6 2 4 7 . . 4 . 18 18 18 5 4 Detach 53 | 1 . . 3 . 1 1 1 . . . . . . . . . 2 3 . 1 . 2 4 1 . 2 . 11 8 6 4 2 Swap 274 | . . 6 18 3 7 13 19 3 . 4 19 3 . 2 1 13 5 17 12 5 6 30 14 1 2 8 12 29 18 2 1 1 Drop 288 | . . 8 47 1 11 22 13 1 . . 11 2 3 6 3 6 11 7 14 7 3 12 7 6 . 14 . 21 30 4 9 9 Fire 1331 | 6 2 30 85 8 54 50 113 8 . 3 110 10 2 . 9 43 17 43 44 5 50 117 43 6 12 20 39 140 195 26 30 11 Melee 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 76 | . . 8 2 2 2 9 5 . . . 7 . . . . 2 . . 2 . . 5 2 . . . . 3 8 1 16 2 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 194 | . . . . . . . . . . . . . . . . . . . 194 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -5/Waste -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 10) 157 | -10/Materials | Entered Mines 274 | -10/Mines | Learned 2 Materials zone layouts 313 | -10/Mines | Build established: Mutant 703 | -10/Mines | Found a hidden stash of uninstalled traps 770 | -10/Mines | Learned location of Mines (-8) 787 | -10/Mines | Discovered new exit (range 9) 1008 | -10/Mines | Learned location of Storage (-8) 1029 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1087 | -10/Mines | Discovered new exit (range 10) 1248 | -10/Mines | Found the Drone Emporium 1259 | -10/Mines | Found Prototype Device 1316 | -10/Mines | Entered Materials 1316 | -9/Materials | Accompanied by 2 allies 1316 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1316 | -9/Materials | Identified Decoy Drone Bay 1624 | -9/Materials | Discovered new exit (range 7) 1667 | -9/Materials | Discovered new exit (range 7) 1793 | -9/Materials | Build established: Scavenger-Tank 2095 | -9/Materials | Build established: Tank 2215 | -9/Materials | Discovered new exit (range 7) 3088 | -9/Materials | Discovered new exit (range 16) 3411 | -9/Materials | Repaired Imp. Assault Rifle 3575 | -9/Materials | Discovered new exit (range 16) 3725 | -9/Materials | Entered Mines 3768 | -9/Mines | Met a Derelict bent on vengeance 3874 | -9/Mines | Discovered new exit (range 9) 4061 | -9/Mines | Learned location of Zion (-6) 4097 | -9/Mines | Discovered new exit (range 3) 4185 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4185 | -9/Mines | Discovered new exit (range 5) 4493 | -9/Mines | Entered Materials 4493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4623 | -8/Materials | Discovered new exit (range 8) 4697 | -8/Materials | Identified exit to Storage 5001 | -8/Materials | Destroyed 7 combat bots 5004 | -8/Materials | Lost 5 parts (2n2u1w) 5489 | -8/Materials | Repaired Imp. Treads? 5690 | -8/Materials | Entered Storage 5708 | -8/Storage | Met a pair of Derelict thieves 5796 | -8/Storage | Garrison activated, responded to threat 5993 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6201 | -8/Storage | Found Prototype Launcher 6201 | -8/Storage | Identified Gui. Missile Launcher 6367 | -8/Storage | Repaired Hvy. Assault Cannon 6676 | -8/Storage | System corruption reached 10% 6793 | -8/Storage | Repaired Hrd. Medium Armor Plating 6826 | -8/Storage | Repaired Cooling System? 6867 | -8/Storage | Repaired Imp. Treads? 6911 | -8/Storage | Repaired Insulated Plating? 7006 | -8/Storage | Repaired Cld. Plasma Cannon? 7081 | -8/Storage | Repaired Imp. Treads? 7124 | -8/Storage | Repaired Imp. Treads? 7405 | -8/Storage | Discovered new exit (range 7) 7445 | -8/Storage | Entered Factory 7445 | -7/Factory | Accompanied by 14 allies 7445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7546 | -7/Factory | Garrison activated, responded to threat 7651 | -7/Factory | Garrison activated, responded to threat 7870 | -7/Factory | Identified exit to Lower Caves 8021 | -7/Factory | Discovered new exit (range 16) 8168 | -7/Factory | Fabricated Hcp. Storage Unit? 8206 | -7/Factory | Build established: Hacker-Tank 8835 | -7/Factory | Entered Lower Caves 9100 | -7/Lower Caves | Build established: Mutant 9715 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9738 | -7/Lower Caves | Entered Data Miner 9738 | -7/Data Miner | Discovered new exit (range 6) 9785 | -7/Data Miner | Met Data Miner 9834 | -7/Data Miner | Learned location of Section 7 (-2) 9834 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9873 | -7/Data Miner | Received God Mode back door access code from Data Miner 9934 | -7/Data Miner | Entered Proximity Caves 10258 | -6/Proximity Caves | Learned 12 Factory zone layouts 10415 | -6/Proximity Caves | Learned 4 Factory zone layouts 10528 | -6/Proximity Caves | Discovered new exit (range 8) 10604 | -6/Proximity Caves | Entered Factory 10604 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10605 | -6/Factory | Identified exit to Lower Caves 10605 | -6/Factory | Identified exit to Factory 11003 | -6/Factory | Discovered exit to Factory (range 7) 11584 | -6/Factory | Repaired Cooling System 11626 | -6/Factory | Repaired Insulated Plating 11698 | -6/Factory | Cargo convoy interrupted 11731 | -6/Factory | Destroyed 8 combat bots 11932 | -6/Factory | Fabricated Hvy. Siege Treads? 12073 | -6/Factory | Build established: Hacker-Mutant 12353 | -6/Factory | Incoming investigation squad redirected 12378 | -6/Factory | Repaired Cld. Plasma Cannon 12399 | -6/Factory | Build established: Mutant 12552 | -6/Factory | Incoming investigation squad redirected 12624 | -6/Factory | Incoming investigation squad redirected 12670 | -6/Factory | Entered Lower Caves 12828 | -6/Lower Caves | Spotted B-75 Beast 12981 | -6/Lower Caves | Learned 8 Factory zone layouts 13046 | -6/Lower Caves | Discovered new exit (range 7) 13056 | -6/Lower Caves | Entered another Lower Caves area 13215 | -6/Lower Caves | Build established: Tank 13223 | -6/Lower Caves | Learned location of Extension (-5) 13646 | -6/Lower Caves | Discovered new exit (range 14) 13669 | -6/Lower Caves | Entered Zion 13745 | -6/Zion | Build established: Mutant 13749 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13795 | -6/Zion | Discovered new exit (range 15) 13872 | -6/Zion | System corruption cleaned by Quarantine Array 13904 | -6/Zion | Learned Factory non-interactive machine intel 14204 | -6/Zion | Given the Hacking Drone Bay 14208 | -6/Zion | Found Prototype Device 14373 | -6/Zion | Found GAL Module 14567 | -6/Zion | Learned location of Warlord (-4) 14657 | -6/Zion | Learned location of Quarantine (-2) 14824 | -6/Zion | Identified Hacking Drone Bay 14927 | -6/Zion | Imprinted 14929 | -6/Zion | Declared Zion's savior 15346 | -6/Zion | Entered Proximity Caves 15346 | -5/Proximity Caves | Accompanied by 4 allies 15494 | -5/Proximity Caves | Learned location of Armory (-3) 16013 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16034 | -5/Proximity Caves | Learned Factory stockpile data 16076 | -5/Proximity Caves | Entered Factory 16076 | -5/Factory | Accompanied by 1 ally 16076 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16077 | -5/Factory | Identified exit to Factory 16079 | -5/Factory | Loaded intel: 207 non-interactive machine locations 16156 | -5/Factory | Build established: Scavenger-Tank 16196 | -5/Factory | Found Imp. Powered Armor 16199 | -5/Factory | Found Imp. Powered Armor 16203 | -5/Factory | Found Imp. Powered Armor 16206 | -5/Factory | Found Imp. Powered Armor 16259 | -5/Factory | Discovered exit to Factory (range 12) 16769 | -5/Factory | Retrieved Zion intel report: Branch Access 16769 | -5/Factory | Identified exit to Upper Caves 16769 | -5/Factory | Identified exit to Extension 16810 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16976 | -5/Factory | First assault squad dispatched 16986 | -5/Factory | Repaired Cooling System 17207 | -5/Factory | Incoming assault squad redirected 17227 | -5/Factory | Sucked down chute 17227 | -5/Factory | Entered Waste 17228 | -5/Waste | Met a frightened Derelict 17242 | -5/Waste | EMP discharged 17255 | -5/Waste | 1 allies followed down the chute 17342 | -5/Waste | EMP discharged 17342 | -5/Waste | System corruption reached 10% 17347 | -5/Waste | Destroyed C-40 Crusher 17380 | -5/Waste | Found Damper Plating 17422 | -5/Waste | Destroyed C-40 Crusher 17428 | -5/Waste | Destroyed C-40 Crusher 17438 | -5/Waste | Crushed by Compactor (1 part destroyed) 17441 | -5/Waste | Crushed by Compactor (1 part destroyed) 17441 | -5/Waste | Destroyed C-40 Crusher 17442 | -5/Waste | EMP discharged 17459 | -5/Waste | Found Damper Plating 17460 | -5/Waste | Spotted C-40 Crusher 17463 | -5/Waste | Destroyed C-40 Crusher 17542 | -5/Waste | EMP discharged 17642 | -5/Waste | EMP discharged 17642 | -5/Waste | Destroyed C-40 Crusher 17734 | -5/Waste | Build established: Scavenger-Mutant 17742 | -5/Waste | EMP discharged 17811 | -5/Waste | Discovered new exit (range 14) 17833 | -5/Waste | Entered Factory 17969 | -5/Factory | Retrieved Zion intel report: Active Garrisons 17970 | -5/Factory | Zion Heavy Resupply teleported in 18452 | -5/Factory | Repaired Cld. Plasma Cannon 18569 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18570 | -5/Factory | Zion Hacking Resupply teleported in 18836 | -5/Factory | Discovered exit to Extension (range 12) 18892 | -5/Factory | Entered Extension 18989 | -5/Extension | Rescued a captive Derelict 18991 | -5/Extension | Rescued a captive Derelict 19069 | -5/Extension | Build established: Scavenger-Tank 19239 | -5/Extension | Zion Heavy squad teleported in 19243 | -5/Extension | Rescued a captive Derelict 19293 | -5/Extension | Zion Light squad teleported in 19346 | -5/Extension | Rescued a captive Derelict 19347 | -5/Extension | Rescued a captive Derelict 19421 | -5/Extension | Build established: Scavenger-Mutant 19473 | -5/Extension | Energy Cycler disabled 19473 | -5/Extension | Rescued a captive Derelict 19473 | -5/Extension | Rescued a captive Derelict 19474 | -5/Extension | Rescued a captive Derelict 19474 | -5/Extension | Rescued a captive Derelict 19475 | -5/Extension | Rescued a captive Derelict 19477 | -5/Extension | Rescued a captive Derelict 19491 | -5/Extension | Rescued a captive Derelict 19743 | -5/Extension | Build established: Commander-Mutant 19902 | -5/Extension | Spotted B-75 Beast 19914 | -5/Extension | Allies destroyed B-75 Beast 19931 | -5/Extension | Found Prototype Protection 19931 | -5/Extension | Identified Zio. Heavy Carapace 19948 | -5/Extension | Spotted B-75 Beast 19950 | -5/Extension | Allies destroyed B-75 Beast 19991 | -5/Extension | Discovered exit to Factory (range 15) 19992 | -5/Extension | Disrupted transfer network 20035 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20158 | -5/Extension | Terminal network hard line cut 20392 | -5/Extension | First assault squad dispatched 20428 | -5/Extension | Incoming assault squad redirected 20475 | -5/Extension | Found Prototype Protection 20475 | -5/Extension | Identified Zio. Weapon Casing 20510 | -5/Extension | Discovered exit to Factory (range 10) 20512 | -5/Extension | Discovered new exit (range 6) 20543 | -5/Extension | Entered Cetus 20566 | -5/Cetus | Spotted Cetus Guard 20566 | -5/Cetus | Spotted Cetus Guard 20569 | -5/Cetus | Spotted Cetus Guard 20581 | -5/Cetus | Destroyed Cetus Guard 20581 | -5/Cetus | Destroyed Cetus Guard 20581 | -5/Cetus | Spotted Cetus Guard 20582 | -5/Cetus | Destroyed Cetus Guard 20583 | -5/Cetus | Destroyed Cetus Guard 20642 | -5/Cetus | System corruption reached 30% 20743 | -5/Cetus | Discovered new exit (range 16) 20774 | -5/Cetus | Entered Archives 20907 | -5/Archives | Build established: Scavenger-Tank 20966 | -5/Archives | Discovered new exit (range 15) 21023 | -5/Archives | Discovered exit to Factory (range 16) 21059 | -5/Archives | Discovered new exit (range 15) 21366 | -5/Archives | Build established: Scavenger-Mutant 21696 | -5/Archives | Entered Hub_04(d) 21825 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 22105 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 22161 | -5/Hub_04(d) | Incoming investigation squad redirected 22292 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 22296 | -5/Hub_04(d) | First assault squad dispatched 22326 | -5/Hub_04(d) | Incoming assault squad redirected 22451 | -5/Hub_04(d) | Network Hub disabled 22497 | -5/Hub_04(d) | Spotted Lightning 22502 | -5/Hub_04(d) | Spotted Lightning 22506 | -5/Hub_04(d) | Spotted Lightning 22518 | -5/Hub_04(d) | Destroyed Lightning 22531 | -5/Hub_04(d) | Destroyed Lightning 22549 | -5/Hub_04(d) | Network Hub disabled 22558 | -5/Hub_04(d) | Found Corrupted Prototype Device 22558 | -5/Hub_04(d) | Identified Exp. EM Disruption Field 22624 | -5/Hub_04(d) | Destroyed Lightning 22638 | -5/Hub_04(d) | Found Prototype Energy Cannon 22924 | -5/Hub_04(d) | Build established: Scavenger-Tank 23061 | -5/Hub_04(d) | Spotted Lightning 23064 | -5/Hub_04(d) | Spotted Lightning 23084 | -5/Hub_04(d) | Garrison activated, responded to threat 23124 | -5/Hub_04(d) | Spotted Lightning 23153 | -5/Hub_04(d) | Destroyed Lightning 23153 | -5/Hub_04(d) | Destroyed Lightning 23230 | -5/Hub_04(d) | Destroyed Lightning 23261 | -5/Hub_04(d) | Found Prototype Energy Cannon 23265 | -5/Hub_04(d) | Found Exp. EM Disruption Field 23268 | -5/Hub_04(d) | Terminal network hard line cut 23309 | -5/Hub_04(d) | Entered Factory 23309 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23312 | -4/Factory | Identified EMDS (x2) 23373 | -4/Factory | Discovered new exit (range 11) 23559 | -4/Factory | First assault squad dispatched 23576 | -4/Factory | Incoming assault squad redirected 23641 | -4/Factory | Discovered new exit (range 15) 23778 | -4/Factory | Zion hero teleported in (ME-RLN) 23826 | -4/Factory | Discovered new exit (range 11) 23879 | -4/Factory | ME-RLN assimilated hostile G-67 Veteran 23885 | -4/Factory | ME-RLN assimilated hostile G-67 Veteran 23975 | -4/Factory | Build established: Scavenger-Mutant 23984 | -4/Factory | Retrieved Zion intel report: Branch Access 23984 | -4/Factory | Identified exit to Upper Caves 23985 | -4/Factory | Zion Hacker squad teleported in 24101 | -4/Factory | Entered Upper Caves 24101 | -4/Upper Caves | Accompanied by 1 ally 24315 | -4/Upper Caves | Learned location of Testing (-3) 24480 | -4/Upper Caves | Learned Research terminal intel 24780 | -4/Upper Caves | Encountered a Warlord checkpoint 24942 | -4/Upper Caves | Discovered new exit (range 9) 25157 | -4/Upper Caves | Entered another Upper Caves area 25497 | -4/Upper Caves | Discovered new exit (range 16) 25589 | -4/Upper Caves | Encountered a Warlord checkpoint 25877 | -4/Upper Caves | Entered Warlord 25931 | -4/Warlord | Discovered new exit (range 8) 26123 | -4/Warlord | System corruption reached 10% 26133 | -4/Warlord | System corruption cleaned by Quarantine Array 26683 | -4/Warlord | Warlord's base attacked by MAIN.C 26728 | -4/Warlord | Rebuked by Warlord 26751 | -4/Warlord | Opened Warlord's prototype stash 26757 | -4/Warlord | Found Prototype Reactor 26757 | -4/Warlord | Identified Vortex Chain Reactor 26763 | -4/Warlord | Found Prototype Device 26763 | -4/Warlord | Identified Exp. Phase Shifter 26777 | -4/Warlord | Found Prototype Device 26777 | -4/Warlord | Identified System Purifier 26785 | -4/Warlord | Found Prototype Processor 26973 | -4/Warlord | Spotted B-90 Cyclops 27033 | -4/Warlord | Warlord forces counterattacked 27070 | -4/Warlord | Found Prototype Ballistic Cannon 27070 | -4/Warlord | Identified Hvy. Autocannon 27114 | -4/Warlord | Spotted Executioner 27149 | -4/Warlord | Found Prototype Processor 27154 | -4/Warlord | Found Prototype Device 27158 | -4/Warlord | Found Corrupted Prototype Processor 27172 | -4/Warlord | Identified Adv. Kinecellerator 27173 | -4/Warlord | Entered Proximity Caves 27357 | -3/Proximity Caves | Spotted B-86 Titan 27723 | -3/Proximity Caves | Identified Exp. Core Analyzer (x2) 27777 | -3/Proximity Caves | Discovered new exit (range 16) 28137 | -3/Proximity Caves | Entered Research 28137 | -3/Research | Evolved 2 slots: Utility x2 28137 | -3/Research | Identified Spectral Analyzer 28138 | -3/Research | Loaded intel: 23 terminal locations 28300 | -3/Research | Retrieved Zion intel report: Active Garrisons 28301 | -3/Research | Zion Heavy Resupply teleported in 28507 | -3/Research | Spotted B-86 Titan 28820 | -3/Research | Garrison activated, responded to threat 28822 | -3/Research | Spotted B-86 Titan 28862 | -3/Research | Incoming investigation squad redirected 28873 | -3/Research | Retrieved Zion intel report: Main Access 28873 | -3/Research | Identified exit to Research 28874 | -3/Research | Zion Resource Resupply teleported in 28887 | -3/Research | First assault squad dispatched 29069 | -3/Research | Destroyed 7 combat bots 29097 | -3/Research | Cargo convoy interrupted 29101 | -3/Research | Spotted Striker 29102 | -3/Research | Spotted Striker 29116 | -3/Research | Incoming assault squad redirected 29117 | -3/Research | Destroyed Striker 29120 | -3/Research | Destroyed Striker 29166 | -3/Research | Lost 5 parts (5u) 29171 | -3/Research | Destroyed 13 combat bots 29247 | -3/Research | Zion Kinetic Resupply teleported in 29463 | -3/Research | Destroyed 8 combat bots 29470 | -3/Research | Terminal network hard line cut 29654 | -3/Research | Incoming assault squad redirected 29655 | -3/Research | Incoming assault squad redirected 29663 | -3/Research | Incoming assault squad redirected 29898 | -3/Research | Entered another Research area 29898 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 29990 | -2/Research | Retrieved Zion intel report: Active Terminals 30039 | -2/Research | Retrieved Zion intel report: Branch Access 30039 | -2/Research | Identified exit to Quarantine 30040 | -2/Research | Zion Kinetic Resupply teleported in 30091 | -2/Research | Spotted B-90 Cyclops 30128 | -2/Research | Zion Hacking Resupply teleported in 30381 | -2/Research | Zion hero teleported in (NK-0LA) 30510 | -2/Research | Spotted B-90 Cyclops 30544 | -2/Research | Allies destroyed B-90 Cyclops 30612 | -2/Research | Found Corrupted Quantum Capacitor 30655 | -2/Research | Allies destroyed NK-0LA 30743 | -2/Research | Zion Thermal Resupply teleported in 30794 | -2/Research | Found Quantum Capacitor 30929 | -2/Research | First assault squad dispatched 30957 | -2/Research | Incoming assault squad redirected 31107 | -2/Research | System corruption reached 10% 31138 | -2/Research | Destroyed 7 combat bots 31243 | -2/Research | Destroyed 7 combat bots 31341 | -2/Research | Terminal network hard line cut 31370 | -2/Research | System corruption reached 30% 31375 | -2/Research | Destroyed 10 combat bots 31406 | -2/Research | High security lockdown imminent 31432 | -2/Research | Lost 4 parts (1p3u) 31486 | -2/Research | High security lockdown engaged 31544 | -2/Research | Lost 5 parts (1n2u2w) 31561 | -2/Research | Spotted B-90 Cyclops 31575 | -2/Research | Entered Quarantine 31597 | -2/Quarantine | Found Alien Impact Weapon 31597 | -2/Quarantine | Identified Core Stripper 31602 | -2/Quarantine | Lost 5 parts (1p1n2u1w) 31735 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 31794 | -2/Quarantine | Incoming investigation squad redirected 31843 | -2/Quarantine | Lost 6 parts (1p2n3w) 31872 | -2/Quarantine | First assault squad dispatched 31967 | -2/Quarantine | Released all parts (12) 31983 | -2/Quarantine | Core integrity fell below 50% 31986 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 32022 | -2/Quarantine | Found Alien Artifact 32022 | -2/Quarantine | Identified Core Reset Matrix 32022 | -2/Quarantine | Used Core Reset Matrix 32026 | -2/Quarantine | Detected hypermatrix surge 32026 | -2/Quarantine | Sensed 6 artifacts in vicinity 32065 | -2/Quarantine | Discovered new exit (range 10) 32077 | -2/Quarantine | Core integrity fell below 20% 32079 | -2/Quarantine | Entered Access 32079 | -1/Access | Evolved 2 slots: Utility x2 32257 | -1/Access | Zion Thermal Resupply teleported in 32557 | -1/Access | Zion Experimental squad teleported in 32614 | -1/Access | First assault squad dispatched 32637 | -1/Access | Incoming assault squad redirected 32662 | -1/Access | Build established: Tank 32767 | -1/Access | Incoming investigation squad redirected 32995 | -1/Access | Zion Heavy squad teleported in 33010 | -1/Access | Zion Hacker squad teleported in 33078 | -1/Access | Found Prototype Protection 33078 | -1/Access | Identified Zio. Weapon Casing 33081 | -1/Access | Found Prototype Protection 33081 | -1/Access | Identified Zio. Shade Armor 33143 | -1/Access | System corruption reached 10% 33195 | -1/Access | Lost 3 parts (3u) 33408 | -1/Access | Discovered new exit (range 7) 33420 | -1/Access | Entered Command 33609 | -1/Command | Released all parts (15) 33698 | -1/Command | Found Prototype Device 33698 | -1/Command | Identified Exp. Shock Absorption System 33712 | -1/Command | First assault squad dispatched 33758 | -1/Command | Found Unknown Piercing Weapon 33822 | -1/Command | Incoming assault squad redirected 33871 | -1/Command | Core integrity fell below 50% 33898 | -1/Command | Emitted hypermatrix ping 33900 | -1/Command | System corruption reached 30% 33903 | -1/Command | Assembled emerged from beneath the floor 33907 | -1/Command | Build established: Mutant 33942 | -1/Command | Core integrity fell below 20% 33943 | -1/Command | Lost 3 parts (1p2n) 33951 | -1/Command | Spotted Alpha 7 33951 | -1/Command | Spotted Striker 33951 | -1/Command | Spotted Executioner 33951 | -1/Command | Spotted Executioner 33951 | -1/Command | Spotted Alpha 7 33951 | -1/Command | Spotted Striker 33951 | -1/Command | Spotted Executioner 33951 | -1/Command | Spotted Executioner 33953 | -1/Command | Spotted B-99 Colossus 33953 | -1/Command | Spotted B-99 Colossus 33955 | -1/Command | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 33952_ Triggered Stasis Trap. 33952_ A bubble of rippling energy engulfs the area. 33952_ Field strength at 92. 33952_ Penetrated by Slug. 33952_ Slug penetrates Wall. 33952_ Knocked back. 33953_ Slug penetrates Executioner. 33953_ Slug penetrates Quantum Router. 33953_ Quantum Router disabled. 33953_ Slug penetrates Quantum Router. 33953_ Triggered Stasis Trap. 33953_ A bubble of rippling energy engulfs the area. 33953_ Field strength at 92. 33954_ Field strength at 84. 33955_ Slug penetrates Striker. 33955_ Penetrated by Slug. 33955_ Slug penetrates Wall. 33955_ Q-thruster destroyed. 33955_ Field strength at 44. 33955_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ######?????????????? ??????????????????????? | | #??????????????# ???? ????????????????? | | ! #??????????????# ??? !! ???????????????? | | #??????????????# "" ! ??????????????? | | #??????????????# """ ??????????????? | | #????########### " ?????????????? | | #????# """"" # " ?????????????? | | ######????# ""Y"" # ?????????????? | | #????????# # ?????????????? | | #????????# # ????????????? | | #????????# # ????????????? | | #???###### == + ????????????? | | #???# + == # ????????????? | | #???# #### == # #######+????????????????? | | ##???# #??########### %#???????????????????????? | | ######+#???????????##+++;##??????????????????????? | | """"" #???????????# ^ @#??????????????????????? | | ""T"" #???????????# %%#?????????????????????? | | #??????????#7 7#?????????????????????? | | #??????????##K EK##?????????????????????? | | #??????????# ??????????????????????? | | #??????????##E E##?????????????????????? | | "" #??????????# ??????????????????????? | | """" #??????????##E #??????????????????????? | | """" #??????????? ??????????????????????? | | "" #??????????#; #??????????????????????? | | #??????????BB B ??????????????????????? | | #????????? BB B ??????????????????????? | | ##+#####????????# ??????????????????????? | | ?# #?????????????? """""" ??????????????????????? | | ?# #??????????????? ?????? ?????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 55 Energy Capacity 950 Matter Stores 797 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 3650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 62 Melee Accuracy 36 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hvy. Siege Treads | x2 | -6/Factory Alien Tech Used ----------------- Core Stripper Core Reset Matrix Achievements -------------- Overkill Challenges ------------ None Game ------ Seed SpliceBiometalKatana Manual? 0 Play Time 08:25:15 Cumulative 477.1 hours Start 2022.03.25 @ 14:56:13 End 2022.03.26 @ 03:13:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 149 Adventurer 4 Explorer 0 Win Type - Total 11 Types 5/2/3/0/0/0/0/1/0 Lore% 80 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc40f3ed-ba5d-437e-b873-de17ad95511f