Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.17 @ 19:57:54 Player: xerxia Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (37) 185 Value Destroyed (1500) 1500 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (5372) 5372 TOTAL SCORE: 13917 Bonus ------- Pacifist 200 High Alert Combat Kills 172 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 261/300 Energy 28/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Coolant Injector Medium Storage Unit Large Storage Unit High-capacity Matter Pod Long-range Terrain Scanner Advanced Shield Generator > --- WEAPON ----------- Proton Cannon HERF Cannon Experimental Stasis Projector > --- INVENTORY -------- Cooled Deuterium Engine Particle Reactor Quantum Reactor Flight Unit Impulse Thruster Q-thruster Disposable Heat Sink Advanced Coolant Injector Heavy Shock Bomb Launcher [Rating: 150] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Experimental Stasis Projector Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 19 | . 1 2 2 2 2 2 2 2 2 2 . Power 2 | . 1 . . . 1 . . . . . . Propulsion 8 | . . 2 2 1 . 1 . 1 . 1 . Utility 8 | . . . . 1 1 1 2 1 1 1 . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 89 | 6 1 4 22 11 3 4 3 6 4 15 10 Power 16 | 1 1 . 4 3 1 . . 1 . 5 . Engine 7 | 1 1 . 2 2 . . . 1 . . . Core 4 | . . . 2 1 1 . . . . . . Reactor 5 | . . . . . . . . . . 5 . Propulsion 31 | 2 . 3 10 4 . 2 1 1 2 2 4 Treads . | . . . . . . . . . . . . Leg 8 | 2 . 3 3 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 23 | . . . 7 4 . 2 1 1 2 2 4 Utility 23 | 1 . 1 3 2 1 1 2 3 2 5 2 Device 12 | . . 1 1 1 1 1 1 1 1 3 1 Storage 9 | 1 . . 2 1 . . 1 1 . 2 1 Processor 1 | . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . . 5 2 1 1 . 1 . 3 4 Energy Gun 4 | 1 . . 2 1 . . . . . . . Energy Cannon 4 | . . . . . 1 1 . . . 2 . Ballistic Gun 4 | 1 . . 1 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . 2 . . . . 1 . . 2 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 . 1 . . . 2 1 Parts Lost 32 | . . . 3 1 . 1 . . 2 2 23 Power 5 | . . . 2 . . . . . . . 3 Propulsion 14 | . . . 1 1 . 1 . . . . 11 Utility 7 | . . . . . . . . . 2 1 4 Weapon 6 | . . . . . . . . . . 1 5 Highest Loss Streak 22 | . . . 2 1 . 1 . . 2 1 22 Average Slot Usage (%) 88 | . 87 88 96 91 94 97 95 94 80 83 47 Engine 11 | . 25 20 10 8 12 11 10 10 12 7 1 Core 2 | . . . 4 5 6 5 5 2 . . . Leg 17 | . 25 31 41 1 . . . . . . . Flight 19 | . . . 6 47 43 43 35 36 26 26 14 Device 10 | . . 7 7 7 12 16 20 21 20 23 14 Storage 10 | . 12 10 8 13 12 11 15 10 6 10 7 Energy Gun 3 | . 12 10 . 6 1 . . . . . . Ballistic Gun 4 | . 12 10 8 . . . . . . . . Launcher 2 | . . . 6 . . . . 1 4 2 1 Slashing Weapon 1 | . . . . . 6 5 5 4 4 2 . Naked Turns 28 | . . . . . . . . . . . 28 Heaviest Build 103 | 15 20 21 54 36 42 48 53 67 71 103 103 Greatest Support 108 | 20 20 40 72 42 42 59 68 78 108 108 108 Greatest Overweight (x) 4 | 4 . 1 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 8 8 16 8 8 8 8 10 10 14 14 Average Capacity 9 | 6 8 8 11 8 8 8 8 9 10 13 9 Most Carried 12 | 4 7 8 12 8 8 8 7 10 10 12 12 Average Carried 8 | 2 3 7 10 7 7 7 6 8 10 10 7 Final Capacity 14 | 8 8 8 8 8 8 8 8 10 10 14 4 Final Carried 10 | 2 7 8 8 8 8 8 7 10 10 8 . Class Distribution -------------------- 45% | Hacker-Mutant 18% | Scavenger-Mutant 17% | Generator-Sprinter 15% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 1449 | 260 80 236 366 210 . 50 65 12 . 70 100 Remotely . | . . . . . . . . . . . . Salvage Created 1735 | . . 274 1244 . . . . 217 . . . Parts 81 | . . 18 55 . . . . 8 . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 29 | . . 6 21 . . . . 2 . . . Guns 13 | . . 6 7 . . . . . . . . AOE 13 | . . . 13 . . . . . . . . Classes Destroyed 9 | . . 2 5 . . . . 2 . . . Worker 1 | . . . 1 . . . . . . . . Builder 4 | . . . 4 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 2 | . . . 2 . . . . . . . . Grunt 22 | . . 5 17 . . . . . . . . Sentry 3 | . . 1 2 . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . Best Kill Streak 15 | . . 2 15 . . . . 3 . . . Combat Bots Only 9 | . . 2 9 . . . . 2 . . . Max Kills in Single Turn 3 | . . 1 3 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Damage Taken 5497 | . . 388 461 132 75 44 31 425 207 359 3375 Core 1904 | . . 91 19 26 11 . 14 67 46 33 1597 Absorbed by Shields 469 | . . . . . . . . . 23 138 308 Core Remaining (%) 95 | 100 100 77 96 96 98 100 98 94 96 . . Volleys Fired 83 | . . 22 42 . . . . 4 . . 15 Largest 2 | . . 2 2 . . . . 1 . . 2 Hottest 118 | . . 60 61 . . . . 46 . . 118 Shots Fired 139 | . . 44 73 . . . . 4 . . 18 Gun 91 | . . 44 42 . . . . . . . 5 Cannon 3 | . . . . . . . . . . . 3 Launcher 45 | . . . 31 . . . . 4 . . 10 Special . | . . . . . . . . . . . . Kinetic 69 | . . 22 42 . . . . . . . 5 Thermal . | . . . . . . . . . . . . Explosive 10 | . . . . . . . . . . . 10 Electromagnetic 60 | . . 22 31 . . . . 4 . . 3 Robot Hit Streak 36 | . . 15 36 . . . . 10 . . 28 Robot Miss Streak 1 | . . 1 1 . . . . . . . . Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 126 | . . 39 63 . . . . 4 . 2 18 Core Hits 88 | . . 10 50 . . . . 2 . 1 25 Critical Hits 2 | . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5223 | . . 334 3017 . . . . 435 . 66 1371 Guns 1116 | . . 334 650 . . . . . . . 132 Cannons 33 | . . . . . . . . . . . 33 Explosions 3896 | . . . 2367 . . . . 435 . . 1094 Melee 66 | . . . . . . . . . . 66 . Ramming 112 | . . . . . . . . . . . 112 Kinetic 929 | . . 147 650 . . . . . . . 132 Thermal 883 | . . . 883 . . . . . . . . Explosive 1509 | . . . 415 . . . . . . . 1094 Electromagnetic 1724 | . . 187 1069 . . . . 435 . . 33 Impact . | . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . 66 . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . 1 . . . . 2 . 20 Average Corruption 2 | . . . . 1 . . . . 1 . 8 Corruption Purged . | . . . . . . . . . . . . Effects 5 | . . . . . . . . . 1 . 4 Message Errors 2 | . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 232 | . . . 222 . . . . 3 . 7 . Projectiles . | . . . . . . . . . . . . Explosions 225 | . . . 222 . . . . 3 . . . Melee 7 | . . . . . . . . . . 7 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . 166 . . . . . . . 112 Shots 9 | . . . 9 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 164 | . . 114 18 131 98 164 . 40 . . . Average Temperature 37 | . . 58 5 27 35 81 . 20 . . . Received Heat Transfer 804 | . . 282 216 81 . 18 9 36 15 30 117 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . 2 . . . Combat Hostiles 3 | . . . 1 . . . . 2 . . . Parts Fried 10 | . . . 4 . . . . 6 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 750 | . . . 750 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 793 | . 22 146 793 447 205 96 73 343 304 707 370 Initial 345 | . . 6 44 172 160 73 30 27 144 137 345 Average 244 | . 17 73 422 305 162 76 50 116 201 371 279 Maximum Alert Level 3 | . . . 3 2 1 . . 1 1 3 1 Low Security (%) 50 | 100 100 100 20 17 98 100 100 68 60 30 11 Level 1 23 | . . . 10 54 1 . . 31 39 31 88 Level 2 23 | . . . 60 27 . . . . . 37 . Level 3 2 | . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 2 4 7 . 1 . 3 1 2 . Investigation 5 | . . 1 . 2 . 1 . . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 15 | . . 1 4 5 . . . 3 . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 3 | . . . 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 3 11 33 18 6 5 1 18 12 31 5 Peak Tracking Total 15 | . 3 5 6 8 6 5 1 12 10 15 5 Tactical Retreats 17 | . . . . 6 1 . . 1 3 5 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 6 | . . . . 2 . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 14 | . . . 13 . . . . 1 . . . Max in Single Turn 4 | . . . 4 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 14 | . 2 1 . 2 . 2 1 1 1 3 1 Terminals 13 | . 2 1 . 2 . 2 1 1 . 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 34 | . 4 3 . 6 . 5 7 2 2 4 1 Successful 17 | . 1 . . 2 . 3 5 2 . 3 1 Failed 17 | . 3 3 . 4 . 2 2 . 2 1 . Catastrophic 2 | . . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 4 3 . 6 . 4 3 . . . . Terminals 32 | . 4 3 . 6 . 5 7 2 . 4 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 1 . . 1 . 1 4 2 . 3 1 Record 2 | . . . . . . . . 2 . . . Part Schematic 1 | . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . 3 1 Level Access Points 3 | . 1 . . 1 . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . Security Status 1 | . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 1 . 2 1 . . . . Terminals 4 | . . . . 1 . 2 1 . . . . Botnet 4 | . . . . 1 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 1 . 2 . 2 . 1 1 2 . Full Trace Events 5 | . 1 1 . 1 . 1 . . 1 . . Feedback Events 2 | . . . . 1 . . . . 1 . . Corruption 2 | . . . . 1 . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 2094 | 55 231 200 553 313 52 67 48 159 73 203 140 Spaces Moved 3648 | 36 185 100 356 759 200 226 96 450 202 762 276 Core 66 | 16 . . . . . . . . . . 50 Treads . | . . . . . . . . . . . . Legs 634 | 20 185 100 319 10 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2948 | . . . 37 749 200 226 96 450 202 762 226 Fastest Speed 18 | 50 120 120 38 22 22 18 21 18 18 21 21 Average Speed 39 | 111 120 120 113 26 22 18 21 18 23 21 27 Slowest Speed 250 | 250 120 150 134 160 22 22 21 21 24 21 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 43 | . . . . 19 6 . . 5 7 4 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 20 | 4 39 14 54 27 10 8 5 26 10 32 13 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 123 | . . . 104 . . . . . . . 19 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 123 | . . . 104 . . . . . . . 19 Terrain Rammed 9 | . . . . . . . . . . . 9 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total 4114 | 51 194 136 449 854 202 250 123 517 219 796 323 Wait 203 | . 3 3 3 84 2 18 21 52 17 . . Move 3558 | 35 184 99 355 724 189 225 95 439 187 753 273 Hop 36 | . . . . 15 4 . . 5 7 4 1 Pick Up 64 | 9 6 6 9 6 2 2 3 6 . 10 5 Fast Attach 22 | . . . 8 8 . 1 . . 4 . 1 Attach 47 | 6 1 3 6 2 3 3 3 2 . 10 8 Detach 5 | . . . 2 . 1 . . . . . 2 Swap 20 | . . 1 8 1 . . . 4 . 5 1 Drop 53 | 1 . 2 16 9 1 1 1 3 4 6 9 Fire 83 | . . 22 42 . . . . 4 . . 15 Melee 3 | . . . . . . . . . . 3 . Ram 8 | . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 12 | . . . . 5 . . . 2 . 5 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Evolved 1 slot: Power x1 164 | -10/Materials | Identified exit to Materials 215 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Discovered exit to Mines (range 16) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Hacker-Mutant 469 | -9/Materials | Identified exit to Materials 469 | -9/Materials | Discovered exit to Materials (range 16) 487 | -9/Materials | Entered another Materials area 487 | -8/Materials | Evolved 2 slots: Propulsion x2 738 | -8/Materials | Destroyed 9 combat bots 890 | -8/Materials | Destroyed 8 combat bots 908 | -8/Materials | Build established: Scavenger-Mutant 1028 | -8/Materials | Identified exit to Factory 1028 | -8/Materials | Discovered exit to Factory (range 6) 1040 | -8/Materials | Entered Factory 1040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1334 | -7/Factory | Identified exit to Factory 1353 | -7/Factory | Entered another Factory area 1353 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1403 | -6/Factory | Identified exit to Factory 1403 | -6/Factory | Discovered exit to Factory (range 8) 1405 | -6/Factory | Entered another Factory area 1405 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -5/Factory | Identified exit to Factory 1465 | -5/Factory | Discovered exit to Factory (range 15) 1472 | -5/Factory | Entered another Factory area 1472 | -4/Factory | Evolved 2 slots: Utility x2 1483 | -4/Factory | Identified exit to Research 1520 | -4/Factory | Entered Research 1520 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -3/Research | Spotted B-86 Titan 1638 | -3/Research | Spotted B-86 Titan 1639 | -3/Research | Spotted B-86 Titan 1671 | -3/Research | Identified exit to Research 1671 | -3/Research | Discovered exit to Research (range 15) 1679 | -3/Research | Entered another Research area 1679 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 1729 | -2/Research | Identified exit to Access 1729 | -2/Research | Discovered exit to Access (range 5) 1752 | -2/Research | Entered Access 1752 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -1/Access | Identified exit to Command 1946 | -1/Access | Discovered exit to Command (range 7) 1955 | -1/Access | Entered Command 1981 | -1/Command | Found Prototype Launcher 1981 | -1/Command | Identified Adv. Micro-nuke Launcher 1991 | -1/Command | Spotted B-99 Colossus 2007 | -1/Command | Build established: Generator-Sprinter 2009 | -1/Command | Spotted M Guard 2009 | -1/Command | Spotted M Guard 2009 | -1/Command | Spotted Combat Programmer 2009 | -1/Command | Spotted Combat Programmer 2066 | -1/Command | Met MAIN.C 2070 | -1/Command | Core integrity fell below 50% 2073 | -1/Command | System corruption reached 10% 2079 | -1/Command | 0b10 Conduit disabled 2089 | -1/Command | Core integrity fell below 20% 2095 | -1/Command | Core destroyed Last Messages --------------- 02079_ Impulse Thruster destroyed. 02079_ Penetrated by EMDS Slug. 02082_ EMDS Slug penetrates 0b10 Conduit. 02082_ Slammed into 0b10 Conduit. 02082_ Flight Unit destroyed. 02082_ System corrupted by crushing effect (+3). 02082_ Destabilizing: System corrupted (+1). 02088_ Slammed into 0b10 Conduit. 02088_ Destabilizing: Core damaged (-64). 02088_ Destabilizing: Core damaged (-48). 02088_ Q-thruster destroyed. 02090_ EMDS Slug penetrates Reinforced Barrier. 02093_ Slammed into Heavy Barrier. 02093_ Penetrated by EMDS Slug. 02094_ Slammed into Heavy Barrier. 02094_ Destabilizing: System corrupted (+1). 02095_ Slammed into Heavy Barrier. 02095_ Impulse Thruster destroyed. 02095_ System corrupted by crushing effect (+2). 02095_ Destabilizing: Core damaged (-80). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###############??? | | ??????????????????????????"""??? """" #??? | | ????????????????????????#"" ??? "" #??? | | ????????????????????????#""""" "" #### | | ????????????????????????#""""""""""" / | | ????????????????????????#" " """ / | | ????????????????????????#"" """""" / | | ????????????????????????#"" """"" #### | | ????????????????????????# " """" #??? | | ????????????????????????# " #??? | | ????????????????????????# " MMM ""#??? | | ????????????????????????#""""p"""MMM """""""#??? | | ????????????????????????#"" MMM """""""""#??? | | ????????????????????????# """"""""""#??? | | ????????????????????????# p " " " #??? | | ????????????????????????# " " " " ???? | | ????????????????????????" " " " """" "????? | | ????????????????????????" " " " " """"????? | | ????????????????????????"@ " " " "??????? | | ????????????????????????# """""""""" " ?????? | | ????????????????????????# " """ " """"""?????? | | ????????????????????????# """ " " " ?????? | | ????????????????????????###############?##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 70 Energy Capacity 1030 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 66 Offensive Hacking 20 Item Schematics ----------------- Lgt. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorHardenedCleaver Manual? 0 Play Time 01:07:43 Cumulative 41.0 hours Start 2022.01.17 @ 18:46:23 End 2022.01.17 @ 19:57:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 1 Adventurer 0 Explorer 41 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b456371d-d0bb-4495-a94a-ca3e977e8509