Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.09 @ 17:37:56 Player: Soma Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (173) 865 Value Destroyed (8257) 8257 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1668) 1668 TOTAL SCORE: 16810 Bonus ------- Pacifist 200 High Alert Combat Kills 1468 Cogmind --------- Core Integrity 0/1300 Matter 162/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Matter Compressor (0) Disruptor Cannon Fusion Bomb Launcher Power Maul Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Energy Well Improved Salvage Targeting Computer Advanced Target Analyzer Energy Filter Advanced Component Analysis Suite > --- WEAPON ----------- Compact HERF Cannon Long-range Phase Cannon Coil Gun Linear Accelerator > --- INVENTORY -------- Q-thruster Gamma Rifle Field Laser Variable Charge Gun Quantum Rifle Coil Gun Linear Accelerator Heavy Shock Bomb Launcher Micro-nuke Launcher Power Maul [Rating: 135] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Wheel Centrium Wheel Flight Unit Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Gauss Cannon Energy Gun Dispersion Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . 1 1 . . . 1 . . 1 . Utility 7 | . . 1 . 2 . 1 1 . . 1 1 Weapon 2 | . . . 1 . . 1 . . . . . Parts Attached 172 | 6 7 9 8 8 6 17 4 5 . 49 53 Power 18 | 1 1 2 . 1 1 . . . . 6 6 Engine 5 | 1 1 1 . 1 . . . . . 1 . Core 4 | . . 1 . . 1 . . . . 1 1 Reactor 9 | . . . . . . . . . . 4 5 Propulsion 44 | 2 3 2 5 1 . 6 . . . 14 11 Treads . | . . . . . . . . . . . . Leg 35 | 2 3 2 4 1 . 6 . . . 12 5 Wheel 2 | . . . 1 . . . . . . 1 . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 1 6 Utility 44 | 1 1 2 1 2 1 6 1 2 . 16 11 Device 26 | . 1 1 . 1 . 4 . 2 . 10 7 Storage 4 | 1 . . . . . . . . . 1 2 Processor 4 | . . . . 1 . . 1 . . 1 1 Hackware 1 | . . . . . . 1 . . . . . Protection 9 | . . 1 1 . 1 1 . . . 4 1 Artifact . | . . . . . . . . . . . . Weapon 66 | 2 2 3 2 4 4 5 3 3 . 13 25 Energy Gun 15 | . . 2 1 1 1 . 1 1 . 2 6 Energy Cannon 7 | . . . . . 1 . . . . 2 4 Ballistic Gun 17 | 2 2 1 1 2 1 3 2 . . . 3 Ballistic Cannon 12 | . . . . . . . . 1 . 5 6 Launcher 7 | . . . . . . . . . . 4 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 1 1 . 1 . . 3 Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 4 . 1 . . 2 2 Parts Lost 71 | . . . . . 1 . . 1 . 22 47 Power 7 | . . . . . . . . . . 1 6 Propulsion 20 | . . . . . . . . 1 . 6 13 Utility 23 | . . . . . 1 . . . . 9 13 Weapon 21 | . . . . . . . . . . 6 15 Highest Loss Streak 24 | . . . . . 1 . . 1 . 6 24 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 80 93 99 100 99 99 94 88 88 90 74 Engine 1 | . 13 7 9 7 5 . . . . . . Core 2 | . . 3 . . 1 6 5 5 5 1 . Reactor 2 | . . . . . . . . . . 2 5 Leg 23 | . 25 33 31 30 30 25 23 17 17 25 13 Flight 1 | . . . . . . . . . . . 7 Device 13 | . . 11 9 15 15 13 11 11 17 15 11 Storage 6 | . 14 11 9 7 7 6 5 5 5 5 6 Processor 6 | . . . . 7 7 6 11 11 11 6 8 Hackware 2 | . . . . . . 5 5 5 5 4 . Protection 4 | . . 5 9 7 6 5 5 4 . 3 2 Energy Gun 6 | . . 7 14 1 1 6 5 5 11 7 3 Energy Cannon 2 | . . . . . 1 6 5 5 5 1 3 Ballistic Gun 6 | . 25 14 11 15 14 12 11 9 5 1 1 Ballistic Cannon 4 | . . . . . . . . . . 8 3 Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 103 | 14 15 23 26 31 33 37 37 42 42 91 103 Greatest Support 162 | 20 20 30 48 48 36 57 57 57 42 162 110 Greatest Overweight (x) 3 | 3 3 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 Average Capacity 11 | 7 8 8 8 8 8 8 8 8 8 12 14 Most Carried 14 | 4 7 8 8 8 8 8 8 8 7 14 13 Average Carried 7 | 1 2 7 5 7 7 7 7 7 7 7 8 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 5 Final Carried 8 | 2 6 6 8 8 8 8 7 7 7 8 5 Class Distribution -------------------- 26% | Hacker-Gunner 18% | Hacker-Tank 12% | Mutant 11% | Scavenger-Gunner 9% | Scavenger-Tank 9% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Tank | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Matter Collected 5066 | 180 140 141 137 . 265 416 . 205 . 2126 1456 Remotely . | . . . . . . . . . . . . Salvage Created 8299 | . . 227 145 . 358 690 . 279 . 3691 2909 Parts 375 | . . 20 7 . 17 23 . 13 . 150 145 Haulers Intercepted 4 | . . . . . . . . . . 4 . Recyclers Shooed 3 | . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 134 | . . 5 3 . 8 12 . 4 . 67 35 Guns 62 | . . 5 3 . 7 8 . 2 . 27 10 Cannons 51 | . . . . . 1 4 . 1 . 32 13 AOE 13 | . . . . . . . . . . 7 6 Classes Destroyed 15 | . . 2 1 . 3 4 . . . 5 . Worker 14 | . . . . . . 1 . . . 4 9 Builder 12 | . . . . . . . . . . 3 9 Hauler 4 | . . . . . . . . . . 4 . Recycler 7 | . . . . . . 1 . . . 4 2 Operator 3 | . . . . . 1 . . . . 1 1 Watcher 3 | . . . . . . . . . . 3 . Swarmer 28 | . . . . . 2 2 . . . 24 . Grunt 37 | . . 3 . . 3 4 . 2 . 15 10 Brawler 2 | . . . . . . 1 . . . 1 . Duelist 3 | . . . . . . 1 . . . 2 . Sentry 13 | . . 2 1 . 1 . . 1 . 6 2 Specialist 2 | . . . . . . . . . . 2 . Hunter 20 | . . . 2 . . 2 . . . 4 12 Programmer 28 | . . . . . 2 2 . 1 . 12 11 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . . 4 2 . 3 3 . 4 . 7 9 Combat Bots Only 7 | . . 4 2 . 3 2 . 4 . 7 7 Max Kills in Single Turn 3 | . . 1 1 . 1 1 . 1 . 3 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Damage Taken 11932 | . . 173 264 . 416 513 20 410 . 4606 5530 Core 1852 | . . 40 41 . 76 102 . 69 . 206 1318 Absorbed by Shields 64 | . . . . . . . . . . . 64 Core Remaining (%) 91 | 100 100 90 92 . 89 88 . . 93 82 . Volleys Fired 348 | . . 12 11 . 33 28 . 7 . 163 94 Largest 4 | . . 2 3 . 3 4 . 4 . 4 4 Hottest 340 | . . 85 135 . 133 158 . 215 . 291 340 Shots Fired 1086 | . . 24 28 . 70 97 . 28 . 536 303 Gun 604 | . . 24 28 . 65 68 . 21 . 268 130 Cannon 455 | . . . . . 5 29 . 7 . 253 161 Launcher 27 | . . . . . . . . . . 15 12 Special . | . . . . . . . . . . . . Kinetic 547 | . . 17 15 . 62 50 . 14 . 260 129 Thermal 416 | . . 7 13 . 8 47 . 14 . 249 78 Explosive 17 | . . . . . . . . . . 10 7 Electromagnetic 106 | . . . . . . . . . . 17 89 Robot Hit Streak 28 | . . 10 20 . 28 14 . 11 . 24 20 Robot Miss Streak 5 | . . 1 1 . 3 5 . 2 . 3 3 Penetration Max 2 | . . . . . 1 . . . . . 2 Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 755 | . . 19 23 . 60 73 . 18 . 344 218 Core Hits 361 | . . 10 8 . 21 48 . 8 . 159 107 Critical Kills 7 | . . . . . . . . 1 . 4 2 Critical Parts Destroyed 14 | . . . . . 1 1 . . . 6 6 Critical Strikes 71 | . . 1 . . 1 1 . 1 . 33 34 Burn 8 | . . 1 . . . . . . . 3 4 Meltdown 1 | . . . . . . . . 1 . . . Destroy 21 | . . . . . 1 1 . . . 11 8 Blast 31 | . . . . . . . . . . 18 13 Corrupt 10 | . . . . . . . . . . 1 9 Melee Attacks 47 | . . . . 1 19 3 . 1 . . 23 Impact 47 | . . . . 1 19 3 . 1 . . 23 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25176 | . . 248 292 . 1243 1662 . 532 . 12259 8940 Guns 10575 | . . 248 292 . 1135 1110 . 294 . 5002 2494 Cannons 10340 | . . . . . 108 552 . 238 . 5298 4144 Explosions 4173 | . . . . . . . . . . 1959 2214 Melee 72 | . . . . . . . . . . . 72 Ramming 16 | . . . . . . . . . . . 16 Kinetic 10722 | . . 139 150 . 1070 624 . 166 . 5306 3267 Thermal 8388 | . . 109 142 . 173 1038 . 366 . 4875 1685 Explosive 3552 | . . . . . . . . . . 1751 1801 Electromagnetic 2426 | . . . . . . . . . . 327 2099 Impact 72 | . . . . . . . . . . . 72 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 4 1 . . . 3 10 Average Corruption 2 | . . . . . 2 1 . . . 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . 15 Effects 45 | . . . . . 6 7 . . . 14 18 Message Errors 6 | . . . . . . . . . . 2 4 Matter Fused 13 | . . . . . 1 2 . . . 4 6 Heat Flow Errors 5 | . . . . . . . . . . 4 1 Energy Discharges 3 | . . . . . 1 1 . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 2 . . . . 1 Data Loss (major) 4 | . . . . . 1 1 . . . 1 1 Misfires 2 | . . . . . 1 1 . . . . . Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . 2 . . . . 1 1 Overload Shots 5 | . . . . . . 1 . 4 . . . Effects 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Overflow Damage 624 | . . . . . 6 2 . 2 . 186 428 Projectiles 356 | . . . . . 6 2 . 2 . 170 176 Explosions 236 | . . . . . . . . . . 16 220 Melee 32 | . . . . . . . . . . . 32 Knockbacks 69 | . . . . . . . . . . 44 25 Impact 1 | . . . . . . . . . . . 1 Kinetic 59 | . . . . . . . . . . 38 21 Secondary 9 | . . . . . . . . . . 6 3 Self-Inflicted Damage 294 | . . . . . . . . . . 107 187 Shots 10 | . . . . . . . . . . 2 8 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . 1 . . . . 4 Kicked 2 | . . . . . . 1 . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 518 | . . 153 166 . 30 316 . 168 . 518 401 Average Temperature 102 | . . 77 50 . 11 76 . 71 . 90 133 Received Heat Transfer 2196 | . . 108 18 . 138 105 9 99 . 811 908 Effects 13 | . . . . . . . . . . 8 5 Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 6 | . . . . . . . . . . 1 5 Interference 3 | . . . . . . . . . . 3 . Damage (major) 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . 6 Parts Fried 21 | . . . . . . . . . . 1 20 Impact Corruptions 5 | . . . . . . . . . . 1 4 Robots Melted 2 | . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . 1 . 1 . Parts Melted 25 | . . 1 1 . 1 4 . 1 . 15 2 Heat Transferred 12806 | . . 333 370 . 203 1125 . 478 . 7768 2529 Parts Sabotaged 3 | . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Peak Influence 929 | . . 195 151 58 344 212 16 . . 879 929 Initial 399 | . . . 16 58 6 55 1 . . . 399 Average 312 | . . 73 69 16 117 83 2 . . 368 614 Maximum Alert Level 3 | . . . . . 1 1 . . . 3 3 Low Security (%) 45 | 100 100 100 100 100 76 91 100 . . 27 . Level 1 13 | . . . . . 23 8 . . . 25 2 Level 2 33 | . . . . . . . . . . 43 69 Level 3 6 | . . . . . . . . . . 2 27 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 39 | . . . . . 5 8 . . . 14 12 Investigation 4 | . . . . . . 2 . . . 2 . Extermination 13 | . . . . . 1 2 . . . 6 4 Reinforcement 13 | . . . . . 2 1 . . . 4 6 Assault 4 | . . . . . . . . . . 2 2 Garrison 5 | . . . . . 2 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Distress Signals 5 | . . . . . . . . . . 1 4 Communications Jammed 30 | . . . . . . . . . . 30 . Distress Signals 30 | . . . . . . . . . . 30 . Times Spotted 229 | . . 7 4 1 15 23 1 5 . 88 85 Peak Tracking Total 23 | . . 4 2 1 4 7 1 4 . 7 23 Tactical Retreats 13 | . . 1 . . 1 3 . 1 . 4 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Traps Triggered 8 | . 3 . . . . 1 . . . 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Machines Disabled 15 | . . . . . 4 . . . . 11 . Max in Single Turn 2 | . . . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Machines Accessed 20 | . . 2 . 2 2 4 2 4 . 4 . Terminals 12 | . . 2 . 2 1 3 1 1 . 2 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 48 | . . 5 . 4 3 12 3 7 . 14 . Successful 37 | . . 3 . 4 2 8 . 7 . 13 . Failed 11 | . . 2 . . 1 4 3 . . 1 . Catastrophic 2 | . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . Terminals 28 | . . 5 . 4 2 11 2 1 . 3 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . 1 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 9 | . . . . . . . . . . 9 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 26 | . . 3 . 4 1 8 . 7 . 3 . Record 11 | . . . . 3 . 1 . 5 . 2 . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 3 | . . 2 . . . 1 . . . . . Open Door 2 | . . . . . . . . 2 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 4 | . . 1 . 1 . 2 . . . . . Extermination Status 1 | . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . 2 . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 8 | . . . . . . . . . . 8 . Insert Component 4 | . . . . . . . . . . 4 . Analyze 4 | . . . . . . . . . . 4 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . 1 1 Used 1 | . . . . . 1 . . . . . . Hacking Detections 11 | . . 2 . 1 1 3 1 . . 3 . Full Trace Events 4 | . . . . . . 2 . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . Total Part Build Rating 6 | . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 4 . Part Schematics Acquired 3 | . . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Turns Passed 7732 | 67 176 371 310 187 404 973 149 435 18 3091 1551 Spaces Moved 4732 | 40 129 219 217 161 240 756 134 386 18 1630 802 Core 97 | 16 3 . . . . . . . . . 78 Treads . | . . . . . . . . . . . . Legs 4445 | 24 126 219 217 161 240 756 134 386 18 1630 534 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 190 | . . . . . . . . . . . 190 Fastest Speed 45 | 50 100 120 90 90 90 90 105 100 100 100 45 Average Speed 113 | 134 121 120 106 90 90 102 105 100 100 121 121 Slowest Speed 200 | 200 200 120 120 90 90 105 105 105 100 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 5 23 28 20 5 41 25 3 70 6 34 29 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 92 | . . . . 1 6 4 . 1 . 58 22 Terrain Destroyed 424 | . . . . 1 6 5 . 3 . 239 170 Melee 33 | . . . . 1 6 3 . 1 . . 22 Projectile 132 | . . . . . . 2 . 2 . 88 40 AOE 259 | . . . . . . . . . . 151 108 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Total 6269 | 53 148 305 279 202 333 892 141 417 18 2375 1106 Wait 714 | . 2 42 22 19 27 58 . 2 1 455 86 Move 4705 | 39 128 218 216 160 239 755 133 385 17 1629 786 Hop 8 | . . . . . . . . . . . 8 Pick Up 173 | 8 11 13 13 8 5 16 2 7 . 51 39 Fast Attach . | . . . . . . . . . . . . Attach 107 | 6 7 3 3 3 2 8 1 1 . 33 40 Detach 8 | . . . . . . 1 . . . 2 5 Swap 65 | . . 6 5 5 4 9 3 4 . 16 13 Drop 82 | . . 11 9 6 4 13 2 7 . 23 7 Fire 348 | . . 12 11 . 33 28 . 7 . 163 94 Melee 47 | . . . . 1 19 3 . 1 . . 23 Ram 4 | . . . . . . . . . . . 4 Kick 2 | . . . . . . 1 . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . Rewire 3 | . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 4) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 497 | -9/Materials | Discovered new exit (range 6) 565 | -9/Materials | Discovered new exit (range 5) 615 | -9/Materials | Entered another Materials area 615 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 757 | -8/Materials | Discovered new exit (range 15) 925 | -8/Materials | Entered Factory 925 | -7/Factory | Evolved 2 slots: Utility x2 1079 | -7/Factory | Discovered new exit (range 13) 1112 | -7/Factory | Entered Storage 1362 | -7/Storage | Garrison activated, responded to threat 1502 | -7/Storage | Discovered new exit (range 15) 1516 | -7/Storage | Entered Factory 1516 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1550 | -6/Factory | Spotted B-75 Beast 1819 | -6/Factory | Garrison activated, responded to threat 1870 | -6/Factory | Build established: Hacker-Gunner 2411 | -6/Factory | Discovered new exit (range 15) 2489 | -6/Factory | Entered another Factory area 2489 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2604 | -5/Factory | Discovered new exit (range 5) 2638 | -5/Factory | Entered Upper Caves 2730 | -5/Upper Caves | Learned Research trap positions 2730 | -5/Upper Caves | Learned Research stockpile data 2807 | -5/Upper Caves | Learned Factory garrison access intel 2872 | -5/Upper Caves | Encountered a Warlord checkpoint 3058 | -5/Upper Caves | Discovered new exit (range 14) 3073 | -5/Upper Caves | Entered another Upper Caves area 3081 | -5/Upper Caves | Encountered a Warlord checkpoint 3084 | -5/Upper Caves | Discovered new exit (range 10) 3091 | -5/Upper Caves | Entered Factory 3091 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3092 | -4/Factory | Loaded intel: 4 garrison access locations 3414 | -4/Factory | Spotted B-86 Titan 3697 | -4/Factory | Build established: Hacker-Tank 4863 | -4/Factory | Fabricated Imp. Light Armor Plating? 5591 | -4/Factory | First assault squad dispatched 5618 | -4/Factory | Lost 6 parts (1n3u2w) 6072 | -4/Factory | Build established: Scavenger-Gunner 6143 | -4/Factory | Discovered new exit (range 12) 6160 | -4/Factory | Destroyed 7 combat bots 6182 | -4/Factory | Entered Research 6182 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6183 | -3/Research | Loaded intel: 107 trap records 6515 | -3/Research | Lost 6 parts (2n1u3w) 6528 | -3/Research | Destroyed 7 combat bots 6858 | -3/Research | Cargo convoy interrupted 7339 | -3/Research | Lost 3 parts (1n2u) 7382 | -3/Research | Lost 3 parts (2p1w) 7475 | -3/Research | First assault squad dispatched 7555 | -3/Research | System corruption reached 10% 7610 | -3/Research | Core integrity fell below 50% 7619 | -3/Research | Lost 24 parts (2p7n5u10w) 7631 | -3/Research | Found Fusion Bomb Launcher 7715 | -3/Research | Core integrity fell below 20% 7729 | -3/Research | Discovered new exit (range 10) 7733 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07706_ L-61 Swordsman unfolds itself. 07706_ G-67 Veteran unfolds itself. 07706_ L-61 Swordsman unfolds itself. 07706_ M-36 Artificer unfolds itself. 07706_ K-01 Serf collects debris. 07709_ Impulse Thruster Array destroyed. 07713_ Slammed into G-67 Veteran. 07713_ K-01 Serf collects debris. 07714_ Slammed into G-67 Veteran. 07720_ Adv. Target Analyzer destroyed. 07724_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07729_ EXIT=FOUND 07730_ Critical hit (Burn: +37). [Achievement: Hunted] 07731_ Exp. Energy Well severed. 07732_ Penetrated by Slug. 07732_ Slug penetrates C-35 Carver. 07732_ C-35 Carver destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ??????????????????????????????????????????? | | #+######+########+##??????????????????????????? | | ^ ##### " ??????????????????? | | "T???????????????????? | | % #??????????????????????????? | | #+###### ^ #??????????????????????????? | | [???# ######?????????????????????? | | #?# ^ # ?????????????????????? | | #?# """^ | #] ?????????????????????? | | #?# """ #? ?????????????????????? | | #?# """ #? g ?????????????????????? | | #?# #??g ?????????????????????? | | ######?# ####g####??????????????????? | | ???????# #######+#####??????? | | ???????# #??????? | | ???????# #??????? | | ???????# ###+####### #??????? | | ???????###+##??# ????# #??????? | | ???????????????# ??#*c #??????? | | ???????????????# ###/%! #??????? | | ???????????????# !=##; c +??????? | | ???????????????# =!#?# ####### #??????? | | ???????????????# #?# @ #???????? #??????? | | ???????????????# ## YH #?????????#???????? | | ???????????????######## k #???????????????^?? | | ??????????????????????# < #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #??????????^??????? | | ??????????????????????### ###?????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????# ??????????????????^?? | | ???????????????????????? ????????????????????? | | ????????????????????????##????????????????^???? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????=????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????^??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 53 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Armor Plating | -4/Factory | Scanalyzed Lgt. Angular Momentum Engine | -4/Factory | Scanalyzed Hvy. Gauss Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Hunted Just Browsing Let's See Who's Tougher Total Silence Challenges ------------ None Game ------ Seed WarpDroneFrame Manual? 0 Play Time 02:37:47 Cumulative 17.7 hours Start 2023.04.09 @ 03:09:48 End 2023.04.09 @ 17:37:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12ae16c9-048e-40c0-b9fe-77806251fd44