Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 17:44:55 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (2966) 2966 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (2316) 2316 TOTAL SCORE: 11647 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 960 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -554 Cogmind --------- Core Integrity 457/1000 Matter 300/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Hovering (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Gravmag System > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Hacking Suite Improved System Shield A0-MCA's Component Scanner > --- WEAPON (3) ------- CL-ANK's Mallet > --- INVENTORY (5) ---- Antigrav System Advanced Melee Analysis Suite Improved Powered Armor Falx Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Layered Heavy Armor Plating Advanced Hacking Suite Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Flak Gun CL-ANK's Mallet > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Armored Medium Treads Carbon-fiber Leg Improved Coolant Injector Improved Signal Interpreter Seismic Detector Improved Weapon Cycler Improved Powered Armor Hacking Suite Proton Cannon Precision Assault Rifle Coil Gun Hypervelocity Gauss Rifle Heavy Flak Cannon Mass Driver CPS Tube Power Maul [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Hybrid Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Arachnoskeleton Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Overtuned Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon CL-ANK's Mallet Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Slots Evolved 10 | . . . . . 8 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . Utility 6 | . . . . . 5 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 101 | 9 9 1 5 5 17 . 11 4 2 37 . 1 Power 10 | 2 . . . 1 1 . 2 . . 3 . 1 Engine 3 | 2 . . . 1 . . . . . . . . Core 6 | . . . . . 1 . 2 . . 2 . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 30 | 4 3 . 1 1 5 . 1 . . 15 . . Treads 3 | 2 1 . . . . . . . . . . . Leg 11 | . . . . . 5 . 1 . . 5 . . Wheel 7 | 2 2 . 1 1 . . . . . 1 . . Hover 9 | . . . . . . . . . . 9 . . Flight . | . . . . . . . . . . . . . Utility 36 | 1 3 . 1 1 8 . 7 2 1 12 . . Device 10 | . . . . . 3 . 3 1 . 3 . . Storage 4 | 1 2 . . . 1 . . . . . . . Processor 8 | . 1 . . . 2 . 2 . 1 2 . . Hackware 4 | . . . . . . . . . . 4 . . Protection 10 | . . . 1 1 2 . 2 1 . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 3 1 3 2 3 . 1 2 1 7 . . Energy Gun 3 | . 1 . . . 1 . 1 . . . . . Energy Cannon 2 | . 1 . 1 . . . . . . . . . Ballistic Gun 8 | 2 . . 1 . 2 . . 2 . 1 . . Ballistic Cannon 4 | . . . . 2 . . . . . 2 . . Launcher 3 | . 1 . 1 . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 2 | . . 1 . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 29 | . 1 . . . . 2 6 . . 10 . 10 Power 3 | . . . . . . . . . . 1 . 2 Propulsion 11 | . 1 . . . . . 1 . . 5 . 4 Utility 10 | . . . . . . 1 3 . . 3 . 3 Weapon 5 | . . . . . . 1 2 . . 1 . 1 Highest Loss Streak 10 | . 1 . . . . 1 5 . . 4 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 2 16 22 22 20 17 18 17 14 16 11 5 4 Power 1 | . 1 2 2 1 1 1 1 1 1 . 1 . Propulsion 3 | 1 4 5 5 3 1 3 3 2 2 1 1 1 Utility 3 | . 1 2 3 5 5 4 3 4 5 3 2 2 Weapon 8 | . 8 11 12 9 8 9 8 6 7 4 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . 2 2 . 12 3 . 3 1 . 11 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 7 | . 1 . . 1 2 . . . . 2 . 1 Utility 8 | . . . . 1 . . 1 1 . 4 . 1 Weapon 18 | . 1 2 . 9 1 . 1 . . 4 . . Tool/Special 2 | . . . . 1 . . . . . 1 . . Average Slot Usage (%) 88 | . 90 100 99 97 61 75 73 79 77 77 94 92 Engine 7 | . 14 14 14 14 1 . . . . . . . Core 1 | . . . . . 3 5 6 6 6 2 5 4 Treads 1 | . 11 . . . . . . . . . . . Leg 4 | . . . . . 11 25 16 13 13 9 . . Wheel 13 | . 11 28 28 28 1 . . . . . . . Hover 3 | . . . . . . . . . . 9 29 28 Device 4 | . . . . . 6 15 15 13 6 5 5 4 Storage 9 | . 14 14 14 14 5 5 6 6 6 2 . . Processor 7 | . 10 14 10 . 6 . 5 13 17 13 17 17 Hackware 2 | . . . . . . . . . . 11 17 16 Protection 6 | . . . 3 14 5 7 5 6 6 2 5 4 Energy Gun 2 | . . 14 8 . 4 5 5 3 . . . . Energy Cannon 2 | . 10 1 5 3 . . . . . . . . Ballistic Gun 6 | . 12 . 11 3 10 6 8 12 13 6 . . Ballistic Cannon 5 | . . . . 19 . 1 1 3 5 . . . Impact Weapon 1 | . . 10 2 . . . . . . 2 5 5 Peak Build Rating 101 | 6 13 15 16 30 84 84 84 85 86 101 98 98 Average Rating 46 | 4 9 13 15 22 68 76 75 82 84 90 98 97 On Entrance 50 | . 6 13 15 16 25 84 60 69 85 83 98 98 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 108 | 14 92 92 103 107 108 78 77 84 83 92 26 26 Greatest Support 98 | 40 40 26 26 26 98 98 81 68 68 86 50 50 Greatest Overweight (x) 10 | . 5 3 3 10 10 . 1 1 1 4 . . Average Overweight (x) 1 | . 2 3 3 4 1 . . 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 5 5 Average Capacity 20 | 6 20 25 25 25 20 20 20 20 20 12 5 5 Most Carried 25 | 4 24 25 25 25 25 20 20 18 18 20 5 5 Average Carried 18 | 2 16 24 24 23 19 20 19 16 18 12 5 4 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 5 5 5 Final Carried 25 | 4 24 25 25 25 20 20 17 18 18 5 5 4 Class Distribution -------------------- 37% | Commander-Mutant 23% | Mutant 7% | Skirmisher 6% | Hacker-Gladiator 6% | Hacker-Mutant 4% | Scrapper 3% | Hacker-Skirmisher 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Gunner | -6/Factory Mutant | -6/Waste Scrapper | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gladiator | -5/Warlord Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Matter Collected 2718 | 219 363 20 167 30 260 . 644 106 42 867 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3391 | . 506 14 263 . 280 . 900 . . 1365 . 63 Parts 166 | . 48 5 7 . 8 . 48 . . 49 . 1 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Combat Hostiles Destroyed 59 | . 11 4 4 . 6 . 14 . . 19 . 1 Melee 14 | . . 1 . . . . . . . 12 . 1 Guns 20 | . 1 . . . 6 . 11 . . 2 . . Cannons 12 | . 4 . 2 . . . 3 . . 3 . . AOE 13 | . 6 3 2 . . . . . . 2 . . Classes Destroyed 16 | . 8 . 3 . 1 . 3 . . 1 . . Worker 8 | . 1 . . . . . 3 . . 4 . . Builder 4 | . 4 . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 5 | . 1 . 1 . . . 1 . . 2 . . Mechanic 1 | . . . . . . . . . . 1 . . Watcher 7 | . 3 . . . . . 2 . . 2 . . Swarmer 13 | . 6 4 . . . . 3 . . . . . Grunt 24 | . 5 . . . 4 . 5 . . 10 . . Brawler 3 | . . . 1 . 1 . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 7 | . . . 2 . . . 3 . . 2 . . Demolisher 1 | . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . 2 . . 1 . . Programmer 7 | . . . . . . . 1 . . 6 . . Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 7 3 2 . 3 . 4 . . 4 . 1 Combat Bots Only 5 | . 5 3 2 . 3 . 4 . . 4 . 1 Max Kills in Single Turn 4 | . 4 1 2 . 2 . 2 . . 2 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . 2 1 2 . . . . . . 1 . . Melee 1 | . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . CL-ANK (-5/Factory) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Hostile Shots Fired 503 | . 41 11 . . 3 3 170 . 5 201 . 69 Missed 162 | . 15 2 . . 1 . 53 . . 60 . 31 Hits 341 | . 26 9 . . 2 3 117 . 5 141 . 38 Melee 5 | . . . . . 1 3 . . . . . 1 Projectile 336 | . 26 9 . . 1 . 117 . 5 141 . 37 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 12 | . . . . . . 1 . . . 9 . 2 Part Disruptions 2 | . . . . . 2 . . . . . . . Damage Taken 7183 | . 437 80 32 . 317 151 2448 . 67 2896 . 755 Core 1445 | . 111 19 14 . . . 758 . . 374 . 169 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . . 111 Regen/Repaired (Parts) 138 | . . . . . . 10 59 . . . . 69 Core Remaining (%) 50 | 100 . . . 42 . . . . 10 . . . Volleys Fired 168 | . 42 4 8 . 7 . 67 13 1 26 . . Largest 3 | . 2 1 2 . 3 . 3 1 1 3 . . Hottest 162 | . 101 30 108 . 162 . 162 100 30 103 . . Shots Fired 347 | . 76 4 15 . 21 . 151 12 1 67 . . Gun 265 | . 48 . 9 . 21 . 128 6 . 53 . . Cannon 63 | . 20 . 5 . . . 23 6 . 9 . . Launcher 18 | . 8 4 1 . . . . . 1 4 . . Special 1 | . . . . . . . . . . 1 . . Kinetic 243 | . 47 . 8 . 14 . 106 6 . 62 . . Thermal 63 | . . . 5 . 7 . 45 6 . . . . Explosive 17 | . 8 4 . . . . . . 1 4 . . Electromagnetic 23 | . 21 . 2 . . . . . . . . . Robot Hit Streak 12 | . 12 . 8 . 4 . 9 . . 8 . . Robot Miss Streak 10 | . 3 . 1 . 1 . 10 . . 9 . . Penetration Max 1 | . . . . . 1 . 1 . . . . . Secondary Targets 5 | . . . . . 2 . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . Shots Hit Robots 210 | . 50 1 11 . 11 . 70 . . 66 . 1 Core Hits 128 | . 28 4 7 . 6 . 36 . . 46 . 1 Critical Kills 12 | . 1 . . . . . 4 . . 7 . . Critical Parts Destroyed 19 | . . . . . 1 . 4 . . 14 . . Critical Strikes 38 | . 1 . . . 2 . 12 . . 23 . . Burn 5 | . . . . . 1 . 4 . . . . . Destroy 11 | . 1 . . . 1 . 8 . . 1 . . Smash 22 | . . . . . . . . . . 22 . . Melee Attacks 52 | . . 7 1 . . . . . . 43 . 1 Kinetic 24 | . . . . . . . . . . 24 . . Impact 8 | . . 7 1 . . . . . . . . . Slashing 20 | . . . . . . . . . . 19 . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 . . . . . . 8 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . Damage Inflicted 8450 | . 1433 193 405 . 365 . 2296 . 47 3660 . 51 Guns 3061 | . 375 . 90 . 352 . 1809 . . 435 . . Cannons 1314 | . 443 . 139 . . . 487 . . 245 . . Explosions 1093 | . 615 163 105 . . . . . 47 163 . . Melee 2947 | . . 30 49 . . . . . . 2817 . 51 Ramming 35 | . . . 22 . 13 . . . . . . . Kinetic 5219 | . 364 . 165 . 203 . 1704 . . 2783 . . Thermal 978 | . 98 . 139 . 149 . 592 . . . . . Explosive 890 | . 517 163 . . . . . . 47 163 . . Electromagnetic 484 | . 454 . 30 . . . . . . . . . Impact 79 | . . 30 49 . . . . . . . . . Slashing 765 | . . . . . . . . . . 714 . 51 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 . 1 1 1 Average Corruption 1 | . . . . . . . 1 1 . 1 1 1 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . . 3 4 . 17 . 1 Message Errors 7 | . . . . . . . 1 1 . 4 . 1 Matter Fused 8 | . . . . . . . . 3 . 5 . . Energy Discharges 2 | . . . . . . . 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . Data Loss (major) 4 | . . . . . . . 1 . . 3 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1418 | . 21 9 13 . . . . . . 1375 . . Projectiles 23 | . 10 . 13 . . . . . . . . . Explosions 20 | . 11 9 . . . . . . . . . . Melee 1375 | . . . . . . . . . . 1375 . . Knockbacks 6 | . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 108 | . 75 . 33 . . . . . . . . . Shots 4 | . 3 . 1 . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . Targets Rammed 4 | . 1 . 2 . 1 . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 974 | . 75 . 131 . 500 . 974 410 . 72 . 14 Average Temperature 185 | . 29 . 53 . 178 . 263 214 . 21 . 10 Received Heat Transfer 1437 | . 117 . . . 9 . 342 . . 897 . 72 Effects 39 | . . . . . 5 . 33 1 . . . . Shutdowns 9 | . . . . . 1 . 8 . . . . . Energy Bleed 4 | . . . . . 1 . 3 . . . . . Interference 6 | . . . . . . . 6 . . . . . Matter Decay 3 | . . . . . 1 . 2 . . . . . Short Circuit 3 | . . . . . . . 3 . . . . . Damage (minor) 9 | . . . . . 2 . 6 1 . . . . Damage (core) 5 | . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . 5 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . Heat Transferred 2185 | . 200 . 185 . 350 . 1450 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Maximum Alert Level 2 | . . . . . 1 . 1 . . 2 . . Low Security (%) 71 | 100 100 . 100 . 93 100 36 . . 42 . . Level 1 17 | . . . . . 6 . 63 . . 16 . . Level 2 11 | . . . . . . . . . . 40 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 495 | . 192 . 179 . 214 60 347 . . 495 . . Initial 60 | . . . 16 . . 60 1 . . . . . Average 147 | . 81 . 69 . 61 33 196 . . 263 . . Influence Increases 3161 | . 432 105 362 . 302 22 773 . . 1105 . 60 Destroy 0b10 Robot/C 1680 | . 220 80 180 . 140 . 400 . . 660 . . Destroy 0b10 Robot/NC 180 | . 55 . 35 . 5 . 40 . . 45 . . Destroy Leader 328 | . 58 10 . . 20 . 96 . . 144 . . Allied During Kill 343 | . . . 96 . 102 . 50 . . 95 . . Successful Hack 36 | . 14 . . . . . 2 . . 20 . . Disable Machine 150 | . 15 . . . 15 . 105 . . 15 . . Destroy Structure 249 | . 55 . 51 . 20 22 65 . . 36 . . Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 180 | . 15 15 . . . . . . . 90 . 60 Influence Decreases 3146 | . 368 134 339 58 128 194 446 329 . 1051 21 78 Entered New Map 400 | . . 32 19 58 . 114 1 122 . . 21 33 Time Decay 2006 | . 358 102 320 . 108 40 345 207 . 481 . 45 Lost Part 190 | . 10 . . . . 20 60 . . 100 . . Lost Ally 100 | . . . . . 20 20 40 . . 20 . . Purge Threat 450 | . . . . . . . . . . 450 . . Squads Dispatched 26 | . 1 . . . 3 . 5 . . 17 . . Investigation 6 | . . . . . 1 . 2 . . 3 . . Extermination 8 | . . . . . 2 . 2 . . 4 . . Reinforcement 5 | . 1 . . . . . 1 . . 3 . . Assault 1 | . . . . . . . . . . 1 . . Garrison 6 | . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Distress Signals 3 | . 1 . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 16 8 6 . 8 6 27 . 3 43 . 36 Peak Tracking Total 22 | . 6 5 2 . 3 5 4 . 4 5 . 22 Tactical Retreats 8 | . 1 1 . . . . . . . 3 . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Traps Triggered 8 | . 3 . . . 3 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Machines Disabled 11 | . 1 1 . . 1 . 7 . . 1 . . Max in Single Turn 1 | . 1 1 . . . . 1 . . 1 . . Garrison Access 2 | . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Machines Accessed 39 | . 3 2 3 8 3 . 2 . . 11 1 6 Terminals 10 | . 3 . 1 . 1 . . . . 5 . . Fabricators 2 | . . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . . . 1 . . 1 . . Recycling Units 5 | . . . 2 . . . 1 . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . . Total Hacks 115 | . 4 14 4 43 6 . 6 . . 19 1 18 Successful 96 | . 2 14 3 43 2 . 3 . . 10 1 18 Failed 19 | . 2 . 1 . 4 . 3 . . 9 . . Catastrophic 9 | . 1 . 1 . 1 . 1 . . 5 . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 1 . . . . . 3 . . 11 . 1 Terminals 16 | . 4 . 1 . 2 . . . . 9 . . Fabricators 2 | . . . . . 1 . . . . 1 . . Repair Stations 5 | . . . . . . . 3 . . 2 . . Recycling Units 10 | . . . 3 . . . 3 . . 4 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . 3 . . Terminal Hacks 84 | . 2 14 1 43 . . . . . 5 1 18 Record 66 | . . 13 . 42 . . . . . . . 11 Prototype ID Bank 5 | . . . . . . . . . . . . 5 Open Door 3 | . . . . . . . . . . . 1 2 Branch Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . 3 . . Maintenance Status 1 | . 1 . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . Network Status 2 | . . . . . 1 . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 3 . . 1 . . Scan Component 3 | . . . . . . . 2 . . 1 . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . Fedlink 2 | . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 1 . 2 . 2 . . 7 . . Full Trace Events 3 | . . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 38 | . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 16 | . . . 16 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Total Allies 18 | . . . 16 . . . . . 1 1 . . Largest Group 15 | . . . 15 15 15 2 6 . 1 2 . . Highest-Rated Group 251 | . . . 251 251 251 39 100 . 127 196 . . Highest-Rated Ally 127 | . . . 34 34 34 31 34 . 127 127 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 136 | . . . 13 . 20 17 28 . . 58 . . Total Damage 5688 | . . . 772 . 670 703 1180 . . 2363 . . Kills 36 | . . . 8 . 3 1 10 . . 14 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Active Infowar (turns) 2400 | . . . . . 59 46 482 730 63 776 11 233 Sensors 1904 | . . . . . . . 91 730 63 776 11 233 Terrain 77 | . . . . . . . 77 . . . . . Seismic 1252 | . . . . . 59 46 482 665 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Turns Passed 11429 | 89 1175 610 1331 3177 616 97 1173 730 63 1738 11 619 Spaces Moved 8276 | 52 567 424 816 1962 334 87 742 377 32 1545 26 1312 Core 5 | 5 . . . . . . . . . . . . Treads 283 | 42 241 . . . . . . . . . . . Legs 2096 | . . . . . 302 87 742 377 32 556 . . Wheels 3565 | 5 326 424 816 1962 32 . . . . . . . Hover 2327 | . . . . . . . . . . 989 26 1312 Flight . | . . . . . . . . . . . . . Fastest Speed 32 | 50 130 135 135 135 110 105 110 185 185 32 42 42 Average Speed 117 | 142 157 135 135 158 162 110 122 185 185 73 42 42 Slowest Speed 360 | 160 320 135 135 230 230 112 185 185 185 360 42 55 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . 5 . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 92 36 96 92 10 74 23 56 7 40 4 89 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . 1 . 1 . . Known Exits Taken 6 | . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched 8 | . . . . 5 . . . 2 1 . . . Spaces Dug 23 | . . 1 . . . . 4 10 . 8 . . Terrain Destroyed 174 | . 51 28 11 . 10 . 43 11 2 18 . . Melee 9 | . . 1 . . . . . . . 8 . . Projectile 65 | . . . . . 10 . 43 11 . 1 . . AOE 100 | . 51 27 11 . . . . . 2 9 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp War Total 9637 | 63 771 448 1029 2037 402 87 950 402 35 2013 25 1375 Wait 699 | . 122 . 50 23 21 . 116 . . 306 . 61 Move 8265 | 51 566 423 815 1961 334 86 741 376 31 1544 25 1312 Hop . | . . . . . . . . . . . . . Pick Up 90 | 3 23 5 2 20 8 . 6 2 . 21 . . Fast Attach 48 | 6 2 . 1 3 9 . 4 2 1 20 . . Attach 28 | . 1 . . . 6 . 6 3 . 11 . 1 Detach 20 | . 1 . 1 1 4 . 1 4 1 7 . . Swap 45 | 3 8 2 4 4 3 1 4 . 1 15 . . Drop 78 | . 5 7 3 25 9 . 5 2 . 22 . . Fire 168 | . 42 4 8 . 7 . 67 13 1 26 . . Melee 50 | . . 7 1 . . . . . . 41 . 1 Ram 2 | . . . 2 . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 142 | . . . 142 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 16) 836 | -10/Materials | Discovered new exit (range 16) 1110 | -10/Materials | Discovered new exit (range 13) 1212 | -10/Materials | Discovered new exit (range 11) 1265 | -10/Materials | Entered Subcaves 1298 | -10/Subcaves | Learned 4 Materials zone layouts 1430 | -10/Subcaves | Visited 4L-MR0's lab 1446 | -10/Subcaves | Found Arachnoskeleton 1502 | -10/Subcaves | Discovered new exit (range 3) 1526 | -10/Subcaves | Visited Clippyterm 1530 | -10/Subcaves | Identified exit to Recycling 1530 | -10/Subcaves | Learned location of Section 7 (-2) 1712 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1737 | -10/Subcaves | Discovered new exit (range 11) 1767 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1771 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1848 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1851 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1874 | -10/Subcaves | Core integrity fell below 50% 1875 | -10/Subcaves | Entered Recycling 2481 | -9/Recycling | Build established: Commander-Mutant 2683 | -9/Recycling | Discovered new exit (range 14) 3121 | -9/Recycling | Scanned before Scraplab entrance 3142 | -9/Recycling | Entered Scraplab 3152 | -9/Recycling | Discovered new exit (range 3) 3206 | -9/Recycling | Entered Scraptown 3206 | -9/Scraptown | Accompanied by 15 allies 3654 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3856 | -9/Scraptown | Visited CPS Storage 3869 | -9/Scraptown | Visited SPCMW 3908 | -9/Scraptown | Visited Supply Room 3973 | -9/Scraptown | Visited Cave Peace 4056 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4059 | -9/Scraptown | Learned location of 1 exit from Lower Caves 4060 | -9/Scraptown | Learned Factory stockpile data 4085 | -9/Scraptown | Discovered new exit (range 7) 4234 | -9/Scraptown | Visited Cyclists 4270 | -9/Scraptown | Visited IN-MT5's Study 4298 | -9/Scraptown | Visited UFD Registry 4301 | -9/Scraptown | Registered with UFD as "Chainbomber" 4334 | -9/Scraptown | Entered Cyclist Reading Room 4409 | -9/Scraptown | Visited Chapter 10 4480 | -9/Scraptown | Visited Curators Association 4544 | -9/Scraptown | Visited Science Guys 4979 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5228 | -9/Scraptown | Visited Derelict Rescue Squad 5240 | -9/Scraptown | Found DRS Beacon 5268 | -9/Scraptown | Visited Supply Room 5357 | -9/Scraptown | Visited A0-MCA Data Center 5366 | -9/Scraptown | Given a B rating by A0-MCA 5371 | -9/Scraptown | Found A0-MCA's Component Scanner 5454 | -9/Scraptown | Visited Modified Component R&D 5547 | -9/Scraptown | Visited Abandonware Association 5579 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5579 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5760 | -9/Scraptown | Visited Scrap Suit Storage 5770 | -9/Scraptown | Found Scrap Suit 5813 | -9/Scraptown | Visited Botcube Research 5823 | -9/Scraptown | Found Lrg. Botcube 6098 | -9/Scraptown | Discovered new exit (range 5) 6227 | -9/Scraptown | Met Optimus 6227 | -9/Scraptown | Accepted into 0bPrime 6383 | -9/Scraptown | Entered Factory 6383 | -6/Factory | Accompanied by 15 allies 6383 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 6386 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6847 | -6/Factory | Build established: Commander-Gunner 6999 | -6/Factory | Sucked down chute 6999 | -6/Factory | Entered Waste 7028 | -6/Waste | Spotted C-40 Crusher 7033 | -6/Waste | Spotted C-40 Crusher 7044 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7049 | -6/Waste | Spotted C-40 Crusher 7049 | -6/Waste | Spotted C-40 Crusher 7061 | -6/Waste | Spotted C-40 Crusher 7067 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7082 | -6/Waste | Spotted C-40 Crusher 7084 | -6/Waste | Discovered new exit (range 12) 7088 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7096 | -6/Waste | Entered Factory 7276 | -6/Factory | 9 allies followed down the chute 7806 | -6/Factory | Repaired Ovr. Barrage Gun 7966 | -6/Factory | Core integrity fell below 50% 7983 | -6/Factory | Core integrity fell below 20% 8043 | -6/Factory | Lost 5 parts (1n3u1w) 8173 | -6/Factory | Discovered new exit (range 12) 8267 | -6/Factory | Identified exit to Lower Caves 8269 | -6/Factory | Entered Lower Caves 8270 | -6/Lower Caves | Identified exit to Lower Caves 8271 | -6/Lower Caves | UFD Scientist delivered a prototype 8275 | -6/Lower Caves | Found Enh. Scrap Shield 8458 | -6/Lower Caves | Learned location of Extension (-4) 8534 | -6/Lower Caves | Learned Factory security intel 8580 | -6/Lower Caves | Build established: Skirmisher 8999 | -6/Lower Caves | Entered another Lower Caves area 9033 | -6/Lower Caves | Discovered new exit (range 3) 9037 | -6/Lower Caves | Identified exit to Factory 9058 | -6/Lower Caves | CL-ANK showed up to help 9060 | -6/Lower Caves | CL-ANK revealed a hidden path 9062 | -6/Lower Caves | Entered Factory 9062 | -5/Factory | Accompanied by 1 ally (CL-ANK) 9062 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9386 | -5/Factory | Build established: Hacker-Skirmisher 9460 | -5/Factory | Found Imp. Powered Armor 9467 | -5/Factory | Lrg. Botcube activated 9483 | -5/Factory | Lrg. Botcube completed mutation into wheeled form, armed with 3 guns, 1 cannon. 9576 | -5/Factory | Lost 4 parts (1p1n2u) 9818 | -5/Factory | Murdered CL-ANK 9822 | -5/Factory | Garrison activated, responded to threat 9822 | -5/Factory | Garrison activated, responded to threat 9846 | -5/Factory | Found CL-ANK's Mallet 9962 | -5/Factory | First assault squad dispatched 10228 | -5/Factory | Build established: Hacker-Mutant 10232 | -5/Factory | Discovered new exit (range 11) 10253 | -5/Factory | Loaded intel: 8 recycling unit locations 10540 | -5/Factory | Spotted B-75 Beast 10550 | -5/Factory | Identified exit to Upper Caves 10693 | -5/Factory | Learned location of Protoforge (-2) 10800 | -5/Factory | Entered Upper Caves 10811 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10811 | -5/Upper Caves | Identified exit to Warlord 10811 | -5/Upper Caves | Entered Warlord 10832 | -5/Warlord | System corruption cleaned by Quarantine Array 10947 | -5/Warlord | Build established: Hacker-Gladiator 10982 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10983 | -5/Warlord | Ran a Watcher feed algorithm 11018 | -5/Warlord | Rebuked by Warlord 11043 | -5/Warlord | Warlord's base attacked by MAIN.C 11206 | -5/Warlord | Opened side exit 11353 | -5/Warlord | Lost 3 allies 11355 | -5/Warlord | Warlord forces counterattacked 11408 | -5/Warlord | Spotted Striker 11423 | -5/Warlord | Core integrity fell below 50% 11430 | -5/Warlord | Self-destructed Last Messages --------------- 11410_ Component scanned: Centrium Light Armor Plating [Striker]. 11410_ Component scanned: Exp. Reaction Control System [Striker]. 11410_ Component scanned: Com. Linear Accelerator [Striker]. 11411_ Slug penetrates Wall. 11412_ S-27 Virus destroyed. 11414_ Imp. Propulsion Shielding destroyed. 11414_ Antigrav System destroyed. 11414_ Lgt. Fission Core destroyed. 11415_ Slug penetrates Wall. 11419_ Penetrated by Slug. 11421_ Linear Gravjet destroyed. 11423_ Hacking Suite destroyed. 11423_ Falx destroyed. 11425_ Imp. Sensor Array destroyed. 11428_ Critical hit (Impale). 11428_ Antigrav System destroyed. 11428_ Mic. Fission Core destroyed. 11428_ Backup Propulsion III destroyed. 11428_ S-43 Plague destroyed. 11429_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????""?????????????????????????????????? | | ????#""#????????????????????????????????? | | ????#""#????????????????????????????????? | | ????#""#??????????????????????????????##? | | #####""#####????????????????????##??? #? | | # "" "############???????? ##? #?? | | # ""* " """""""""#???????? # #??? | | " "=%![% " """"""#?####??# #???? | | /^ =[%*=%! *[%= ### ### #???? | | %/* ^%==%*!%%!%%*% *=+ s #???????? | | /^! 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Barrage Gun | 60% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed ChargeBarrageSegregator Manual? 0 Play Time 01:49:08 Cumulative 43.4 hours Start 2025.05.14 @ 11:36:20 End 2025.05.14 @ 17:44:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/1/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bde85f1-0037-4a66-821c-7e15e3807d23