Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:52:42 Player: Darsidian Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (197) 985 Value Destroyed (6423) 6423 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (682) 682 TOTAL SCORE: 13990 Bonus ------- High Alert Combat Kills 1020 Follower Combat Kills 100 Entered Garrisons 200 Friendly Fire -638 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 22/100 System Corruption 8% Temperature Cool (9) Movement Core (750) Ox14 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (5) ------- Dirty Datajack Power Sword > --- INVENTORY (20) --- Improved Coolant Injector Improved Thermal Shield Advanced Force Field Makeshift Hacking Suite Heavy Riot Gun Heavy Riot Gun Heavy Riot Gun Wave Gun Matter Neutralizer Mass Driver Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (16) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Experimental Heat Sink Compact Battery Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Cloaking Device Component Analysis Suite System Guard Improved Corruption Screen > --- WEAPON ----------- Flak Gun Power Sword Power Sword Power Sword Power Sword > --- INVENTORY -------- Improved Coolant Injector Advanced Weight Redist. System Improved Remote Datajack [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Experimental Targeting Computer Device Improved Transmission Jammer Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy Riot Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 . . . 4 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 7 | . . 1 . 1 2 . . . 1 2 . . Weapon 2 | . . . . . . . . . 2 . . . Parts Attached 297 | 7 7 17 8 38 12 14 24 15 88 17 47 3 Power 38 | 1 1 4 2 4 3 . 4 . 13 . 6 . Engine 21 | 1 1 4 2 2 1 . 2 . 8 . . . Core 13 | . . . . 2 2 . 2 . 4 . 3 . Reactor 4 | . . . . . . . . . 1 . 3 . Propulsion 62 | 2 2 2 . 13 . 1 6 4 20 3 9 . Treads 16 | . . . . . . . . 4 10 . 2 . Leg 13 | . . . . . . . 5 . 4 . 4 . Wheel 2 | 2 . . . . . . . . . . . . Hover 19 | . . . . 9 . 1 . . 6 2 1 . Flight 12 | . 2 2 . 4 . . 1 . . 1 2 . Utility 87 | 1 2 5 1 8 5 6 11 7 21 8 12 . Device 45 | . 1 2 . 5 2 4 8 4 9 5 5 . Storage 14 | 1 . . 1 1 . . 1 1 6 . 3 . Processor 12 | . . 2 . 1 . 1 1 1 1 2 3 . Hackware 3 | . 1 . . . . . . . 1 . 1 . Protection 13 | . . 1 . 1 3 1 1 1 4 1 . . Artifact . | . . . . . . . . . . . . . Weapon 110 | 3 2 6 5 13 4 7 3 4 34 6 20 3 Energy Gun 16 | 1 . 1 . . . . . . 5 . 9 . Energy Cannon 16 | . 1 1 . . . . . 1 13 . . . Ballistic Gun 21 | 2 1 . . 1 . . 3 1 8 1 4 . Ballistic Cannon 4 | . . . . . . . . 1 3 . . . Launcher 20 | . . 1 3 7 3 5 . . 1 . . . Special Weapon 3 | . . 1 . . . 1 . . . 1 . . Impact Weapon 6 | . . 1 1 3 . 1 . . . . . . Slashing Weapon 10 | . . . . . . . . 1 4 4 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 14 | . . 1 1 2 1 . . . . . 7 2 Unidentified Prototypes 14 | . . 2 . 2 1 1 . . 5 2 1 . Corrupted Parts 5 | . . . . 2 . . . . 3 . . . System Corruption 11 | . . . . 3 . . . . 8 . . . Parts Lost 90 | . . . 1 3 2 17 4 . 27 . 21 15 Power 12 | . . . 1 . . 1 . . 4 . 4 2 Propulsion 29 | . . . . 3 . 5 1 . 8 . 9 3 Utility 29 | . . . . . 1 8 2 . 7 . 5 6 Weapon 20 | . . . . . 1 3 1 . 8 . 3 4 Highest Loss Streak 15 | . . . 1 2 1 10 4 . 9 . 15 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 76 97 88 95 97 78 79 91 85 47 76 49 Engine 4 | . 14 10 10 4 . . 4 7 6 . . . Core 3 | . . . . 4 7 6 2 . 2 . 5 3 Treads 7 | . . . . . . . . 15 14 . 5 4 Leg 3 | . . . . . . . 24 9 . . . . Hover 7 | . . . . 20 30 24 . . 3 11 4 . Flight 3 | . 16 33 33 13 . . . . . 3 1 . Device 13 | . 3 12 12 13 17 17 6 8 15 6 13 5 Storage 5 | . 5 . 9 6 7 6 2 7 5 . 5 6 Processor 12 | . . 9 11 9 7 7 22 18 9 7 16 14 Protection 3 | . . 5 . 5 12 3 2 7 3 . . . Energy Gun 1 | . . . . . . . . . 2 . 5 4 Energy Cannon 2 | . 6 11 1 . . . . 4 3 . . . Ballistic Gun 4 | . 15 . . . . . 13 9 4 1 1 4 Launcher 1 | . . 3 8 8 4 3 . . . . . . Impact Weapon 1 | . . 7 2 8 7 5 . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 15 8 . Naked Turns 32 | . . . . . . . . . 32 . . . Heaviest Build 161 | 13 13 12 12 21 26 30 161 161 104 19 75 75 Greatest Support 115 | 20 20 12 12 36 32 32 83 115 115 18 60 60 Greatest Overweight (x) 13 | . . . . 1 . 2 1 1 3 1 8 13 Average Overweight (x) . | . . . . . . . . . . . . 2 Largest Inventory Capacity 30 | 8 8 5 8 8 8 8 30 30 20 5 20 20 Average Capacity 9 | 7 6 5 7 7 8 7 13 11 10 5 10 20 Most Carried 23 | 3 5 5 8 8 8 6 23 23 18 5 20 19 Average Carried 8 | . 3 4 7 6 6 4 9 10 8 4 9 18 Final Capacity 30 | 8 5 5 8 8 8 5 30 10 5 5 20 20 Final Carried 23 | 3 5 5 8 8 6 5 23 10 5 5 19 16 Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Mutant 22% | Scavenger-Gunner 3% | Scavenger-Ninja 3% | Derelict-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Matter Collected 6168 | 230 238 204 221 481 187 63 872 365 2463 62 748 34 Remotely 653 | . . . . . . . . 266 387 . . . Salvage Created 9402 | 23 211 227 219 563 342 160 1031 862 4451 62 1027 224 Parts 426 | 4 18 19 16 35 17 . 48 27 202 3 28 9 Haulers Intercepted 9 | . 1 2 . 3 1 . . . 2 . . . Recyclers Shooed 11 | . . 1 . 2 . . . 1 7 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 18 15 Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Combat Hostiles Destroyed 123 | . 7 2 14 6 1 5 16 2 51 . 15 4 Melee 13 | . . . . . 1 . . . 3 . 9 . Guns 56 | . 6 . . . . . 16 1 27 . 5 1 Cannons 19 | . 1 2 . . . . . 1 15 . . . AOE 32 | . . . 14 6 . 4 . . 4 . 1 3 Classes Destroyed 19 | 1 5 2 2 1 1 . 3 . 2 . 2 . Worker 10 | . . 1 . 1 . . . . 7 1 . . Builder 17 | . 1 . 1 2 1 . . . 12 . . . Tunneler 3 | 1 . . . . 1 . . . 1 . . . Hauler 9 | . 1 2 . 3 1 . . . 2 . . . Recycler 22 | . . . 2 2 2 . . 5 11 . . . Operator 4 | . 1 . . 1 . 1 . . 1 . . . Watcher 17 | . . 3 . 4 3 1 . . 5 1 . . Swarmer 49 | . 6 . 4 4 . . 7 . 19 . 8 1 Grunt 26 | . 1 2 . 1 . 3 . . 11 . 6 2 Brawler 2 | . . . . . . . 1 . 1 . . . Duelist 1 | . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . 1 . Sentry 12 | . . . . 1 . . 3 2 3 . 2 1 Specialist 2 | . . . . . . . . . 2 . . . Hunter 8 | . . . . . . . 4 . 4 . . . Programmer 13 | . . . . . 1 2 . . 10 . . . Heavy 1 | . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . 1 . Assembled 10 | . . . 10 . . . . . . . . . Best Kill Streak 17 | 1 6 5 17 5 3 3 4 5 13 1 4 3 Combat Bots Only 14 | . 5 2 14 3 1 3 4 2 5 . 4 3 Max Kills in Single Turn 4 | 1 1 2 3 3 3 1 2 1 4 1 3 2 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . . . 3 2 . 1 . . 2 . 1 2 Melee 1 | . . . . . 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Hostile Shots Fired 1146 | . 37 17 17 17 23 217 147 6 423 20 148 74 Missed 421 | . 13 9 11 8 8 125 53 2 117 9 47 19 Damage Taken 13253 | . 202 146 147 284 196 1842 1003 22 5873 224 1894 1420 Core 3076 | . 58 38 68 103 . 521 150 . 985 62 516 575 Absorbed by Shields 37 | . . 3 . 34 . . . . . . . . Redirected to Shielding 109 | . . . . 25 84 . . . . . . . Ignored by Resistances 124 | . . . . . . . . . 124 . . . Regen/Repaired (Parts) 93 | . . . . 52 41 . . . . . . . Core Remaining (%) 55 | 100 76 . 73 81 . . . 4 1 . . . Volleys Fired 373 | 13 31 8 16 15 6 12 58 35 155 1 21 2 Largest 4 | 2 2 2 1 1 1 2 2 2 4 1 2 4 Hottest 324 | 40 60 90 30 36 36 66 66 93 324 7 120 222 Shots Fired 677 | 26 51 11 16 15 6 13 108 48 348 1 26 8 Gun 441 | 26 40 . . 2 . . 108 35 196 . 26 8 Cannon 178 | . 11 6 . . . . . 13 148 . . . Launcher 56 | . . 5 16 13 6 12 . . 4 . . . Special 2 | . . . . . . 1 . . . 1 . . Kinetic 458 | 26 40 . . 2 . . 108 35 227 . 16 4 Thermal 93 | . 11 6 . . . . . 13 61 . . 2 Explosive 38 | . . 5 16 7 1 9 . . . . . . Electromagnetic 86 | . . . . 6 5 3 . . 60 . 10 2 Robot Hit Streak 23 | 3 7 4 2 5 1 3 23 8 16 1 6 3 Robot Miss Streak 8 | 4 5 2 4 3 1 2 3 1 8 . 4 4 Penetration Max 1 | . . . . . . . 1 . 1 . . . Secondary Targets 5 | . 2 . . . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Autonomous 15 | . . . . . . . . . 15 . . . Shots Hit Robots 552 | 14 26 9 2 15 11 17 86 25 250 5 70 22 Core Hits 362 | 3 13 8 30 21 8 9 43 14 168 1 36 8 Critical Kills 3 | . . 1 . . . . 2 . . . . . Critical Parts Destroyed 18 | . 1 1 . 2 3 1 6 . 4 . . . Critical Strikes 40 | . 1 2 . 2 3 1 9 . 10 . 12 . Destroy 14 | . 1 . . . . . 9 . 4 . . . Blast 4 | . . . . . . . . . 4 . . . Smash 8 | . . 2 . 2 3 1 . . . . . . Sever 14 | . . . . . . . . . 2 . 12 . Melee Attacks 249 | . . 16 . 21 20 43 . . 37 10 84 18 Impact 95 | . . 15 . 20 17 43 . . . . . . Slashing 129 | . . . . . . . . . 37 10 80 2 Piercing 20 | . . . . . . . . . . . 4 16 Sneak Attacks 38 | . . 3 . 5 2 1 . . 12 1 8 6 Combat Hostiles 6 | . . . . . . . . . . . . 6 Follow-up Attacks 21 | . . . . . . . . . . 1 20 . Damage Inflicted 20639 | 170 326 461 1124 1126 583 1025 1843 535 10434 216 2610 186 Guns 7025 | 170 185 . . 31 . . 1843 280 4002 . 403 111 Cannons 3693 | . 141 69 . . . . . 255 3228 . . . Explosions 4970 | . . 229 1124 787 337 713 . . 1726 . 54 . Melee 4942 | . . 163 . 308 246 312 . . 1469 216 2153 75 Ramming 9 | . . . . . . . . . 9 . . . Kinetic 7019 | 170 185 . . 31 . . 1843 280 4178 . 264 68 Thermal 3249 | . 141 152 . 36 . . . 255 2581 . 54 30 Explosive 2291 | . . 146 1124 440 27 554 . . . . . . Electromagnetic 3129 | . . . . 311 310 159 . . 2197 . 139 13 Impact 1029 | . . 163 . 308 246 312 . . . . . . Slashing 3864 | . . . . . . . . . 1469 216 2144 35 Piercing 49 | . . . . . . . . . . . 9 40 Highest Corruption 27 | . . 2 2 3 . 27 27 27 21 3 3 8 Average Corruption 13 | . . 2 2 1 . 11 27 27 10 1 3 3 Corruption Purged 6 | . . . . 3 . 3 . . . . . . Corruption Blocked 10 | . . . . . . . . . . . 3 7 Effects 240 | . . 2 4 5 . 14 48 58 102 . 6 1 Message Errors 59 | . . 2 1 . . 3 13 13 26 . 1 . Matter Fused 50 | . . . 1 1 . 5 14 14 13 . 2 . Heat Flow Errors 29 | . . . . 1 . 3 7 5 11 . 2 . Energy Discharges 27 | . . . 1 1 . 1 5 6 13 . . . Parts Rejected 4 | . . . . . . . 1 1 2 . . . Parts Fused 2 | . . . . 1 . . . . 1 . . . Data Loss (minor) 30 | . . . 1 1 . 1 5 10 10 . 1 1 Data Loss (major) 12 | . . . . . . 1 . 2 9 . . . Misfires 9 | . . . . . . . 1 3 5 . . . Alerts 4 | . . . . . . . 1 . 3 . . . Misdirections 5 | . . . . . . . 1 1 3 . . . Weapon Failures 9 | . . . . . . . . 3 6 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1307 | . . 66 26 186 178 132 . 15 368 58 278 . Projectiles 95 | . . . . . . . . 15 80 . . . Explosions 217 | . . . 26 44 52 61 . . 34 . . . Melee 995 | . . 66 . 142 126 71 . . 254 58 278 . Knockbacks 18 | . . . . . . 6 . . 12 . . . Impact 6 | . . . . . . 6 . . . . . . Kinetic 10 | . . . . . . . . . 10 . . . Secondary 2 | . . . . . . . . . 2 . . . Self-Inflicted Damage 731 | . . 39 92 227 . 171 . . 202 . . . Shots 24 | . . 1 4 7 . 6 . . 6 . . . Rammed 2 | . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 627 | . 54 12 1 139 3 204 215 277 627 . 192 129 Average Temperature 93 | . 13 10 1 64 3 48 42 73 120 . 87 60 Received Heat Transfer 1591 | . 24 34 . 27 12 339 132 . 355 . 454 214 Effects 18 | . . . . . . . . . 18 . . . Shutdowns 4 | . . . . . . . . . 4 . . . Energy Bleed 4 | . . . . . . . . . 4 . . . Interference 5 | . . . . . . . . . 5 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 2 . . 3 . . . Combat Hostiles 3 | . . . . . . 1 . . 2 . . . Parts Fried 32 | . . 1 . 5 6 1 . . 18 . 1 . Impact Corruptions 19 | . . 2 . 7 6 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . . . 2 . 1 1 Heat Transferred 3747 | . 296 198 . . . . . 407 2759 . 50 37 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 . . . . 3 . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Peak Influence 1529 | 5 250 446 310 539 372 269 503 276 1529 821 . . Initial 749 | . 3 105 173 120 228 88 23 226 206 749 . . Average 432 | 1 165 297 196 321 239 88 304 160 706 773 . . Maximum Alert Level 4 | . 1 2 1 2 1 1 2 1 4 3 . . Low Security (%) 29 | 100 74 17 69 19 38 87 36 60 2 . . . Level 1 27 | . 25 73 30 61 61 12 19 39 15 . . . Level 2 21 | . . 8 . 18 . . 44 . 36 . . . Level 3 14 | . . . . . . . . . 26 100 . . Level 4 7 | . . . . . . . . . 19 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 1 2 2 3 . . 14 2 . 1 Investigation 5 | . . . 1 2 1 . . . 1 . . . Extermination 9 | . . . . . 1 2 . . 5 1 . . Reinforcement 6 | . 1 . . . . 1 . . 4 . . . Assault 4 | . . . . . . . . . 2 1 . 1 Garrison 2 | . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Distress Signals 7 | . 1 2 . . . 3 . . 1 . . . Communications Jammed 53 | . . . . . . . . . 53 . . . Distress Signals 48 | . . . . . . . . . 48 . . . Times Spotted 260 | . 14 17 24 18 7 42 16 2 80 4 21 15 Peak Tracking Total 16 | . 4 8 8 4 2 16 4 2 10 4 7 10 Tactical Retreats 28 | . 1 3 . 3 2 8 1 . 7 . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Traps Triggered 6 | . . . . . 1 . 2 . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Machines Disabled 30 | . . 1 . 2 . 1 2 1 22 . 1 . Max in Single Turn 9 | . . 1 . 2 . 1 1 1 9 . 1 . Garrison Relay 2 | . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Machines Accessed 56 | . 2 4 1 8 4 9 1 11 12 1 3 . Terminals 39 | . 1 4 . 7 3 7 1 6 8 1 1 . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 2 | . . . . 1 1 . . . . . . . Recycling Units 7 | . 1 . . . . 1 . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . Total Hacks 127 | . 2 14 1 24 9 21 2 23 24 2 5 . Successful 66 | . 1 10 1 16 6 8 . 9 9 1 5 . Failed 61 | . 1 4 . 8 3 13 2 14 15 1 . . Catastrophic 12 | . 1 . . 1 . 3 1 3 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 1 11 . 15 6 9 . 5 14 . . . Terminals 98 | . 1 14 . 20 7 18 2 13 18 2 3 . Fabricators 4 | . . . . . . . . . 4 . . . Repair Stations 6 | . . . . 4 2 . . . . . . . Recycling Units 13 | . 1 . . . . 2 . 10 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 2 . . . Terminal Hacks 25 | . . 5 1 4 1 4 . 2 2 1 5 . Record 3 | . . . . . . . . . . . 3 . Robot Analysis 4 | . . 2 . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 5 | . . . 1 . . 2 . . . . 2 . Open DSF 2 | . . . . . . . . . 1 1 . . Level Access Points 2 | . . . . . . . . 1 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . 4 2 . . . . . . . Scan Component 3 | . . . . 2 1 . . . . . . . Repair 3 | . . . . 2 1 . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . 1 . 6 . . . . Report Inventory 7 | . 1 . . . . 1 . 5 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 24 | . . 5 . 8 3 2 . 1 5 . . . Terminals 24 | . . 5 . 8 3 2 . 1 5 . . . Assimilate 2 | . . . . 2 . . . . . . . . Botnet 19 | . . 4 . 5 2 2 . 1 5 . . . Operators 3 | . . 1 . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 2 3 . 6 4 6 1 7 11 . 1 . Full Trace Events 8 | . . . . 2 . . . 4 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . . . . . Time 68 | . . . . 52 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . 1 . 1 2 1 . . . . . . Non-combat 5 | . . 1 . 1 2 1 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . 1 . 1 2 1 . . . . . . no_distress 5 | . . 1 . 1 2 1 . . . . . . Relay Couplers Released 10 | . . . . . . . 7 . 3 . . . Machine Destruction 7 | . . . . . . . 7 . . . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Total Allies 8 | . . . 3 . . . . . . 1 2 2 Largest Group 3 | . . . 3 . . . . . . 1 1 2 Highest-Rated Group 77 | . . . 40 . . . . . . 49 12 77 Highest-Rated Ally 49 | . . . 16 . . . . . . 49 12 47 Total Orders 6 | . . . . . . 2 4 . . . . . EXPLORE 6 | . . . . . . 2 4 . . . . . Ally Attacks 33 | . . . 24 . . . . . . 3 2 4 Total Damage 477 | . . . 246 . . . . . . 83 . 148 Kills 6 | . . . 4 . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Robot Analysis Total 4 | . . 2 . 2 . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 2 . Drone Launches 9 | . . . . . . 4 5 . . . . . Drone Recoveries 6 | . . . . . . 3 3 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Turns Passed 10781 | 86 215 396 156 626 650 900 921 1013 3502 363 1894 59 Spaces Moved 8306 | 46 256 673 282 884 913 595 454 567 1787 338 1500 11 Core 203 | 3 . . . . . 95 28 . 73 . 2 2 Treads 2267 | . . . . . . . . 405 1219 . 634 9 Legs 728 | . . . . . . . 426 162 34 . 106 . Wheels 77 | 43 34 . . . . . . . . . . . Hover 3387 | . . . . 452 913 500 . . 461 303 758 . Flight 1644 | . 222 673 282 432 . . . . . 35 . . Fastest Speed 31 | 50 37 34 34 31 38 38 50 117 50 40 48 200 Average Speed 88 | 78 42 34 34 37 38 40 134 156 148 56 105 278 Slowest Speed 700 | 80 80 34 34 120 38 150 187 187 250 120 450 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . 2 3 2 7 . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . Exploration Rate (%) 43 | 4 39 43 56 58 17 66 44 96 41 6 95 4 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . . Scrap Searched 5 | . . . 1 . . . . . . . 4 . Spaces Dug 76 | . . 6 . 17 15 17 . 11 4 2 4 . Terrain Destroyed 454 | . . 57 96 82 15 71 4 20 94 2 10 3 Melee 38 | . . 6 . 7 6 10 . . 3 2 4 . Projectile 80 | . . . . . . . 4 20 53 . . 3 AOE 336 | . . 51 96 75 9 61 . . 38 . 6 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Rec Fac Fac Upp Upp Total 10811 | 69 313 797 322 1114 1177 1161 653 646 2319 496 1704 40 Wait 1327 | . 6 68 12 128 217 491 88 2 155 115 39 6 Move 8265 | 45 251 666 277 869 912 593 453 566 1786 337 1499 11 Hop 14 | . 2 3 2 7 . . . . . . . . Pick Up 138 | 3 6 6 3 14 5 3 20 12 38 6 22 . Fast Attach 162 | 7 5 9 1 11 2 3 17 11 46 10 40 . Attach 61 | . . 2 1 9 5 5 4 1 20 5 6 3 Detach 23 | . . . 2 3 1 2 2 . 6 1 6 . Swap 77 | . 2 6 6 18 5 6 3 3 24 2 2 . Drop 153 | 1 10 13 2 19 4 1 8 16 50 11 18 . Fire 373 | 13 31 8 16 15 6 12 58 35 155 1 21 2 Melee 214 | . . 16 . 21 20 43 . . 37 8 51 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . Escape Stasis 2 | . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Garrison -7/Recycling -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 540 | -9/Materials | Build established: Scavenger-Mutant 646 | -9/Materials | Discovered new exit (range 11) 697 | -9/Materials | Identified exit to Mines 698 | -9/Materials | Entered Mines 717 | -9/Mines | Met a Derelict shopkeep closing up shop 783 | -9/Mines | Assembled infested the area 787 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 788 | -9/Mines | Assisted by a Guerilla fighting off Assembled 814 | -9/Mines | Learned Materials interactive machine intel 836 | -9/Mines | Discovered new exit (range 6) 846 | -9/Mines | Identified exit to Materials 854 | -9/Mines | Entered Materials 854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 855 | -8/Materials | Loaded intel: 18 interactive machine locations 862 | -8/Materials | Lost 4 allies 864 | -8/Materials | Destroyed 14 combat bots 948 | -8/Materials | Repaired Grenade Launcher 974 | -8/Materials | Repaired Flight Unit 1406 | -8/Materials | Discovered new exit (range 15) 1424 | -8/Materials | Identified exit to Factory 1434 | -8/Materials | Build established: Mutant 1480 | -8/Materials | Entered Factory 1480 | -7/Factory | Evolved 2 slots: Utility x2 1492 | -7/Factory | Discovered new exit (range 16) 1497 | -7/Factory | Identified exit to Storage 1885 | -7/Factory | Repaired Mni. Grenade Launcher 2130 | -7/Factory | Entered Storage 2667 | -7/Storage | Crushed by falling debris 2881 | -7/Storage | Crushed by falling debris 2881 | -7/Storage | System corruption reached 10% 2922 | -7/Storage | Core integrity fell below 50% 2950 | -7/Storage | Lost 10 parts (1p4n4u1w) 3015 | -7/Storage | Found Prototype Processor 3015 | -7/Storage | Identified Exp. Targeting Computer 3030 | -7/Storage | Identified exit to Garrison 3030 | -7/Storage | Entered Garrison 3208 | -7/Garrison | Triggered checkpoint 3258 | -7/Garrison | Triggered checkpoint 3273 | -7/Garrison | Garrison Relay disabled 3533 | -7/Garrison | Core integrity fell below 20% 3557 | -7/Garrison | Triggered checkpoint 3562 | -7/Garrison | Garrison Relay disabled 3596 | -7/Garrison | Lost 4 parts (1n2u1w) 3691 | -7/Garrison | Build established: Scavenger-Mutant 3807 | -7/Garrison | Discovered new exit (range 11) 3949 | -7/Garrison | Identified exit to Recycling 3951 | -7/Garrison | Entered Recycling 4112 | -7/Recycling | Identified exit to Factory 4894 | -7/Recycling | Build established: Mutant 4964 | -7/Recycling | Entered Factory 4964 | -5/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 5279 | -5/Factory | Build established: Scavenger-Gunner 5916 | -5/Factory | Spotted B-75 Beast 6338 | -5/Factory | Lost 8 parts (2p3n2u1w) 6628 | -5/Factory | Build established: Scavenger-Mutant 7039 | -5/Factory | System corruption reached 10% 7454 | -5/Factory | Found Hvy. Insulated Plating 7532 | -5/Factory | Build established: Scavenger-Gunner 7678 | -5/Factory | Core integrity fell below 50% 8247 | -5/Factory | Identified exit to Factory 8264 | -5/Factory | First assault squad dispatched 8326 | -5/Factory | Garrison activated, responded to threat 8341 | -5/Factory | Released all parts (8) 8350 | -5/Factory | Core integrity fell below 20% 8371 | -5/Factory | Lost 9 parts (1p2n3u3w) 8466 | -5/Factory | Entered another Factory area 8466 | -4/Factory | Evolved 2 slots: Utility x2 8625 | -4/Factory | Build established: Mutant 8760 | -4/Factory | First assault squad dispatched 8788 | -4/Factory | Discovered new exit (range 10) 8829 | -4/Factory | Entered Upper Caves 8835 | -4/Upper Caves | Learned location of 1 exit from Research 9170 | -4/Upper Caves | Learned Research emergency access door positions 9193 | -4/Upper Caves | Found Alien Artifact 9193 | -4/Upper Caves | Identified Core Expander 9193 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 9234 | -4/Upper Caves | Build established: Scavenger-Ninja 9299 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9365 | -4/Upper Caves | Lost 5 parts (1p3n1u) 9509 | -4/Upper Caves | Attracted the attention of an 0b10 base 9587 | -4/Upper Caves | Lost 15 parts (3p5n4u3w) 9982 | -4/Upper Caves | Build established: Derelict-Tank 10021 | -4/Upper Caves | Discovered new exit (range 11) 10077 | -4/Upper Caves | Identified exit to Upper Caves 10089 | -4/Upper Caves | Core integrity fell below 50% 10481 | -4/Upper Caves | Build established: Scavenger-Mutant 10723 | -4/Upper Caves | Entered another Upper Caves area 10725 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10755 | -4/Upper Caves | Core integrity fell below 20% 10782 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Initiated overload sequence, T-4 to critical power. 10766_ Field Laser fries itself beyond repair. 10767_ G-67 Veteran heat spikes uncontrollably. 10767_ Splicing B-60 Warrior... Found active overload routine. 10769_ B-60 Warrior Rnf. Fission Core critical detonation. 10769_ Dirty Datajack destroyed. 10769_ Mak. System Shield destroyed. 10769_ Adv. Heat Sink melted. 10769_ G-67 Veteran destroyed. 10772_ Mak. Salvage Targeting Computer destroyed. 10772_ Imp. Corruption Screen intercepted 3% system corruption. 10776_ System corrupted: Component data lost. 10777_ Acquired 10 matter. 10777_ Plasma Rifle fries itself beyond repair. 10778_ G-73 Enforcer reactivates. 10780_ Destroyed Imp. Medium Armor Plating. 10780_ Imp. Corruption Screen destroyed. 10780_ System corrupted by crushing effect (+5). 10780_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ??????????????##?# ?????????????????????????????? | | ???????????"??# # #####????????????????????????? | | ??????????#" # ;; ;;###??????????????????????? | | ??????????#" + ###????????????????????? | | ??????????#" + @ ;#????????????????????? | | ??????????????# %%[ % ;#????????????????????? | | ??????????????#bl# b ;#????????????????????? | | ?????????????????# g % #????????????????? | | ???????????? ;#####????????????????? | | ???????????### ### ###????????????????????? | | ????????????# ???# ##??????????????????????? | | ??????????? ????# #???????????????????????? | | ?????????? ?????# #???????????????????????? | | ?????????? ?????? #???????????????????????? | | ?????????? ??????? ???????????????????????? | | ???????????## ?????? ???????????????????????? | | ????????????##??????? ???????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ### ??????????????????????? | | ????????????????????##???# ??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 80 Energy Generation 34 Energy Capacity 550 Matter Stores 450 Matter Capacity 600 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 8 Corruption Block 15 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 17 Target Analysis 6 Core Analysis 6 Recoil Reduction 10 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed StorageHeatWarhead Manual? 0 Play Time 04:18:20 Cumulative 132.9 hours Start 2024.04.07 @ 01:30:04 End 2024.04.07 @ 12:52:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 68513858-6049-4b60-be64-6ca660b1b0ad