Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 14:52:26 // Halloween2019/Abominations Player: Minty Result: Destroyed by Greater Abomination with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (2000) 2000 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5345 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Armored Huge Wheel Backup Propulsion VII > --- UTILITY ---------- Backup Plating VII Backup Plating VII > --- WEAPON ----------- Heavy Laser Backup Laser VII Backup Laser VII Flak Gun > --- INVENTORY -------- Particle Cannon Heavy Particle Cannon Improved Datajack Plasma Cutter [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Backup Plating VII Weapon Particle Cannon Energy Gun Backup Laser VII Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 4 | . . 1 . 1 2 Weapon 2 | . . 1 1 . . Parts Attached 38 | . 10 13 8 3 4 Power 6 | . 2 1 1 . 2 Engine 5 | . 2 1 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | . 4 2 5 1 1 Treads 6 | . 2 1 2 . 1 Leg 2 | . . . 2 . . Wheel 4 | . 2 1 . 1 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 8 | . 1 4 2 . 1 Device 4 | . 1 2 1 . . Storage 1 | . . . 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 11 | . 3 6 . 2 . Energy Gun 3 | . 1 1 . 1 . Energy Cannon 4 | . . 4 . . . Ballistic Gun 3 | . 2 . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 30 | . 7 4 9 . 10 Power 6 | . 2 1 2 . 1 Propulsion 8 | . 2 1 3 . 2 Utility 7 | . 1 1 3 . 2 Weapon 9 | . 2 1 1 . 5 Highest Loss Streak 7 | . 5 2 7 . 6 To Critical Strikes . | . . . . . . Average Backups 6 | . 5 6 7 4 4 Power . | . . . . . . Propulsion 2 | . 3 3 3 . . Utility 1 | . . 1 2 . . Weapon . | . . . . 1 2 Tool/Special . | . . . . . . Unused Backups 11 | . 5 2 2 . 2 Power 1 | . 1 . . . . Propulsion 3 | . 1 1 1 . . Utility 2 | . 1 . 1 . . Weapon 3 | . 2 1 . . . Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 72 | . 80 91 70 60 42 Engine 7 | . 11 10 8 . 2 Core 2 | . . . . 13 3 Treads 12 | . 12 20 13 . 3 Leg 1 | . 8 . 1 . . Wheel 2 | . 6 1 . 1 4 Device 6 | . 2 9 13 . . Storage 7 | . 14 11 7 . . Processor 1 | . . 5 . . . Protection 3 | . . 2 . 13 7 Energy Gun 4 | . 1 . . 15 14 Energy Cannon 14 | . . 26 24 2 . Ballistic Gun 5 | . 22 3 . . 3 Peak Build Rating 66 | . 7 14 20 66 66 Average Rating 20 | . 5 12 13 53 37 On Entrance 17 | 6 6 6 14 4 66 Naked Turns 33 | . . . 1 . 32 Heaviest Build 39 | 11 12 25 39 32 35 Greatest Support 40 | 20 40 40 40 28 28 Greatest Overweight (x) 2 | . 1 1 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 8 8 10 5 5 Average Capacity 7 | . 8 8 8 5 5 Most Carried 10 | . 8 8 10 5 5 Average Carried 6 | . 4 6 7 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 6 4 7 5 4 3 Class Distribution -------------------- 41% | Mutant 21% | Scavenger-Gunner 19% | Tank 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 885 | 200 209 145 178 40 113 Remotely . | . . . . . . Salvage Created 1733 | . 368 765 304 116 180 Parts 119 | . 26 69 18 5 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 30 | . 6 13 5 2 4 Guns 11 | . 6 . . 2 3 Cannons 18 | . . 13 5 . . Classes Destroyed 9 | . 3 3 2 . 1 Worker 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Hauler 1 | . 1 . . . . Operator 2 | . . 2 . . . Watcher 1 | . . . 1 . . Grunt 2 | . 1 . . . 1 Sentry 4 | . . 3 . . 1 Abomination 24 | . 5 10 5 2 2 Anomaly 1 | . . . . . 1 Best Kill Streak 3 | . 2 3 3 1 3 Combat Bots Only 3 | . 2 3 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 650 | . 120 100 249 64 117 Missed 190 | . 36 24 83 23 24 Hits 460 | . 84 76 166 41 93 Melee 31 | . 2 3 . . 26 Projectile 429 | . 82 73 166 41 67 AOE 6 | . . . 6 . . Critical Strikes 7 | . 1 1 2 2 1 Damage Taken 7134 | . 998 1407 2411 408 1910 Core 1911 | . 226 160 536 130 859 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 40 | . 40 . . . . Core Remaining (%) 50 | 100 9 60 2 81 . Volleys Fired 119 | . 34 32 18 8 27 Largest 4 | . 2 3 4 4 4 Hottest 279 | . 70 211 279 243 197 Shots Fired 318 | . 56 94 72 20 76 Gun 150 | . 56 6 . 18 70 Cannon 168 | . . 88 72 2 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 68 | . 48 6 . . 14 Thermal 250 | . 8 88 72 20 62 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 9 20 8 4 15 Robot Miss Streak 4 | . 4 2 1 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 225 | . 39 64 50 13 59 Core Hits 82 | . 15 28 13 5 21 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Burn 2 | . . . . . 2 Destroy 1 | . 1 . . . . Melee Attacks 1 | . . 1 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5207 | . 517 1595 1371 313 1411 Guns 2009 | . 517 45 . 281 1166 Cannons 3078 | . . 1530 1349 25 174 Explosions 71 | . . . . . 71 Melee . | . . . . . . Ramming 49 | . . 20 22 7 . Kinetic 719 | . 409 45 . . 265 Thermal 4439 | . 108 1530 1349 306 1146 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 2 11 3 . . Average Corruption 3 | . 1 4 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 1 5 2 . . Message Errors 3 | . 1 1 1 . . Matter Fused 2 | . . 1 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 162 | . . 36 . . 126 Projectiles 66 | . . 36 . . 30 Explosions 96 | . . . . . 96 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 185 | . . . 3 3 179 Shots 3 | . . . . . 3 Rammed 20 | . . 13 6 1 . Targets Rammed 20 | . . 13 6 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 558 | . 63 231 447 423 558 Average Temperature 127 | . 17 73 126 178 180 Received Heat Transfer 1989 | . 378 348 762 204 297 Effects 13 | . . . 1 2 10 Shutdowns 4 | . . . 1 . 3 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . 2 . Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . 2 1 . 2 Heat Transferred 2388 | . 63 736 627 117 845 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 179 | . 50 61 30 39 179 Initial 20 | . . 20 . 12 . Average 12 | . 6 10 2 6 52 Influence Increases 540 | . 107 108 79 28 218 Destroy 0b10 Robot/C 120 | . 20 60 . . 40 Destroy 0b10 Robot/NC 30 | . 5 15 10 . . Destroy Leader 54 | . 12 30 2 . 10 Successful Hack 51 | . 10 . 5 27 9 Disable Machine 105 | . . . 15 . 90 Destroy Structure 60 | . . 3 2 1 54 Partial Spotted 45 | . . . 45 . . Lose Combat Pursuer 75 | . 60 . . . 15 Influence Decreases 462 | . 57 158 50 57 140 Entered New Map 47 | . . 30 . 17 . Time Decay 314 | . 57 117 40 40 60 Lost Part 101 | . . 11 10 . 80 Squads Dispatched 46 | . 2 6 12 7 19 Investigation 12 | . 2 2 2 . 6 Extermination . | . . . . . . Reinforcement 10 | . . 3 1 3 3 Assault 9 | . . 1 3 1 4 Garrison 15 | . . . 6 3 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 3 | . . . . 1 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 30 | . 2 9 10 1 8 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 17 16 18 6 9 Peak Tracking Total 10 | . 7 8 10 5 3 Tactical Retreats 11 | . 4 . 5 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . 1 . 6 Max in Single Turn 6 | . . . 1 . 6 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 4 1 5 1 2 Terminals 10 | . 3 1 5 . 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 12 1 18 2 7 Successful 17 | . 7 1 6 1 2 Failed 23 | . 5 . 12 1 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 6 | . 1 1 4 . . Terminals 35 | . 11 1 18 . 5 Fabricators . | . . . . . . Repair Stations 5 | . 1 . . 2 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 . 5 . 2 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 2 . 1 . 1 Emergency Access Points 1 | . . . 1 . . Alert Level 3 | . 1 . 2 . . Locate Traps 1 | . . . . . 1 Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . Terminals 2 | . . 1 1 . . Botnet 1 | . . . 1 . . Sabotage 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Patch 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 5 1 2 Full Trace Events 3 | . . . 2 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 56 | . 56 . . . . Sensors 56 | . 56 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1980 | . 330 567 557 250 276 Spaces Moved 1165 | 1 178 231 415 159 181 Core 256 | . . . 165 . 91 Treads 441 | . 65 204 172 . . Legs 68 | 1 66 . 1 . . Wheels 203 | . 47 27 13 26 90 Hover 108 | . . . . 108 . Flight 89 | . . . 64 25 . Fastest Speed 35 | 120 80 80 35 35 50 Average Speed 113 | 120 124 151 94 136 80 Slowest Speed 240 | 120 160 160 240 240 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 4 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 1 61 40 49 5 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . 2 1 . 67 Melee . | . . . . . . Projectile 3 | . . 2 1 . . AOE 67 | . . . . . 67 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1482 | . 232 324 490 177 259 Wait 72 | . 3 18 17 . 34 Move 1153 | . 177 230 407 158 181 Hop 3 | . . . 3 . . Pick Up 21 | . 5 8 5 1 2 Fast Attach 22 | . 2 4 12 2 2 Attach 24 | . 6 5 6 3 4 Detach 10 | . . 2 3 2 3 Swap 16 | . 3 8 3 . 2 Drop 21 | . 2 3 10 2 4 Fire 119 | . 34 32 18 8 27 Melee 1 | . . 1 . . . Ram 2 | . . . 1 1 . Kick . | . . . . . . Crush 18 | . . 13 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 10) 94 | -10/Materials | Discovered new exit (range 7) 119 | -10/Materials | Core integrity fell below 50% 189 | -10/Materials | Core integrity fell below 20% 217 | -10/Materials | Lost 5 parts (2p1n2w) 303 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 533 | -9/Materials | Discovered new exit (range 16) 696 | -9/Materials | Discovered new exit (range 4) 891 | -9/Materials | System corruption reached 10% 898 | -9/Materials | Entered another Materials area 898 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1170 | -8/Materials | Build established: Scavenger-Gunner 1254 | -8/Materials | Garrison activated, responded to threat 1326 | -8/Materials | Core integrity fell below 50% 1335 | -8/Materials | Core integrity fell below 20% 1360 | -8/Materials | Lost 7 parts (1p2n3u1w) 1452 | -8/Materials | Discovered new exit (range 10) 1455 | -8/Materials | Entered Factory 1455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -7/Factory | Garrison activated, responded to threat 1635 | -7/Factory | Garrison activated, responded to threat 1667 | -7/Factory | Garrison activated, responded to threat 1699 | -7/Factory | Discovered new exit (range 4) 1705 | -7/Factory | Entered another Factory area 1705 | -6/Factory | Evolved 2 slots: Utility x2 1725 | -6/Factory | Garrison activated, responded to threat 1779 | -6/Factory | Garrison activated, responded to threat 1903 | -6/Factory | Garrison activated, responded to threat 1935 | -6/Factory | Lost 6 parts (1p2n3w) 1970 | -6/Factory | Core integrity fell below 50% 1976 | -6/Factory | Core integrity fell below 20% 1981 | -6/Factory | Destroyed by Greater Abomination with Heavy Laser Last Messages --------------- 01903_ ALERT: Activating Garrison Access F002. 01904_ Backup Laser VII destroyed. 01920_ Connecting with Terminal... >>Traps(Locate) Found 5 traps in 2 arrays: 1x Proton Bomb Trap 4x Stasis Trap Map updated. >>Prototypes Downloading prototype IDs... Imp. Cesium-ion Thruster Adv. EM Disruption Field 01936_ Acquired Imp. Propulsion Shielding. 01946_ Acquired 10 matter. 01963_ Destroyed Corrupted Wheel. 01964_ Particle Cannon destroyed. 01968_ Hvy. Particle Cannon destroyed. 01973_ Destroyed Wheel. 01976_ Greater Abomination suffers critical hit (Burn). 01979_ Destroyed Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????###############???????????????? | | ???????????????????# #???????????????? | | ???????????????????# A #???????????????? | | ???????????????????# @AA #???????????????? | | ???????????????????# "" #???????????????? | | ???????????????????# "" #???????????????? | | ???????????????????# """ #???????????????? | | ???????????????????# """ #???????????????? | | ???????????????????# """ #???????????????? | | ???????????????????# %% " " #???????????????? | | ???????????????????# % "Y" #???????????????? | | ???????????????????# """ #???????????????? | | ???????????????????#######+#######???????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ????????????############ #???????????????????? | | ??????????# # #???????????????????? | | ??????????#?""""""""" # #???????????????????? | | ??????????# # #???????????????????? | | ??????????# """"""""" # #???^???????????????? | | ??????????# # #?^?????????????????? | | ??????????# """"""""" + +???????????????????? | | ??????????# # #?^?? ??????????????? | | ??????????# """"""""" # #???^ ?????????????? | | ??????????# # #??? ?????????????? | | ??????????# """"""""" # #??? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 30 Energy Capacity 165 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 160 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalSignalActivator Manual? 0 Play Time 00:23:41 Cumulative 1146.4 hours Start 2025.07.09 @ 14:31:00 End 2025.07.09 @ 14:52:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1409 Rogue 1125 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7979d7d8-34ba-48be-b8c7-6a9838d7b7c1