Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 19:37:08 Player: Helstads_dog Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (890) 890 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 1843 Bonus ------- Follower Combat Kills 50 Friendly Fire -32 Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 250/250 System Corruption 9% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (15) --- Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod (150) Assault Rifle Light Assault Rifle Rocket Launcher Multitool Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Battle Rifle Makeshift Sword > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod Medium Laser Assault Rifle Light Assault Rifle Rocket Launcher Multitool [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 54 | 6 19 14 15 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 4 | . 2 . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 4 . Device 4 | . 2 2 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 35 | 2 11 9 13 Energy Gun 13 | 1 4 3 5 Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon 5 | . 1 3 1 Launcher 8 | . 3 3 2 Special Weapon 3 | . 1 . 2 Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 14 | . 14 14 14 Treads 27 | . 24 28 27 Device 8 | . 11 3 13 Storage 14 | . 14 14 14 Processor 1 | . . 2 . Protection 4 | . 2 8 . Energy Gun 17 | . 21 14 20 Ballistic Gun 1 | . 4 . . Ballistic Cannon 6 | . . 13 1 Slashing Weapon 1 | . . . 3 Peak Build Rating 13 | 6 8 9 13 Average Rating 8 | 4 7 8 9 On Entrance 5 | . 6 8 9 Naked Turns . | . . . . Heaviest Build 33 | 12 31 33 32 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 15 Most Carried 15 | 5 15 15 15 Average Carried 13 | 3 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1203 | 213 336 474 180 Remotely . | . . . . Salvage Created 1072 | . 368 369 335 Parts 83 | . 44 21 18 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 34 | . 13 13 8 Guns 16 | . 7 5 4 Cannons 4 | . . 3 1 AOE 14 | . 6 5 3 Classes Destroyed 9 | . 6 1 2 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 3 | . 3 . . Watcher 3 | . 3 . . Swarmer 19 | . 12 7 . Grunt 9 | . 1 6 2 Artisan 1 | . . . 1 Subdweller 6 | . . . 6 Best Kill Streak 6 | . 6 3 3 Combat Bots Only 6 | . 6 3 3 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 114 | . 26 49 39 Missed 34 | . 8 12 14 Damage Taken 1544 | . 159 430 955 Core 282 | . 14 43 225 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . 9 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 128 | . 43 35 50 Largest 2 | . 2 2 2 Hottest 140 | . 140 75 140 Shots Fired 243 | . 84 69 90 Gun 181 | . 78 35 68 Cannon 36 | . . 27 9 Launcher 15 | . 4 7 4 Special 11 | . 2 . 9 Kinetic 67 | . 23 27 17 Thermal 76 | . 40 . 36 Explosive 15 | . 4 7 4 Electromagnetic 85 | . 17 35 33 Robot Hit Streak 19 | . 10 7 19 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 142 | . 45 35 62 Core Hits 64 | . 28 20 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 . 4 Burn 6 | . 2 . 4 Melee Attacks 15 | . . . 15 Impact . | . . . . Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2739 | . 906 838 995 Guns 1390 | . 597 247 546 Cannons 436 | . . 288 148 Explosions 812 | . 309 274 229 Melee 72 | . . . 72 Ramming 29 | . . 29 . Kinetic 745 | . 197 288 260 Thermal 523 | . 267 31 225 Explosive 781 | . 309 243 229 Electromagnetic 589 | . 133 247 209 Impact . | . . . . Slashing 72 | . . . 72 Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . 29 . . Projectiles . | . . . . Explosions 29 | . 29 . . Melee . | . . . . Knockbacks 8 | . . 4 4 Impact . | . . . . Kinetic 8 | . . 4 4 Secondary . | . . . . Self-Inflicted Damage 39 | . . 39 . Shots 2 | . . 2 . Rammed 6 | . . 6 . Targets Rammed 6 | . . 6 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | . 90 282 6 Average Temperature 65 | . 27 84 3 Received Heat Transfer 297 | . 18 129 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1887 | . 925 . 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 273 | . 273 219 . Initial 58 | . . 58 . Average 133 | . 169 114 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 72 | 100 54 82 . Level 1 27 | . 45 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 19 22 9 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 2 . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 22 4 . Successful 15 | . 14 1 . Failed 11 | . 8 3 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 6 | . 2 4 . Terminals 25 | . 22 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 14 1 . Record 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 4 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 63 | . . 63 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3812 | 59 1071 1693 989 Spaces Moved 1922 | 42 541 856 483 Core 12 | 12 . . . Treads 1830 | . 491 856 483 Legs 80 | 30 50 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 157 | 109 156 160 160 Slowest Speed 200 | 200 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 56 | 5 91 99 32 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 24 | . 16 . 8 Terrain Destroyed 146 | . 33 77 36 Melee 8 | . . . 8 Projectile 1 | . 1 . . AOE 137 | . 32 77 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2409 | 52 677 1107 573 Wait 219 | . 48 164 7 Move 1919 | 41 540 855 483 Hop . | . . . . Pick Up 30 | 5 15 8 2 Fast Attach 13 | 5 5 2 1 Attach 9 | 1 . 4 4 Detach . | . . . . Swap 32 | . 14 8 10 Drop 23 | . 12 10 1 Fire 128 | . 43 35 50 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush 6 | . . 6 . Escape Stasis . | . . . . Rewire 15 | . . 15 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Identified exit to Mines 902 | -10/Materials | Discovered new exit (range 12) 1012 | -10/Materials | Discovered new exit (range 16) 1131 | -10/Materials | Entered Mines 1306 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1390 | -10/Mines | Discovered new exit (range 5) 1422 | -10/Mines | Discovered new exit (range 15) 1654 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1954 | -10/Mines | Met a Derelict testing a Signal Generator 2491 | -10/Mines | Identified exit to Materials 2817 | -10/Mines | Discovered new exit (range 5) 2824 | -10/Mines | Entered Subcaves 2997 | -10/Subcaves | Discovered new exit (range 11) 3195 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3278 | -10/Subcaves | Learned 2 Materials zone layouts 3315 | -10/Subcaves | Learned location of Zion (-7) 3315 | -10/Subcaves | Met a Zionite searching for "candidates" 3392 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3532 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3730 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3803 | -10/Subcaves | Crushed by falling debris 3803 | -10/Subcaves | Core integrity fell below 50% 3803 | -10/Subcaves | Core integrity fell below 20% 3814 | -10/Subcaves | Crushed by falling debris 3814 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 03784_ EM Pulse Gun destroyed. 03790_ The unstable cave ceiling collapses. 03794_ Lgt. Treads destroyed. 03803_ The unstable cave ceiling collapses. 03803_ Crushed by falling debris. 03803_ Seismic Detector destroyed. 03803_ System corrupted by crushing effect (+4). 03804_ QU-FN0(R) suffers critical hit (Burn). 03804_ QU-FN0(R) overheating. 03807_ Destroyed Scrap Shield. 03810_ QU-FN0(R) suffers critical hit (Burn). 03810_ Sub. Optics melted. 03810_ Sub. Laser melted. 03810_ QU-FN0(R) destroyed. 03810_ Switching to secondary target: 36-AAA(R). 03810_ Battle Rifle destroyed. 03814_ The unstable cave ceiling collapses. 03814_ Crushed by falling debris. 03814_ Lgt. Treads destroyed. 03814_ System corrupted by crushing effect (+5). 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