Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 00:15:08 Player: Player Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (5002) 5002 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 11392 Bonus ------- High Alert Combat Kills 215 Cogmind --------- Core Integrity 0/1300 Matter 63/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Hardened Heavy Armor Plating Improved Medium Armor Plating Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Armor Integrity Analyzer Improved Particle Charger Layered Medium Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- Advanced Plasma Rifle Matter Neutralizer > --- INVENTORY -------- Advanced Cryofiber Web Advanced Targeting Computer Advanced Target Analyzer Weapon Cycler Transmission Jammer Improved Cloaking Device Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Focal Shield Advanced Thermal Shield EM Shield Advanced Shield Generator Improved Force Field Tesla Rifle Improved Arc Projector Matter Neutralizer Neutron Missile Launcher Power Sword [Rating: 109] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 6 | . . 1 1 . 1 . 1 2 . Utility 7 | . . 1 1 2 1 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 146 | 8 4 7 19 28 23 8 38 10 1 Power 19 | 1 . 1 3 6 3 2 3 . . Engine 13 | 1 . 1 3 5 2 1 . . . Core 6 | . . . . 1 1 1 3 . . Reactor . | . . . . . . . . . . Propulsion 35 | 3 . 1 4 8 7 . 9 2 1 Treads 26 | 2 . 1 3 8 5 . 6 . 1 Leg 3 | . . . . . . . 2 1 . Wheel 6 | 1 . . 1 . 2 . 1 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 53 | 2 1 3 4 9 8 5 15 6 . Device 27 | 1 . 1 2 3 4 4 9 3 . Storage 7 | 1 1 1 . 2 1 . . 1 . Processor 8 | . . 1 . 1 2 . 3 1 . Hackware 1 | . . . . . . . . 1 . Protection 10 | . . . 2 3 1 1 3 . . Artifact . | . . . . . . . . . . Weapon 39 | 2 3 2 8 5 5 1 11 2 . Energy Gun 13 | 1 . . 4 1 2 . 5 . . Energy Cannon 15 | . 2 . 3 4 1 1 3 1 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 4 | . . 1 1 . 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 . 1 . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 2 . 1 4 2 . Corrupted Parts 6 | . . . 1 2 2 . 1 . . System Corruption 23 | . . . 3 7 9 . 4 . . Parts Lost 36 | . . . . 3 3 . 21 5 4 Power 2 | . . . . . . . 2 . . Propulsion 14 | . . . . 3 . . 8 2 1 Utility 14 | . . . . . 2 . 8 1 3 Weapon 6 | . . . . . 1 . 3 2 . Highest Loss Streak 12 | . . . . 1 1 . 12 4 4 To Critical Strikes . | . . . . . . . . . . Average Backups 20 | 3 7 10 18 23 22 23 22 4 4 Power . | . . . . . . . . . . Propulsion 1 | 1 2 2 3 3 1 . . . . Utility 14 | . 3 3 6 14 18 18 17 3 3 Weapon 4 | . 1 4 7 4 3 3 4 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 55 | . 4 1 4 10 8 1 23 1 3 Power 2 | . 1 . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 41 | . 2 1 1 5 7 . 21 1 3 Weapon 11 | . 1 . 3 4 1 . 2 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 98 99 97 83 84 31 16 Engine 5 | . 14 11 9 6 5 1 . . . Core 2 | . . . . . . 5 9 . . Treads 21 | . 28 22 20 28 28 5 9 . 1 Wheel 4 | . . 11 15 1 1 11 7 2 . Device 14 | . 14 11 9 15 14 21 18 5 3 Storage 6 | . 14 11 9 7 6 5 4 . . Processor 14 | . . 10 9 14 19 11 15 13 6 Protection 5 | . . . 8 6 4 5 4 . . Energy Gun 2 | . 11 . 8 . 1 1 5 . . Energy Cannon 6 | . 4 16 8 10 6 3 1 1 . Slashing Weapon 2 | . . . . 2 3 5 1 . . Peak Build Rating 109 | 8 8 14 30 45 65 74 109 56 30 Average Rating 52 | 6 7 12 26 39 54 70 95 34 18 On Entrance 27 | . 8 8 14 28 42 61 74 15 22 Avg Prop Armor Cover (%) 13 | 18 . 19 15 15 6 5 12 22 32 Naked Turns 15 | . . . . . . . . . 15 Heaviest Build 130 | 14 22 54 65 112 120 123 130 28 1 Greatest Support 116 | 40 40 10 20 90 116 56 81 28 3 Greatest Overweight (x) 11 | . . 5 6 11 4 2 11 6 . Average Overweight (x) 1 | . . 2 3 2 . 1 2 . . Largest Inventory Capacity 25 | 8 10 20 20 25 25 25 25 5 5 Average Capacity 22 | 7 8 13 20 24 25 25 24 5 5 Most Carried 25 | 6 10 13 20 25 25 25 25 5 5 Average Carried 21 | 3 7 10 18 24 24 24 23 4 5 Final Capacity 25 | 8 10 20 20 25 25 25 5 5 5 Final Carried 25 | 6 10 13 20 25 25 25 5 5 5 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Skirmisher 21% | Scavenger-Mutant 19% | Scavenger-Assassin 4% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 3080 | 304 43 150 289 764 809 28 693 . . Remotely . | . . . . . . . . . . Salvage Created 5130 | 219 161 193 738 1410 1014 28 1367 . . Parts 278 | 18 9 23 35 67 72 5 49 . . Haulers Intercepted 4 | . 1 . . 1 1 . 1 . . Recyclers Shooed 4 | . 1 . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 94 | . . 11 15 28 19 . 21 . . Melee 4 | . . . . . 3 . 1 . . Guns 14 | . . . 2 1 1 . 10 . . Cannons 32 | . . 3 6 16 6 . 1 . . AOE 34 | . . 8 4 8 8 . 6 . . Classes Destroyed 14 | 2 3 3 1 4 1 . . . . Worker 6 | . . . . 1 3 1 1 . . Builder 7 | . . . . 2 3 . 2 . . Tunneler 9 | 7 . . . . . 1 1 . . Hauler 4 | . 1 . . 1 1 . 1 . . Recycler 6 | 1 1 . . 2 . . 2 . . Mechanic 2 | . 1 . . . . . 1 . . Watcher 7 | . 1 1 2 . 3 . . . . Swarmer 27 | . . 7 3 6 7 . 4 . . Grunt 25 | . . 3 6 12 3 . 1 . . Duelist 1 | . . . 1 . . . . . . Sentry 16 | . . 1 5 3 4 . 3 . . Specialist 3 | . . . . . 2 . 1 . . Hunter 4 | . . . . 2 . . 2 . . Programmer 18 | . . . . 5 3 . 10 . . Best Kill Streak 8 | 2 2 8 5 4 6 1 6 . . Combat Bots Only 7 | . . 7 5 4 4 . 4 . . Max Kills in Single Turn 5 | 1 1 4 2 2 5 1 3 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . 4 2 2 2 . 3 . . Melee 1 | . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Hostile Shots Fired 1047 | . . 16 57 172 168 2 427 92 113 Missed 393 | . . 5 13 63 69 1 162 29 51 Hits 654 | . . 11 44 109 99 1 265 63 62 Melee 5 | . . . . . . . 5 . . Projectile 649 | . . 11 44 109 99 1 260 63 62 AOE 2 | . . . . . . . 2 . . Critical Strikes 26 | . . . 2 2 2 . 13 5 2 Part Disruptions 3 | . . . . . 3 . . . . Damage Taken 11168 | . . 114 664 1649 1300 . 5035 1275 1131 Core 2665 | . . 9 70 145 139 . 990 494 818 Absorbed by Shields 23 | . . . . . . . 23 . . Ignored by Resistances 158 | . . . . . . . 158 . . Regen/Repaired (Parts) 126 | . . . 126 . . . . . . Core Remaining (%) 82 | 100 100 97 87 79 83 100 13 . . Volleys Fired 346 | 24 17 16 43 85 45 3 113 . . Largest 2 | 2 2 2 2 2 2 1 2 . . Hottest 205 | 70 120 120 130 160 155 90 205 . . Shots Fired 571 | 48 33 22 75 139 78 3 173 . . Gun 284 | 48 26 . 39 16 15 2 138 . . Cannon 251 | . 6 19 33 105 59 1 28 . . Launcher 35 | . . 3 3 18 4 . 7 . . Special 1 | . 1 . . . . . . . . Kinetic 37 | 24 13 . . . . . . . . Thermal 356 | 24 20 19 33 82 45 3 130 . . Explosive 35 | . . 3 3 18 4 . 7 . . Electromagnetic 143 | . . . 39 39 29 . 36 . . Robot Hit Streak 29 | 6 11 8 20 29 14 2 14 . . Robot Miss Streak 5 | 2 3 2 3 5 4 1 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 389 | 29 22 14 60 96 63 2 103 . . Core Hits 208 | 15 5 14 27 47 47 1 52 . . Critical Kills 3 | . . . 1 . . . 2 . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 16 | 4 . . 1 1 3 . 7 . . Burn 7 | 3 . . . . . . 4 . . Meltdown 3 | . . . 1 . . . 2 . . Destroy 1 | 1 . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . Sever 3 | . . . . . 3 . . . . Impale 1 | . . . . . . . 1 . . Melee Attacks 203 | . . 1 1 46 96 . 59 . . Impact . | . . . . . . . . . . Slashing 189 | . . 1 1 46 96 . 45 . . Piercing 14 | . . . . . . . 14 . . Sneak Attacks 4 | . . . . 1 . . 3 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13960 | 309 248 635 1851 3470 2864 70 4474 8 31 Guns 4022 | 309 196 . 828 240 345 18 2086 . . Cannons 4819 | . 52 225 614 1957 1191 52 728 . . Explosions 4170 | . . 410 409 1056 1022 . 1273 . . Melee 910 | . . . . 217 306 . 387 . . Ramming 39 | . . . . . . . . 8 31 Kinetic 166 | 95 71 . . . . . . . . Thermal 6452 | 214 177 225 659 1517 1087 70 2503 . . Explosive 3909 | . . 410 364 1002 883 . 1250 . . Electromagnetic 2484 | . . . 828 734 588 . 334 . . Impact . | . . . . . . . . . . Slashing 673 | . . . . 217 306 . 150 . . Piercing 237 | . . . . . . . 237 . . Highest Corruption 17 | . . . 3 8 15 . 17 5 8 Average Corruption 5 | . . . 3 5 5 . 5 5 6 Corruption Purged 3 | . . . . . . . 3 . . Corruption Blocked 1 | . . . . . . . 1 . . Effects 158 | . . . 4 75 45 . 26 5 3 Message Errors 36 | . . . 1 13 11 . 8 2 1 Matter Fused 31 | . . . 1 20 5 . 5 . . Heat Flow Errors 23 | . . . . 13 5 . 4 1 . Energy Discharges 15 | . . . . 9 1 . 3 2 . Parts Rejected 3 | . . . . . 2 . 1 . . Parts Fused 2 | . . . . 2 . . . . . Data Loss (minor) 29 | . . . 2 10 12 . 4 . 1 Data Loss (major) 6 | . . . . 2 3 . . . 1 Misfires 5 | . . . . 4 1 . . . . Alerts 2 | . . . . 1 1 . . . . Misdirections 2 | . . . . . 2 . . . . Weapon Failures 4 | . . . . 1 2 . 1 . . Overload Shots 1 | . . . . . . 1 . . . Overflow Damage 572 | . . 32 36 118 73 12 301 . . Projectiles 126 | . . 15 . 49 . 12 50 . . Explosions 333 | . . 17 36 69 73 . 138 . . Melee 113 | . . . . . . . 113 . . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 348 | . . 8 25 201 97 . . 3 14 Shots 8 | . . 1 1 4 2 . . . . Rammed 8 | . . . . . . . . 2 6 Targets Rammed 8 | . . . . . . . . 2 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | 100 150 128 147 245 207 12 324 188 26 Average Temperature 55 | 38 57 46 33 43 81 12 62 96 18 Received Heat Transfer 1609 | . . 21 324 282 237 . 273 246 226 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Robots Corrupted 8 | . . . 3 3 1 . 1 . . Combat Hostiles 7 | . . . 2 3 1 . 1 . . Parts Fried 11 | . . . 2 3 3 . 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 1 . . . 2 . . Combat Hostiles 3 | . . . 1 . . . 2 . . Parts Melted 28 | 1 1 . 3 9 5 . 9 . . Heat Transferred 11311 | 851 481 481 1200 2675 1948 87 3588 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . 2 . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Maximum Alert Level 3 | . . 1 1 3 2 1 2 1 . Low Security (%) 63 | 100 100 79 16 75 47 68 58 82 100 Level 1 25 | . . 20 83 3 41 31 34 17 . Level 2 5 | . . . . 5 11 . 6 . . Level 3 5 | . . . . 15 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 776 | 5 10 242 336 776 521 247 453 211 50 Initial 370 | . 3 . 92 136 370 247 26 211 45 Average 169 | 1 1 67 232 194 208 157 151 167 30 Influence Increases 4071 | 40 30 324 503 1158 799 22 1090 30 75 Destroy 0b10 Robot/C 1880 | . . 220 300 560 380 . 420 . . Destroy 0b10 Robot/NC 205 | 40 20 5 10 30 50 10 40 . . Destroy Leader 512 | . 4 42 94 142 118 . 112 . . Successful Hack 61 | . 5 14 4 6 4 12 16 . . Disable Machine 480 | . . 15 30 270 90 . 75 . . Destroy Structure 678 | . 1 28 50 135 142 . 322 . . Lose Combat Pursuer 255 | . . . 15 15 15 . 105 30 75 Influence Decreases 4036 | 35 35 105 421 702 1051 472 741 353 121 Entered New Map 1197 | . 2 . 127 165 387 258 29 193 36 Time Decay 2497 | 35 33 105 294 517 634 214 510 110 45 Lost Part 332 | . . . . 20 30 . 192 50 40 Lost Ally 10 | . . . . . . . 10 . . Squads Dispatched 32 | . . . 3 9 9 1 8 1 1 Investigation 1 | . . . 1 . . . . . . Extermination 15 | . . . . 6 3 1 5 . . Reinforcement 12 | . . . 1 2 4 . 3 1 1 Assault 3 | . . . . 1 2 . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 7 | . . 1 1 2 1 1 1 . . Communications Jammed 5 | . . . . . 5 . . . . Distress Signals 5 | . . . . . 5 . . . . Times Spotted 164 | . 4 12 24 34 28 1 37 8 16 Peak Tracking Total 11 | . 1 7 6 5 5 2 9 6 11 Tactical Retreats 11 | . . . 1 1 1 . 4 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 4 | . . . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 32 | . . 1 2 18 6 . 5 . . Max in Single Turn 14 | . . 1 1 14 3 . 1 . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 23 | . 2 2 1 4 4 1 7 . 2 Terminals 18 | . 2 2 . 4 3 . 5 . 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 1 . . 1 2 . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 4 5 5 6 5 3 10 . 2 Successful 15 | . 2 1 3 2 3 1 2 . 1 Failed 25 | . 2 4 2 4 2 2 8 . 1 Catastrophic 8 | . 1 1 . 2 1 . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 4 . 1 2 . 2 . . Terminals 27 | . 4 5 . 6 4 . 6 . 2 Fabricators . | . . . . . . . . . . Repair Stations 12 | . . . 5 . . 3 4 . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 1 . . 1 2 . . . 1 Open Door 2 | . . . . . 1 . . . 1 Alert Level 1 | . . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . 1 1 . . Scan Component 4 | . . . 2 . . 1 1 . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 1 1 . 1 . . 1 . . Terminals 4 | . 1 1 . 1 . . 1 . . Assimilate 2 | . . . . 1 . . 1 . . Botnet 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 2 1 2 4 1 6 . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Total Allies 3 | . . . . 1 . . 2 . . Largest Group 1 | . . . . 1 . . 1 . . Highest-Rated Group 49 | . . . . 10 . . 49 . . Highest-Rated Ally 49 | . . . . 10 . . 49 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Active Infowar (turns) 9641 | 170 422 313 659 3361 2230 358 2128 . . Optics 6562 | . . 312 659 3361 2230 . . . . Sensors 7453 | . . . . 3361 1981 . 2111 . . Seismic 1434 | 170 422 290 177 . . 358 17 . . Jamming 807 | . . . . . 372 . 435 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 10366 | 259 422 313 659 3361 2236 446 2324 231 115 Spaces Moved 4929 | 115 203 180 268 1147 939 337 1223 307 210 Core 594 | 6 . . . . . . 154 224 210 Treads 2023 | 106 203 . . 917 787 . 10 . . Legs 1 | . . . . . . . . 1 . Wheels 2311 | 3 . 180 268 230 152 337 1059 82 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 170 115 115 50 50 50 Average Speed 154 | 152 160 123 136 228 163 124 133 68 50 Slowest Speed 560 | 160 160 155 170 245 240 130 560 350 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 8 | . . . . 3 5 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 8 27 28 29 32 33 11 35 7 35 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 226 | . 1 1 . 58 82 . 84 . . Terrain Destroyed 811 | . 1 27 55 313 184 . 231 . . Melee 169 | . . 1 . 39 81 . 48 . . Projectile 63 | . 1 . 9 . 4 . 49 . . AOE 579 | . . 26 46 274 99 . 134 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Total 6758 | 153 270 247 484 1661 1400 362 1637 325 219 Wait 720 | . 32 25 109 264 215 1 70 2 2 Move 4920 | 114 202 179 267 1146 938 336 1222 306 210 Hop . | . . . . . . . . . . Pick Up 125 | 6 8 9 20 30 19 6 26 1 . Fast Attach 81 | 7 2 . 8 12 15 4 22 10 1 Attach 31 | 1 . 2 5 6 5 3 9 . . Detach 5 | 1 . . 1 . . 1 2 . . Swap 138 | . 2 9 11 37 36 1 42 . . Drop 151 | . 7 6 19 35 31 7 42 4 . Fire 346 | 24 17 16 43 85 45 3 113 . . Melee 203 | . . 1 1 46 96 . 59 . . Ram 8 | . . . . . . . . 2 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . . . . 19 . . Rewire 11 | . . . . . . . 11 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 260 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 5) 671 | -10/Materials | Discovered new exit (range 8) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 716 | -9/Materials | Discovered new exit (range 17) 951 | -9/Materials | Discovered new exit (range 12) 956 | -9/Materials | Destroyed 7 combat bots 995 | -9/Materials | Entered another Materials area 995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -8/Materials | Garrison activated, responded to threat 1592 | -8/Materials | Repaired Hrd. Light Armor Plating 1637 | -8/Materials | Discovered new exit (range 5) 1654 | -8/Materials | Entered Factory 1654 | -7/Factory | Evolved 2 slots: Utility x2 1982 | -7/Factory | Build established: Scavenger-Skirmisher 3546 | -7/Factory | Build established: Scavenger-Assassin 4454 | -7/Factory | First assault squad dispatched 4695 | -7/Factory | Discovered new exit (range 13) 4729 | -7/Factory | Identified exit to Lower Caves 4953 | -7/Factory | Discovered new exit (range 17) 5013 | -7/Factory | Identified exit to Factory 5015 | -7/Factory | Entered another Factory area 5015 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6446 | -6/Factory | Cargo convoy interrupted 6583 | -6/Factory | Discovered new exit (range 5) 6587 | -6/Factory | Identified exit to Extension 6667 | -6/Factory | System corruption reached 10% 7243 | -6/Factory | Discovered new exit (range 3) 7245 | -6/Factory | Identified exit to Factory 7251 | -6/Factory | Entered another Factory area 7251 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7352 | -5/Factory | Discovered new exit (range 10) 7362 | -5/Factory | Identified exit to Factory 7422 | -5/Factory | Build established: Scavenger-Mutant 7697 | -5/Factory | Entered another Factory area 7697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8407 | -4/Factory | Build established: Mutant 8991 | -4/Factory | Build established: Scavenger-Mutant 9861 | -4/Factory | Lost 5 parts (2n2u1w) 9918 | -4/Factory | System corruption reached 10% 9920 | -4/Factory | Core integrity fell below 50% 9954 | -4/Factory | Core integrity fell below 20% 9959 | -4/Factory | Lost 12 parts (1p4n5u2w) 10017 | -4/Factory | Discovered new exit (range 8) 10021 | -4/Factory | Identified exit to Research 10021 | -4/Factory | Entered Research 10021 | -3/Research | Evolved 2 slots: Propulsion x2 10049 | -3/Research | Spotted B-86 Titan 10116 | -3/Research | Build established: Mutant 10249 | -3/Research | Discovered new exit (range 7) 10252 | -3/Research | Identified exit to Testing 10252 | -3/Research | Entered Testing 10275 | -3/Testing | Lost 4 parts (2n2w) 10307 | -3/Testing | Core integrity fell below 50% 10334 | -3/Testing | Core integrity fell below 20% 10355 | -3/Testing | Lost 4 parts (1n3u) 10367 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10324_ Slammed into S-43 Plague. 10324_ Adv. Signal Interpreter destroyed. 10324_ System corrupted by crushing effect (+3). 10324_ Destabilizing: Core damaged (-39). 10325_ Slammed into S-43 Plague. 10326_ 3VKPQUALSEVCKVMD /NTUN 10326_ Slammed into S-43 Plague. 10340_ K-01 Serf cleans the Organic Neutralizer. 10345_ K-01 Serf cleans the Fabricator. 10345_ K-01 Serf destroyed. 10346_ K-01 Serf collects debris. 10348_ K-01 Serf cleans the Fabricator. 10352_ Triggered Blade Trap. 10352_ Massive razor-sharp blades shoot up from within the floor. 10352_ Imp. Coolant Injector severed. 10352_ Hacking Suite severed. 10355_ Connecting with Terminal... 10365_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????"????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????##### #???????????????????????????? | | ???????????????? #??#+#??????????????????????? | | ????????????????# #??# #??????????????????????? | | ????????????????# #??# #??????????????????????? | | ????????????????+ #??# ######?????????????????? | | ????????????????# #??# # #?????????????????? | | ????????????????# #??# # #?????????????????? | | ????????????????+ #### # #?????????????????? | | ????????????????# s # #?????????????????? | | ????????????????# s + #?????????????????? | | ????????????????# ####s# #?????????????????? | | ??# ???????????# #??# # #?????????????????? | | ??# ????#+#??# #### # #?????????????????? | | ### ##### #### T"##@# #?????????????????? | | ""## ######?????????????????? | | #### #??????????????????????? | | ! #??# #??????????????????????? | | ? """ """ #??# #??????????????????????? | | ?????""" """ ########??# #??????????????????????? | | " """ """ ""#???????# #??????????????????????? | | " ! ""#???????# #??????????????????????? | | " """ """ F"#???????# ??????????????????????? | | ???? """ """ ""#???????? ??????????????????????? | | """ """ ###???????? ??????????????????????? | | #?###?????? #??????????????????????? | | ??# """ """ #?" "?????? ???????????????????????? | | ???? """ """ # " "?????? ???????????????????????? | | ??# """ """ # " ""##??? ???????????????????????? | | ??# + " "#??? ???????????????????????? | | ??# """ """ # """"#???????????????????????????? | | ???? """ """ # """""#???????????????????????????? | | ??# """ """ #?#####????????????????????????????? | | ??# =#??????????????????????????????????? | | ??# """ """=%#??????????????????????????????????? | | ???? """ """ *#??????????????????????????????????? | | ??# """ """ #??????????????????????????????????? | | ??+ #??????????????????????????????????? | | ??# """ """ /??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 600 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Corruption Block 8 Armor Coverage 600 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed BiometalMediumSaw Manual? 0 Play Time 03:39:44 Cumulative 260.3 hours Start 2025.10.26 @ 22:53:12 End 2025.10.28 @ 00:15:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f5023c5-ddff-48e0-8174-bbfc52393dce