Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.10 @ 06:54:30 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2282) 2282 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 6513 Bonus ------- Follower Combat Kills 73 Registered with UFD 300 Friendly Fire -52 Cogmind --------- Core Integrity 272/850 Matter 247/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Nuclear Core Improved Deuterium Engine Medium Storage Unit Energy Well (350) Compact Matter Pod (2) Improved Signal Interpreter Heavy Flail Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Huge Storage Unit Experimental Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Medium Storage Unit Energy Well Compact Matter Pod Improved Signal Interpreter Phase Shifter Thermal Shield Dynamic Insulation System Advanced Beam Cannon Heavy Flail [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Drone Bay Storage Medium Storage Unit Processor Experimental Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 3 | . . 1 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 101 | 4 12 2 33 . 5 45 Power 17 | 1 3 . 3 . . 10 Engine 11 | 1 2 . 3 . . 5 Core 4 | . 1 . . . . 3 Reactor 2 | . . . . . . 2 Propulsion 40 | 2 4 . 11 . 3 20 Treads . | . . . . . . . Leg 19 | . . . 3 . . 16 Wheel 12 | 2 4 . 4 . . 2 Hover . | . . . . . . . Flight 9 | . . . 4 . 3 2 Utility 23 | 1 1 1 10 . 1 9 Device 16 | . 1 1 7 . . 7 Storage 3 | 1 . . 1 . . 1 Processor 3 | . . . 2 . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 21 | . 4 1 9 . 1 6 Energy Gun 9 | . 4 1 4 . . . Energy Cannon 5 | . . . 3 . . 2 Ballistic Gun 3 | . . . 1 . . 2 Ballistic Cannon 4 | . . . 1 . 1 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 32 | . . . 4 . . 28 Power 5 | . . . 1 . . 4 Propulsion 11 | . . . 1 . . 10 Utility 9 | . . . 1 . . 8 Weapon 7 | . . . 1 . . 6 Highest Loss Streak 23 | . . . 2 . . 23 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 96 88 96 100 100 96 Engine 8 | . 6 . 7 11 11 5 Core 1 | . 6 11 3 . . 1 Leg 6 | . . . 4 . . 26 Wheel 4 | . 28 22 5 . . . Flight 21 | . . . 21 33 33 5 Device 11 | . 12 22 12 11 9 11 Storage 10 | . 14 11 11 11 11 6 Processor 10 | . . . 8 11 12 12 Energy Gun 3 | . 26 22 4 . . . Energy Cannon 8 | . . . 8 11 11 5 Ballistic Gun 1 | . . . 1 . . 5 Ballistic Cannon 7 | . . . 6 11 11 5 Peak Build Rating 79 | 4 11 13 30 30 36 79 Average Rating 32 | 3 9 12 23 29 31 58 On Entrance 17 | . 4 11 13 30 30 36 Naked Turns . | . . . . . . . Heaviest Build 141 | 10 14 16 31 31 34 141 Greatest Support 82 | 20 20 20 30 15 15 82 Greatest Overweight (x) 29 | . . . 2 2 2 29 Average Overweight (x) 1 | . . . 1 2 1 . Largest Inventory Capacity 25 | 8 8 8 10 10 10 25 Average Capacity 11 | 7 8 8 9 10 10 19 Most Carried 22 | 4 8 8 10 10 10 22 Average Carried 10 | 2 6 7 9 9 10 13 Final Capacity 25 | 8 8 8 10 10 10 25 Final Carried 10 | 4 8 8 10 10 10 9 Class Distribution -------------------- 52% | Commander-Mutant 22% | Mutant 9% | Commander-Gunner 8% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1887 | 193 157 . 510 74 25 928 Remotely . | . . . . . . . Salvage Created 3242 | . 382 . 961 438 10 1451 Parts 158 | . 20 . 58 18 . 62 Haulers Intercepted 6 | . 1 . 4 . . 1 Recyclers Shooed 7 | . 1 . 1 . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 44 | . 7 . 12 3 . 22 Guns 24 | . 6 . 9 . . 9 Cannons 19 | . . . 3 3 . 13 AOE 1 | . 1 . . . . . Classes Destroyed 13 | . 4 . 5 1 . 3 Worker 3 | . 1 . 1 . . 1 Builder 3 | . . . 3 . . . Hauler 6 | . 1 . 4 . . 1 Recycler 5 | . . . 1 1 . 3 Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 2 . . 1 Saboteur 1 | . . . . . . 1 Grunt 22 | . 7 . 5 . . 10 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 11 | . . . 6 2 . 3 Hunter 2 | . . . . . . 2 Programmer 5 | . . . . 1 . 4 Best Kill Streak 8 | . 2 . 8 2 . 6 Combat Bots Only 6 | . 2 . 6 1 . 4 Max Kills in Single Turn 2 | . 1 . 2 1 . 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 695 | . 43 . 111 . . 541 Missed 227 | . 10 . 32 . . 185 Damage Taken 4601 | . 309 . 875 . . 3417 Core 892 | . 68 . 246 . . 578 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1477 | . 92 . 249 . . 1136 Regen/Repaired (Parts) 265 | . 104 . . . 161 . Core Remaining (%) 70 | 100 72 . . . 38 . Volleys Fired 202 | . 38 . 77 11 1 75 Largest 3 | . 2 . 2 2 2 3 Hottest 188 | . 80 . 113 107 116 188 Shots Fired 435 | . 76 . 135 23 2 199 Gun 250 | . 76 . 105 . . 69 Cannon 185 | . . . 30 23 2 130 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 173 | . . . 30 12 1 130 Thermal 246 | . 61 . 104 11 1 69 Explosive . | . . . . . . . Electromagnetic 16 | . 15 . 1 . . . Robot Hit Streak 51 | . 49 . 51 30 9 35 Robot Miss Streak 4 | . 2 . 4 2 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 330 | . 64 . 99 16 1 150 Core Hits 124 | . 22 . 29 9 2 62 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . . 6 1 . 6 Burn 5 | . . . 5 . . . Blast 8 | . . . 1 1 . 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6570 | . 719 . 1767 427 52 3605 Guns 3068 | . 642 . 1384 . . 1042 Cannons 3417 | . . . 375 427 52 2563 Explosions 77 | . 77 . . . . . Melee . | . . . . . . . Ramming 8 | . . . 8 . . . Kinetic 2972 | . . . 311 217 31 2413 Thermal 3441 | . 570 . 1448 210 21 1192 Explosive . | . . . . . . . Electromagnetic 149 | . 149 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 2 . 5 5 . 13 Average Corruption 4 | . 1 . 4 5 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . 21 12 . 5 Message Errors 8 | . . . 5 2 . 1 Matter Fused 10 | . . . 3 5 . 2 Heat Flow Errors 5 | . . . 3 1 . 1 Energy Discharges 4 | . . . 3 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 6 | . . . 4 1 . 1 Misfires 1 | . . . . 1 . . Alerts 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . 23 . 23 Projectiles 46 | . . . . 23 . 23 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 15 | . . . . 2 . 13 Impact . | . . . . . . . Kinetic 15 | . . . . 2 . 13 Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . 4 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 543 | . 174 . 543 178 57 324 Average Temperature 99 | . 73 . 121 58 31 97 Received Heat Transfer 1680 | . 270 . 423 . . 987 Effects 14 | . . . 10 . . 4 Shutdowns 3 | . . . 3 . . . Energy Bleed 4 | . . . 2 . . 2 Interference 3 | . . . 1 . . 2 Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 . 8 . . 1 Heat Transferred 7036 | . 1225 . 3367 370 37 2037 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Peak Influence 410 | . 127 33 410 102 . 211 Initial 41 | . . 32 11 41 . . Average 101 | . 38 32 198 52 . 72 Maximum Alert Level 2 | . . . 2 . . 1 Low Security (%) 82 | 100 100 100 44 100 . 98 Level 1 16 | . . . 49 . . 1 Level 2 1 | . . . 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 . . 7 Investigation 3 | . 1 . 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 1 . . 2 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 3 | . . . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 10 . 15 1 . 40 Peak Tracking Total 8 | . 2 . 6 1 . 8 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 6 | . 2 . 3 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 3 | . . . 2 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 24 | . 7 1 6 5 4 1 Terminals 16 | . 5 . 6 5 . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 84 | . 26 3 8 15 28 4 Successful 72 | . 23 3 6 9 28 3 Failed 12 | . 3 . 2 6 . 1 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 40 | . 16 1 9 13 . 1 Terminals 40 | . 17 . 8 15 . . Fabricators 4 | . . . . . . 4 Repair Stations 8 | . 8 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 45 | . 8 . 4 5 28 . Record 27 | . . . . . 27 . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 3 | . 2 . . 1 . . Open Door 4 | . . . 4 . . . Terminal Index 2 | . 1 . . 1 . . Unreport Threat 4 | . 1 . . 3 . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 8 | . 8 . . . . . Scan Component 4 | . 4 . . . . . Repair 4 | . 4 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . 3 . . . . Insert Component 2 | . . 2 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 7 . 2 4 . 1 Terminals 12 | . 6 . 2 4 . . Track 1 | . 1 . . . . . Botnet 11 | . 5 . 2 4 . . Fabricators 1 | . . . . . . 1 Download 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 1 4 5 . 1 Full Trace Events 5 | . 2 1 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 128 | . . . . . . 128 Total Part Build Rating 16 | . . . . . . 16 Parts Repaired 4 | . 4 . . . . . Time 116 | . 116 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . 2 5 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 15 | . . . 10 5 . . Largest Group 14 | . . . 10 14 10 10 Highest-Rated Group 148 | . . . 88 148 92 92 Highest-Rated Ally 34 | . . . 16 34 16 16 Total Orders 4 | . . . . . 4 . EXPLORE 4 | . . . . . 4 . Ally Attacks 50 | . . . . 7 . 43 Total Damage 394 | . . . . 70 . 324 Kills 3 | . . . . 1 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 16 | . . . 16 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 5693 | 41 532 37 1138 767 2078 1100 Spaces Moved 2846 | 40 330 42 575 381 1054 424 Core 2 | 1 . . . . . 1 Treads . | . . . . . . . Legs 412 | . . . 57 . . 355 Wheels 548 | 39 330 42 131 . . 6 Hover . | . . . . . . . Flight 1884 | . . . 387 381 1054 62 Fastest Speed 50 | 50 80 80 80 174 104 98 Average Speed 142 | 79 80 80 131 174 158 151 Slowest Speed 1500 | 80 80 80 190 174 178 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 61 4 64 87 95 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . 4 . . . . 9 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 4 | . 4 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 4097 | 47 523 44 827 464 1462 730 Wait 725 | . 121 . 59 23 387 135 Move 2840 | 39 329 41 574 380 1053 424 Hop . | . . . . . . . Pick Up 68 | 4 14 1 21 1 . 27 Fast Attach 24 | 4 2 . 10 . . 8 Attach 24 | . 4 1 3 . . 16 Detach 1 | . . . 1 . . . Swap 53 | . 6 1 20 . 5 21 Drop 65 | . 9 . 29 1 2 24 Fire 202 | . 38 . 77 11 1 75 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . 18 . . . Rewire 68 | . . . 6 48 14 . Trap . | . . . . . . . Miscellaneous 8 | . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Repaired Ion Engine 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Repaired Lgt. Nuclear Core 350 | -10/Materials | Repaired EM Pulse Gun 377 | -10/Materials | Repaired Sml. Laser 429 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 575 | -9/Materials | Discovered new exit (range 15) 611 | -9/Materials | Entered Storage 717 | -9/Storage | Learned location of Armory (-4) 852 | -9/Storage | Core integrity fell below 50% 1094 | -9/Storage | Build established: Scavenger-Mutant 1110 | -9/Storage | Found Prototype Processor 1110 | -9/Storage | Identified Exp. Targeting Computer 1404 | -9/Storage | Build established: Mutant 1599 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1695 | -9/Storage | Used back door to open Recycling access 1695 | -9/Storage | Discovered new exit (range 4) 1749 | -9/Storage | Entered Recycling 1749 | -9/Recycling | Accompanied by 21 allies 1902 | -9/Recycling | Build established: Commander-Mutant 1916 | -9/Recycling | Discovered new exit (range 31) 2460 | -9/Recycling | Scanned before Scraplab entrance 2497 | -9/Recycling | Entered Scraplab 2513 | -9/Recycling | Discovered new exit (range 2) 2516 | -9/Recycling | Entered Scraptown 2516 | -9/Scraptown | Accompanied by 21 allies 2516 | -9/Scraptown | System corruption cleaned by C-Scrubber 2715 | -9/Scraptown | Discovered new exit (range 61) 3083 | -9/Scraptown | Visited Cyclists 3149 | -9/Scraptown | Visited UFD Registry 3149 | -9/Scraptown | Registered with UFD as "Carbontank" 3228 | -9/Scraptown | Visited TADAMA 3297 | -9/Scraptown | Entered Cyclist Reading Room 3611 | -9/Scraptown | Visited CR-KLE's Repair Center 3623 | -9/Scraptown | CR-KLE repaired 4 parts 3840 | -9/Scraptown | Discovered new exit (range 55) 3976 | -9/Scraptown | Visited Science Guys 4039 | -9/Scraptown | Visited Scrapoid Pod Storage 4075 | -9/Scraptown | Visited Research Penetration Think Tank 4108 | -9/Scraptown | Visited Modified Component R&D 4164 | -9/Scraptown | Visited Scrap Suit Storage 4213 | -9/Scraptown | Visited Botcube Research 4293 | -9/Scraptown | Visited A0-MCA Data Center 4303 | -9/Scraptown | Given a B rating by A0-MCA 4308 | -9/Scraptown | Found A0-MCA's Component Scanner 4348 | -9/Scraptown | Visited Observation Area 4439 | -9/Scraptown | Visited Curators Association 4594 | -9/Scraptown | Entered Factory 4594 | -6/Factory | Accompanied by 10 allies 4594 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5177 | -6/Factory | Build established: Commander-Gunner 5208 | -6/Factory | Fabricated Particle Reactor (x2) 5271 | -6/Factory | Discovered new exit (range 16) 5303 | -6/Factory | Lost 6 allies 5422 | -6/Factory | Garrison activated, responded to threat 5513 | -6/Factory | Cargo convoy interrupted 5646 | -6/Factory | System corruption reached 10% 5679 | -6/Factory | Core integrity fell below 50% 5694 | -6/Factory | Self-destructed Last Messages --------------- 05661_ Slug penetrates G-67 Veteran. 05663_ Acquired Aluminum Leg. 05664_ PS7%=ZW096M8BACCPI5H=CE 05664_ G-50 Soldier knocked back. 05664_ Carbon-fiber Leg destroyed. 05665_ Slug penetrates Wall. 05666_ G-67 Veteran knocked back. 05668_ Slug penetrates Wall. 05670_ Dropped Mic. Nuclear Core. 05671_ Wheel destroyed. 05671_ Aluminum Leg destroyed. 05674_ K-01 Serf destroyed. 05674_ Magnetic Acceleration Cannon destroyed. 05676_ Penetrated by Slug. 05676_ Lgt. Angular Momentum Engine destroyed. 05679_ System corrupted: Heat flow error (+243). 05683_ Thermal Shield destroyed. 05688_ Slug penetrates Wall. 05692_ Dynamic Insulation System destroyed. 05693_ Mic. Nuclear Core destroyed. 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"" ###### ##??????????????? #"""" | | ????????? #????# #???????????????? # | | ????????????""" ##????#+#???????????????? ###+##+ | | ????????????""" ?????? ????????????????? ### | | ?????????????"" ??????" ???????????????????## | | ????????????? ??????" ???????????????????## | | ?????????????? ???????? ???????????????????## | | ???????????????????????? ???????????????????## | | ????????????????????????????????????????????## | | ???????????????????????????????????????????? # ! | | ???????????????????????????????????????????? # ! | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? + | | ???????????????????????????????????????????? ##### | | ???????????????????????????????????????????? ##### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 48 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ExplosiveActiveMeganuke Manual? 0 Play Time 00:43:16 Cumulative 153.4 hours Start 2024.10.09 @ 22:33:53 End 2024.10.10 @ 06:54:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 202 Rogue 0 Adventurer 202 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d032d6c-e048-4a51-8110-0ac9934b452a