Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 12:59:36 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (4517) 4517 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2806) 2806 TOTAL SCORE: 11833 Bonus ------- High Alert Combat Kills 678 Follower Combat Kills 455 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -227 Cogmind --------- Core Integrity 553/850 Matter 83/300 Energy 66/100 System Corruption 4% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Coolant Injector Improved Targeting Computer Improved Melee Analysis Suite Improved Core Shielding Thermal Defense Suite Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Engine Medium Storage Unit Advanced Sensor Array Improved Targeting Computer Improved Melee Analysis Suite Thermal Defense Suite Authchip [R/Combat] > --- WEAPON ----------- Heavy Laser Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Fusion Compressor Armored Treads Carbon-fiber Leg Carbon-fiber Leg Coolant Injector Improved Core Shielding Remote Shield Heavy Plasma Cannon [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Slots Evolved 8 | . . 2 . . . 4 . . 2 Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 1 . . . 3 . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 172 | 6 13 6 21 27 9 4 13 38 35 Power 20 | 1 1 . 2 3 1 . 4 5 3 Engine 17 | 1 1 . 2 3 1 . 4 3 2 Core 3 | . . . . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 4 . 2 4 4 1 . 10 2 Treads 7 | . . . . 2 4 . . 1 . Leg 16 | 2 1 . . 2 . . . 9 2 Wheel 6 | . 3 . 2 . . 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 1 . 2 5 5 2 2 3 8 17 Device 21 | . . 1 2 1 . 1 . 5 11 Storage 2 | 1 . . 1 . . . . . . Processor 6 | . . 1 1 . . 1 . 1 2 Hackware 3 | . . . . 2 . . . . 1 Protection 13 | . . . 1 2 2 . 3 2 3 Artifact . | . . . . . . . . . . Weapon 78 | 2 8 4 12 15 2 1 6 15 13 Energy Gun 9 | . 1 . 2 1 . . 2 1 2 Energy Cannon 15 | . 3 . . . . . . 9 3 Ballistic Gun 39 | 2 3 3 9 8 2 1 3 2 6 Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . . 1 1 4 . . 1 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 2 Parts Lost 63 | . 1 1 3 8 1 . 10 20 19 Power 14 | . . . . 2 1 . 2 5 4 Propulsion 8 | . . . . 1 . . . 4 3 Utility 17 | . . . 2 2 . . 2 6 5 Weapon 24 | . 1 1 1 3 . . 6 5 7 Highest Loss Streak 10 | . 1 1 3 3 1 . 10 5 7 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 86 | . 83 91 98 96 95 55 71 69 82 Engine 10 | . 14 11 11 10 10 7 11 9 10 Treads 6 | . . . . 15 22 3 . . . Leg 5 | . 19 . . 3 . . . 10 12 Wheel 5 | . 8 22 22 3 . 5 7 1 . Device 11 | . . 4 12 11 11 15 9 13 18 Storage 9 | . 14 11 11 11 11 7 7 7 5 Processor 4 | . . 8 5 . . . 7 4 13 Hackware 1 | . . . . 5 . . . . 3 Protection 4 | . . . 3 3 9 . 9 4 2 Energy Gun 2 | . 7 10 2 . . . 4 2 4 Energy Cannon 1 | . 4 . . . . . . 6 . Ballistic Gun 19 | . 12 22 29 30 30 15 9 1 8 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 13 14 19 33 30 30 25 50 68 46 Greatest Support 44 | 20 24 24 24 40 40 40 28 40 44 Greatest Overweight (x) 10 | . . . 1 2 1 . 1 10 2 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 9 Most Carried 10 | 5 8 8 10 10 10 10 10 10 10 Average Carried 7 | 1 4 7 6 8 7 8 6 5 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 1 8 7 8 10 9 8 9 6 3 Scrap Engine Consumption 2 | . . . . . . . . . 2 Class Distribution -------------------- 26% | Scavenger-Mutant 18% | Gunner 17% | Scavenger-Gunner 14% | Mutant 13% | Scavenger-Tank 4% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Tank | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Matter Collected 3453 | 192 136 304 750 781 368 . 217 444 261 Remotely . | . . . . . . . . . . Salvage Created 4541 | . 136 488 1291 641 723 . 359 522 381 Parts 258 | . 18 38 67 57 24 . 14 27 13 Haulers Intercepted 5 | . . 2 2 . 1 . . . . Recyclers Shooed 5 | . . 2 . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Combat Hostiles Destroyed 112 | . 9 12 25 28 7 . 8 12 11 Guns 75 | . 9 8 22 17 7 . 4 . 8 Cannons 13 | . . . . . . . . 10 3 AOE 23 | . . 4 3 11 . . 4 1 . Classes Destroyed 14 | . 1 4 2 . 2 . 2 2 1 Builder 2 | . . . 2 . . . . . . Hauler 6 | . . 2 2 . 2 . . . . Recycler 5 | . . . 1 . 4 . . . . Swarmer 41 | . 9 4 . 17 . . 3 1 7 Cutter 2 | . . . . . . . . 2 . Grunt 37 | . . 5 16 6 2 . 3 3 2 Brawler 3 | . . 1 2 . . . . . . Duelist 4 | . . . . . 1 . 1 2 . Protector 1 | . . . . . 1 . . . . Sentry 19 | . . 2 7 5 3 . . 1 1 Specialist 1 | . . . . . . . 1 . . Hunter 3 | . . . . . . . . 3 . Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 9 5 5 8 8 . 7 2 4 Combat Bots Only 9 | . 9 4 4 8 3 . 7 2 4 Max Kills in Single Turn 3 | . 2 2 2 3 2 . 3 1 1 Gunslinging 2 | . 1 . . 2 . . . . . Exploded 3 | . . 2 2 3 . . 3 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Hostile Shots Fired 936 | . 71 19 94 98 25 . 111 258 260 Missed 276 | . 26 6 18 27 6 . 41 71 81 Damage Taken 8586 | . 366 150 1040 883 288 . 1170 2540 2149 Core 1275 | . 73 32 174 113 51 . 75 460 297 Absorbed by Shields 463 | . . . 3 9 75 . 295 81 . Redirected to Shielding 44 | . . . . . . . . 10 34 Core Remaining (%) 50 | 100 70 . . . 7 . . 23 . Volleys Fired 301 | . 25 18 64 52 17 . 24 63 38 Largest 3 | . 2 3 3 3 3 . 3 2 3 Hottest 200 | . 40 86 121 69 69 . 173 180 200 Shots Fired 686 | . 46 47 183 127 54 . 59 84 86 Gun 603 | . 46 44 180 116 54 . 57 32 74 Cannon 58 | . . . . . . . . 47 11 Launcher 25 | . . 3 3 11 . . 2 5 1 Special . | . . . . . . . . . . Kinetic 528 | . 46 32 170 116 54 . 32 18 60 Thermal 112 | . . . 10 . . . 25 61 16 Explosive 24 | . . 3 3 11 . . 2 5 . Electromagnetic 22 | . . 12 . . . . . . 10 Robot Hit Streak 36 | . 4 6 36 17 21 . 8 16 10 Robot Miss Streak 6 | . 6 3 3 2 1 . 3 4 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . 2 . 1 4 1 . 1 . 1 Max Gunslinging Chain 2 | . 1 . 1 2 1 . 1 . 1 Shots Hit Robots 427 | . 20 27 119 63 40 . 37 63 58 Core Hits 220 | . 13 22 55 40 18 . 19 27 26 Critical Kills 3 | . . . 1 2 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 9 | . . . 1 3 . . 1 3 1 Burn 2 | . . . . . . . 1 1 . Destroy 5 | . . . 1 3 . . . . 1 Sever 2 | . . . . . . . . 2 . Melee Attacks 11 | . 4 . . 2 . . . 5 . Impact 4 | . 4 . . . . . . . . Slashing 5 | . . . . . . . . 5 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9979 | . 185 651 2436 1784 681 . 1042 1791 1409 Guns 6138 | . 185 392 1777 982 670 . 816 378 938 Cannons 1350 | . . . . . . . . 1087 263 Explosions 2292 | . . 237 600 802 . . 226 233 194 Melee 66 | . . . . . . . . 66 . Ramming 133 | . . 22 59 . 11 . . 27 14 Kinetic 5268 | . 185 329 1673 982 670 . 434 176 819 Thermal 2076 | . . . 104 . . . 382 1289 301 Explosive 2098 | . . 237 600 802 . . 226 233 . Electromagnetic 338 | . . 63 . . . . . . 275 Impact . | . . . . . . . . . . Slashing 66 | . . . . . . . . 66 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 9 9 9 . . 6 3 Average Corruption 8 | . . . 8 9 9 . . 6 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 140 | . . . 17 54 37 . . 31 1 Message Errors 32 | . . . 4 14 6 . . 7 1 Matter Fused 39 | . . . 3 18 11 . . 7 . Heat Flow Errors 13 | . . . 2 2 5 . . 4 . Energy Discharges 11 | . . . . 2 3 . . 6 . Parts Rejected 3 | . . . . . 3 . . . . Data Loss (minor) 19 | . . . 4 9 2 . . 4 . Data Loss (major) 9 | . . . 1 3 3 . . 2 . Misfires 10 | . . . 1 5 3 . . 1 . Alerts 2 | . . . 1 . 1 . . . . Weapon Failures 2 | . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 49 | . . 28 . 12 . . . 9 . Projectiles . | . . . . . . . . . . Explosions 49 | . . 28 . 12 . . . 9 . Melee . | . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 258 | . . 11 27 61 . . . 151 8 Shots 7 | . . . . 2 . . . 4 1 Rammed 12 | . . 3 7 . 1 . . 1 . Targets Rammed 20 | 2 . 3 7 . 1 . . 4 3 Kicked 8 | 2 . . . . . . . 3 3 Crushed . | . . . . . . . . . . Highest Temperature 396 | . . 30 355 189 266 . 275 396 279 Average Temperature 92 | . . 13 79 59 114 . 58 123 86 Received Heat Transfer 2052 | . . 42 502 261 53 . 202 683 309 Effects 9 | . . . 3 . . . . 4 2 Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 5 | . . . . . . . . 3 2 Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . 4 2 Heat Transferred 3473 | . . . 185 . . . 731 2083 474 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Peak Influence 1648 | . 248 389 943 1648 760 295 284 564 362 Initial 736 | . . 20 96 528 736 290 206 213 296 Average 565 | . 176 153 519 1279 591 290 219 381 240 Maximum Alert Level 5 | . 1 1 3 5 3 1 1 2 1 Low Security (%) 18 | 100 33 63 21 . . . 42 . 52 Level 1 33 | . 66 36 6 . 22 100 57 67 47 Level 2 18 | . . . 36 6 41 . . 32 . Level 3 14 | . . . 35 22 35 . . . . Level 4 10 | . . . . 48 . . . . . Level 5 4 | . . . . 22 . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 13 | . . 1 7 . . . 2 . 3 Investigation 1 | . . . 1 . . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . . 1 1 . . . 2 . 1 Assault 4 | . . . 4 . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Distress Signals 6 | . . 1 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 195 | . 13 22 60 26 13 . 10 15 36 Peak Tracking Total 14 | . 5 5 9 9 4 . 6 3 14 Tactical Retreats 18 | . 1 2 10 . 1 . . . 4 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Traps Triggered 6 | . . . 3 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Machines Disabled 17 | . . . 5 8 . . . 4 . Max in Single Turn 3 | . . . 1 3 . . . 1 . Garrison Relay 3 | . . . . 3 . . . . . Phase Generator 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Machines Accessed 33 | . 1 5 8 4 7 2 . 2 4 Terminals 27 | . 1 4 7 4 5 2 . 2 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . 1 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 77 | . 1 14 18 10 18 5 . 3 8 Successful 27 | . . 7 6 2 7 1 . 2 2 Failed 50 | . 1 7 12 8 11 4 . 1 6 Catastrophic 20 | . 1 3 5 3 3 2 . 1 2 Database Lockouts . | . . . . . . . . . . Manual 20 | . . 5 9 . 6 . . . . Terminals 61 | . 1 8 17 10 13 5 . 3 4 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . 5 . . . 2 Scanalyzers 6 | . . 6 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 15 | . . 1 5 2 3 1 . 2 1 Record 1 | . . . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Fabricator Index 1 | . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . 1 . . . . Alert Level 2 | . . . 2 . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 2 | . . . . . 2 . . . . Scanalyzer 6 | . . 6 . . . . . . . Insert Component 3 | . . 3 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Reject 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 1 3 5 3 6 1 . 2 4 Full Trace Events 7 | . . . . 3 3 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Used RIF Installer 2 | . . . . 2 . . . . . Structural Interface 1 | . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 13 | . . . . 13 . . . . . Machine Destruction 13 | . . . . 13 . . . . . Attached 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 20 | . . . . . 20 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Total Allies 24 | . . . 2 2 20 . . . . Largest Group 17 | . . . 2 1 17 4 4 . . Highest-Rated Group 243 | . . . 62 31 243 81 81 . . Highest-Rated Ally 31 | . . . 31 31 27 27 27 . . Total Orders 1 | . . . . . 1 . . . . AID 1 | . . . . . 1 . . . . Ally Attacks 120 | . . . 72 14 21 . 13 . . Total Damage 1879 | . . . 948 247 340 . 344 . . Kills 20 | . . . 13 1 5 . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Turns Passed 7316 | 51 450 491 891 1556 1134 79 226 1433 1005 Spaces Moved 3917 | 39 303 429 571 860 544 66 99 552 454 Core 16 | 15 . . . . . . . 1 . Treads 1202 | . . . . 619 544 10 . 29 . Legs 1149 | 24 182 . . 97 . . . 392 454 Wheels 1550 | . 121 429 571 144 . 56 99 130 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 160 100 100 115 120 Average Speed 137 | 93 108 90 100 152 160 109 113 167 167 Slowest Speed 550 | 120 120 90 105 240 240 160 115 550 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 51 35 73 85 91 2 86 46 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . 3 . . . . . . . . Terrain Destroyed 215 | . 3 16 29 140 . . 13 11 3 Melee 3 | . 3 . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 209 | . . 16 29 140 . . 13 11 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Gar Fac Total 5285 | 53 383 496 748 999 770 74 166 969 627 Wait 459 | . 2 36 53 16 12 . 10 272 58 Move 3907 | 39 302 428 570 858 543 65 98 550 454 Hop . | . . . . . . . . . . Pick Up 142 | 7 22 4 16 16 8 2 17 24 26 Fast Attach . | . . . . . . . . . . Attach 112 | 6 6 4 9 11 4 4 12 36 20 Detach 18 | . 1 . . 2 1 2 . 9 3 Swap 60 | . 7 2 12 16 5 . 1 2 15 Drop 53 | . 14 1 9 5 8 1 4 1 10 Fire 301 | . 25 18 64 52 17 . 24 63 38 Melee 11 | . 4 . . 2 . . . 5 . Ram 11 | . . 3 7 . . . . 1 . Kick 7 | 1 . . . . . . . 3 3 Crush 1 | . . . . . 1 . . . . Escape Stasis 29 | . . . 8 21 . . . . . Rewire 174 | . . . . . 171 . . 3 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/DSF -7/Garrison -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Destroyed 9 combat bots 304 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 441 | -10/Materials | Discovered new exit (range 11) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 793 | -9/Materials | Build established: Gunner 893 | -9/Materials | Discovered new exit (range 15) 900 | -9/Materials | Identified exit to Mines 900 | -9/Materials | Identified exit to Storage 993 | -9/Materials | Entered Storage 1170 | -9/Storage | Identified exit to Garrison 1224 | -9/Storage | Met a pair of Derelict thieves 1393 | -9/Storage | First assault squad dispatched 1399 | -9/Storage | Garrison activated, responded to threat 1506 | -9/Storage | Lost 3 parts (2u1w) 1781 | -9/Storage | Core integrity fell below 50% 1884 | -9/Storage | Entered Garrison 1904 | -9/Garrison | Triggered checkpoint 1938 | -9/Garrison | Triggered checkpoint 1966 | -9/Garrison | Garrison Relay disabled 1978 | -9/Garrison | Discovered new exit (range 53) 1978 | -9/Garrison | Discovered new exit (range 83) 1978 | -9/Garrison | Discovered new exit (range 77) 2152 | -9/Garrison | Lost 3 parts (1p1n1u) 2220 | -9/Garrison | Destroyed 8 combat bots 2234 | -9/Garrison | Triggered checkpoint 2435 | -9/Garrison | Phase Generator disabled 2478 | -9/Garrison | Installed Relay Interface Framework 2547 | -9/Garrison | Garrison Relay disabled 2670 | -9/Garrison | Expanded RIF knowledge: Structural Interface 2704 | -9/Garrison | Garrison Relay disabled 3016 | -9/Garrison | Build established: Scavenger-Gunner 3183 | -9/Garrison | Rescued a captive Derelict 3185 | -9/Garrison | Rescued a captive Derelict 3440 | -9/Garrison | Entered Recycling 3452 | -9/Recycling | Found Scrap Engine 3742 | -9/Recycling | Build established: Scavenger-Tank 3919 | -9/Recycling | Discovered new exit (range 16) 4293 | -9/Recycling | Build established: Commander-Tank 4317 | -9/Recycling | Core integrity fell below 20% 4378 | -9/Recycling | Lost 14 allies 4574 | -9/Recycling | Entered Factory 4574 | -7/Factory | Accompanied by 4 allies 4574 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 4643 | -7/Factory | Identified exit to DSF 4653 | -7/Factory | Entered DSF 4653 | -7/DSF | Accompanied by 4 allies 4683 | -7/DSF | Additional patrols routed to DSF 4686 | -7/DSF | Build established: Scavenger-Mutant 4804 | -7/DSF | Sterilization system engaged 4812 | -7/DSF | Lost 10 parts (2p2u6w) 4820 | -7/DSF | Destroyed 7 combat bots 4824 | -7/DSF | Ambient heat levels rising (+10) 4839 | -7/DSF | Ambient heat levels rising (+10) 4854 | -7/DSF | Ambient heat levels rising (+10) 4860 | -7/DSF | Discovered new exit (range 15) 4869 | -7/DSF | Ambient heat levels rising (+10) 4879 | -7/DSF | Entered Garrison 5072 | -7/Garrison | Triggered checkpoint 5249 | -7/Garrison | Heavy support dispatched to Factory 5352 | -7/Garrison | Lost 3 parts (1p2u) 5391 | -7/Garrison | Triggered checkpoint 5451 | -7/Garrison | Lost 5 parts (2p2u1w) 5549 | -7/Garrison | Heavy support dispatched to Factory 5757 | -7/Garrison | Build established: Mutant 5812 | -7/Garrison | Learned Factory security intel 5841 | -7/Garrison | Core integrity fell below 50% 5877 | -7/Garrison | Lost 3 parts (1p1n1w) 5978 | -7/Garrison | Discovered new exit (range 15) 6169 | -7/Garrison | Triggered checkpoint 6188 | -7/Garrison | Build established: Scavenger-Mutant 6252 | -7/Garrison | Lost 3 parts (1p1n1w) 6312 | -7/Garrison | Entered Factory 6312 | -6/Factory | Evolved 2 slots: Utility x2 7207 | -6/Factory | Lost 6 parts (1p1n1u3w) 7271 | -6/Factory | Lost 4 parts (2p1n1u) 7310 | -6/Factory | Cargo convoy interrupted 7317 | -6/Factory | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. X-72 Disruptor unfolds itself. H-66 Slayer unfolds itself. I-36 Angel unfolds itself. Penetrated by Slug. Imp. Deuterium Engine destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 5I. Slug penetrates Wall. Penetrated by Slug. Cloaking Device destroyed. Slug penetrates P-60 Hacker. P-60 Hacker suffers critical hit (Destroy). Adv. Weight Redist. System destroyed. Penetrated by Slug. Carbon-fiber Leg destroyed. Hvy. Machine Gun destroyed. Imp. Proton Missile Launcher destroyed. Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ??????+ +????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ####### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ###+######??????????????????????????????????? | | # !! #??????????????????????????????????? | | # !! ######?????????????????????????????? | | # !! # // #?????????????????????????????? | | # # // #?????????????????????????????? | | # + #??????????#??????????????????? | | # # ########## ####???????????????? | | ###### # +% * % ????????? | | ## # #######%## ####???????????????? | | ## #! ## h ih#????????????????????? | | """ ########### # Yp#????????????????????? | | """ #?????????# ## #????????????????????? | | """ #?????????####### h #????????????????????? | | #???????????????# xxxh #????????????????????? | | #####???????????????# #????????????????????? | | ????????????????????# [ #????????????????????? | | ????????????????????#[[ @ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# "T" #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 20 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 6 Recoil Reduction 2 Force Boost 20 Relay Coupler Types 1 Relay Coupler Value 23 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SpliceNeutrinoInterpreter Manual? 0 Play Time 01:14:57 Cumulative 16.7 hours Start 2024.04.21 @ 11:39:22 End 2024.04.21 @ 12:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 17 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c4c5719-246b-46b8-be9c-358504f0b1c3