Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 23:41:02 Player: A Moose Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (4610) 4610 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 9391 Bonus ------- High Alert Combat Kills 683 Follower Combat Kills 115 Friendly Fire -207 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 30/100 System Corruption 14% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Weapon Cycler > --- WEAPON (3) ------- Mini Assault Cannon (fused) Mini Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Heavy Treads Cryofiber Web Advanced Heat Sink Improved Energy Well (400) Compact Matter Pod (150) Improved Terrain Scanner Advanced ECM Suite Corruption Screen Gauss Rifle Gauss Rifle Advanced EMP Blaster Remote Datajack Shock Maul Shock Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Energy Well Improved Terrain Scanner Advanced Terrain Scan Processor Launcher Guidance Computer Weapon Cycler > --- WEAPON ----------- Heavy Laser Enhanced Autogun Shock Maul > --- INVENTORY -------- Improved Heavy Treads Wheel Compact Wheel Compact Wheel Cryofiber Web Compact Matter Pod Improved Sensor Array Advanced ECM Suite Hardlight Generator Dynamic Insulation System Arc Projector Heavy Laser Heavy Laser Heavy Laser Heavy Laser Enhanced Autogun Advanced EMP Blaster Remote Datajack Shock Maul [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 154 | 6 2 5 16 15 . . 50 60 Power 15 | 1 . 1 . 1 . . 7 5 Engine 12 | 1 . . . 1 . . 6 4 Core 3 | . . 1 . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 37 | 2 . 2 6 5 . . 8 14 Treads 1 | . . . . . . . . 1 Leg 3 | . . 1 2 . . . . . Wheel 33 | 2 . 1 4 5 . . 8 13 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 47 | 1 2 . 5 2 . . 12 25 Device 14 | . . . 1 . . . 5 8 Storage 4 | 1 . . 1 . . . . 2 Processor 10 | . 2 . 2 1 . . 1 4 Hackware 1 | . . . . . . . 1 . Protection 18 | . . . 1 1 . . 5 11 Artifact . | . . . . . . . . . Weapon 55 | 2 . 2 5 7 . . 23 16 Energy Gun 6 | 1 . . . . . . 1 4 Energy Cannon 5 | . . . 1 2 . . 2 . Ballistic Gun 25 | 1 . 1 3 1 . . 15 4 Ballistic Cannon 5 | . . 1 . . . . . 4 Launcher 13 | . . . 1 4 . . 5 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 4 7 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 10 | . . . . . . . . 10 Parts Lost 57 | . . 1 4 6 . 1 14 31 Power 9 | . . . . 1 . 1 2 5 Propulsion 20 | . . 1 3 2 . . 6 8 Utility 18 | . . . 1 2 . . 2 13 Weapon 10 | . . . . 1 . . 4 5 Highest Loss Streak 18 | . . 1 2 4 . 1 5 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 96 98 100 98 97 94 Engine 6 | . 14 3 . 7 11 10 7 6 Core 1 | . . 10 11 3 . . . . Wheel 17 | . 28 25 14 21 22 22 17 14 Device 6 | . . . . . . . 5 11 Storage 7 | . . . 4 11 11 11 9 8 Processor 25 | . 26 28 32 31 33 33 27 20 Protection 5 | . . . 5 . . . 7 8 Energy Gun 2 | . 14 9 . . . . . 3 Ballistic Gun 12 | . 14 13 16 13 . . 15 12 Ballistic Cannon 1 | . . 5 4 . . . . 2 Launcher 2 | . . . . 4 22 22 . . Naked Turns . | . . . . . . . . . Heaviest Build 77 | 13 13 10 31 34 33 33 43 77 Greatest Support 32 | 26 26 26 26 32 32 32 32 32 Greatest Overweight (x) 5 | . . . 3 1 1 1 3 5 Average Overweight (x) 1 | . . . . . 1 . 1 2 Largest Inventory Capacity 20 | 8 8 5 15 15 15 15 15 20 Average Capacity 14 | 6 5 5 9 15 15 15 15 17 Most Carried 20 | 5 6 5 15 15 15 15 15 20 Average Carried 13 | 2 4 5 8 14 15 15 14 16 Final Capacity 20 | 8 5 5 15 15 15 15 15 20 Final Carried 17 | 2 5 5 15 15 15 15 15 17 Class Distribution -------------------- 40% | Scavenger-Mutant 27% | Mutant 26% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 4321 | 260 135 119 502 460 . 82 1255 1508 Remotely . | . . . . . . . . . Salvage Created 5884 | . 285 261 963 309 . 210 1470 2386 Parts 355 | . 22 14 70 6 . 7 90 146 Haulers Intercepted 11 | . 2 . 2 . . . 5 2 Recyclers Shooed 13 | . 1 1 3 1 . . 1 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 114 | . 5 6 15 16 . 7 25 40 Guns 69 | . 5 3 10 13 . . 15 23 Cannons 16 | . . 3 2 3 . . 3 5 AOE 28 | . . . 3 . . 7 7 11 Classes Destroyed 19 | . 4 2 3 2 . 2 2 4 Worker 16 | . . . 2 1 . . 4 9 Builder 5 | . . . 3 . . . 1 1 Tunneler 2 | . . 1 . . . . . 1 Hauler 12 | . 2 . 2 . . . 5 3 Recycler 8 | . . 1 4 . . . 1 2 Mechanic 1 | . . . . . . . 1 . Watcher 13 | . 3 . 3 . . . 3 4 Swarmer 20 | . 3 2 4 . . . . 11 Grunt 46 | . 2 4 9 1 . 5 18 7 Brawler 2 | . . . 2 . . . . . Duelist 1 | . . . . . . 1 . . Protector 2 | . . . . . . . . 2 Sentry 7 | . . . . . . . 6 1 Demolisher 1 | . . . . 1 . . . . Specialist 4 | . . . . . . . . 4 Hunter 11 | . . . . . . 1 1 9 Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . . 1 Assembled 14 | . . . . 14 . . . . Thug 2 | . . . . . . . . 2 Best Kill Streak 16 | . 3 3 12 7 . 3 11 16 Combat Bots Only 11 | . 3 2 4 7 . 3 5 11 Max Kills in Single Turn 5 | . 1 1 2 1 . 2 5 4 Gunslinging 1 | . . . . . . . 1 1 Exploded 4 | . . . 2 . . 2 4 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 633 | . 11 28 63 55 . 5 134 337 Missed 198 | . 2 9 22 14 . 2 36 113 Damage Taken 7871 | . 82 267 441 949 . 71 1458 4603 Core 1314 | . 41 56 72 262 . . 137 746 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 37 | . . . . . . . 14 23 Core Remaining (%) 63 | 100 . 61 . . . 16 75 . Volleys Fired 377 | . 23 25 65 47 . 7 92 118 Largest 3 | . 2 2 2 2 . 2 2 3 Hottest 207 | . 70 70 55 91 . 66 93 207 Shots Fired 791 | . 46 50 129 94 . 13 173 286 Gun 624 | . 46 38 103 81 . . 151 205 Cannon 133 | . . 12 24 13 . . 15 69 Launcher 34 | . . . 2 . . 13 7 12 Special . | . . . . . . . . . Kinetic 647 | . 23 37 127 81 . . 151 228 Thermal 110 | . 23 13 . 13 . . 15 46 Explosive 22 | . . . 2 . . 13 7 . Electromagnetic 12 | . . . . . . . . 12 Robot Hit Streak 24 | . 15 11 24 14 . 9 19 9 Robot Miss Streak 9 | . 3 3 2 3 . 2 4 9 Penetration Max . | . . . . . . . . . Secondary Targets 13 | . . 1 2 2 . . 3 5 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 Shots Hit Robots 534 | . 30 35 94 63 . 10 133 169 Core Hits 301 | . 14 14 43 35 . 15 78 102 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 1 . . . 3 Critical Strikes 11 | . 1 2 . 1 . . . 7 Burn 3 | . 1 1 . . . . . 1 Destroy 4 | . . . . 1 . . . 3 Blast 3 | . . 1 . . . . . 2 Smash 1 | . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . 5 Impact 5 | . . . . . . . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13985 | . 334 423 1707 1012 . 663 3542 6304 Guns 6609 | . 328 255 1114 853 . . 1873 2186 Cannons 2421 | . . 153 310 122 . . 283 1553 Explosions 4301 | . . . 283 . . 663 1386 1969 Melee 578 | . . . . . . . . 578 Ramming 76 | . 6 15 . 37 . . . 18 Kinetic 7767 | . 111 295 1424 853 . . 1873 3211 Thermal 1828 | . 217 113 . 122 . . 283 1093 Explosive 2332 | . . . 283 . . 663 1386 . Electromagnetic 1404 | . . . . . . . . 1404 Impact 578 | . . . . . . . . 578 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . 9 9 9 9 . 19 Average Corruption 8 | . . . 8 9 9 9 . 7 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 121 | . . . 11 29 9 6 . 66 Message Errors 27 | . . . 3 4 3 . . 17 Matter Fused 33 | . . . 2 9 1 1 . 20 Heat Flow Errors 15 | . . . 1 4 1 1 . 8 Energy Discharges 13 | . . . 1 4 1 1 . 6 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 11 | . . . 3 5 1 . . 2 Data Loss (major) 3 | . . . . 1 1 1 . . Misfires 5 | . . . . 1 . . . 4 Alerts 3 | . . . . . 1 1 . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 7 | . . . 1 1 . 1 . 4 Overload Shots . | . . . . . . . . . Overflow Damage 689 | . . 2 35 8 . . 27 617 Projectiles 181 | . . 2 8 8 . . . 163 Explosions 59 | . . . 27 . . . 27 5 Melee 449 | . . . . . . . . 449 Knockbacks 24 | . . 2 1 . . . . 21 Impact 1 | . . . . . . . . 1 Kinetic 21 | . . 2 1 . . . . 18 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 149 | . 3 7 . 18 . 28 . 93 Shots 6 | . . . . . . 1 . 5 Rammed 9 | . 2 1 . 5 . . . 1 Targets Rammed 9 | . 2 1 . 5 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 298 | . 92 225 180 257 123 269 298 267 Average Temperature 60 | . 33 72 65 53 65 115 64 60 Received Heat Transfer 1672 | . 18 132 219 226 . 18 657 402 Effects 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 10 | . . . . . . . . 10 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 2 . . . . 2 3 Heat Transferred 3426 | . 703 407 . 222 . . 481 1613 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 944 | . 179 157 400 127 . 244 682 944 Initial 258 | . . 2 61 122 . . 94 258 Average 354 | . 88 64 207 73 . 153 432 533 Maximum Alert Level 3 | . . . 2 . . 1 2 3 Low Security (%) 40 | 100 100 100 39 100 . 90 17 10 Level 1 20 | . . . 55 . . 9 16 27 Level 2 21 | . . . 5 . . . 65 24 Level 3 17 | . . . . . . . . 37 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 . 2 1 . . 4 11 Investigation 7 | . 1 . 1 . . . 3 2 Extermination 2 | . . . . . . . . 2 Reinforcement 11 | . 1 . 1 1 . . 1 7 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 1 2 . . . 3 2 Communications Jammed 13 | . . . . . . . . 13 Distress Signals 10 | . . . . . . . . 10 Times Spotted 180 | . 10 7 25 27 . 8 38 65 Peak Tracking Total 10 | . 3 3 6 8 . 3 8 10 Tactical Retreats 9 | . . 1 . 4 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 9 | . 1 . 3 . . . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 28 | . 3 . 3 . . . 7 15 Terminals 19 | . 3 . 2 . . . 6 8 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access 4 | . . . . . . . 1 3 Total Hacks 63 | . 8 . 9 . . . 21 25 Successful 25 | . 2 . 4 . . . 8 11 Failed 37 | . 5 . 5 . . . 13 14 Catastrophic 5 | . . . . . . . 2 3 Database Lockouts 1 | . 1 . . . . . . . Manual 32 | . 9 . 2 . . . 12 9 Terminals 45 | . 8 . 6 . . . 19 12 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 5 | . . . 3 . . . . 2 Garrison Access 9 | . . . . . . . 2 7 Terminal Hacks 11 | . 2 . 1 . . . 6 2 Robot Analysis 6 | . 2 . . . . . 4 . Prototype ID Bank 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 Insert Component 2 | . . . 1 . . . . 1 Analyze 2 | . . . 1 . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 6 | . . . 1 . . . 1 4 Terminals 4 | . . . 1 . . . 1 2 Assimilate 2 | . . . 1 . . . . 1 Botnet 2 | . . . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Jam 2 | . . . . . . . . 2 Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 23 | . 3 . 1 . . . 6 13 Full Trace Events 4 | . 1 . 1 . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 215 | . . . . . . . . 215 Total Robot Build Rating 13 | . . . . . . . . 13 Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 9 | . . . 1 . . . . 8 Largest Group 3 | . . . 1 1 . . . 3 Highest-Rated Group 93 | . . . 10 10 . . . 93 Highest-Rated Ally 31 | . . . 10 10 . . . 31 Total Orders 1 | . . . . . . . . 1 PICKUP 1 | . . . . . . . . 1 Ally Attacks 39 | . . . . . . . . 39 Total Damage 697 | . . . . . . . . 697 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 6 | . 2 . . . . . 4 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6759 | 44 442 302 564 938 255 222 994 2998 Spaces Moved 4744 | 36 395 272 293 686 222 177 598 2065 Core 11 | 6 . . 5 . . . . . Treads . | . . . . . . . . . Legs 40 | . . . 40 . . . . . Wheels 4693 | 30 395 272 248 686 222 177 598 2065 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 80 100 115 100 95 110 Average Speed 106 | 83 90 81 103 103 115 113 100 116 Slowest Speed 200 | 90 90 90 200 115 115 115 130 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 56 73 29 91 61 38 47 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 205 | . . . 8 1 . 120 58 18 Melee . | . . . . . . . . . Projectile 11 | . . . . 1 . . . 10 AOE 194 | . . . 8 . . 120 58 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5735 | 49 442 308 430 817 221 183 827 2458 Wait 245 | . 5 . 24 50 . . 37 129 Move 4736 | 35 394 271 292 685 221 176 597 2065 Hop . | . . . . . . . . . Pick Up 132 | 8 10 1 23 10 . . 30 50 Fast Attach 28 | . . 4 4 . . . 10 10 Attach 77 | 6 2 . 7 6 . . 19 37 Detach . | . . . . . . . . . Swap 50 | . . 1 5 9 . . 21 14 Drop 76 | . 6 5 10 5 . . 21 29 Fire 377 | . 23 25 65 47 . 7 92 118 Melee 5 | . . . . . . . . 5 Ram 9 | . 2 1 . 5 . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Central database locked down 487 | -10/Materials | Entered Mines 764 | -10/Mines | Identified exit to Materials 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Utility x2 790 | -9/Materials | Identified exit to Mines 793 | -9/Materials | Discovered new exit (range 11) 802 | -9/Materials | Identified exit to Storage 1353 | -9/Materials | Entered Mines 1353 | -9/Mines | Accompanied by 1 ally 1353 | -9/Mines | Discovered new exit (range 12) 1369 | -9/Mines | Identified exit to Materials 1392 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1466 | -9/Mines | Discovered exit to Materials (range 12) 1526 | -9/Mines | Assembled infested the area 1531 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1636 | -9/Mines | Destroyed 7 combat bots 1647 | -9/Mines | Found a hidden stash of uninstalled traps 1752 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1755 | -9/Mines | Found Prototype Device 1777 | -9/Mines | Core integrity fell below 50% 1807 | -9/Mines | Lost 4 parts (2n1u1w) 1864 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2070 | -9/Mines | Core integrity fell below 20% 2091 | -9/Mines | Build established: Scavenger-Mutant 2112 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2148 | -9/Mines | Identified exit to Zion 2177 | -9/Mines | Learned Materials interactive machine intel 2251 | -9/Mines | Learned location of Zion (-7) 2283 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2284 | -9/Mines | Discovered new exit (range 5) 2287 | -9/Mines | Identified exit to Exiles 2291 | -9/Mines | Entered Exiles 2310 | -9/Exiles | Discovered new exit (range 15) 2326 | -9/Exiles | Identified exit to Mines 2348 | -9/Exiles | Met 8R-AWN 2366 | -9/Exiles | Met EX-HEX 2403 | -9/Exiles | Met EX-BIN 2485 | -9/Exiles | Met EX-DEC 2534 | -9/Exiles | Discovered exit to Mines (range 11) 2546 | -9/Exiles | Entered Mines 2754 | -8/Mines | Discovered exit to Materials (range 15) 2768 | -8/Mines | Entered Materials 2768 | -8/Materials | Evolved 2 slots: Utility x2 2769 | -8/Materials | Loaded intel: 18 interactive machine locations 3122 | -8/Materials | Lost 3 parts (1p1n1u) 3176 | -8/Materials | Lost 5 parts (1p2n2w) 3284 | -8/Materials | Identified Exp. Sensor Array 3317 | -8/Materials | Identified exit to Factory 3762 | -8/Materials | Entered Factory 3762 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3767 | -7/Factory | Identified exit to DSF 4060 | -7/Factory | Build established: Scavenger-Gunner 4265 | -7/Factory | Fabricated B-48 Gladiator? 4646 | -7/Factory | Fabricated A-02 Transporter? 4723 | -7/Factory | Cargo convoy interrupted 5091 | -7/Factory | Allied Derelicts emerged from ambush trap array 5250 | -7/Factory | Found Powered Armor 5258 | -7/Factory | Found Powered Armor 5261 | -7/Factory | Found Powered Armor 5657 | -7/Factory | Destroyed 11 combat bots 5707 | -7/Factory | Lost 18 parts (2p3n10u3w) 5709 | -7/Factory | System corruption reached 10% 5727 | -7/Factory | Core integrity fell below 50% 5761 | -7/Factory | Discovered new exit (range 14) 6127 | -7/Factory | Build established: Scavenger-Mutant 6270 | -7/Factory | Identified exit to Factory 6732 | -7/Factory | Discovered exit to Factory (range 5) 6748 | -7/Factory | Core integrity fell below 20% 6760 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Imp. Heat Sink destroyed. Imp. Medium Armor Plating destroyed. Knocked back. X-67 Chaingunner knocked back. U-05 Engineer destroyed. System corrupted: FCS attempts to trigger Mni. Assault Cannon. System corrupted: Mni. Assault Cannon misfires. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Acquired 2 matter. Penetrated by Slug. Mni. Assault Cannon blasted off. Knocked back. X-67 Chaingunner knocked back. Wheel destroyed. R-06 Scavenger knocked back. T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ?##+##+#### [ ##+#??????????????????????????? | | ????? ?#"" #?????????????????????????????? | | ????? ?#"" ##????????????????????????????? | | ????? ?#"" """" #????????????????????????????? | | ????? ?#T """" #????????????????????????????? | | ?????# ?#"" """" +????????????????????????????? | | ?????# ?#"" """" ####+###?????????????????????? | | ?????# ?#"" """" #?????????????????????? | | ?????# #### """" #?????????????????????? | | ? # """" #?????????????????????? | | ?? + #?????????????????????? | | ?????# *** #?????????????????????? | | ?????# ** #??????????????????????? | | ?????+ ** #??????????????????????? | | ?????# ########+#### #??????????????????????? | | ?????# #???????????# #??????????????????????? | | ?????# #??????????##r ##?????????????????????? | | ?????# #??????????# % #?????????????????????? | | ?????# #??????????# % % ##????????????????????? | | ###### #########??# %<% ????????t????????????? | | #??# x!%#?????????????????????? | | #??? =%=??????????????????????? | | #???#*%!#??????????????????????? | | ############ #???#=|!#??????????????????????? | | #?????????## ##?###H;##?????????????????????? | | #?????????# #?# @ ##########????????????? | | ##?????????# T" !###r ] [ ?????????? | | #??????????+ " % % ?????????? | | #??????????# ### ?????????? | | # #??????????#[ #?# %% ############ ?????????? | | # #????#####?### ###########?????????????????????? | | # #???? ??# #? ??????????????????????? | | # ####?? ?# #? """"??????????????????????? | | #??? # # """"??????????????????????? | | [ #???""""" # # """"??????????????????????? | | #???""""" + + """"??????????????????????? | | #???""""" # # """"??????????????????????? | | #????"""" # # ! """"??????????????????????? | | ## ###???? ?# #? #?????????????????????? | | ?# #?????##+#??# #?#########?????????????????????? | | ## ####???# ???# #???????????????????????????????? | | #???# #??# #???????????????????????????????? | | #???# #??# #???????????????????????????????? | | #???# #??# ##??????????????????????????????? | | #??# ##??????????????????????????????? | | ########### #??# ##??????????????????????????????? | | #?????????# #??# #???????????????????????????????? | | #??######## #### ###?????????????????????????????? | | #??# # *########??????????????????????? | | #### """ # = # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 800 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 20 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Heavy Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed StasisReactionRay Manual? 0 Play Time 01:28:34 Cumulative 81.3 hours Start 2024.05.06 @ 21:43:28 End 2024.05.06 @ 23:41:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 82 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bcf022a5-7e6d-492c-9a09-153110b61be1