Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.19 @ 03:45:35 Player: Runia Result: Destroyed by 7V-RTL with Railgun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2095) 2095 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5145 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 84/300 Energy 144/150 System Corruption 0% Temperature Cool (50) Movement Treading (153) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON (2) ------- Makeshift Shrapnel Gun 8R-AWN's Boregun > --- INVENTORY (20) --- Heavy Deuterium Engine Reinforced Fission Core Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink Large Matter Pod (0) Experimental Sensor Array Improved Targeting Computer Experimental Targeting Computer Advanced Launcher Guidance Computer Improved Target Analyzer 8R-AWN's Armor/EX Rocket Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Makeshift Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Makeshift Shrapnel Gun 8R-AWN's Boregun > --- INVENTORY -------- Heavy Deuterium Engine Reinforced Fission Core Armored Treads Advanced Treads Advanced Treads Makeshift Leg Makeshift Leg Makeshift Leg Experimental Heat Sink Large Matter Pod Experimental Sensor Array Improved Targeting Computer Experimental Targeting Computer Advanced Launcher Guidance Computer Improved Target Analyzer 8R-AWN's Armor/EX Rocket Launcher [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 100 | . 11 1 38 13 31 6 Power 7 | . 1 . 4 1 1 . Engine 6 | . 1 . 4 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 20 | . 3 . 6 . 8 3 Treads 16 | . 3 . 6 . 4 3 Leg 4 | . . . . . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | . 4 1 5 3 9 2 Device 3 | . 1 . . . 1 1 Storage 4 | . 1 1 1 . 1 . Processor 3 | . 1 . . . 1 1 Hackware 1 | . . . 1 . . . Protection 13 | . 1 . 3 3 6 . Artifact . | . . . . . . . Weapon 49 | . 3 . 23 9 13 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 36 | . 3 . 16 6 10 1 Ballistic Cannon . | . . . . . . . Launcher 10 | . . . 5 3 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . 5 . Parts Lost 16 | . 2 . 3 3 6 2 Power 3 | . 1 . 1 1 . . Propulsion 2 | . . . 1 . 1 . Utility 6 | . . . 1 2 2 1 Weapon 5 | . 1 . . . 3 1 Highest Loss Streak 4 | . 1 . 2 2 4 2 Average Slot Usage (%) 98 | . 98 100 99 97 99 89 Engine 10 | . 14 14 10 10 9 . Treads 28 | . 27 28 32 33 22 9 Leg 3 | . . . . . 10 23 Storage 14 | . 14 14 16 11 15 16 Processor 1 | . 6 . . . 1 5 Hackware 1 | . . . 5 . . . Protection 11 | . 5 14 11 20 16 . Ballistic Gun 22 | . 28 28 21 18 20 16 Naked Turns . | . . . . . . . Heaviest Build 66 | 12 34 54 63 66 62 57 Greatest Support 80 | 20 40 40 60 60 80 80 Greatest Overweight (x) 1 | . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 Average Capacity 18 | . 14 18 20 20 20 20 Most Carried 20 | . 10 13 20 20 20 20 Average Carried 15 | . 7 11 18 19 17 19 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 6 10 13 20 19 20 18 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 3381 | 200 704 23 777 453 1201 23 Remotely . | . . . . . . . Salvage Created 3111 | . 919 . 1233 349 587 23 Parts 244 | . 62 . 82 25 74 1 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 5 | . 2 . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 75 | . 21 . 30 18 5 1 Guns 51 | . 21 . 20 8 1 1 AOE 24 | . . . 10 10 4 . Classes Destroyed 16 | . 8 . 2 3 2 1 Worker 4 | . 1 . 1 2 . . Builder 2 | . . . . 2 . . Tunneler 1 | . 1 . . . . . Hauler 3 | . 2 . 1 . . . Recycler 4 | . 2 . 1 1 . . Operator 3 | . 2 . 1 . . . Turret 1 | . . . . . 1 . Watcher 3 | . 1 . 2 . . . Swarmer 22 | . 9 . 7 6 . . Grunt 26 | . 12 . 14 . . . Brawler 1 | . . . 1 . . . Sentry 10 | . . . 8 2 . . Demolisher 2 | . . . . 2 . . Hunter 1 | . . . . . . 1 Zionite 8 | . . . . . 8 . Assembled 12 | . . . . 8 4 . Best Kill Streak 7 | . 7 . 5 6 6 1 Combat Bots Only 6 | . 3 . 4 6 4 1 Max Kills in Single Turn 4 | . 2 . 4 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 4718 | . 565 . 1176 1198 1086 693 Core 489 | . 79 . 103 83 79 145 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 349 | . 77 . 85 51 107 29 Largest 2 | . 2 . 2 2 2 2 Hottest 54 | . 46 . 50 46 46 54 Shots Fired 581 | . 151 . 161 90 143 36 Gun 541 | . 151 . 152 78 124 36 Cannon . | . . . . . . . Launcher 34 | . . . 9 12 13 . Special 6 | . . . . . 6 . Kinetic 541 | . 151 . 152 78 124 36 Thermal 6 | . . . . . 6 . Explosive 34 | . . . 9 12 13 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 9 . 16 10 10 7 Robot Miss Streak 10 | . 2 . 7 4 10 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 360 | . 93 . 105 52 79 31 Core Hits 186 | . 39 . 55 37 49 6 Critical Kills 8 | . 1 . . 1 6 . Critical Parts Destroyed 10 | . . . . . 9 1 Critical Strikes 24 | . 1 . . 1 17 5 Destroy 24 | . 1 . . 1 17 5 Melee Attacks 5 | . . . 5 . . . Impact 5 | . . . 5 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7569 | . 1422 . 2367 1384 1879 517 Guns 5425 | . 1422 . 1472 731 1283 517 Cannons . | . . . . . . . Explosions 2066 | . . . 820 653 593 . Melee 75 | . . . 75 . . . Ramming . | . . . . . . . Kinetic 5425 | . 1422 . 1472 731 1283 517 Thermal 3 | . . . . . 3 . Explosive 2066 | . . . 820 653 593 . Electromagnetic . | . . . . . . . Impact 75 | . . . 75 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Effects 9 | . 6 3 . . . . Message Errors 3 | . 2 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 3 | . 3 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . 36 . . . Projectiles . | . . . . . . . Explosions 36 | . . . 36 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . 13 48 . . Shots 3 | . . . 1 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 242 | . 50 242 101 48 20 56 Average Temperature 17 | . 10 124 25 9 5 21 Received Heat Transfer 798 | . 186 . 423 117 . 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 27 | . . . . . 27 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 365 | . 300 37 365 347 . 32 Initial 142 | . . 37 14 142 . . Average 150 | . 145 37 150 223 . 26 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 67 | . 64 100 68 49 . 100 Level 1 32 | . 35 . 31 50 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 5 . 3 . . . Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 39 . 40 27 15 4 Peak Tracking Total 9 | . 4 . 4 8 9 3 Tactical Retreats 11 | . 2 . . 2 7 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 20 | . 1 . 9 . 10 . Max in Single Turn 2 | . 1 . 2 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 23 | . 10 . 11 . 2 . Terminals 14 | . 7 . 7 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 25 . 35 . 2 . Successful 36 | . 13 . 21 . 2 . Failed 25 | . 11 . 14 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 28 | . 10 . 17 . 1 . Terminals 46 | . 20 . 26 . . . Fabricators . | . . . . . . . Repair Stations 5 | . 3 . 2 . . . Recycling Units 5 | . 2 . 3 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 9 . 10 . 2 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 4 | . 2 . 2 . . . Locate Traps 3 | . 1 . 2 . . . Reprogram Traps 2 | . . . 2 . . . Hauler Manifests 3 | . 2 . 1 . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . Terminals 2 | . . . 2 . . . Track 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Recyclers 1 | . . . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 8 . 7 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 79 | . 26 . 53 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 156 | . . . 156 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5613 | . 1241 167 1962 645 1425 173 Spaces Moved 2512 | 1 593 76 848 189 730 75 Core . | . . . . . . . Treads 2145 | . 582 76 848 189 440 10 Legs 367 | 1 11 . . . 290 65 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 170 120 126 Average Speed 169 | 120 159 217 179 254 144 129 Slowest Speed 270 | 120 160 260 270 270 270 153 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 2 88 33 73 50 90 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 45 | . . . 14 22 9 . Terrain Destroyed 200 | . . . 54 107 35 4 Melee 2 | . . . 2 . . . Projectile 8 | . . . . . 4 4 AOE 190 | . . . 52 107 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3328 | . 769 78 1136 261 958 126 Wait 232 | . 71 . 104 1 40 16 Move 2506 | . 592 75 847 188 729 75 Hop . | . . . . . . . Pick Up 70 | . 10 2 28 4 26 . Fast Attach 9 | . 4 . 3 1 1 . Attach 26 | . 5 . 7 2 10 2 Detach 3 | . . . . . 3 . Swap 65 | . 2 1 28 10 20 4 Drop 63 | . 8 . 29 4 22 . Fire 349 | . 77 . 85 51 107 29 Melee 5 | . . . 5 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 361 | -10/Materials | Central database locked down 899 | -10/Materials | Repaired Lgt. Treads 925 | -10/Materials | Discovered new exit (range 9) 1019 | -10/Materials | Discovered new exit (range 15) 1242 | -10/Materials | Entered Mines 1307 | -10/Mines | Learned Materials emergency access door positions 1333 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1360 | -10/Mines | Learned Materials garrison access intel 1396 | -10/Mines | Discovered new exit (range 7) 1409 | -10/Mines | Entered Materials 1409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -9/Materials | Discovered new exit (range 9) 2423 | -9/Materials | Repaired Broken Arm. Treads 2709 | -9/Materials | Discovered new exit (range 6) 2983 | -9/Materials | Build established: Scavenger-Mutant 3272 | -9/Materials | Discovered new exit (range 9) 3293 | -9/Materials | Identified exit to Mines 3371 | -9/Materials | Entered Mines 3465 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3471 | -9/Mines | Found Prototype Device 3640 | -9/Mines | Build established: Mutant 3650 | -9/Mines | Assembled infested the area 3655 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3750 | -9/Mines | Discovered new exit (range 5) 4005 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4005 | -9/Mines | Discovered new exit (range 5) 4016 | -9/Mines | Entered Exiles 4094 | -9/Exiles | Met 8R-AWN 4120 | -9/Exiles | Met EX-HEX 4177 | -9/Exiles | Met EX-DEC 4190 | -9/Exiles | Learned location of Zion (-6) 4459 | -9/Exiles | Met EX-BIN 4477 | -9/Exiles | Aligned with FarCom system 4479 | -9/Exiles | Given EX-Vault access code 4516 | -9/Exiles | Opened EX-Vault 4525 | -9/Exiles | Found Superbattery 4560 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4633 | -9/Exiles | Attacked by the Exiles 4735 | -9/Exiles | Core integrity fell below 50% 4839 | -9/Exiles | Destroyed 8R-AWN 4848 | -9/Exiles | Found Prototype Ballistic Gun 4850 | -9/Exiles | Found Prototype Protection 4859 | -9/Exiles | Lost 4 parts (1n1u2w) 4868 | -9/Exiles | Found Prototype Processor 4875 | -9/Exiles | Identified 8R-AWN's Boregun 4879 | -9/Exiles | Identified 8R-AWN's Armor/EX 5138 | -9/Exiles | Destroyed EX-DEC 5154 | -9/Exiles | Destroyed EX-HEX 5180 | -9/Exiles | Destroyed EX-BIN 5285 | -9/Exiles | Build established: Scavenger-Mutant 5426 | -9/Exiles | Discovered new exit (range 12) 5441 | -9/Exiles | Entered Mines 5531 | -8/Mines | 7V-RTL came to Exiles' defense 5550 | -8/Mines | Core integrity fell below 20% 5614 | -8/Mines | Destroyed by 7V-RTL with Railgun Last Messages --------------- 05597_ HV Slug penetrates 7V-RTL. 05597_ HV Slug penetrates Wall. 05598_ HV Slug penetrates 7V-RTL. 05598_ HV Slug penetrates Wall. 05600_ HV Slug penetrates 7V-RTL. 05600_ HV Slug penetrates Wall. 05602_ Penetrated by Slug. 05603_ HV Slug penetrates 7V-RTL. 05603_ HV Slug penetrates Wall. 05604_ HV Slug penetrates 7V-RTL. 05604_ HV Slug penetrates Wall. 05607_ HV Slug penetrates 7V-RTL. 05607_ HV Slug penetrates Wall. 05609_ HV Slug penetrates 7V-RTL. 05609_ HV Slug penetrates Earth. 05610_ HV Slug penetrates 7V-RTL. 05610_ 7V-RTL suffers critical hit (Destroy). 05612_ HV Slug penetrates 7V-RTL. 05612_ 7V-RTL suffers critical hit (Destroy). 05614_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????###???????????????? | | ?????####??????# ####????????????? | | ????## ####### ??? ##???????? | | ????# #???? ???????? | | ????# #????# ???????? | | ????# #?????# ???????? | | ????# #??????? ???????? | | ?????# #???????? ???????? | | ###### #????????? ##?????? | | ! #????????? #?????? | | ####??????? ##???? | | ######## #??????? #### | | ###????## ### #?????? ;;? | | # ?????# #??? #?????? ?? | | ?????# #???? #??????# %! ??? | | ##???# #??????##??????#[=* ???? | | #???# #???# ?????????"%=;#???? | | ##### #??# ????????##!%#????? | | # ### ???????##;Y=#????? | | ## ######## ??????###;; #????? | | ## #??## ???????# @ #????? | | # #??# ########; ;###;#????? | | # #??# ## #?## #????? | | #??# ## ####;##???##????? | | # #??# #??##???????????? | | ## #### ######???????????????? | | #?# ## #????????????????????? | | ?## ##???????????????????? | | ## #???????????????????? | | # #???????????????????? | | ### ##???????????????????? | | ##?####????????????????????? | | #??????????????????????????? | | ##??????????????????????????? | | #####???????????????????????????? | | ##????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 280 Matter Stores 377 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1000 Resistance: EX 90 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressMappingArmor Manual? 0 Play Time 00:41:28 Cumulative 379.0 hours Start 2021.10.19 @ 01:35:47 End 2021.10.19 @ 03:45:35 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e941a79-ec73-4e16-9dc7-a8683b468ea0