Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.15 @ 13:19:43 Player: naoky Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (871) 871 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2078 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 133/400 Matter 267/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Small Storage Unit Small Storage Unit Weight Redist. System Sensor Array Improved Signal Interpreter Beam Rifle Light Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Small Storage Unit Small Storage Unit Sensor Array Particle Gun Heavy Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 5 13 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 4 | 1 1 2 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 5 | 1 1 3 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 98 | . 97 98 Engine 12 | . 14 11 Leg 29 | . 27 32 Storage 17 | . 14 22 Processor 11 | . 12 11 Energy Gun 12 | . 14 10 Ballistic Gun 11 | . 13 9 Launcher 1 | . . 2 Naked Turns . | . . . Heaviest Build 27 | 12 19 27 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 8 12 Average Capacity 8 | 5 7 11 Most Carried 11 | 2 8 11 Average Carried 6 | . 5 8 Final Capacity 12 | 6 8 12 Final Carried 11 | 2 8 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 674 | 222 95 357 Remotely . | . . . Salvage Created 1023 | . 115 908 Parts 74 | . 15 59 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 29 | . 4 25 Guns 21 | . 2 19 AOE 8 | . 2 6 Classes Destroyed 7 | . 3 4 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 2 | . . 2 Watcher 3 | . 2 1 Swarmer 13 | . 2 11 Grunt 10 | . 2 8 Sentry 6 | . . 6 Best Kill Streak 7 | . 2 7 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1135 | . 186 949 Core 328 | . 61 267 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 76 | . 22 54 Largest 2 | . 2 2 Hottest 95 | . 95 95 Shots Fired 148 | . 44 104 Gun 139 | . 40 99 Cannon . | . . . Launcher 9 | . 4 5 Special . | . . . Kinetic 63 | . 18 45 Thermal 76 | . 22 54 Explosive 9 | . 4 5 Electromagnetic . | . . . Robot Hit Streak 26 | . 7 26 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 101 | . 25 76 Core Hits 57 | . 12 45 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1860 | . 348 1512 Guns 1393 | . 245 1148 Cannons . | . . . Explosions 467 | . 103 364 Melee . | . . . Ramming . | . . . Kinetic 562 | . 68 494 Thermal 831 | . 177 654 Explosive 467 | . 103 364 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 123 | . . 123 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 211 | . 132 211 Average Temperature 59 | . 45 65 Received Heat Transfer 267 | . 84 183 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 2146 | . 518 1628 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 512 | . 87 512 Average Influence 98 | . 22 211 Maximum Alert Level 2 | . . 2 Low Security (%) 79 | 100 100 49 Level 1 15 | . . 36 Level 2 5 | . . 13 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 10 51 Peak Tracking Total 8 | . 3 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 9 3 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 22 9 Successful 17 | . 12 5 Failed 13 | . 9 4 Catastrophic 3 | . 2 1 Database Lockouts 2 | . 2 . Manual 20 | . 15 5 Terminals 24 | . 18 6 Fabricators . | . . . Repair Stations 5 | . 2 3 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 8 3 Prototype ID Bank 3 | . 2 1 Level Access Points 1 | . 1 . Scanalyzer Index 1 | . . 1 Unreport Threat 4 | . 3 1 Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 9 | . 6 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1533 | 55 850 628 Spaces Moved 951 | 39 583 329 Core 4 | 4 . . Treads . | . . . Legs 947 | 35 583 329 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 115 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 87 41 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 43 | . 19 24 Melee . | . . . Projectile . | . . . AOE 43 | . 19 24 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1203 | 46 691 466 Wait 124 | . 73 51 Move 949 | 38 582 329 Hop . | . . . Pick Up 20 | 2 7 11 Fast Attach 13 | 6 3 4 Attach 4 | . . 4 Detach 1 | . . 1 Swap 7 | . 2 5 Drop 9 | . 2 7 Fire 76 | . 22 54 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 490 | -10/Materials | Central database locked down 551 | -10/Materials | Repaired Aluminum Leg 634 | -10/Materials | Discovered new exit (range 13) 797 | -10/Materials | Discovered new exit (range 3) 832 | -10/Materials | Identified exit to Materials 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -9/Materials | Discovered new exit (range 7) 1394 | -9/Materials | Repaired Aluminum Leg 1517 | -9/Materials | Core integrity fell below 50% 1534 | -9/Materials | Self-destructed Last Messages --------------- 01456_ U-05 Engineer lays Concrete. 01459_ The unstable cave ceiling collapses. 01459_ Acquired 28 matter. 01459_ U-05 Engineer builds a Wall. 01460_ Acquired 65 matter. 01462_ Acquired Beam Rifle. 01463_ U-05 Engineer lays Concrete. 01466_ U-05 Engineer builds a Wall. 01470_ U-05 Engineer builds a Door. 01474_ Acquired Imp. Signal Interpreter. 01503_ O-16 Technician sends out distress signal. 01503_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01507_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01518_ S-10 Pest destroyed. 01521_ G-34 Mercenary destroyed. 01521_ Particle Gun destroyed. 01532_ U-05 Engineer builds a Wall. 01534_ Grenade Launcher destroyed. 01534_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????? | | ####### #????##????????????????????????????????? | | ??????# #???""#????????????????????????????????? | | ??????# ###"T"## ######????????????????????????? | | ??????#!! 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""""" ???????????????? | | ??????????# #????????? ??????????????????? | | ??????????# #??????????#####?????????????????? | | ??????????######?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSingularityBiocell Manual? 0 Play Time 00:26:35 Cumulative 25.6 hours Start 2020.08.15 @ 12:53:28 End 2020.08.15 @ 13:19:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ef8786e-16e7-40b6-bdf4-eab86ae106b2