Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 20:14:01 Player: lepire Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (190) 950 Value Destroyed (7376) 7376 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (1317) 1317 TOTAL SCORE: 19163 Bonus ------- Follower Combat Kills 100 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -83 Cogmind --------- Core Integrity 0/1600 Matter 224/300 Energy 96/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Siege Treads > --- UTILITY (14) ----- Experimental Targeting Computer Experimental Target Analyzer Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Experimental Matter Compressor (212) Precision Matter Filter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Arachnoskeleton Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Skirmisher] Experimental Targeting Computer Experimental Target Analyzer Core Analyzer Core Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Improved Utility Shielding Improved Light Armor Plating Experimental Focal Shield Advanced Thermal Shield System Mapper Advanced Corruption Screen > --- WEAPON ----------- Heavy Autocannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Biometal Medium Treads Armored Huge Wheel Experimental Matter Compressor Precision Matter Filter Improved Weapon Shielding EM Shield [Rating: 182] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Treads Improved Medium Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Utility Core Analyzer Device Improved Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 16 | . . . 4 2 . . 2 . . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 12 | . . . 3 1 . . 2 . . . . 2 1 . . . . 1 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 143 | 2 7 3 21 5 1 7 5 8 . . . 13 10 2 9 25 1 2 5 17 Power 12 | . . 1 3 1 . . 1 1 . . . 1 2 . 1 1 . . . . Engine 8 | . . 1 3 1 . . 1 . . . . 1 . . 1 . . . . . Core 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 28 | 2 3 . 5 . . 1 . 2 . . . 1 . 1 4 2 . . . 7 Treads 13 | 1 1 . 3 . . 1 . 1 . . . 1 . 1 2 . . . . 2 Leg 5 | . . . . . . . . . . . . . . . 2 2 . . . 1 Wheel 7 | 1 2 . 2 . . . . 1 . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 Utility 62 | . 2 . 6 3 . 2 3 3 . . . 8 5 1 1 15 . 1 4 8 Device 32 | . 1 . 1 1 . 1 3 2 . . . 5 3 1 1 6 . . 3 4 Storage 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . Processor 14 | . 1 . 3 1 . . . . . . . 2 1 . . 3 . . 1 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . Protection 12 | . . . 1 1 . . . 1 . . . 1 1 . . 4 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 2 2 7 1 1 4 1 2 . . . 3 3 . 3 7 1 1 1 2 Energy Gun 6 | . 1 . 3 . . 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 1 1 4 1 1 1 . 1 . . . 2 . . 2 . . . . . Ballistic Cannon 9 | . . . . . . 1 1 . . . . 1 2 . . 1 . 1 1 1 Launcher 5 | . . 1 . . . . . 1 . . . . 1 . . 2 . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 2 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . . . 1 . . . . . 1 1 . 10 . . 1 . Parts Lost 63 | . 2 . 2 1 2 1 . 1 . . 2 2 1 9 11 . . . . 29 Power 7 | . . . 1 1 . . . 1 . . . . 1 1 1 . . . . 1 Propulsion 15 | . . . . . 1 . . . . . . . . 1 4 . . . . 9 Utility 27 | . 1 . . . . 1 . . . . 1 2 . 4 3 . . . . 15 Weapon 14 | . 1 . 1 . 1 . . . . . 1 . . 3 3 . . . . 4 Highest Loss Streak 18 | . 1 . 1 1 2 1 . 1 . . 1 1 1 6 4 . . . . 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Average Backups 11 | 6 6 6 11 11 11 11 11 11 12 13 12 12 11 11 10 11 13 13 14 8 Power . | 1 1 . . . 1 1 1 1 1 1 1 . . . . . . . . . Propulsion 1 | 4 1 2 3 3 3 2 2 1 1 1 1 1 2 2 . . 2 2 2 1 Utility 6 | . 1 1 4 5 5 4 3 4 7 8 9 9 7 8 8 7 9 9 9 6 Weapon 2 | 1 1 1 2 2 2 4 4 3 3 3 1 1 2 1 1 3 1 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 3 2 7 3 . 1 2 . . . 2 1 . . . 5 1 2 3 1 Power 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . . . . . . . 1 2 1 Utility 19 | . 1 1 5 3 . 1 . . . . 2 1 . . . 3 1 1 . . Weapon 5 | . 1 . . . . . 1 . . . . . . . . 2 . . 1 . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 94 100 88 91 83 91 88 91 86 86 81 85 91 86 53 73 73 71 69 54 Engine 4 | . 14 14 9 7 7 7 6 3 . . . 4 5 5 2 3 . . . . Treads 6 | . 16 14 12 6 4 7 6 6 6 6 6 5 5 5 9 . . . . . Leg 4 | . . . . . . . . . . . . . . . . 14 18 16 15 9 Wheel 4 | . 11 14 9 7 7 7 6 6 6 6 6 5 5 4 . . . . . . Device 10 | . 2 14 9 1 7 6 14 18 13 13 12 21 23 20 7 10 4 8 8 9 Storage 6 | . 14 14 9 7 7 7 6 6 6 6 6 5 5 5 4 4 4 4 3 2 Processor 19 | . 6 . 16 28 23 23 20 20 20 20 20 20 23 21 20 20 22 20 22 19 Protection 5 | . . . 5 7 5 6 6 6 6 6 6 2 5 7 . 7 8 7 6 2 Energy Gun 1 | . 1 3 5 . . 13 . . . . . . . . . . . . . . Ballistic Gun 7 | . 26 22 11 23 18 7 10 6 6 6 6 7 . . 4 . . . . . Ballistic Cannon 3 | . . . . . . . 8 12 12 13 7 6 14 12 2 . 4 6 3 3 Peak Build Rating 182 | 6 7 10 40 50 50 51 62 71 72 72 72 86 100 99 63 161 155 161 174 182 Average Rating 75 | 6 6 7 27 48 45 47 58 64 71 72 68 78 94 90 49 121 146 156 160 122 On Entrance 69 | 6 6 7 10 40 50 41 51 62 71 72 72 68 85 99 56 51 155 150 152 160 Avg Prop Armor Cover (%) 6 | . 11 12 7 8 8 6 5 5 5 5 5 6 4 4 9 3 2 . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 12 13 14 43 47 47 50 60 71 71 71 71 76 97 97 57 131 131 142 148 153 Greatest Support 130 | 10 20 16 40 28 28 28 28 28 28 28 28 28 28 60 86 110 130 130 130 130 Greatest Overweight (x) 3 | 1 1 . 2 1 1 1 2 2 2 2 2 2 3 3 1 1 1 1 1 2 Average Overweight (x) 1 | 1 . . 1 1 1 1 1 2 2 2 2 1 2 2 . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 6 8 8 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 Average Carried 13 | 4 6 6 13 14 14 14 14 14 14 15 14 14 14 14 13 12 14 14 14 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 8 15 14 15 14 15 14 15 15 15 15 15 13 12 15 14 15 15 4 Class Distribution -------------------- 34% | Gunner 33% | Mutant 12% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Commander-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Mutant | -5/Proximity Caves Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 7734 | 220 337 73 1019 571 72 273 132 234 222 . 388 505 539 413 370 421 391 11 478 1065 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7421 | . 541 73 1594 916 225 519 95 124 130 . 172 483 611 68 304 62 258 105 274 867 Parts 375 | . 30 10 87 43 6 24 3 10 17 . 17 18 23 4 15 . 12 8 13 35 Haulers Intercepted 8 | . 1 . 5 . . . . . . . . . 1 . . . . . . 1 Recyclers Shooed 6 | . 2 . . . . . . . . . . 2 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . 20 . . . . . 9 12 . 14 . . 4 11 . 10 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 151 | . 9 4 20 18 1 9 2 7 11 . 7 7 8 6 11 1 11 2 3 14 Melee 2 | . . . . . . . . . . . . . . . 1 1 . . . . Guns 62 | . 9 4 16 18 1 8 2 . . . 2 . . . 2 . . . . . Cannons 52 | . . . . . . 1 . 3 1 . 1 3 4 6 8 . 6 2 3 14 AOE 34 | . . . 3 . . . . 4 10 . 4 4 4 . . . 5 . . . Classes Destroyed 21 | . 5 2 4 3 1 1 . . . . 1 . . . 1 . 1 . 1 1 Worker 5 | . . . 3 . . . . . . . . . . . . . . . . 2 Builder 2 | . . . . . . . . . . . . . . . . . . . . 2 Tunneler 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . Hauler 8 | . 1 . 5 . . . . . . . . . 1 . . . . . . 1 Recycler 11 | . 1 . 2 1 . 1 . . . . . 3 2 . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . Watcher 7 | . 1 . 2 . . . 1 . . . . 1 1 . . . . . 1 . Swarmer 62 | . . 4 3 7 . 2 . 6 11 . 4 4 4 4 8 . 4 . . 1 Grunt 35 | . 9 . 10 5 . 4 . . . . . . . . 2 . 4 . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Sentry 15 | . . . 6 3 . . . 1 . . . 1 2 . 1 . 1 . . . Hunter 11 | . . . . . . 2 . . . . 2 . . 2 . . . . . 5 Programmer 18 | . . . . 1 . . 2 . . . . 2 2 . . . . 2 2 7 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . Scientist 1 | . . 1 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 4 4 6 7 1 3 1 3 4 . 4 4 4 4 8 1 3 1 3 13 Combat Bots Only 10 | . 3 4 6 7 1 3 1 3 4 . 4 4 4 4 8 1 3 1 2 10 Max Kills in Single Turn 3 | . 1 2 2 2 1 1 1 2 3 . 3 2 2 1 1 1 3 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 2 3 . 3 2 2 . . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1353 | . 40 22 64 65 3 36 8 67 17 . 78 18 23 94 122 2 18 26 67 583 Missed 434 | . 10 7 26 20 . 13 2 28 6 . 14 6 9 17 31 1 7 8 19 210 Hits 919 | . 30 15 38 45 3 23 6 39 11 . 64 12 14 77 91 1 11 18 48 373 Melee 13 | . . . . 2 3 . . . . . . . . . . . . . 8 . Projectile 906 | . 30 15 38 43 . 23 6 39 11 . 64 12 14 77 91 1 11 18 40 373 AOE 5 | . . . . . . . . . . . . . . . . . . . 5 . Critical Strikes 40 | . 1 . 4 1 2 2 1 . . . 1 1 . 2 6 . . . 3 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 14968 | . 433 104 615 482 88 256 90 426 166 . 1331 229 276 1655 1248 18 118 207 1050 6176 Core 2357 | . 89 16 65 20 . 23 15 . 18 . 55 32 37 116 182 . 10 12 46 1621 Absorbed by Shields 1728 | . . . . 99 30 54 . . . . . . . . 384 6 115 197 463 380 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . 105 Ignored by Resistances 1211 | . . . . . . . . 7 . . . . 6 . . . 15 22 199 962 Regen/Repaired (Parts) 426 | . . . 36 261 . . . . . . . . . . . 85 . . 44 . Core Remaining (%) 87 | 100 . 58 88 . . 93 . . . . 89 96 . . . . 70 99 96 . Volleys Fired 510 | . 48 30 83 43 11 22 12 15 9 . 25 28 27 28 40 . 15 8 18 48 Largest 3 | . 2 2 2 3 3 3 3 3 1 . 3 3 3 2 3 . 2 2 2 3 Hottest 192 | . 70 45 90 75 75 125 109 114 44 . 114 114 153 106 97 . 76 130 134 192 Shots Fired 955 | . 94 39 162 129 33 66 27 17 9 . 52 43 47 42 56 . 17 16 27 79 Gun 599 | . 94 35 158 129 33 63 11 1 . . 24 14 . . 37 . . . . . Cannon 325 | . . . . . . 3 16 10 2 . 26 27 45 41 19 . 14 16 27 79 Launcher 28 | . . 4 4 . . . . 6 7 . 2 2 2 1 . . . . . . Special 3 | . . . . . . . . . . . . . . . . . 3 . . . Kinetic 837 | . 91 35 112 129 33 28 27 11 2 . 50 41 45 41 56 . 14 16 27 79 Thermal 3 | . 3 . . . . . . . . . . . . . . . . . . . Explosive 31 | . . 4 4 . . . . 6 7 . 2 2 2 1 . . 3 . . . Electromagnetic 84 | . . . 46 . . 38 . . . . . . . . . . . . . . Robot Hit Streak 21 | . 16 3 19 16 13 15 17 19 7 . 7 9 5 9 21 . 6 2 3 7 Robot Miss Streak 10 | . 2 5 4 4 3 3 1 3 1 . 3 3 4 3 1 . 2 8 10 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 615 | . 76 7 117 82 24 40 22 9 8 . 31 30 20 22 50 1 13 4 13 46 Core Hits 309 | . 28 5 54 42 5 22 7 10 11 . 18 18 16 11 19 1 14 3 3 22 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . Critical Strikes 44 | . . . 1 1 . 1 1 . . . 2 4 2 5 5 . 4 1 4 13 Destroy 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . Blast 39 | . . . . . . . 1 . . . 1 4 2 5 5 . 3 1 4 13 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 8 | . . . . . . . . . . . . . . . 3 1 . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 3 1 . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20641 | . 952 115 2243 1489 425 849 639 591 1048 . 1093 1283 1323 962 1189 37 1801 543 963 3096 Guns 6654 | . 952 99 1959 1489 425 651 198 25 . . 359 84 . . 413 . . . . . Cannons 9732 | . . . . . . 39 441 228 35 . 494 815 970 842 653 . 701 493 963 3058 Explosions 3858 | . . 16 284 . . 159 . 338 1013 . 240 384 353 120 . . 951 . . . Melee 142 | . . . . . . . . . . . . . . . 105 37 . . . . Ramming 106 | . . . . . . . . . . . . . . . 18 . . 50 . 38 Kinetic 15409 | . 927 99 1394 1489 425 303 639 253 35 . 853 899 970 842 1066 . 701 493 963 3058 Thermal 245 | . 25 . 61 . . 159 . . . . . . . . . . . . . . Explosive 3595 | . . 16 223 . . . . 338 1013 . 240 384 310 120 . . 951 . . . Electromagnetic 995 | . . . 565 . . 387 . . . . . . 43 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 291 | . . . . . . . . . . . . . . . 105 37 149 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 2 2 2 2 2 . . . . . . . 3 3 Average Corruption 1 | . 1 1 . . . . 1 2 2 2 2 . . . . . . . 2 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . 20 Effects 51 | . 5 3 . . . . 2 11 5 . 10 . . . . . . . 8 7 Message Errors 10 | . 1 1 . . . . . 3 1 . . . . . . . . . 2 2 Matter Fused 9 | . 2 . . . . . 1 2 1 . 1 . . . . . . . 2 . Heat Flow Errors 8 | . . 1 . . . . . 1 1 . 3 . . . . . . . 1 1 Energy Discharges 6 | . . . . . . . 1 1 1 . 2 . . . . . . . . 1 Data Loss (minor) 7 | . 1 1 . . . . . 2 . . 1 . . . . . . . 1 1 Data Loss (major) 6 | . 1 . . . . . . . 1 . 2 . . . . . . . 1 1 Misfires 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 970 | . . . . . . . 49 64 110 . . 22 64 21 22 . 130 38 62 388 Projectiles 703 | . . . . . . . 49 24 . . . 22 64 . 22 . 62 10 62 388 Explosions 239 | . . . . . . . . 40 110 . . . . 21 . . 68 . . . Melee 28 | . . . . . . . . . . . . . . . . . . 28 . . Knockbacks 65 | . . . . . . 1 4 3 . . . 8 3 5 6 . 3 2 7 23 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 58 | . . . . . . 1 4 3 . . . 7 3 5 5 . 2 2 7 19 Secondary 6 | . . . . . . . . . . . . 1 . . 1 . 1 . . 3 Self-Inflicted Damage 131 | . . . 32 . . . . 43 . . . . . 56 . . . . . . Shots 5 | . . . 3 . . . . 1 . . . . . 1 . . . . . . Rammed 7 | . . . . . . . . . . . . . . . 3 . . . . 4 Targets Rammed 9 | . . . . . . . . . . . . . . . 3 . . 1 . 5 Kicked 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 27 100 179 246 72 281 123 249 206 . 400 125 291 359 29 . 221 130 422 438 Average Temperature 92 | . 10 60 33 76 28 118 48 61 65 . 129 32 111 119 14 . 81 59 152 164 Received Heat Transfer 1292 | . 231 . 351 90 . 84 . 30 . . 120 . 9 . 202 . 12 16 21 126 Effects 12 | . . . . . . 3 . . . . . . 1 2 . . . . 2 4 Shutdowns 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Interference 6 | . . . . . . 3 . . . . . . 1 . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . 3 . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 274 | . 74 . . . . 200 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . . . 1 Low Security (%) 85 | 100 100 . 60 70 100 100 100 . . . . 100 100 . . . . 100 100 91 Level 1 14 | . . . 39 29 . . . . . . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 368 | . 79 . 368 280 75 140 68 . . . . 102 175 . . . . 174 110 262 Initial 174 | . . . . 165 75 . 68 . . . . . 14 . . . . 174 45 20 Average 87 | . 32 . 151 157 29 42 12 . . . . 27 79 . . . . 119 20 94 Influence Increases 5208 | . 304 170 727 484 . 328 86 190 285 . 170 237 371 140 280 178 210 247 162 639 Destroy 0b10 Robot/C 3100 | . 180 80 400 360 . 180 40 140 220 . 140 140 160 120 220 160 180 40 60 280 Destroy 0b10 Robot/NC 210 | . 20 . 65 10 . 10 5 . . . . 20 20 . 5 5 10 5 10 25 Destroy Leader 578 | . 54 . 104 60 . 40 22 20 20 . 30 32 44 20 10 . 20 10 22 70 Allied During Kill 13 | . . . . . . . . . . . . . . . . 13 . . . . Successful Hack 150 | . 19 . 27 20 . 5 16 . . . . . 26 . . . . . 4 33 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . . . 45 . . 30 . . . . . 15 45 . . . . 30 15 15 Destroy Structure 257 | . 1 . 26 4 . 3 3 . . . . 30 76 . . . . 12 36 66 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . Lose Combat Pursuer 525 | . . 90 60 30 . 60 . 30 45 . . . . . 45 . . . 15 150 Influence Decreases 5115 | . 249 225 361 633 217 188 211 150 209 131 170 208 233 263 300 202 174 202 208 581 Entered New Map 764 | . . 27 . 201 142 . 72 6 11 131 . . 15 63 9 24 . 12 36 15 Time Decay 3796 | . 229 198 341 422 70 178 139 134 198 . 160 198 208 170 221 118 174 190 172 276 Lost Part 495 | . 20 . 20 10 5 10 . 10 . . 10 10 10 30 70 . . . . 290 Lost Ally 60 | . . . . . . . . . . . . . . . . 60 . . . . Squads Dispatched 24 | . 3 . 2 3 . 3 2 . . . . 4 1 . . . . 1 . 5 Investigation 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . Extermination 10 | . . . . 2 . 1 1 . . . . 2 1 . . . . 1 . 2 Reinforcement 9 | . 1 . 1 1 . 1 . . . . . 2 . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . . . 5 . . . 1 . . . . . . . . 2 . . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 15 5 33 24 5 14 6 9 13 . 5 11 10 6 17 6 11 10 19 50 Peak Tracking Total 12 | . 4 6 5 7 4 3 3 4 4 . 4 4 4 4 9 2 3 7 12 10 Tactical Retreats 24 | . . 2 3 2 . 3 . 2 3 . . . . . 3 . . . 1 5 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . 2 . 1 1 . 1 1 . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 16 | . . 1 3 . . 2 . . . . . 1 3 1 . 1 . 2 1 1 Max in Single Turn 2 | . . 1 1 . . 1 . . . . . 1 2 1 . . . 1 1 1 Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 54 | . 7 1 11 6 . 4 5 1 2 4 . 3 2 1 1 2 . 1 1 2 Terminals 23 | . 6 . 8 1 . 1 1 . 1 . . 1 2 . . . . . 1 1 Fabricators 5 | . . . . 2 . 1 1 . . . . 1 . . . . . . . . Repair Stations 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 1 . . . . . . . 1 . . . . . 1 . 1 Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 2 . . . . . . . . . . . . . Total Hacks 131 | . 13 1 23 15 . 10 12 1 3 29 . 4 6 1 1 3 . 3 2 4 Successful 83 | . 5 1 12 7 . 5 2 1 3 29 . 2 3 1 1 3 . 3 2 3 Failed 47 | . 8 . 11 8 . 5 9 . . . . 2 3 . . . . . . 1 Catastrophic 11 | . . . 4 3 . 1 3 . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 40 | . 6 1 14 2 . 7 2 . . . . 2 3 . . 1 . . 2 . Terminals 54 | . 12 . 16 3 . 5 3 . 2 . . 2 6 . . . . . 2 3 Fabricators 9 | . . . . 4 . 3 1 . . . . 1 . . . . . . . . Repair Stations 8 | . . . 3 4 . 1 . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 3 . . . . . . . 1 . . . . . 3 . 1 Scanalyzers 5 | . . . 2 . . . 3 . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 5 . . . . . . . . . . . . . Terminal Hacks 48 | . 2 1 3 . . . 1 1 3 29 . . 1 1 1 3 . . . 2 Record 19 | . . . . . . . . . 2 11 . . 1 1 1 2 . . . 1 Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . . . . . 1 1 . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . 2 4 . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 2 . . . . . . . . . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 1 . . . . . . . 1 . . . . . 3 . 1 Process 1 | . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 5 | . . . 1 1 . . . . . . . 1 . . . . . 1 . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . 4 1 . 3 . . . . . . 2 . . . . . 2 . Terminals 14 | . 2 . 4 1 . 3 . . . . . . 2 . . . . . 2 . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . Botnet 11 | . 2 . 4 1 . 1 . . . . . . 2 . . . . . 1 . Operators 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . 9 4 . 2 4 . 1 . . 2 2 . . . . 1 1 2 Full Trace Events 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . . . . . . . Time 146 | . . . 70 76 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 231 | . . . . . . . . . . . . . . . . . . 231 . . Retrieved Matter 231 | . . . . . . . . . . . . . . . . . . 231 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 5 | . . . . . . . . . . . . . . . . 5 . . . . Largest Group 5 | . . . . . . . . . . . . . . . . 5 . . . . Highest-Rated Group 283 | . . . . . . . . . . . . . . . . 283 . . . . Highest-Rated Ally 64 | . . . . . . . . . . . . . . . . 64 . . . . Total Orders 12 | . . . . . . . . . . . . . . . . 3 . . 6 3 GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 3 2 RETURN 4 | . . . . . . . . . . . . . . . . . . . 3 1 Ally Attacks 38 | . . . . . . . . . . . . . . . . 38 . . . . Total Damage 1335 | . . . . . . . . . . . . . . . . 1335 . . . . Kills 9 | . . . . . . . . . . . . . . . . 9 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 5602 | . 123 434 1516 . . . . . . . . 617 560 576 578 . . . 772 426 Sensors 1433 | . . . 1433 . . . . . . . . . . . . . . . . . Terrain 1712 | . . . . . . . . . . . . . 558 576 578 . . . . . Structural 1346 | . 123 434 789 . . . . . . . . . . . . . . . . . Traps 1059 | . . . . . . . . . . . . 617 442 . . . . . . . Decoding 1197 | . . . . . . . . . . . . . . . . . . . 772 425 ECM 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 2 3 . 2 . . 1 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . 3 2 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . 3 2 Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . 13 11 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 Patrols 10 | . . . . . . . . . . . . . . . . . . . 2 8 Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 Guards 12 | . . . . . . . . . . . . . . . . . . . 11 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 14968 | 8 686 434 2145 1023 216 605 638 580 412 94 648 618 560 620 1278 1735 887 390 788 603 Spaces Moved 9632 | 5 474 348 1082 721 164 437 524 439 323 79 477 437 364 369 439 1143 529 268 571 439 Core 110 | . . . . . . . . . . . . . . . . . . . . 110 Treads 895 | . 54 . 435 . . . . . . . . . . 9 387 . . . . 10 Legs 2757 | . . . . . . . . . . . . . . . 52 1143 529 268 571 194 Wheels 5753 | 5 420 348 647 721 164 437 524 439 323 79 477 437 364 360 . . . . . 8 Hover 93 | . . . . . . . . . . . . . . . . . . . . 93 Flight 24 | . . . . . . . . . . . . . . . . . . . . 24 Fastest Speed 40 | 95 95 100 105 115 115 115 105 120 120 120 120 105 120 120 90 90 102 102 102 40 Average Speed 124 | 95 104 100 157 115 115 115 112 120 120 120 120 118 128 131 187 121 126 127 120 87 Slowest Speed 305 | 95 160 100 240 115 115 115 120 120 120 120 120 120 135 240 240 180 172 177 177 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 76 18 62 19 73 10 14 60 49 68 67 14 10 61 55 87 64 11 29 15 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 6 | . 1 1 . . . . . 1 1 1 1 . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . . . . . . 2 1 . 2 . . 2 1 . 1 . . . Spaces Dug 13 | . . . 5 . . . . . . . . 1 7 . . . . . . . Terrain Destroyed 350 | . . 13 23 . . 2 2 54 69 . 20 15 35 29 4 . 49 5 11 19 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 109 | . . . . . . . 2 3 1 . 13 9 24 14 4 . 4 5 11 19 AOE 241 | . . 13 23 . . 2 . 51 68 . 7 6 11 15 . . 45 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 11870 | 8 570 395 1391 871 179 498 560 478 338 78 518 509 427 472 842 1492 727 301 650 566 Wait 1264 | . 36 6 144 92 3 26 9 7 . . 1 13 8 69 343 247 176 14 38 32 Move 9611 | 4 473 347 1081 721 163 436 523 438 322 78 476 436 363 368 438 1142 528 267 570 437 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 85 | . 5 1 20 6 1 3 4 1 1 . 6 6 3 . 3 11 2 4 4 4 Fast Attach 61 | . 2 . 9 1 1 1 2 1 . . . 4 4 1 7 16 . 1 3 8 Attach 43 | . 1 . 2 3 . 3 1 2 . . 1 4 2 2 2 4 . 1 3 12 Detach 27 | . . . 3 . . . 1 2 . . . 2 1 . . 10 . 1 5 2 Swap 112 | 2 4 8 26 2 . 5 4 8 6 . 4 8 12 4 . 8 4 1 3 3 Drop 94 | 2 1 3 23 3 . 2 4 4 . . 5 8 7 . . 16 2 3 6 5 Fire 510 | . 48 30 83 43 11 22 12 15 9 . 25 28 27 28 40 . 15 8 18 48 Melee 8 | . . . . . . . . . . . . . . . 3 1 . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Crush 7 | . . . . . . . . . . . . . . . 3 . . . . 4 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 Rewire 37 | . . . . . . . . . . . . . . . . 37 . . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 6) 591 | -10/Materials | Discovered new exit (range 3) 664 | -10/Materials | Discovered new exit (range 6) 695 | -10/Materials | Entered Subcaves 696 | -10/Subcaves | Approached by a straggling Scientist 732 | -10/Subcaves | Shifting Twisted Machinery released Flamer 751 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 811 | -10/Subcaves | Learned location of Zion (-7) 811 | -10/Subcaves | Met a Zionite searching for "candidates" 902 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 929 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 962 | -10/Subcaves | Discovered new exit (range 5) 1049 | -10/Subcaves | Visited 4L-MR0's lab 1095 | -10/Subcaves | Found Arachnoskeleton 1129 | -10/Subcaves | Entered Materials 1129 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1519 | -8/Materials | Build established: Skirmisher 1979 | -8/Materials | Discovered new exit (range 16) 2598 | -8/Materials | Build established: Mutant 3138 | -8/Materials | Repaired Corrupted Lgt. Angular Momentum Engine 3258 | -8/Materials | Discovered new exit (range 9) 3266 | -8/Materials | Identified exit to Factory 3274 | -8/Materials | Entered Factory 3274 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3562 | -7/Factory | Build established: Gunner 3993 | -7/Factory | Repaired Arm. Treads 4032 | -7/Factory | Repaired Hrd. Medium Armor Plating 4136 | -7/Factory | Destroyed 7 combat bots 4297 | -7/Factory | Sucked down chute 4297 | -7/Factory | Entered Waste 4355 | -7/Waste | Spotted C-40 Crusher 4359 | -7/Waste | Spotted C-40 Crusher 4384 | -7/Waste | Spotted C-40 Crusher 4389 | -7/Waste | Destroyed C-40 Crusher 4404 | -7/Waste | Spotted C-40 Crusher 4411 | -7/Waste | Spotted C-40 Crusher 4449 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4451 | -7/Waste | Crushed by Compactor (1 part destroyed) 4461 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4488 | -7/Waste | Discovered new exit (range 16) 4493 | -7/Waste | Spotted C-40 Crusher 4513 | -7/Waste | Entered Factory 5000 | -7/Factory | Discovered new exit (range 15) 5118 | -7/Factory | Entered another Factory area 5118 | -6/Factory | Evolved 2 slots: Utility x2 5238 | -6/Factory | Central database locked down 5269 | -6/Factory | Identified exit to Lower Caves 5269 | -6/Factory | Identified exit to Extension 5732 | -6/Factory | Garrison activated, responded to threat 5756 | -6/Factory | Entered Lower Caves 5764 | -6/Lower Caves | Spotted B-75 Beast 5840 | -6/Lower Caves | Learned Factory emergency access door positions 5847 | -6/Lower Caves | Learned location of Extension (-6) 6311 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6321 | -6/Lower Caves | Discovered new exit (range 8) 6336 | -6/Lower Caves | Entered another Lower Caves area 6483 | -6/Lower Caves | Identified exit to Data Miner 6748 | -6/Lower Caves | Entered Data Miner 6748 | -6/Data Miner | Discovered new exit (range 6) 6771 | -6/Data Miner | Met Data Miner 6793 | -6/Data Miner | Learned location of Section 7 (-2) 6793 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6816 | -6/Data Miner | Received God Mode back door access code from Data Miner 6842 | -6/Data Miner | Entered Proximity Caves 7013 | -5/Proximity Caves | Spotted B-75 Beast 7055 | -5/Proximity Caves | Destroyed B-75 Beast 7134 | -5/Proximity Caves | Learned Factory terminal intel 7318 | -5/Proximity Caves | Build established: Mutant 7398 | -5/Proximity Caves | Discovered new exit (range 13) 7490 | -5/Proximity Caves | Entered Factory 7490 | -5/Factory | Evolved 2 slots: Utility x2 7492 | -5/Factory | Loaded intel: 26 terminal locations 7946 | -5/Factory | Build established: Gunner 8023 | -5/Factory | Discovered new exit (range 16) 8108 | -5/Factory | Entered another Factory area 8108 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8321 | -4/Factory | Discovered new exit (range 12) 8479 | -4/Factory | Discovered new exit (range 16) 8668 | -4/Factory | Entered Upper Caves 8981 | -4/Upper Caves | Found Alien Artifact 8981 | -4/Upper Caves | Identified Dimensional Node Initializer 8981 | -4/Upper Caves | Initialized slip node 9057 | -4/Upper Caves | Lost 3 parts (1p1u1w) 9116 | -4/Upper Caves | Learned 8 Research zone layouts 9153 | -4/Upper Caves | Encountered a Warlord checkpoint 9244 | -4/Upper Caves | Discovered new exit (range 9) 9288 | -4/Upper Caves | Entered another Upper Caves area 9294 | -4/Upper Caves | Lost 6 parts (1n3u2w) 9327 | -4/Upper Caves | Build established: Mutant 9378 | -4/Upper Caves | Learned Research garrison access intel 9378 | -4/Upper Caves | Discovered new exit (range 7) 9395 | -4/Upper Caves | Entered a destroyed Warlord outpost 9920 | -4/Upper Caves | Destroyed 8 combat bots 9925 | -4/Upper Caves | Lost 4 parts (1p1n2u) 9954 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10484 | -4/Upper Caves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 10504 | -4/Upper Caves | Lost 3 parts (2n1w) 10558 | -4/Upper Caves | Discovered new exit (range 8) 10566 | -4/Upper Caves | Entered Warlord 10683 | -4/Warlord | Found Prototype Special Weapon 10683 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 10686 | -4/Warlord | Found RU-N14's Throwing Claymores v3 10689 | -4/Warlord | Found RU-N14's Throwing Claymores v3 10691 | -4/Warlord | Found RU-N14's Throwing Claymores v3 11111 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11266 | -4/Warlord | Build established: Commander-Mutant 11280 | -4/Warlord | Opened Warlord's prototype stash 11302 | -4/Warlord | Found Prototype Reactor 11302 | -4/Warlord | Identified Vortex Chain Reactor 11312 | -4/Warlord | Found Prototype Device 11312 | -4/Warlord | Identified Exp. Focal Shield 11321 | -4/Warlord | Found Prototype Processor 11321 | -4/Warlord | Identified Exp. Targeting Computer 11329 | -4/Warlord | Found Prototype Processor 11329 | -4/Warlord | Identified Exp. Target Analyzer 11333 | -4/Warlord | Found Prototype Hackware 11333 | -4/Warlord | Identified System Mapper 11366 | -4/Warlord | Warlord's base attacked by MAIN.C 11716 | -4/Warlord | Warlord forces counterattacked 11824 | -4/Warlord | Found Prototype Piercing Weapon 11824 | -4/Warlord | Identified Vortex Lance 11827 | -4/Warlord | Found Vortex Lance 11897 | -4/Warlord | Met Warlord 12040 | -4/Warlord | Build established: Hacker-Mutant 12041 | -4/Warlord | Warlord base infiltrated, sounded retreat 12095 | -4/Warlord | Spotted Striker 12183 | -4/Warlord | Spotted Striker 12193 | -4/Warlord | Found Prototype Ballistic Cannon 12193 | -4/Warlord | Identified Hvy. Autocannon 12209 | -4/Warlord | Found Hvy. Autocannon 12242 | -4/Warlord | Lost 4 allies 12284 | -4/Warlord | Discovered new exit (range 12) 12292 | -4/Warlord | Lost 6 allies 12301 | -4/Warlord | Entered Proximity Caves 12367 | -3/Proximity Caves | Spotter reported a threat 12460 | -3/Proximity Caves | Build established: Scavenger-Mutant 12635 | -3/Proximity Caves | Spotted B-86 Titan 12849 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13109 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13166 | -3/Proximity Caves | Discovered new exit (range 11) 13188 | -3/Proximity Caves | Entered Research 13188 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13189 | -3/Research | Identified exit to Research 13190 | -3/Research | Loaded intel: 4 garrison access locations 13578 | -3/Research | Entered another Research area 13578 | -2/Research | Warlord forces began assault on 0b10 13578 | -2/Research | Evolved 2 slots: Utility x2 13688 | -2/Research | Research machine network offline 13725 | -2/Research | Spotted B-90 Cyclops 13970 | -2/Research | Build established: Hacker-Mutant 13985 | -2/Research | Discovered new exit (range 33) 14098 | -2/Research | Borebot progress halted 14119 | -2/Research | Borebot progress halted 14198 | -2/Research | Borebot progress halted 14226 | -2/Research | Spotted Striker 14278 | -2/Research | Lost 3 allies 14302 | -2/Research | Spotted Executioner 14306 | -2/Research | Discovered new exit (range 27) 14325 | -2/Research | Destroyed Executioner 14328 | -2/Research | Spotted Striker 14331 | -2/Research | Spotted Executioner 14333 | -2/Research | Spotted Executioner 14344 | -2/Research | Spotted Striker 14366 | -2/Research | Entered Access 14522 | -1/Access | Lost 3 allies 14705 | -1/Access | Destroyed 10 combat bots 14802 | -1/Access | Core integrity fell below 50% 14822 | -1/Access | Lost 18 parts (1p6n8u3w) 14938 | -1/Access | Core integrity fell below 20% 14969 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 14938_ Penetrated by Slug. 14941_ Slug penetrates Wall. 14941_ System Mapper destroyed. 14941_ Slug penetrates Wall. 14942_ IHBEU%G I DL=MDJKQAK>IOW1YH 14950_ Acquired Unknown Treads. 14950_ Identified Adv. Heavy Siege Treads. 14952_ Slug penetrates Wall. 14956_ Core Analyzer destroyed. 14959_ Terminal disabled. 14961_ Slammed into P-80 Master. 14962_ Slug penetrates Terminal. 14963_ Slammed into P-80 Master. 14965_ Adv. Corruption Screen intercepted 1% system corruption. 14966_ Slug penetrates Terminal. 14966_ Slug penetrates Wall. 14967_ Slammed into H-88 Terminator. 14969_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# """S""" | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????????????????#######+#### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ######## | | ????????????????????????########??????# #??????? | | ????????????????????????# #??????# #??????? | | ????????????????????????# ######## ######## | | ????????????????????????#"" # !!!# # | | ????????????????????????#"" # !!!# # | | ????????????????????????#"" # !! # # | | ????????????????????????#T # # + ! | | ????????????????????????#"" # = # # ! | | ????????????#+###########" # # ######## | | ????????? ggh#"" p # # #? ! | | ????????? k k A g@h # ! # #? | | ????????????????#######h#g #] # # "" | | ??????????????????????# # # = # # """ | | ??????????????????????# # # " + "T | | ?????????????????????##+######## ! # # """ | | ?????????????????????# # # # "" | | ?????????????????????# ######## #? | | ?????????????????????# # #? | | ?????????????????????# # #??##### | | ?????????????????????# # #??????? | | ?????????????????????# ! + "#######??????? | | ?????????????????????# # # #???????????? | | ?????????????????????# # #?????????????? | | ?????????????????????########### #?????????????? | | ???????????????????????????????#"""#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Corruption Block 20 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 18 Target Analysis 10 Core Analysis 9 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 40% | -8/Materials | Corrupted Arm. Treads | 67% | -7/Factory Hrd. Medium Armor Plating | 31% | -7/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Can't Touch This Charge!!! Fancy Inventory Protector Reappropriation Rockin' Loadout Challenges ------------ None Game ------ Seed TowerSignalReconstructor Manual? 0 Play Time 03:34:32 Cumulative 114.0 hours Start 2025.12.02 @ 16:05:54 End 2025.12.02 @ 20:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 91 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 227a29c4-4d88-4d8c-a27a-352a6ad4f5ea