Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 18:58:33 Player: stixxx Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (961) 961 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3846 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Targeting Computer Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster Large Storage Unit Enhanced Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Utility Shielding > --- WEAPON ----------- Heavy Ion Cannon Improved Grenade Launcher > --- INVENTORY -------- Cesium-ion Thruster Large Storage Unit [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 2 | . . . . 1 . 1 Weapon 2 | . . 2 . . . . Parts Attached 36 | 7 2 2 4 8 4 9 Power 5 | 2 . . . 1 1 1 Engine 5 | 2 . . . 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 1 . 2 3 . 5 Treads 6 | 2 1 . . . . 3 Leg 5 | . . . 2 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 8 | 1 1 . . 3 2 1 Device 2 | . . . . 1 1 . Storage 1 | 1 . . . . . . Processor 3 | . 1 . . . 1 1 Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 10 | 2 . 2 2 1 1 2 Energy Gun 4 | 2 . 1 1 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . . 1 . . 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . 7 . 1 10 7 Power 3 | . . 1 . . 1 1 Propulsion 8 | . . 2 . . 3 3 Utility 4 | . . . . 1 2 1 Weapon 10 | . . 4 . . 4 2 Highest Loss Streak 7 | . . 7 . 1 5 4 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 5 6 4 4 5 2 Power . | . . . . . . . Propulsion 1 | . 2 3 1 1 1 1 Utility 2 | . 1 3 3 2 2 1 Weapon . | . 1 . . . 1 . Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . 1 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 96 89 61 75 73 57 Engine 7 | . 13 9 . 1 6 5 Treads 13 | . 27 19 . . . 17 Leg 8 | . . . 18 21 22 . Device 3 | . . . . 8 6 3 Storage 6 | . 14 11 11 . . . Processor 10 | . 11 11 11 9 7 14 Protection 3 | . . . . 5 9 7 Energy Gun 15 | . 28 29 11 9 5 . Ballistic Gun 2 | . . 9 . . 4 . Ballistic Cannon 2 | . . . . 8 5 . Special Melee Weapon 3 | . . . 10 9 5 . Peak Build Rating 33 | 6 7 10 7 20 24 33 Average Rating 12 | 4 6 8 6 13 16 21 On Entrance 7 | . 6 7 3 7 20 8 Avg Prop Armor Cover (%) 7 | . . . . 6 7 . Naked Turns . | . . . . . . . Heaviest Build 25 | 14 14 14 9 15 24 25 Greatest Support 66 | 40 40 40 20 37 51 66 Greatest Overweight (x) 8 | . 4 2 2 . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 Most Carried 8 | 4 8 8 7 5 5 5 Average Carried 4 | 1 5 6 4 4 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 7 8 4 5 5 5 Class Distribution -------------------- 84% | Mutant 12% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 703 | 242 88 14 . 199 117 43 Remotely . | . . . . . . . Salvage Created 1101 | . 209 302 . 235 241 114 Parts 48 | . 10 14 . 6 13 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 21 | . 4 6 . 4 4 3 Guns 13 | . 4 5 . 1 3 . Cannons 6 | . . . . 3 1 2 AOE 2 | . . 1 . . . 1 Classes Destroyed 9 | . 2 2 . 4 1 . Worker 2 | . . . . 2 . . Builder 1 | . . . . . 1 . Recycler 1 | . . . . 1 . . Operator 1 | . 1 . . . . . Watcher 3 | . . 2 . . 1 . Swarmer 1 | . . . . 1 . . Grunt 15 | . 4 5 . 2 1 3 Sentry 4 | . . 1 . . 3 . Hunter 1 | . . . . 1 . . Best Kill Streak 4 | . 2 3 . 4 2 3 Combat Bots Only 3 | . 2 3 . 2 2 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 471 | . 28 94 5 18 114 212 Missed 167 | . 3 22 4 6 45 87 Hits 304 | . 25 72 1 12 69 125 Melee 1 | . . . . . . 1 Projectile 303 | . 25 72 1 12 69 124 Critical Strikes 7 | . . 1 . . 2 4 Actively Blocked 1 | . . . . . . 1 Damage Taken 4162 | . 338 870 11 188 1165 1590 Core 1382 | . 33 287 . 48 308 706 Absorbed by Shields . | . . . . . . . Redirected to Shielding 22 | . . . . . 7 15 Core Remaining (%) 62 | 100 86 . 28 . 35 . Volleys Fired 95 | . 18 26 . 18 20 13 Largest 4 | . 2 4 . 2 3 2 Hottest 150 | . 90 150 . 82 105 101 Shots Fired 179 | . 36 62 . 33 34 14 Gun 133 | . 36 62 . 15 20 . Cannon 45 | . . . . 18 14 13 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 64 | . . 18 . 18 28 . Thermal 63 | . 18 32 . . . 13 Explosive 1 | . . . . . . 1 Electromagnetic 51 | . 18 12 . 15 6 . Robot Hit Streak 11 | . 5 11 . 6 10 6 Robot Miss Streak 6 | . 2 3 . 6 6 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 138 | . 24 40 . 39 26 9 Core Hits 86 | . 11 19 . 26 22 8 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 2 . . 1 . Burn 3 | . 1 2 . . . . Destroy 1 | . . . . . 1 . Melee Attacks 13 | . . . . 9 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 11 | . . . . 9 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2177 | . 361 527 . 470 468 351 Guns 1116 | . 325 417 . 177 197 . Cannons 731 | . . . . 278 238 215 Explosions 212 | . 23 96 . . . 93 Melee . | . . . . . . . Ramming 118 | . 13 14 . 15 33 43 Kinetic 741 | . . 99 . 278 364 . Thermal 640 | . 123 302 . . . 215 Explosive 93 | . . . . . . 93 Electromagnetic 585 | . 225 112 . 177 71 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . 7 3 . Impact . | . . . . . . . Kinetic 10 | . . . . 7 3 . Secondary . | . . . . . . . Self-Inflicted Damage 65 | . 31 5 . . 15 14 Shots 1 | . 1 . . . . . Rammed 36 | . 8 6 . . 8 14 Targets Rammed 40 | . 8 6 . 4 8 14 Kicked 4 | . . . . 4 . . Crushed . | . . . . . . . Highest Temperature 407 | . 342 407 . 6 58 181 Average Temperature 108 | . 127 147 . 3 17 82 Received Heat Transfer 1620 | . 165 459 6 45 513 432 Effects 3 | . 2 1 . . . . Energy Bleed 1 | . 1 . . . . . Short Circuit 2 | . 1 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1609 | . 420 893 . . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 102 | . 71 69 . 70 102 55 Initial 42 | . . . . . 21 42 Average 16 | . 13 12 . 17 36 12 Influence Increases 907 | . 118 183 . 160 356 90 Destroy 0b10 Robot/C 420 | . 80 120 . 80 80 60 Destroy 0b10 Robot/NC 40 | . 5 10 . 15 10 . Destroy Leader 126 | . 20 34 . 20 42 10 Successful Hack 39 | . 10 . . . 29 . Disable Machine 15 | . . 15 . . . . Destroy Structure 12 | . 3 4 . . . 5 Lose Combat Pursuer 255 | . . . . 45 195 15 Influence Decreases 900 | . 118 183 . 108 314 177 Entered New Map 83 | . . . . . 31 52 Time Decay 571 | . 118 67 . 108 183 95 Lost Part 200 | . . 70 . . 100 30 Lost Ally 7 | . . 7 . . . . Purge Threat 39 | . . 39 . . . . Squads Dispatched 3 | . 1 1 . 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 3 | . 1 . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 10 14 1 10 21 16 Peak Tracking Total 11 | . 4 7 1 4 9 11 Tactical Retreats 8 | . . . . 1 6 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 4 | . 1 . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 11 | . 4 2 . . 5 . Terminals 9 | . 3 2 . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 15 7 . . 16 . Successful 27 | . 10 5 . . 12 . Failed 11 | . 5 2 . . 4 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 30 | . 14 6 . . 10 . Terminals 33 | . 13 7 . . 13 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 2 . . 5 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . . . 1 . Alert Level 3 | . 1 . . . 2 . Unreport Threat 1 | . . 1 . . . . Extermination Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 9 3 . . 6 . Terminals 16 | . 8 3 . . 5 . Track 3 | . 2 . . . 1 . Assimilate 4 | . 2 1 . . 1 . Botnet 5 | . 2 1 . . 2 . Skim 4 | . 2 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Monitor 1 | . 1 . . . . . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 2 . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 7 | . . . . 5 2 . Non-combat 7 | . . . . 5 2 . Combat . | . . . . . . . Robot Hacks Applied 9 | . . . . 7 2 . parse_system 1 | . . . . . 1 . no_distress 7 | . . . . 7 . . find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 987 | . . . . 416 341 230 Sensors 987 | . . . . 416 341 230 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 2620 | 118 698 392 125 418 467 402 Spaces Moved 1724 | 68 379 202 95 274 378 328 Core 245 | 5 1 28 1 . 134 76 Treads 799 | 63 378 174 . . . 184 Legs 612 | . . . 94 274 244 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 68 | . . . . . . 68 Fastest Speed 35 | 50 160 100 120 120 50 35 Average Speed 126 | 151 160 152 120 120 101 103 Slowest Speed 450 | 160 250 160 150 130 130 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 56 29 18 18 57 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . 2 2 . . . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . 2 2 . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 1970 | 81 428 237 105 324 424 371 Wait 31 | . 14 . 7 2 8 . Move 1719 | 67 378 202 94 273 377 328 Hop . | . . . . . . . Pick Up 17 | 4 3 2 . 5 1 2 Fast Attach 23 | 6 3 1 . 5 3 5 Attach 17 | 2 1 1 4 3 . 6 Detach 8 | 2 1 . . 1 . 4 Swap 2 | . 1 . . . 1 . Drop 7 | . 1 . . 4 2 . Fire 95 | . 18 26 . 18 20 13 Melee 13 | . . . . 9 4 . Ram 17 | . . 3 . . 8 6 Kick 4 | . . . . 4 . . Crush 17 | . 8 2 . . . 7 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 5) 532 | -10/Materials | Identified exit to Materials 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Accompanied by 1 ally 817 | -9/Materials | Evolved 2 slots: Weapon x2 1118 | -9/Materials | Build established: Gunner 1191 | -9/Materials | Core integrity fell below 50% 1204 | -9/Materials | Discovered new exit (range 5) 1208 | -9/Materials | Identified exit to Mines 1209 | -9/Materials | Entered Mines 1214 | -9/Mines | Met a Derelict bent on vengeance 1217 | -9/Mines | Lost 7 parts (1p2n4w) 1236 | -9/Mines | Found a hidden stash of uninstalled traps 1254 | -9/Mines | Discovered new exit (range 13) 1275 | -9/Mines | Identified exit to Materials 1334 | -9/Mines | Entered Materials 1334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -8/Materials | Build established: Mutant 1568 | -8/Materials | Discovered new exit (range 4) 1572 | -8/Materials | Identified exit to Storage 1752 | -8/Materials | Entered Storage 2081 | -8/Storage | Lost 3 parts (3w) 2151 | -8/Storage | Core integrity fell below 50% 2179 | -8/Storage | Lost 5 parts (3n1u1w) 2195 | -8/Storage | Discovered new exit (range 5) 2218 | -8/Storage | Identified exit to Factory 2219 | -8/Storage | Entered Factory 2219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2585 | -7/Factory | Core integrity fell below 50% 2604 | -7/Factory | Core integrity fell below 20% 2606 | -7/Factory | Lost 4 parts (1p3n) 2621 | -7/Factory | Core destroyed Last Messages --------------- K-01 Serf cleans the Recycling Unit. Acquired Mic. Nuclear Core. Fusion Modulator explodes. G-47 Trooper destroyed. Recycling Unit disabled. K-01 Serf collects debris. Assembly Bed disabled. Triggered Ambush Trap. L-41 Fighter emerges from a hatch in the floor. G-47 Trooper emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Acquired Prototype Ballistic Gun. Slammed into G-47 Trooper. Slammed into S-27 Virus. Slammed into L-41 Fighter. Critical hit (Burn: +37). System corrupted: Matter fused (-6). Slammed into G-50 Soldier. Slammed into B-48 Gladiator. Destabilizing: Core damaged (-35). 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