Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.20 @ 13:35:59 Player: Ms Vella Result: Destroyed by OW-OFQ(z) with Makeshift Axe Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (2636) 2636 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 8366 Bonus ------- Met Data Miner 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 13/450 System Corruption 10% Temperature Hot (232) Movement Core (1550) Ox30 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Energy Well Signal Interpreter Weapon Cycler > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (25) --- Huge Storage Unit Machine Analyzer Seismic Detector Improved Targeting Computer Weapon Cycler Component Analysis Suite Long-range Tractor Beam Phasing AFG Beamcaster Heavy Particle Cannon Heavy Rocket Launcher Long-range Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Signal Interpreter Weapon Cycler Insulated Plating Component Analysis Suite > --- WEAPON ----------- Arc Projector Neutron Cannon > --- INVENTORY -------- Light Deuterium Engine Cold Fusion Reactor Neutrino Core Improved Cryofiber Web Improved Heat Sink Huge Storage Unit Energy Well High-capacity Matter Pod Machine Analyzer Seismic Detector Improved Targeting Computer Weapon Cycler Improved Weapon Shielding Improved Medium Armor Plating Insulated Plating Insulated Plating Long-range Tractor Beam Beamcaster Beamcaster Heavy Particle Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Rocket Launcher Long-range Missile Launcher [Rating: 57] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Propulsion Armored Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 107 | 2 13 2 . . 20 7 7 2 . 16 7 8 4 19 Power 11 | . 1 1 . . 1 . 2 1 . 1 1 1 . 2 Engine 9 | . 1 1 . . 1 . 2 1 . . 1 1 . 1 Core 2 | . . . . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 6 . . . 9 . . . . 2 2 . 1 2 Treads 3 | . . . . . . . . . . . 2 . 1 . Leg 1 | . . . . . . . . . . . . . . 1 Wheel 19 | 2 6 . . . 9 . . . . 2 . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 40 | . 2 1 . . 6 5 3 1 . 7 3 3 . 9 Device 22 | . 1 1 . . 1 3 1 . . 6 3 2 . 4 Storage 2 | . 1 . . . . . . . . . . . . 1 Processor 2 | . . . . . 1 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 14 | . . . . . 4 1 2 1 . 1 . 1 . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | . 4 . . . 4 2 2 . . 6 1 4 3 6 Energy Gun 8 | . 1 . . . 1 . . . . 1 . 2 1 2 Energy Cannon 6 | . . . . . . . . . . 2 . 1 2 1 Ballistic Gun 9 | . 3 . . . 2 1 . . . 1 . . . 2 Ballistic Cannon 3 | . . . . . 1 . 1 . . 1 . . . . Launcher 5 | . . . . . . 1 1 . . 1 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . 4 . Parts Lost 44 | . 2 1 . 1 5 . 1 . . 9 1 1 3 20 Power 8 | . . 1 . . 1 . 1 . . . 1 . . 4 Propulsion 14 | . 1 . . . 3 . . . . 4 . . 2 4 Utility 15 | . . . . 1 . . . . . 4 . 1 1 8 Weapon 7 | . 1 . . . 1 . . . . 1 . . . 4 Highest Loss Streak 9 | . 1 1 . 1 5 . 1 . . 6 1 1 1 9 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 91 | . 92 99 100 97 97 100 99 100 100 83 84 99 92 62 Engine 8 | . 14 13 14 14 8 7 6 7 7 1 3 12 13 2 Treads 4 | . . . . . . . . . . . 6 13 17 3 Wheel 19 | . 28 28 28 28 34 30 30 30 30 23 13 13 1 . Device 13 | . 7 14 14 11 3 15 7 7 7 7 17 25 25 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 Processor 8 | . . . . . 9 7 15 15 15 15 13 6 6 6 Protection 8 | . . . . . 14 15 14 15 15 6 6 6 6 6 Energy Gun 1 | . 4 . . . 1 . . . . 2 . 3 2 . Energy Cannon 3 | . . . . . . . . . . 1 6 6 9 7 Ballistic Gun 8 | . 23 28 28 28 13 6 7 7 7 4 5 . . 4 Ballistic Cannon 2 | . . . . . 2 7 6 7 7 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 127 | 10 92 92 92 92 102 104 105 101 98 115 113 122 123 127 Greatest Support 78 | 32 32 32 32 32 64 54 48 48 48 48 22 22 78 78 Greatest Overweight (x) 31 | . 5 2 2 2 6 2 2 2 2 8 5 5 12 31 Average Overweight (x) 2 | . 2 2 2 2 1 1 2 2 2 3 4 4 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 18 21 20 23 25 25 25 25 25 25 21 21 25 24 Average Carried 22 | 5 7 18 19 20 21 24 24 24 25 24 20 19 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 18 19 19 22 25 25 25 25 25 20 21 19 24 13 Class Distribution -------------------- 51% | Mutant 36% | Scavenger-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 2344 | 174 443 43 36 91 283 135 111 140 . 268 142 74 137 267 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3119 | . 489 46 . 187 657 60 57 18 . 478 154 90 607 276 Parts 171 | . 40 5 . 8 38 7 5 . . 17 7 10 18 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 4 . . 15 . 7 10 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 68 | . 9 3 . 4 11 4 4 . . 12 5 5 8 3 Guns 33 | . 9 3 . 4 10 . . . . 5 1 . . 1 Cannons 16 | . . . . . 1 . . . . 3 1 1 8 2 AOE 19 | . . . . . . 4 4 . . 4 3 4 . . Classes Destroyed 16 | . 5 . . . 4 . 1 . . 1 . 1 2 2 Worker 5 | . 3 . . . 2 . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Minesweeper 2 | . . . . . . . 1 . . . . . 1 . Swarmer 29 | . 3 3 . . . 4 4 . . 4 3 4 4 . Grunt 23 | . 6 . . 4 6 . . . . 4 . . 3 . Brawler 2 | . . . . . 1 . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 5 | . . . . . 2 . . . . 1 2 . . . Hunter 3 | . . . . . 2 . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . . Zionite 3 | . . . . . . . . . . . . . . 3 Decomposer 2 | . . . . . . . . 1 . . . 1 . . Packrat 1 | . . . . . . . . . . . . . 1 . Samaritan 4 | . . . . . . . . . . . . . 4 . Tinkerer 2 | . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . . 1 Marauder 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 3 . 2 7 4 4 . . 4 3 4 4 4 Combat Bots Only 6 | . 2 3 . 2 6 4 4 . . 4 3 4 4 2 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 2 1 . 2 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 2 . . 2 2 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 NK-0LA (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Damage Taken 5822 | . 328 52 . 152 653 203 116 . . 1397 186 121 523 2091 Core 1308 | . 50 6 . 36 67 11 12 . . 260 28 38 87 713 Absorbed by Shields 24 | . . . . . . . . . . 24 . . . . Redirected to Shielding 81 | . . . . . . . . . . . . . . 81 Core Remaining (%) 77 | 100 . . . 63 87 . . . . 59 . . . . Volleys Fired 296 | . 38 4 . 16 43 1 11 1 . 42 8 8 61 63 Largest 2 | . 2 2 . 2 2 1 2 2 . 2 2 2 2 2 Hottest 170 | . 60 46 . 46 68 33 58 58 . 150 98 165 170 170 Shots Fired 501 | . 73 8 . 32 79 1 17 2 . 72 14 10 88 105 Gun 319 | . 73 8 . 32 71 . 6 1 . 40 6 . 33 49 Cannon 169 | . . . . . 8 . 6 1 . 30 6 7 55 56 Launcher 13 | . . . . . . 1 5 . . 2 2 3 . . Special . | . . . . . . . . . . . . . . . Kinetic 277 | . 60 8 . 32 72 . 12 2 . 42 6 . . 43 Thermal 153 | . . . . . . . . . . 28 6 7 55 57 Explosive 13 | . . . . . . 1 5 . . 2 2 3 . . Electromagnetic 58 | . 13 . . . 7 . . . . . . . 33 5 Robot Hit Streak 25 | . 18 10 . 21 23 4 4 6 . 24 9 7 25 24 Robot Miss Streak 6 | . 6 1 . 3 2 . 1 . . 1 1 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 1 . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 380 | . 49 5 . 25 67 1 6 2 . 63 12 7 70 73 Core Hits 173 | . 21 3 . 9 35 4 9 1 . 25 8 6 26 26 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 6 | . 1 . . . 1 . . . . 4 . . . . Burn 1 | . . . . . . . . . . 1 . . . . Destroy 1 | . . . . . 1 . . . . . . . . . Blast 3 | . . . . . . . . . . 3 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8639 | . 690 108 . 362 967 284 327 31 . 1601 554 421 1702 1592 Guns 3655 | . 650 84 . 362 908 . 39 13 . 637 79 . 399 484 Cannons 3256 | . . . . . 54 . 37 18 . 721 125 167 1155 979 Explosions 1699 | . 40 . . . . 284 251 . . 243 350 254 148 129 Melee . | . . . . . . . . . . . . . . . Ramming 29 | . . 24 . . 5 . . . . . . . . . Kinetic 3152 | . 503 84 . 362 866 . 76 31 . 710 79 . . 441 Thermal 3363 | . 40 . . . . . . . . 648 125 167 1257 1126 Explosive 1382 | . . . . . . 284 251 . . 243 350 254 . . Electromagnetic 713 | . 147 . . . 96 . . . . . . . 445 25 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 3 . . 4 10 Average Corruption 5 | . . . . . . . . . . 3 . . 4 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . . . 4 . . 30 34 Message Errors 13 | . . . . . . . . . . . . . 5 8 Matter Fused 14 | . . . . . . . . . . 1 . . 7 6 Heat Flow Errors 13 | . . . . . . . . . . 1 . . 5 7 Energy Discharges 6 | . . . . . . . . . . . . . 3 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . . . 1 . . 5 3 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . . . . 3 2 Alerts 3 | . . . . . . . . . . 1 . . 1 1 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 338 | . . . . . . 24 35 . . 8 100 21 135 15 Projectiles 165 | . . . . . . . . . . 8 . 21 121 15 Explosions 173 | . . . . . . 24 35 . . . 100 . 14 . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . 11 . . 2 . . . . . . 31 50 . Shots 3 | . . . . . . . . . . . . 1 2 . Rammed 3 | . . 2 . . 1 . . . . . . . . . Targets Rammed 3 | . . 2 . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 559 | . 138 . . 8 57 18 9 . . 333 66 68 291 559 Average Temperature 115 | . 41 . . 4 11 18 5 . . 122 28 34 76 272 Received Heat Transfer 1495 | . 204 . . 114 351 . . . . 625 48 . 153 . Effects 31 | . . . . . . . . . . . . . 1 30 Shutdowns 10 | . . . . . . . . . . . . . . 10 Energy Bleed 4 | . . . . . . . . . . . . . . 4 Interference 2 | . . . . . . . . . . . . . 1 1 Matter Decay 5 | . . . . . . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . 14 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . 4 1 Heat Transferred 3233 | . 50 . . . . . . . . 1036 185 111 1140 711 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . . . . . . . 3 3 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 323 | . 169 115 . 99 323 98 . . . . 220 . . . Initial 65 | . . 55 . . 32 65 . . . . 22 . . . Average 89 | . 57 68 . 49 167 68 . . . . 99 . . . Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . . Low Security (%) 91 | 100 100 100 . 100 61 100 . . . . 93 . . . Level 1 8 | . . . . . 38 . . . . . 6 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 1 | . . . . . 1 . . . . . . . . . Investigation 1 | . . . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 2 | . 2 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 99 | . 13 3 . 4 17 4 3 . . 12 7 6 12 18 Peak Tracking Total 5 | . 4 2 . 2 5 4 4 . . 4 3 4 4 5 Tactical Retreats 14 | . . . . . 1 . . . . . . 1 . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 2 | . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 12 | . . . . . . . 12 . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 5 | . 2 . . 1 . . . . . . . . . 2 Max in Single Turn 1 | . 1 . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 12 | . 2 . . . . 2 1 1 3 . 3 . . . Terminals 5 | . 2 . . . . 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 42 | . 2 . . . . 3 1 1 27 . 8 . . . Successful 38 | . 2 . . . . 2 1 1 27 . 5 . . . Failed 4 | . . . . . . 1 . . . . 3 . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . 1 . . . . . . . . . 4 . . . Terminals 7 | . 2 . . . . 1 . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 33 | . 1 . . . . 1 1 1 27 . 2 . . . Record 6 | . . . . . . . . . 6 . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 1 . . . . 2 . . . Scan Component 3 | . . . . . . 1 . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . . . Terminals 2 | . 1 . . . . . . . . . 1 . . . Botnet 2 | . 1 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 1 . . . . 3 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 2 | . . . . . . . . . . 1 . . 1 . Largest Group 1 | . . . . . . . . . . 1 . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . . 10 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . 10 . Total Orders 8 | . . . . . . . . . . . . . 8 . FOLLOW 2 | . . . . . . . . . . . . . 2 . DROP 1 | . . . . . . . . . . . . . 1 . PICKUP 2 | . . . . . . . . . . . . . 2 . COLLECT 3 | . . . . . . . . . . . . . 3 . Ally Attacks 9 | . . . . . . . . . . 9 . . . . Total Damage 357 | . . . . . . . . . . 357 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 . . 1 . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 9874 | 3 551 383 539 148 468 454 1122 1521 92 797 372 380 2017 1027 Spaces Moved 4483 | 1 303 238 414 70 266 388 693 285 77 392 224 222 711 199 Core 2 | . . . . . . . . . . . . . . 2 Treads 602 | . . . . . . . . . . . . . 550 52 Legs 145 | . . . . . . . . . . . . . . 145 Wheels 3734 | 1 303 238 414 70 266 388 693 285 77 392 224 222 161 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 130 130 130 105 105 120 120 120 117 145 145 160 240 Average Speed 158 | 100 129 130 130 130 112 108 120 120 120 138 146 159 243 418 Slowest Speed 1600 | 100 175 130 130 130 190 120 120 120 120 210 160 160 320 1600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 52 57 89 27 22 10 78 38 68 64 7 46 82 15 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . 1 . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 20 | . . 1 . 2 . . 4 7 . 1 . 1 4 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 203 | . 3 . . . . 7 44 . . 37 25 38 14 35 Melee . | . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . 9 . . 9 7 AOE 178 | . 3 . . . . 7 44 . . 28 25 38 5 28 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 6788 | 4 391 304 415 96 357 420 971 1466 76 571 252 239 932 294 Wait 1718 | . 9 51 . 4 . . 221 1161 . 116 9 . 143 4 Move 4469 | . 302 237 413 69 265 387 692 284 76 391 223 221 710 199 Hop . | . . . . . . . . . . . . . . . Pick Up 94 | . 20 5 1 5 15 9 14 8 . 3 4 . 7 3 Fast Attach 24 | . 6 . . . 5 1 . 1 . 1 3 1 2 4 Attach 42 | 2 3 1 . . 6 3 3 . . 6 2 3 . 13 Detach 3 | . . . . . . . . . . . . 1 . 2 Swap 41 | . 4 1 . . 9 3 4 1 . 9 2 4 2 2 Drop 73 | 2 9 3 1 2 13 8 14 10 . 3 1 1 2 4 Fire 296 | . 38 4 . 16 43 1 11 1 . 42 8 8 61 63 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . 2 . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . Rewire 5 | . . . . . . . . . . . . . 5 . Trap 12 | . . . . . . . 12 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Entered Mines 591 | -10/Mines | Discovered new exit (range 6) 733 | -10/Mines | Discovered new exit (range 10) 832 | -10/Mines | Learned location of 1 exit from Materials 933 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 933 | -10/Mines | Discovered new exit (range 5) 938 | -10/Mines | Entered Exiles 971 | -10/Exiles | Met 8R-AWN 990 | -10/Exiles | Met EX-HEX 1035 | -10/Exiles | Met EX-BIN 1144 | -10/Exiles | Met EX-DEC 1276 | -10/Exiles | Visited The Gauntlet 1461 | -10/Exiles | Discovered new exit (range 14) 1477 | -10/Exiles | Entered Mines 1616 | -9/Mines | Discovered new exit (range 8) 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1626 | -8/Materials | Identified exit to Factory 1909 | -8/Materials | Lost 5 parts (1p3n1w) 1968 | -8/Materials | Discovered exit to Factory (range 15) 2093 | -8/Materials | Entered Factory 2093 | -7/Factory | Evolved 2 slots: Utility x2 2391 | -7/Factory | Build established: Scavenger-Mutant 2401 | -7/Factory | Identified exit to DSF 2534 | -7/Factory | Discovered new exit (range 5) 2546 | -7/Factory | Identified exit to Lower Caves 2547 | -7/Factory | Entered Lower Caves 2881 | -7/Lower Caves | Build established: Mutant 2891 | -7/Lower Caves | Learned Factory security intel 3639 | -7/Lower Caves | Discovered new exit (range 4) 3668 | -7/Lower Caves | Identified exit to Lower Caves 3669 | -7/Lower Caves | Entered another Lower Caves area 5035 | -7/Lower Caves | Discovered new exit (range 8) 5189 | -7/Lower Caves | Identified exit to Data Miner 5190 | -7/Lower Caves | Entered Data Miner 5190 | -7/Data Miner | Discovered new exit (range 6) 5213 | -7/Data Miner | Met Data Miner 5235 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5235 | -7/Data Miner | Learned location of Section 7 (-2) 5253 | -7/Data Miner | Received God Mode back door access code from Data Miner 5280 | -7/Data Miner | Identified exit to Proximity Caves 5282 | -7/Data Miner | Entered Proximity Caves 5309 | -6/Proximity Caves | Spotted B-75 Beast 5312 | -6/Proximity Caves | Escorted by Enhanced Grunt 5372 | -6/Proximity Caves | Destroyed B-75 Beast 5643 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5655 | -6/Proximity Caves | Build established: Derelict-Mutant 5912 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 6046 | -6/Proximity Caves | Discovered new exit (range 12) 6067 | -6/Proximity Caves | Identified exit to Factory 6079 | -6/Proximity Caves | Entered Factory 6079 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6080 | -6/Factory | Identified exit to Lower Caves 6370 | -6/Factory | Build established: Scavenger-Mutant 6392 | -6/Factory | Discovered exit to Lower Caves (range 13) 6451 | -6/Factory | Entered Lower Caves 6689 | -6/Lower Caves | Spotted B-75 Beast 6713 | -6/Lower Caves | Build established: Derelict-Mutant 6725 | -6/Lower Caves | Learned 8 Factory zone layouts 6809 | -6/Lower Caves | Discovered new exit (range 11) 6830 | -6/Lower Caves | Identified exit to Lower Caves 6831 | -6/Lower Caves | Entered another Lower Caves area 6946 | -6/Lower Caves | Discovered new exit (range 9) 6995 | -6/Lower Caves | Identified exit to Factory 7072 | -6/Lower Caves | Build established: Scavenger-Mutant 7096 | -6/Lower Caves | Learned location of Zion (-6) 8808 | -6/Lower Caves | Discovered new exit (range 14) 8845 | -6/Lower Caves | Identified exit to Zion 8848 | -6/Lower Caves | Entered Zion 8928 | -6/Zion | Attacked by Zionites 8988 | -6/Zion | NK-0LA came to Zion's defense 9037 | -6/Zion | Core integrity fell below 50% 9039 | -6/Zion | System corruption reached 10% 9044 | -6/Zion | Destroyed NK-0LA 9072 | -6/Zion | Lost 9 parts (2p3n4u) 9100 | -6/Zion | Found Prototype Device 9100 | -6/Zion | Identified Phasing AFG 9150 | -6/Zion | Discovered new exit (range 12) 9774 | -6/Zion | Spotted ZN-CR1(B) 9774 | -6/Zion | Spotted IE-N96(B) 9813 | -6/Zion | Destroyed ZN-CR1(B) 9844 | -6/Zion | Lost 7 parts (2p3u2w) 9855 | -6/Zion | Core integrity fell below 20% 9875 | -6/Zion | Destroyed by OW-OFQ(z) with Makeshift Axe Last Messages --------------- 09818_ 4K-6UA(z) pulls a Mak. Axe out of the Twisted Machinery. 09826_ System corrupted: Heat flow error (+264). 09831_ 4K-6UA(z) destroyed. 09839_ IE-N96(B) reactivates. 09839_ Knocked back. 09843_ IL-PAH(z) destroyed. 09846_ Hvy. Assault Rifle severed. 09847_ Acquired Mak. Hammer. 09847_ Mak. Hammer severed. 09848_ Dropped Energy Well. 09849_ Acquired Mak. Hammer. 09850_ Extracted 70 energy. 09854_ Acquired Energy Well. 09854_ Neutron Cannon destroyed. 09856_ XA-BR0(z) destroyed. 09856_ Flexi-carbon Leg destroyed. 09858_ Imp. Heat Sink destroyed. 09860_ Knocked back. 09873_ Critical hit (Destroy). 09873_ Arc Projector destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# < ##??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????## #?## | | ???????????????????????????????????????# #?#" | | ???????????????????????????????????????# ####" | | ???????????????????????????????????????## ##?#" | | ????????????????????????????????????????# #####"" | | ??????????????????????????????######?#### ### ""= | | ??????????????????????????????# ### " "##" % | | ???????????????????????????????# #"""" "##" | | ????????????????????????????#### | | ?????????????????????????#### | | ?????????????????????????#"" """"""#### | | ?????????????????????????#" " ####?#"# | | ?????????????????????????#"" #????#### | | ?????????????????????????### ## #????###" | | ???????????????????????????# ### #???##""& | | ???????????###?????????????# ####?# #?### | | ???????????#%="############## ## ###### ### | | ???????????#=]! """"" """"#?##?# | | ?????????###!* " "" "#????# | | ??????? # ########### ### | | ?????? %BB ## ##"# | | ?????? = %BB ####?# | | ?????????# /%* !%Iz ;;########## #???## | | ??????????## "" **%"@###???## ## ##### | | ???????????# """"""" """#????## ### #"# | | ???????????# "############????# #?## # | | ??????????????????????????????## #??## ## # | | ??????????????????????????????# #???# ### # | | ??????????????????????????????# ###?# #?# # | | ??????????????????????????????## ### ### | | ???????????????????????????????### # | | ?????????????????????????????????# #####" | | ?????????????????????????????????# ##????" | | ?????????????????????????????????# #?????# | | ????????????????????????????????# #### #????# | | ????????????????????????????????# ##??# ##????# | | ????????????????????????????????####???#####?????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 26 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hvy. Disruptor Cannon | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedExperimentalSink Manual? 0 Play Time 01:12:53 Cumulative 897.1 hours Start 2022.04.20 @ 11:16:14 End 2022.04.20 @ 13:35:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 191 Rogue 1 Adventurer 190 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 7096888f-371f-4e42-a03d-069566f35d0f