Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 20:40:33 Player: Burt Bravo Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1388) 1388 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3967 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 163/210 System Corruption 14% Temperature Cool (0) Movement Flying (109) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Improved Light Armor Plating > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (5) ---- Light Treads Gravmag System Structural Scanner Shock Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Energy Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Light EM Pulse Cannon Proton Missile Launcher Improved Datajack > --- INVENTORY -------- Weapon Cycler Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Remote Datajack [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 2 | . . 1 1 . Parts Attached 73 | 6 2 17 22 26 Power 7 | 1 . 1 1 4 Engine 4 | 1 . 1 1 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 17 | 2 . 3 3 9 Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel 8 | . . . 3 5 Hover . | . . . . . Flight 5 | . . 1 . 4 Utility 11 | 1 1 3 2 4 Device 2 | . 1 . . 1 Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 2 1 3 Artifact . | . . . . . Weapon 38 | 2 1 10 16 9 Energy Gun 6 | . . 4 1 1 Energy Cannon 4 | . . . 1 3 Ballistic Gun 15 | 2 . 6 6 1 Ballistic Cannon 1 | . . . 1 . Launcher 5 | . 1 . 3 1 Special Weapon 2 | . . . . 2 Impact Weapon 4 | . . . 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . . . 2 System Corruption 8 | . . . . 8 Parts Lost 37 | . . 10 7 20 Power 5 | . . 1 2 2 Propulsion 10 | . . 2 3 5 Utility 7 | . . 2 1 4 Weapon 15 | . . 5 1 9 Highest Loss Streak 10 | . . 10 3 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 94 83 75 50 Engine 6 | . 14 9 7 . Treads 11 | . 28 21 9 . Wheel 5 | . . . 7 8 Flight 1 | . . 4 . . Device 3 | . 9 5 . 3 Storage 7 | . 14 11 8 . Processor 1 | . . . 4 . Protection 5 | . . 3 2 13 Energy Gun 2 | . . 6 . 4 Energy Cannon 1 | . . . . 5 Ballistic Gun 14 | . 23 16 19 2 Ballistic Cannon 1 | . . . 2 . Launcher 4 | . 4 4 3 3 Impact Weapon 3 | . . . 8 . Peak Build Rating 36 | 6 7 10 22 36 Average Rating 14 | 4 6 8 17 19 On Entrance 8 | . 6 7 10 21 Naked Turns 44 | . . . . 44 Heaviest Build 44 | 11 14 33 41 44 Greatest Support 60 | 40 40 60 40 44 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 Average Capacity 10 | 7 8 14 14 5 Most Carried 15 | 3 6 9 15 5 Average Carried 7 | 1 4 6 11 3 Final Capacity 15 | 8 8 15 5 5 Final Carried 7 | 1 6 7 5 4 Class Distribution -------------------- 37% | Mutant 28% | Gunner 15% | Tank 12% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1522 | 260 100 313 488 361 Remotely . | . . . . . Salvage Created 1665 | . 227 618 498 322 Parts 109 | . 21 48 17 23 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 5 15 11 5 Melee 4 | . . . 4 . Guns 21 | . . 15 4 2 Cannons 2 | . . . . 2 AOE 6 | . 5 . 1 . Classes Destroyed 9 | . 5 2 2 . Worker 1 | . 1 . . . Builder 5 | . 1 1 . 3 Recycler 2 | . 1 1 . . Watcher 1 | . 1 . . . Swarmer 9 | . . 6 1 2 Grunt 17 | . 5 6 6 . Brawler 1 | . . . 1 . Sentry 8 | . . 3 2 3 Hunter 1 | . . . 1 . Best Kill Streak 13 | . 7 13 2 2 Combat Bots Only 12 | . 5 12 2 2 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging 2 | . . 2 . . Exploded 1 | . 1 . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 692 | . 14 127 117 434 Missed 250 | . 5 33 36 176 Damage Taken 4917 | . 137 1017 1136 2627 Core 985 | . 14 144 127 700 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 94 64 76 . Volleys Fired 118 | . 16 38 27 37 Largest 3 | . 2 3 3 3 Hottest 185 | . 50 80 98 185 Shots Fired 250 | . 30 79 77 64 Gun 183 | . 21 78 62 22 Cannon 35 | . . . 12 23 Launcher 23 | . 9 1 3 10 Special 9 | . . . . 9 Kinetic 150 | . 21 47 74 8 Thermal 34 | . . . . 34 Explosive 10 | . 9 1 . . Electromagnetic 52 | . . 31 3 18 Robot Hit Streak 16 | . 3 16 4 8 Robot Miss Streak 15 | . 3 2 15 6 Penetration Max . | . . . . . Secondary Targets 6 | . . 6 . . Max Gunslinging Chain 2 | . . 2 . . Shots Hit Robots 158 | . 6 59 49 44 Core Hits 84 | . 15 27 18 24 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 6 | . . 1 4 1 Burn 1 | . . . . 1 Destroy 1 | . . 1 . . Smash 4 | . . . 4 . Melee Attacks 31 | . . . 29 2 Impact 29 | . . . 29 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 3410 | . 459 717 1279 955 Guns 1398 | . 97 690 380 231 Cannons 552 | . . . 124 428 Explosions 716 | . 362 27 42 285 Melee 733 | . . . 733 . Ramming 5 | . . . . 5 Kinetic 1070 | . 97 338 504 131 Thermal 425 | . . . . 425 Explosive 389 | . 362 27 . . Electromagnetic 788 | . . 352 42 394 Impact 733 | . . . 733 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 5 14 Average Corruption 6 | . . . 4 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 62 | . . . 29 33 Message Errors 11 | . . . 5 6 Matter Fused 11 | . . . 5 6 Heat Flow Errors 11 | . . . 8 3 Energy Discharges 9 | . . . 2 7 Parts Rejected 2 | . . . . 2 Data Loss (minor) 4 | . . . 3 1 Data Loss (major) 5 | . . . 4 1 Misfires 2 | . . . 1 1 Misdirections 6 | . . . . 6 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 153 | . . . 153 . Projectiles . | . . . . . Explosions . | . . . . . Melee 153 | . . . 153 . Knockbacks 10 | . . . 9 1 Impact 5 | . . . 4 1 Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 116 | . 9 . 78 29 Shots 5 | . 1 . 2 2 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | . 11 102 318 247 Average Temperature 67 | . 5 34 76 79 Received Heat Transfer 1113 | . 75 303 351 384 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Fried 5 | . . 1 2 2 Impact Corruptions 8 | . . . 8 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 753 | . . . . 753 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 605 | . 205 605 261 277 Initial 177 | . . 86 177 32 Average 145 | . 72 292 121 151 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 76 | 100 76 45 91 69 Level 1 16 | . 23 13 8 30 Level 2 6 | . . 40 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 . 7 Investigation 2 | . 1 1 . . Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 7 36 14 30 Peak Tracking Total 13 | . 4 13 4 4 Tactical Retreats 19 | . . 2 1 16 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 3 2 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 12 | . . . . 12 Highest-Rated Ally 12 | . . . . 12 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 43 | . . . . 43 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3181 | 164 398 515 1231 873 Spaces Moved 1859 | 118 184 221 600 736 Core 283 | 33 . . . 250 Treads 744 | 85 184 221 254 . Legs . | . . . . . Wheels 802 | . . . 346 456 Hover . | . . . . . Flight 30 | . . . . 30 Fastest Speed 29 | 50 160 160 100 29 Average Speed 130 | 129 160 166 153 94 Slowest Speed 240 | 160 160 240 240 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 6 25 24 28 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 90 | . 46 2 42 . Melee 1 | . . . 1 . Projectile 2 | . . . 2 . AOE 87 | . 46 2 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2363 | 130 258 296 817 862 Wait 148 | . 51 7 75 15 Move 1855 | 117 183 220 599 736 Hop . | . . . . . Pick Up 93 | 7 6 13 35 32 Fast Attach . | . . . . . Attach 47 | 6 1 11 7 22 Detach . | . . . . . Swap 26 | . 1 6 15 4 Drop 42 | . . 1 30 11 Fire 118 | . 16 38 27 37 Melee 31 | . . . 29 2 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 931 | -9/Materials | Destroyed 12 combat bots 933 | -9/Materials | Lost 10 parts (1p2n2u5w) 1057 | -9/Materials | Discovered new exit (range 5) 1066 | -9/Materials | Discovered new exit (range 15) 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1268 | -8/Materials | Build established: Scavenger-Tank 1424 | -8/Materials | Lost 3 parts (1p1n1u) 1867 | -8/Materials | Build established: Gunner 2292 | -8/Materials | Discovered new exit (range 14) 2309 | -8/Materials | Entered Factory 2309 | -7/Factory | Evolved 2 slots: Utility x2 2486 | -7/Factory | Build established: Tank 2542 | -7/Factory | Garrison activated, responded to threat 2754 | -7/Factory | System corruption reached 10% 2839 | -7/Factory | Lost 8 parts (1p4u3w) 2992 | -7/Factory | Core integrity fell below 50% 3048 | -7/Factory | Lost 10 parts (1p5n4w) 3106 | -7/Factory | Core integrity fell below 20% 3146 | -7/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 3146 | -7/Factory | Cargo convoy interrupted 3182 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03172_ Acquired 31 matter. 03175_ RW-2F0(g) emerges from the garrison. 03175_ VT-SLA(h) emerges from the garrison. 03175_ YZ-LZV(M) emerges from the garrison. 03175_ CR-CEG(M) emerges from the garrison. 03175_ KJ-4TK(g) emerges from the garrison. 03175_ 1D-2BN(g) emerges from the garrison. 03175_ Garrison Access remotely disabled. 03175_ HV Slug penetrates Wall. 03176_ HV Slug penetrates P-60 Hacker. 03176_ P-60 Hacker knocked back. 03177_ Acquired Gravmag System. 03178_ System corrupted: Matter fused (-8). 03178_ HV Slug penetrates P-60 Hacker. 03178_ P-60 Hacker destroyed. 03178_ Acquired Shock Rifle. 03179_ Acquired 8 matter. 03180_ Acquired Mic. Nuclear Core. 03180_ U-05 Engineer builds a Wall. 03182_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????"""??? | | ?????????????????????????????????"""??? | | ????????????????????????????????? ??? | | ????????????????????????????????? ??? | | ?????????????????????????????????#+#??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ????????????? ??????????????#####/###? | | ????????????? ??????????????# #? | | ????????????? ??????????????# #? | | ????????????? ????? ????????# #? | | ????????????? ????? ????????# #? | | ????????????? ????? ??? ??# #? | | ????????????? ?????" ??? ??# #? | | ????????????? #???"" "?" ?# #? | | ????????????? #???"" """ ] # #? | | ##+#######??? #?? # #? | | #???# #???"" # #? | | "" """ #???# #????" # #? | | "" """"" #???# #????" 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"""???# #??? | | + #????###;#;#####=[[=*#?? | | +############# #????# !@! *hu/==!#?? | | #?????## ####?# =[%##########??? | | #####?# #?# %%%[############# | | " # ### [###=g[ %# # | | """" + !%[hgg* g# # | | """" #% ### =###m # """"" # | | """" ## ##?# #?# =g # """"" # | | ##+######+##### [%h # %"""" # | | ## % # [ g# """" # | | ######## " !! # / # | | ???????# "" % # # # | | ???????# " [ # # % ! # | | ???????# " # # %= # | | ???????# " !# # "%" # | | ???????# "" |# # ""G"" # | | ???????# "" %# # ! # | | ???????# # ############# | | ???????# + #???????????? | | ???????# # #???????????? | | ???????# # #???????????? | | ???????######+####### #???????????? | | ????????????# #???# #???????????? | | ????????????# #???# #???????????? | | ????????????# #???# +???????????? | | ????????????# #???# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Gunslinger System Compromised Challenges ------------ None Game ------ Seed CompactMicroWell Manual? 0 Play Time 01:39:35 Cumulative 9.1 hours Start 2024.09.17 @ 20:38:54 End 2024.09.18 @ 20:40:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 72c1d735-dd79-49c6-a476-cf1d61a8e12f