Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.06 @ 21:20:32 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2170) 2170 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 6989 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -96 Cogmind --------- Core Integrity 208/700 Matter 170/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) AWS/Thermal Makeshift Hammer Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Advanced Targeting Computer Improved Medium Armor Plating Phasing AFG > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle Chainsword > --- INVENTORY -------- Light Treads Wheel Wheel High-capacity Matter Pod High-capacity Matter Pod Improved Medium Armor Plating High-powered Tractor Beam Heavy EM Shotgun Heavy EM Shotgun AWS/Thermal Autogun Rocket Launcher Improved Grenade Launcher Dirty Bomb Trap [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Improved Medium Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 2 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 67 | 7 15 2 2 . 22 7 2 1 9 Power 8 | 1 2 1 . . 1 2 . . 1 Engine 8 | 1 2 1 . . 1 2 . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 4 1 . . 4 2 1 . 3 Treads 8 | . 2 1 . . 2 1 1 . 1 Leg . | . . . . . . . . . . Wheel 9 | 2 2 . . . 2 1 . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 3 . . . 8 3 . . 2 Device 8 | 1 1 . . . 4 . . . 2 Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . 2 3 . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 6 . 2 . 9 . 1 1 3 Energy Gun 9 | 1 2 . 1 . 4 . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 2 . 1 . 2 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 2 . . . 1 . . . 1 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 23 | . 2 1 . . 5 . 1 . 14 Power 4 | . 1 1 . . 1 . . . 1 Propulsion 8 | . . . . . 3 . . . 5 Utility 4 | . . . . . . . . . 4 Weapon 7 | . 1 . . . 1 . 1 . 4 Highest Loss Streak 12 | . 2 1 . . 1 . 1 . 12 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 9 10 9 9 12 13 13 13 12 Power . | . . . . . . . . . . Propulsion 2 | 1 2 1 1 . 1 2 3 3 2 Utility 3 | . 2 3 3 3 5 4 4 4 3 Weapon 5 | . 4 6 5 5 6 7 6 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . 3 . . . 4 1 . . 7 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 8 | . 2 . . . 2 1 . . 3 Weapon 6 | . 1 . . . 2 . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 100 94 94 99 100 94 Engine 9 | . 13 13 14 14 8 5 7 7 6 Treads 5 | . 1 2 . . 7 7 7 7 7 Wheel 18 | . 26 25 28 28 16 15 15 15 13 Device 13 | . 8 14 14 14 14 14 14 15 12 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 5 | . 5 . . . 6 7 7 7 6 Protection 7 | . . . . . 4 12 15 15 14 Energy Gun 11 | . 11 14 14 14 17 15 9 7 6 Ballistic Gun 9 | . 13 14 14 14 7 4 11 8 8 Slashing Weapon 2 | . . . . . 1 2 . 5 5 Peak Build Rating 47 | 9 10 10 11 11 31 40 39 38 47 Average Rating 24 | 5 9 9 10 11 25 35 36 37 36 On Entrance 19 | . 9 10 10 11 11 29 40 36 38 Avg Prop Armor Cover (%) 4 | 11 . . . . 8 7 5 5 6 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 63 | 13 22 22 20 20 48 59 54 54 63 Greatest Support 36 | 20 20 20 20 20 36 26 26 26 26 Greatest Overweight (x) 4 | . 1 2 . . 4 2 2 2 3 Average Overweight (x) 1 | . . . . . 1 1 1 2 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 10 14 15 15 15 14 Most Carried 15 | 7 10 10 10 10 15 15 15 15 15 Average Carried 12 | 4 9 10 9 9 13 14 14 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 Final Carried 15 | 7 10 10 10 10 15 15 14 15 5 Class Distribution -------------------- 67% | Mutant 10% | Tank 9% | Skirmisher 8% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2206 | 275 381 190 109 20 432 169 170 20 440 Remotely . | . . . . . . . . . . Salvage Created 2686 | 112 605 184 . . 859 169 165 41 551 Parts 164 | 7 38 15 . . 45 14 3 6 36 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 53 | . 17 10 . . 16 3 3 . 4 Guns 41 | . 11 10 . . 11 3 3 . 3 AOE 11 | . 6 . . . 4 . . . 1 Classes Destroyed 14 | 2 2 . . . 5 . . 1 4 Worker 1 | . . . . . 1 . . . . Builder 3 | . . . . . 2 1 . . . Tunneler 5 | 2 1 . . . 2 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | 1 . . . . 2 . . . . Swarmer 14 | . 2 8 . . 4 . . . . Grunt 29 | . 15 2 . . 7 2 3 . . Sentry 5 | . . . . . 4 1 . . . Hunter 1 | . . . . . 1 . . . . Zionite 21 | . . . . . . . . . 21 Samaritan 1 | . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 Mutant 3 | . . . . . . . . . 3 Best Kill Streak 14 | 2 4 4 . . 6 1 3 . 14 Combat Bots Only 5 | . 4 4 . . 5 1 3 . 3 Max Kills in Single Turn 3 | 1 3 1 . . 2 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . 3 . . . 2 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 388 | . 71 43 . 1 69 21 16 . 167 Missed 130 | . 24 8 . . 23 8 3 . 64 Hits 258 | . 47 35 . 1 46 13 13 . 103 Melee 20 | . . . . . . . . . 20 Projectile 238 | . 47 35 . 1 46 13 13 . 83 AOE 3 | . . . . . . . . . 3 Critical Strikes 14 | . 2 3 . . 3 1 . . 5 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 4364 | . 521 378 . 17 758 254 223 . 2213 Core 825 | . 88 105 . . 140 46 . . 446 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 41 | . . . . . 36 5 . . . Regen/Repaired (Parts) 449 | . . . . . . . . . 449 Core Remaining (%) 65 | 100 . . . 22 74 . . . . Volleys Fired 169 | 5 35 25 . . 46 7 8 . 43 Largest 3 | 2 2 2 . . 3 3 3 . 3 Hottest 145 | 60 79 79 . . 145 145 107 . 134 Shots Fired 392 | 10 70 38 . . 129 21 24 . 100 Gun 371 | 10 62 38 . . 125 21 24 . 91 Cannon . | . . . . . . . . . . Launcher 20 | . 8 . . . 3 . . . 9 Special 1 | . . . . . 1 . . . . Kinetic 181 | 5 33 24 . . 41 7 16 . 55 Thermal 176 | 5 29 14 . . 85 14 8 . 21 Explosive 20 | . 8 . . . 3 . . . 9 Electromagnetic 15 | . . . . . . . . . 15 Robot Hit Streak 23 | 5 10 9 . . 12 12 23 . 15 Robot Miss Streak 4 | 2 4 3 . . 4 4 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . 1 1 . . 1 . 1 . 9 Max Gunslinging Chain 2 | . 1 1 . . 1 . 1 . 2 Shots Hit Robots 272 | 6 45 29 . . 84 14 21 1 72 Core Hits 144 | 4 30 13 . . 40 7 7 1 42 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 1 1 . . 5 . 1 . 1 Burn 8 | . . 1 . . 5 . 1 . 1 Destroy 1 | . 1 . . . . . . . . Melee Attacks 13 | . . . . . 6 4 . 3 . Impact . | . . . . . . . . . . Slashing 13 | . . . . . 6 4 . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6321 | 68 817 432 . . 1935 324 371 85 2289 Guns 4267 | 68 449 432 . . 1471 260 371 . 1216 Cannons . | . . . . . . . . . . Explosions 1836 | . 368 . . . 395 . . . 1073 Melee 218 | . . . . . 69 64 . 85 . Ramming . | . . . . . . . . . . Kinetic 1701 | 25 181 297 . . 301 48 201 . 648 Thermal 2389 | 43 268 135 . . 1170 212 170 . 391 Explosive 1725 | . 368 . . . 395 . . . 962 Electromagnetic 288 | . . . . . . . . . 288 Impact . | . . . . . . . . . . Slashing 218 | . . . . . 69 64 . 85 . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . 30 Average Corruption 10 | . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 121 | . 16 . . . 8 44 . . 53 Projectiles . | . . . . . . . . . . Explosions 77 | . 16 . . . 8 . . . 53 Melee 44 | . . . . . . 44 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . 85 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 267 | 40 112 267 . . 261 135 99 . 152 Average Temperature 75 | 19 42 106 . . 108 50 60 . 38 Received Heat Transfer 1115 | . 234 180 . 9 360 48 117 . 167 Effects 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 7 | . . 1 . . 4 . . . 2 Heat Transferred 5111 | 100 610 407 . . 2590 370 370 . 664 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 1 | . 1 1 . . 1 1 . . . Low Security (%) 72 | 100 33 95 . 100 92 48 . . . Level 1 27 | . 66 4 . . 7 51 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 330 | 10 330 205 . . 246 304 . . . Initial 105 | . . 105 . . . 102 . . . Average 134 | 2 212 153 . . 82 194 . . . Influence Increases 1777 | 15 553 270 . . 567 302 70 . . Destroy 0b10 Robot/C 980 | . 340 200 . . 320 60 60 . . Destroy 0b10 Robot/NC 65 | 15 5 . . . 40 5 . . . Destroy Leader 232 | . 80 40 . . 82 20 10 . . Successful Hack 34 | . 6 . . . 12 16 . . . Select Force Hacks 90 | . 30 . . . 60 . . . . Disable Machine 15 | . . . . . 15 . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . Destroy Structure 56 | . 32 . . . 23 1 . . . Lose Combat Pursuer 105 | . 60 30 . . 15 . . . . Influence Decreases 1777 | 15 281 337 205 . 342 233 270 94 . Entered New Map 624 | . . 167 205 . . 123 110 19 . Time Decay 1073 | 15 261 160 . . 302 110 150 75 . Lost Part 80 | . 20 10 . . 40 . 10 . . Squads Dispatched 9 | . 4 . . . 4 1 . . . Investigation 6 | . 2 . . . 3 1 . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 8 | . 3 . . . 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 32 12 . 2 26 9 3 . 36 Peak Tracking Total 10 | . 10 3 . 2 7 4 3 . 10 Tactical Retreats 4 | . 1 1 . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . . . 1 Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 3 | . . . . . 1 . . . 2 Max in Single Turn 2 | . . . . . 1 . . . 2 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 20 | . 6 . 1 . 8 4 . . 1 Terminals 13 | . 5 . . . 5 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 49 | . 16 . 1 . 17 8 . . 7 Successful 22 | . 5 . 1 . 7 2 . . 7 Failed 25 | . 10 . . . 9 6 . . . Catastrophic 7 | . 3 . . . 3 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . Manual 36 | . 15 . 1 . 15 5 . . . Terminals 34 | . 15 . . . 13 6 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 14 | . 3 . 1 . 2 1 . . 7 Part Schematic 7 | . . . . . . . . . 7 Robot Analysis 4 | . 2 . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 3 1 . . . Terminals 2 | . 1 . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Tunnel 3 | . 1 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 . . . 5 4 . . . Full Trace Events 5 | . 2 . . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . 7 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 3116 | 27 410 337 244 126 511 180 272 235 774 Terrain 378 | 27 153 . . . 198 . . . . Structural 2924 | . 257 337 244 126 499 180 272 235 774 Robot Analysis Total 4 | . 2 . . . 2 . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 4081 | 61 637 337 244 126 877 229 304 235 1031 Spaces Moved 3253 | 42 566 297 300 156 617 147 224 187 717 Core 33 | 17 . . . . . . . . 16 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3220 | 25 566 297 300 156 617 147 224 187 701 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 86 105 105 120 50 Average Speed 101 | 67 85 88 80 80 104 110 119 120 118 Slowest Speed 145 | 80 95 110 80 80 140 120 120 120 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 3 95 68 69 51 55 2 49 41 84 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 7 | . 1 . . . 2 . 1 1 2 Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . . . . 2 1 3 Spaces Dug 9 | . . . . . 6 1 . 2 . Terrain Destroyed 103 | . 69 . . . 24 1 . 2 7 Melee 8 | . . . . . 5 1 . 2 . Projectile 1 | . . . . . 1 . . . . AOE 94 | . 69 . . . 18 . . . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 3688 | 62 656 329 304 157 742 190 243 192 813 Wait 35 | . 9 1 . . 4 11 6 . 4 Move 3244 | 41 565 296 299 155 616 146 223 186 717 Hop . | . . . . . . . . . . Pick Up 49 | 9 14 . 1 1 14 4 . 1 5 Fast Attach 32 | 5 2 1 . . 11 5 . . 8 Attach 21 | 2 3 . 1 . 5 3 1 . 6 Detach 8 | . 1 . . . 6 . . . 1 Swap 68 | . 14 6 1 . 18 5 4 2 18 Drop 48 | . 13 . 2 1 16 5 1 . 10 Fire 169 | 5 35 25 . . 46 7 8 . 43 Melee 13 | . . . . . 6 4 . 3 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Discovered new exit (range 4) 602 | -10/Materials | Central database locked down 699 | -10/Materials | Entered Mines 760 | -10/Mines | Discovered new exit (range 10) 791 | -10/Mines | Core integrity fell below 50% 913 | -10/Mines | Learned Materials trap positions 937 | -10/Mines | Learned location of 1 exit from Materials 1032 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1032 | -10/Mines | Discovered new exit (range 5) 1036 | -10/Mines | Entered Exiles 1049 | -10/Exiles | Discovered new exit (range 15) 1058 | -10/Exiles | Met 8R-AWN 1070 | -10/Exiles | Met EX-HEX 1110 | -10/Exiles | Met EX-DEC 1168 | -10/Exiles | Met EX-BIN 1179 | -10/Exiles | Aligned with FarCom system 1180 | -10/Exiles | Given EX-Vault access code 1198 | -10/Exiles | Opened EX-Vault 1207 | -10/Exiles | Found AWS/Thermal 1223 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1274 | -10/Exiles | Discovered new exit (range 10) 1280 | -10/Exiles | Left Exiles lab with AWS/Thermal 1280 | -10/Exiles | Entered Mines 1286 | -9/Mines | Learned Materials emergency access door positions 1309 | -9/Mines | Met a Derelict bent on vengeance 1389 | -9/Mines | Found a hidden stash of uninstalled traps 1399 | -9/Mines | Discovered new exit (range 10) 1406 | -9/Mines | Entered Materials 1406 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1407 | -8/Materials | Identified exit to Factory 1408 | -8/Materials | Loaded intel: 11 trap records 2145 | -8/Materials | Central database locked down 2280 | -8/Materials | Discovered exit to Factory (range 3) 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Utility x2 2311 | -7/Factory | Discovered new exit (range 15) 2357 | -7/Factory | Identified exit to Storage 2357 | -7/Factory | Identified exit to Lower Caves 2512 | -7/Factory | Entered Lower Caves 2533 | -7/Lower Caves | Encountered a Warlord checkpoint 2776 | -7/Lower Caves | Discovered new exit (range 12) 2792 | -7/Lower Caves | Learned location of Zion (-7) 2816 | -7/Lower Caves | Entered another Lower Caves area 3037 | -7/Lower Caves | Discovered new exit (range 13) 3051 | -7/Lower Caves | Entered Zion 3120 | -7/Zion | Discovered new exit (range 9) 3147 | -7/Zion | Found Prototype Device 3147 | -7/Zion | Identified Phasing AFG 3255 | -7/Zion | Learned Factory terminal intel 3313 | -7/Zion | Given the Hacking Drone Bay 3319 | -7/Zion | Found Prototype Device 3319 | -7/Zion | Identified Hacking Drone Bay 3399 | -7/Zion | Learned location of Recycling (-7) 3505 | -7/Zion | Learned Factory terminal intel 3613 | -7/Zion | Visited the Megawrench Repair Shop 3613 | -7/Zion | Megawrench repaired 11 parts 3805 | -7/Zion | Rebuked by Imprinter 3814 | -7/Zion | Warned about trapping Zion interior 3830 | -7/Zion | Attacked by Zionites 4007 | -7/Zion | System corruption reached 10% 4020 | -7/Zion | System corruption reached 30% 4065 | -7/Zion | Lost 12 parts (1p3n4u4w) 4074 | -7/Zion | Released all parts (4) 4077 | -7/Zion | Core integrity fell below 50% 4082 | -7/Zion | Self-destructed Last Messages --------------- 04052_ Acquired 1 matter. VN-O8P(z) bursts out of the Twisted Machinery. 04060_ VN-O8P(z) pulls a Mak. Laser out of the Twisted Machinery. 04063_ F7-AR6(z) pulls a Mak. Hammer out of the Twisted Machinery. 04063_ Searching scrap... 04063_ Found Enh. Flamer. 04063_ Found Mak. Hacking Suite. 04063_ Found Hvy. Riot Gun. 04063_ Found 69 Matter. 04064_ Acquired 69 matter. 04067_ System corrupted: Substantial component data lost. RU-N14: "Time for a live test!" RU-N14 pulls out a set of special claymores. 04074_ Wheel destroyed. 04074_ Released Barrage Gun. 04074_ Released Adv. Targeting Computer. 04074_ Released Lrg. Storage Unit. 04074_ Released Imp. Treads. 04076_ 9L-QHJ(z) pulls a Mak. Axe out of the Twisted Machinery. YA-28B(z) bursts out of the Twisted Machinery. 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" X""#"" """ """ | | ???????????????????? X# """"" """ | | ????????????????????### """""" """"" | | ???????????????????? "@ z """"" | | ???????????????????? " """"" | | ????????????????????## z z """" | | ??????????????????#""""" | | ??????????????????##"""#" | | ???????????????????###""## != | | ?????????????????????###?# z ![/ | | ?????????????????????????### ]] | | ???????????????????????????## | | ???????????????????????????##"" | | ???????????????????????????##"""" | | ???????????????????????????####"" | | ???????????????????????????###"""" """"" | | ????????????????????????????###""" == ##"" | | ????????????????????????????###"" %# ###"! | | ???????????????????????####?###""" [ % #""" | | ??????????????????????#########"" = """ | | ?????????????????????####!! ## "/%= "#" | | ?????????????????????###! ## "#" | | ?????????????????????##! ## """ | | ?????????????????????###!!! # " | | ?????????????????????###!!### | | ??????????????????????####### | | ??????????????????????#######" | | ?????????????????????????###"" = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatMultireflexEngine Manual? 0 Play Time 00:44:36 Cumulative 1169.1 hours Start 2025.10.06 @ 20:25:07 End 2025.10.06 @ 21:20:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 459 Adventurer 125 Explorer 2 Win Type - Total 134 Types 103/10/9/3/3/0/0/4/2/0 Lore% 75 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 937b682e-f34c-4533-9100-293fceb581fa