Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 21:19:20

Player: Alexlascribe

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (14)      70
Value Destroyed (334)      334
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 604

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     270/300
Energy                     250/250
System Corruption          1%
Temperature                Cool (9)
Movement                   Core (250) Ox4
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
        Heat Sink
  Small Storage Unit
>       --- WEAPON (2) -------
        Assault Rifle
>       --- INVENTORY (8) ----
  Light Ion Engine
  Light Treads
  Light Treads
  Light Treads
        Particle Gun

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
        Heat Sink
  Small Storage Unit
>       --- WEAPON -----------
        Assault Rifle
        Assault Rifle
>       --- INVENTORY --------
  Light Ion Engine
        Aluminum Leg
        Aluminum Leg
  Light Assault Rifle
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             10   | 7   3   
  Power                    2    | 2   .   
    Engine                 2    | 2   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 3    | 2   1   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 1    | .   1   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 2   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    .    | .   .   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     95   | .   95  
  Engine                   14   | .   14  
  Treads                   27   | .   27  
  Device                   10   | .   10  
  Storage                  14   | .   14  
  Ballistic Gun            28   | .   28  
Peak Build Rating          7    | 6   7   
  Average Rating           6    | 4   6   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             15   | 14  15  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 6   8   
  Most Carried             5    | 4   5   
  Average Carried          4    | 2   4   
  Final Capacity           8    | 8   8   
  Final Carried            5    | 4   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           462  | 181 281 
  Remotely                 .    | .   .   
Salvage Created            443  | .   443 
  Parts                    23   | .   23  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  11   | .   11  
  Guns                     11   | .   11  
Classes Destroyed          5    | .   5   
  Worker                   1    | .   1   
  Hauler                   1    | .   1   
  Operator                 1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    8    | .   8   
Best Kill Streak           6    | .   6   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | .   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        104  | .    104  
  Missed                   39   | .    39   
Damage Taken               1025 | .    1025 
  Core                     257  | .    257  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              46   | .    46   
  Largest                  2    | .    2    
  Hottest                  40   | .    40   
Shots Fired                91   | .    91   
  Gun                      91   | .    91   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  91   | .    91   
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         9    | .    9    
  Robot Miss Streak        5    | .    5    
  Penetration Max          .    | .    .    
  Secondary Targets        4    | .    4    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           57   | .    57   
  Core Hits                24   | .    24   
  Critical Kills           1    | .    1    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Destroy                1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           644  | .    644  
  Guns                     644  | .    644  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  644  | .    644  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         1    | .    1    
  Average Corruption       1    | .    1    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  4    | .    4    
    Message Errors         2    | .    2    
    Matter Fused           1    | .    1    
    Alerts                 1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        17   | .    17   
  Average Temperature      7    | .    7    
  Received Heat Transfer   423  | .    423  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         .    | .    .    
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             170  | .   170 
  Initial                  .    | .   .   
  Average                  69   | .   80  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            3    | .   3   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               4    | .   4   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   4    | .   4   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Level Access Points      1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         2    | .   2   
  Terminals                2    | .   2   
    Skim                   2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               606  | 80  526 
Spaces Moved               169  | 45  124 
  Core                     4    | 4   .   
  Treads                   165  | 41  124 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            157  | 150 160 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       20   | 4   37  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      421  | 54  367 
  Wait                     189  | .   189 
  Move                     168  | 44  124 
  Hop                      .    | .   .   
  Pick Up                  6    | 3   3   
  Fast Attach              7    | 6   1   
  Attach                   1    | .   1   
  Detach                   .    | .   .   
  Swap                     2    | 1   1   
  Drop                     2    | .   2   
  Fire                     46   | .   46  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: Mat x3 / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   11 | -11/Scrapyard | Discovered new exit (range 15)
   81 | -11/Scrapyard | Entered Materials
  176 | -10/Materials | Identified exit to Materials
  300 | -10/Materials | Build established: Mutant
  360 | -10/Materials | Discovered new exit (range 15)
  589 | -10/Materials | Core integrity fell below 50%
  600 | -10/Materials | Core integrity fell below 20%
  607 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00561_ Switching to secondary target: G-47 Trooper.
00562_ R-06 Scavenger collects Flight Unit.
00567_ S-10 Pest destroyed.
00567_ Switching to secondary target: G-47 Trooper.
00581_ S-10 Pest destroyed.
00583_ R-06 Scavenger collects Heat Sink.
00586_ R-06 Scavenger collects Aluminum Leg.
00587_ System corrupted: IFF burst signal emitted.
00588_ Critical hit (Burn: +37).
00590_ Lgt. Treads destroyed.
00590_ Acquired 18 matter.
00590_ Triggered Explosive Trap.
00590_ An explosion rips through the floor.
00594_ G-34 Mercenary destroyed.
00599_ Fusion Modulator explodes.
00599_ K-01 Serf destroyed. <x2>
00599_ O-16 Technician destroyed.
00602_ R-06 Scavenger collects Aluminum Leg.
00603_ Lgt. Treads destroyed.
00605_ Lgt. Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ExplosiveCoolantSpiker
  Manual?         0
Play Time         00:08:33
  Cumulative      43.5 hours
  Start           2024.09.15 @ 21:14:31
  End             2024.09.15 @ 21:19:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          77
  Rogue           57
  Adventurer      20
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          30
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              36/SmallcapsGlow++
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 42f9cb17-25f1-469a-b574-08ea87f29673