Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 16:45:36 // Winter2019/RPGLIKE Player: Willow Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (327) 1635 Value Destroyed (12564) 12564 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (2499) 2499 TOTAL SCORE: 23598 Bonus ------- High Alert Combat Kills 752 Follower Combat Kills 565 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -418 Cogmind --------- Core Integrity 0/600 Matter 60/300 Energy 392/425 System Corruption 3% Temperature Hot (235) Movement Immobile (Siege) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Angular Momentum Engine Neutrino Core > --- PROPULSION (4) --- Biometal Heavy Treads Wheel Wheel (fused) > --- UTILITY (11) ----- Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Transmission Jammer Improved Hardlight Generator Force Field Hacking Suite Improved Hacking Suite System Shield Tech Extrapolator > --- WEAPON (4) ------- Cooled Plasma Cannon Railgun Railgun Railgun > --- INVENTORY (5) ---- Protomatter-86 Protomatter-75 Authchip [Power] Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Biometal Heavy Treads Wheel Wheel > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Transmission Jammer Centrium Heavy Armor Plating Improved Hardlight Generator Improved Hacking Suite System Shield Tech Extrapolator > --- WEAPON ----------- Cooled Plasma Cannon Railgun Railgun Railgun > --- INVENTORY -------- Protomatter Protomatter Protomatter Authchip [Propulsion] Improved System Restoration Module [Rating: 129] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Slots Evolved 17 | 3 2 1 4 . 1 . . 3 2 . . . 1 . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 3 | 1 . 1 . . . . . . 1 . . . . . . . Utility 10 | 1 1 . 3 . 1 . . 2 1 . . . 1 . . . Weapon 3 | 1 1 . 1 . . . . . . . . . . . . . Parts Attached 83 | 6 5 2 21 . 6 4 2 7 16 . 3 . 5 . 3 3 Power 7 | 1 1 . 1 . . . . 1 1 . 2 . . . . . Engine 5 | 1 1 . 1 . . . . 1 1 . . . . . . . Core 2 | . . . . . . . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 11 | 2 . 1 4 . . . . 1 1 . . . . . 2 . Treads 8 | 1 . 1 3 . . . . 1 . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 1 . . 1 . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 1 2 1 9 . 4 . 1 4 4 . 1 . 2 . 1 3 Device 9 | 1 . . 3 . . . . 2 1 . . . 1 . . 1 Storage . | . . . . . . . . . . . . . . . . . Processor 11 | . 1 . 3 . 1 . 1 2 1 . 1 . 1 . . . Hackware 6 | . . . . . 2 . . . 2 . . . . . . 2 Protection 7 | . 1 1 3 . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 . 7 . 2 4 1 1 10 . . . 3 . . . Energy Gun 2 | . . . 1 . . 1 . . . . . . . . . . Energy Cannon 6 | . 1 . 2 . 1 . . . 2 . . . . . . . Ballistic Gun 21 | 2 1 . 3 . 1 2 1 . 8 . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 . . 2 1 . . . . 1 . Parts Lost 2 | . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 2 Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 1 | . . 1 1 1 1 1 1 1 . 2 2 2 2 2 2 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . 2 2 2 2 2 2 1 Weapon . | . . 1 1 1 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . 1 . . . . 1 . . . 1 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 1 . . . 1 . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 92 100 98 100 98 100 100 99 99 95 99 100 99 100 93 92 Engine 8 | . 12 10 8 7 6 6 6 10 10 9 8 4 4 4 4 4 Core 2 | . . . . . . . . . . . 4 9 9 9 9 9 Treads 11 | . 12 19 17 14 13 13 13 11 10 9 9 9 9 9 4 4 Wheel 8 | . 12 10 8 7 6 6 6 5 8 9 9 9 9 9 9 9 Device 13 | . 12 10 9 14 6 6 6 14 15 19 19 19 18 18 15 15 Processor 17 | . 5 10 17 21 22 20 20 16 18 14 14 19 19 22 20 18 Hackware 8 | . . . . . 10 13 13 11 11 9 9 9 9 9 9 11 Protection 4 | . 5 10 9 7 3 6 6 5 5 4 3 . . . 1 1 Energy Gun 1 | . . . 7 7 6 1 2 . . . . . . . . . Energy Cannon 3 | . 1 10 1 . . 5 6 5 4 4 4 4 4 4 4 4 Ballistic Gun 16 | . 25 20 12 21 20 17 17 15 15 14 14 14 13 13 13 13 Peak Build Rating 129 | 6 11 13 39 39 48 49 51 69 89 89 96 96 111 111 129 129 Average Rating 67 | 4 7 12 30 39 45 47 49 65 81 88 92 96 101 111 122 121 On Entrance 61 | . 6 11 13 39 39 47 49 51 69 89 89 96 96 111 111 129 Avg Prop Armor Cover (%) 10 | 9 10 13 13 12 12 11 10 10 9 9 9 11 10 11 9 9 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 86 | 9 19 19 31 28 34 37 34 56 63 62 71 63 66 66 86 86 Greatest Support 75 | 20 20 40 44 44 44 10 44 10 52 52 20 20 52 20 75 75 Greatest Overweight (x) 8 | . 1 1 3 2 3 3 3 5 6 3 3 3 3 3 7 8 Average Overweight (x) 2 | . . . 1 1 2 3 2 4 3 2 2 3 2 3 3 3 Largest Inventory Capacity 5 | 1 2 2 2 2 2 4 4 4 5 5 5 5 5 5 5 5 Average Capacity 3 | 1 1 2 2 2 2 2 4 4 4 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 2 2 4 4 4 5 5 5 4 5 5 5 5 Average Carried 3 | . . 1 1 1 1 2 2 3 3 5 4 4 4 5 5 4 Final Capacity 5 | 1 2 2 2 2 2 4 4 4 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 2 1 3 4 4 5 5 4 4 5 5 5 4 Class Distribution -------------------- 58% | Hacker-Gunner 17% | Commander-Gunner 9% | Gunner 7% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Matter Collected 6798 | 316 519 78 578 130 669 439 142 279 1679 188 306 . 960 75 160 280 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 14926 | 213 882 317 1812 158 1741 1058 371 543 2790 320 864 . 2048 165 543 1101 Parts 787 | 13 49 11 119 5 91 72 21 50 147 15 24 . 95 17 3 55 Haulers Intercepted 9 | . 1 . 3 . 2 1 . . 2 . . . . . . . Recyclers Shooed 3 | 2 . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 176 | . . . . . . . . . . 24 24 . 128 . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 271 | . 23 3 40 5 36 29 7 13 41 5 13 . 40 3 . 13 Guns 190 | . 23 2 32 5 36 12 5 8 24 3 5 . 25 3 . 7 Cannons 64 | . . 1 5 . . 7 2 4 16 2 8 . 14 . . 5 AOE 14 | . . . 3 . . 10 . 1 . . . . . . . . Classes Destroyed 24 | 2 5 . 4 . 2 2 . 6 1 . . . 1 . . 1 Worker 13 | . 2 . 1 . . 1 . . 6 . . . . . . 3 Builder 6 | . 2 . . . 1 . . . 1 . . . 1 . . 1 Tunneler 7 | 5 . 1 . . . . . . . . . . . . . 1 Hauler 9 | . 1 . 3 . 2 1 . . 2 . . . . . . . Recycler 5 | 1 . 1 1 . . . . . 2 . . . . . . . Mechanic 2 | . . . 1 . . 1 . . . . . . . . . . Operator 6 | . . . . . 2 2 . . 2 . . . . . . . Watcher 6 | . . . 1 . 1 1 . . 1 . . . 2 . . . Swarmer 34 | . 5 . 3 2 8 4 . . . 2 5 . 4 1 . . Grunt 132 | . 18 2 27 2 21 9 1 . 23 2 3 . 22 2 . . Brawler 9 | . . . . . . 3 1 . 1 . 1 . 3 . . . Duelist 8 | . . . 1 1 . 3 . . 1 . 1 . 1 . . . Protector 2 | . . . . . . 1 1 . . . . . . . . . Sentry 43 | . . . 9 . 6 9 4 . 5 . 2 . 5 . . 3 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 17 | . . . . . 1 . . . 6 . 1 . 4 . . 5 Programmer 10 | . . . . . . . . . 5 1 . . . 1 . 3 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Bolteater 1 | . . . . . . . . 1 . . . . . . . . Federalist 1 | . . . . . . . . 1 . . . . . . . . Explorer 2 | . . . . . . . . 2 . . . . . . . . Guru 1 | . . . . . . . . 1 . . . . . . . . Scientist 1 | . . . . . . . . 1 . . . . . . . . Scrapper 8 | . . . . . . . . 8 . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 4 4 2 6 3 7 10 4 9 5 2 6 . 7 2 . 5 Combat Bots Only 9 | . 4 2 5 3 6 9 4 9 4 2 6 . 7 2 . 4 Max Kills in Single Turn 4 | 1 2 1 3 1 2 4 1 2 2 1 2 . 1 2 . 3 Gunslinging 1 | . 1 . 1 . 1 . . 1 . . . . . . . . Exploded 4 | . . . 3 . . 4 . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1042 | . 154 14 78 8 124 38 2 20 235 28 46 . 130 8 . 157 Missed 268 | . 42 3 24 2 30 12 . 4 76 2 12 . 29 . . 32 Hits 774 | . 112 11 54 6 94 26 2 16 159 26 34 . 101 8 . 125 Melee 12 | . . . 5 . . 1 . 2 . . 1 . 3 . . . Projectile 762 | . 112 11 49 6 94 25 2 14 159 26 33 . 98 8 . 125 AOE 8 | . . 8 . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . . . 3 . 1 1 4 1 . . 3 . . 5 Damage Taken 8914 | . 1039 301 701 57 1207 458 31 86 1705 349 391 . 1358 141 . 1090 Core 6655 | . 819 220 496 43 926 332 18 57 1187 254 291 . 1055 112 . 845 Absorbed by Shields 2307 | . . . . . . . . 60 703 114 198 . 594 24 . 614 Reduced by Siege Mode 23 | . . . . . . . . . . . . . . . . 23 Redirected to Core 5601 | . 579 167 370 32 776 219 18 57 1085 226 280 . 964 99 . 729 Ignored by Resistances 695 | . 57 4 36 3 95 27 2 11 150 22 36 . 130 5 . 117 Regen/Repaired (Parts) 16 | . 9 . 1 . . . . . 6 . . . . . . . Core Remaining (%) 91 | 100 . 58 . 100 . . . 100 . . . . 100 . . . Volleys Fired 630 | 14 90 8 78 6 67 34 11 16 141 17 23 . 77 6 4 38 Largest 4 | 2 2 3 4 4 4 4 4 4 4 4 4 . 4 4 4 4 Hottest 193 | 40 40 108 144 144 146 151 193 155 184 125 125 . 140 140 140 140 Shots Fired 1978 | 28 178 24 186 24 268 116 44 52 446 59 92 . 295 22 16 128 Gun 1625 | 28 178 16 172 24 268 83 33 41 329 42 69 . 222 18 12 90 Cannon 345 | . . 8 13 . . 28 11 9 117 17 23 . 73 4 4 38 Launcher 7 | . . . 1 . . 5 . 1 . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . Kinetic 1487 | 28 178 16 109 18 201 83 31 41 329 42 69 . 222 18 12 90 Thermal 483 | . . 8 76 6 67 28 13 9 117 17 23 . 73 4 4 38 Explosive 7 | . . . 1 . . 5 . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 8 12 6 27 7 33 16 25 16 23 8 24 . 33 21 11 30 Robot Miss Streak 6 | 2 6 1 3 2 2 1 2 1 2 3 1 . 2 2 1 3 Penetration Max 2 | . . . . . . . . . 2 1 1 . 1 . . 2 Secondary Targets 17 | . 3 . 4 . 8 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 . . . . . . . . Shots Hit Robots 1273 | 19 117 15 117 13 204 76 25 28 280 33 50 . 191 15 11 79 Core Hits 594 | 9 50 10 57 5 74 62 12 18 125 12 22 . 89 8 5 36 Critical Kills 18 | . 1 . 1 . . . . . 10 . 1 . 4 . . 1 Critical Parts Destroyed 31 | . 1 . 1 . . . . . 21 . 1 . 5 . . 2 Critical Strikes 68 | . 2 1 8 1 10 . . . 32 . 2 . 9 . . 3 Burn 17 | . . . 6 1 10 . . . . . . . . . . . Meltdown 3 | . . . . . . . . . 1 . . . 1 . . 1 Destroy 48 | . 2 1 2 . . . . . 31 . 2 . 8 . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29644 | 213 1439 244 2468 237 3750 2718 639 711 6277 936 1353 . 5296 474 338 2551 Guns 20168 | 213 1428 147 2058 236 3741 841 308 382 3992 591 683 . 3255 367 208 1718 Cannons 7795 | . . 85 189 . . 688 253 239 2236 345 670 . 2041 107 130 812 Explosions 1430 | . . . 153 . . 1187 . 90 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 251 | . 11 12 68 1 9 2 78 . 49 . . . . . . 21 Kinetic 17423 | 213 1428 147 926 144 2256 841 272 382 3992 591 683 . 3255 367 208 1718 Thermal 10540 | . . 85 1321 92 1485 688 289 239 2236 345 670 . 2041 107 130 812 Explosive 1430 | . . . 153 . . 1187 . 90 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 6 6 . . . . 4 1 . . 1 1 1 3 Average Corruption 3 | . 1 1 5 6 . . . . 3 1 . . 1 1 1 2 Corruption Purged 8 | . . . . . . . . . 4 2 . . 1 . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 107 | . 8 6 32 13 . . . . 44 1 . . 1 . . 2 Message Errors 17 | . 1 2 6 2 . . . . 6 . . . . . . . Matter Fused 26 | . 1 . 11 2 . . . . 11 . . . 1 . . . Heat Flow Errors 13 | . 1 1 3 3 . . . . 4 . . . . . . 1 Energy Discharges 21 | . 1 2 4 2 . . . . 11 . . . . . . 1 Parts Rejected 2 | . . 1 . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . 2 . . . . . . . Data Loss (minor) 8 | . 1 . 2 1 . . . . 3 1 . . . . . . Data Loss (major) 6 | . . . 3 1 . . . . 2 . . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . . Alerts 5 | . 1 . 1 2 . . . . 1 . . . . . . . Weapon Failures 5 | . 2 . 2 . . . . . 1 . . . . . . . Overload Shots 6 | . . . . . . . . . 6 . . . . . . . Effects 3 | . . . . . . . . . 3 . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Overflow Damage 89 | . . . . . . 6 2 5 10 58 3 . 5 . . . Projectiles 78 | . . . . . . . 2 . 10 58 3 . 5 . . . Explosions 11 | . . . . . . 6 . 5 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . 33 . . 1 . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . Rammed 37 | . 1 1 10 1 2 1 12 . 8 . . . . . . 1 Targets Rammed 40 | . 1 2 11 1 2 1 12 . 9 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 1 . . . . . 1 . . . . . . . Highest Temperature 318 | . 158 182 318 241 140 120 126 282 213 5 17 . 29 18 21 221 Average Temperature 47 | . 21 76 92 113 33 28 52 123 62 4 10 . 2 7 11 7 Received Heat Transfer 2651 | . 387 27 240 18 612 153 9 42 589 77 97 . 285 18 . 97 Effects 5 | . . . 5 . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 31 | . . . . . . . . . . . . . . . . 31 Longest Duration 31 | . . . . . . . . . . . . . . . . 31 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . . 1 . . 1 Combat Hostiles 3 | . . . . . . . . . 1 . . . 1 . . 1 Parts Melted 43 | . . . 3 2 7 . 1 3 5 1 4 . 12 . . 5 Heat Transferred 17715 | . . 148 2627 222 3108 1200 512 398 3550 500 1000 . 3050 150 200 1050 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . 1 . 3 1 3 3 1 . 2 . . . . 2 . 2 Low Security (%) 45 | 100 87 100 33 18 29 13 3 . 44 . . . . . 100 35 Level 1 40 | . 12 . 25 81 59 17 96 . 48 . . . . 16 . 44 Level 2 9 | . . . 21 . 11 34 . . 6 . . . . 83 . 20 Level 3 3 | . . . 19 . . 33 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 842 | 15 288 50 842 325 755 825 337 . 536 . . . . 494 155 568 Initial 325 | . . 48 . 325 78 87 298 . . . . . . 321 155 . Average 226 | 3 107 6 354 238 253 530 267 . 213 . . . . 438 51 258 Influence Increases 9039 | 30 669 60 1320 148 1159 970 307 . 1548 150 299 . 1110 233 4 1032 Destroy 0b10 Robot/C 5440 | . 460 40 800 120 720 560 120 . 820 100 260 . 880 100 . 460 Destroy 0b10 Robot/NC 320 | 30 25 10 35 . 30 35 15 . 70 10 5 . 15 . . 40 Destroy Leader 1112 | . 102 10 228 20 156 154 . . 216 10 20 . 60 30 . 106 Allied During Kill 531 | . . . . 8 . 3 12 . . . 14 . 125 101 . 268 Successful Hack 204 | . 22 . 24 . 19 8 8 . 58 . . . . . . 65 Select Force Hacks 580 | . 60 . 140 . 30 60 150 . 140 . . . . . . . Disable Machine 165 | . . . 30 . . 60 . . 60 . . . . . . 15 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . Destroy Structure 202 | . . . 18 . 4 45 2 . 49 . . . . 2 4 78 Lose Combat Pursuer 285 | . . . 45 . . 45 . . 135 30 . . 30 . . . Influence Decreases 8471 | 30 545 184 486 779 1153 412 885 189 1018 565 397 17 600 299 448 464 Entered New Map 2205 | . . 76 . 509 125 122 469 189 . 197 23 17 . 189 289 . Time Decay 4984 | 30 395 108 486 270 428 270 416 . 718 368 374 . 500 90 159 372 Lost Part 2 | . . . . . . . . . . . . . . . . 2 Lost Ally 230 | . . . . . . 20 . . . . . . 100 20 . 90 Purge Threat 1050 | . 150 . . . 600 . . . 300 . . . . . . . Squads Dispatched 55 | . 6 . 10 1 7 6 . . 19 . . . 2 . . 4 Investigation 30 | . 5 . 7 . 3 4 . . 8 . . . 2 . . 1 Extermination 9 | . . . . . . . . . 7 . . . . . . 2 Reinforcement 11 | . 1 . 3 . 2 . . . 4 . . . . . . 1 Assault 3 | . . . . 1 . 2 . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Distress Signals 14 | . 3 . 4 1 1 . . . 4 . . . . . . 1 Communications Jammed 31 | . . . . . . . . . 5 . . . 8 . . 18 Distress Signals 30 | . . . . . . . . . 4 . . . 8 . . 18 Times Spotted 361 | . 33 4 50 6 43 33 2 24 67 9 13 . 44 5 . 28 Peak Tracking Total 9 | . 4 2 5 3 4 8 . 7 5 5 6 . 4 2 . 9 Tactical Retreats 17 | . . . 3 . . 3 . 2 6 1 . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Traps Triggered 13 | . 1 . 6 . 1 2 . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Machines Disabled 22 | . . 1 2 . . 4 . 5 4 1 1 . 3 . . 1 Max in Single Turn 2 | . . 1 1 . . 2 . 1 1 1 1 . 1 . . . Garrison Access 4 | . . . . . 1 1 . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . 1 . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Machines Accessed 112 | . 10 1 12 . 10 11 11 6 31 2 1 3 3 1 . 10 Terminals 60 | . 7 . 7 . 6 7 6 . 18 1 . . 1 . . 7 Fabricators 6 | . . . . . . . . . 3 . . . 1 . . 2 Repair Stations 5 | . 1 . 1 . . 1 . . 1 . . . . . . 1 Recycling Units 17 | . 2 . 2 . 1 2 5 . 4 . . . 1 . . . Scanalyzers 8 | . . . 2 . 2 . . . 3 . . . . 1 . . Garrison Access 4 | . . . . . 1 1 . . 2 . . . . . . . Total Hacks 395 | . 32 1 41 . 39 39 24 34 111 12 1 18 7 1 . 35 Successful 290 | . 23 1 29 . 28 26 18 34 70 12 1 18 5 1 . 24 Failed 103 | . 9 . 11 . 11 13 6 . 40 . . . 2 . . 11 Catastrophic 8 | . 1 . 3 . 1 . . . 2 . . . . . . 1 Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . Manual 200 | . 22 . 32 . 27 23 17 . 51 . . . 5 . . 23 Terminals 257 | . 29 . 33 . 32 28 19 . 81 7 . . 1 . . 27 Fabricators 18 | . . . . . . . . . 9 . . . 3 . . 6 Repair Stations 7 | . 1 . 1 . . 1 . . 2 . . . . . . 2 Recycling Units 25 | . 2 . 2 . 1 5 5 . 7 . . . 3 . . . Scanalyzers 21 | . . . 5 . 5 . . . 10 . . . . 1 . . Garrison Access 8 | . . . . . 1 5 . . 2 . . . . . . . Terminal Hacks 150 | . 9 1 11 . 13 13 5 34 26 12 1 18 1 . . 6 Record 47 | . . . . . . . . 33 . 12 . 2 . . . . Part Schematic 16 | . . . . . . . 1 . 5 . . 9 . . . 1 Robot Schematic 5 | . . . . . . . 1 . . . . 4 . . . . Robot Analysis 16 | . 3 . 3 . 2 4 . . 2 . . . . . . 2 Prototype ID Bank 18 | . 2 . 2 . 2 2 1 . 4 . . 3 . . . 2 Open Door 5 | . . 1 . . . 2 . . . . 1 . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 6 | . 1 . 1 . 1 1 1 . 1 . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 14 | . 2 . 1 . 2 2 1 . 6 . . . . . . . Unreport Threat 7 | . 1 . . . 4 . . . 2 . . . . . . . Locate Traps 2 | . . . 1 . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 6 . . . 1 . . 4 Network Status 3 | . . . . . . . . . 2 . . . . . . 1 Load Schematic 6 | . . . . . . . . . 3 . . . 1 . . 2 Build 2 | . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . . 2 Scan Component 2 | . . . . . . . . . 1 . . . . . . 1 Repair 2 | . . . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . . Scanalyzer 11 | . . . 2 . 3 . . . 5 . . . . 1 . . Insert Component 3 | . . . 1 . . . . . 2 . . . . . . . Analyze 3 | . . . 1 . . . . . 2 . . . . . . . Retrieve Study 5 | . . . . . 3 . . . 1 . . . . 1 . . Garrison Access Hacks 3 | . . . . . . 1 . . 2 . . . . . . . Seal Access 3 | . . . . . . 1 . . 2 . . . . . . . Unauthorized Hacks 109 | . 14 . 16 . 12 12 13 . 27 . . . 3 . . 12 Terminals 82 | . 11 . 12 . 10 9 8 . 22 . . . . . . 10 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 21 | . 3 . 4 . 3 3 2 . 4 . . . . . . 2 Disrupt 1 | . . . 1 . . . . . . . . . . . . . Operators 6 | . 1 . 1 . 1 1 . . 1 . . . . . . 1 Skim 49 | . 7 . 5 . 5 5 5 . 16 . . . . . . 6 Sabotage 4 | . . . 1 . 1 . 1 . 1 . . . . . . . Fabricators 5 | . . . . . . . . . 2 . . . 1 . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Recompile 4 | . . . . . . . . . 2 . . . 1 . . 1 Repair Stations 3 | . 1 . 1 . . 1 . . . . . . . . . . Patch 3 | . 1 . 1 . . 1 . . . . . . . . . . Recycling Units 17 | . 2 . 2 . 1 2 5 . 3 . . . 2 . . . Reject 1 | . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . 1 . . . Tunnel 15 | . 2 . 2 . 1 2 5 . 3 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 2 . . 2 . . . . . . . Used 3 | . . . . . 1 1 . . 1 . . . . . . . Hacking Detections 54 | . 4 . 6 . 5 5 5 . 18 1 . . 3 . . 7 Full Trace Events 4 | . 2 . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 1 . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . 2 . . . 1 . 29 7 . 9 5 . 2 2 Parts Built 4 | . . . . . . . . . 2 . . . . . . 2 Authchips 2 | . . . . . . . . . 1 . . . . . . 1 Time 105 | . . . . . . . . . 47 . . . . . . 58 Total Part Build Rating 24 | . . . . . . . . . 10 . . . . . . 14 Part Studies Acquired 4 | . . . . . 3 . . . 1 . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 178 | . . . . . . . . . 70 . . . . . . 108 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . 4 . . . 2 . 13 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Total Allies 33 | . . . . 1 . 12 4 . . . 2 . 13 . . 1 Largest Group 14 | . . . . 1 . 10 14 14 . . 2 2 11 9 7 7 Highest-Rated Group 392 | . . . . 31 . 173 268 268 . . 59 59 392 368 344 358 Highest-Rated Ally 68 | . . . . 31 . 31 34 34 . . 30 30 68 68 68 68 Total Orders 4 | . . . . . . . 2 2 . . . . . . . . STAY 2 | . . . . . . . 1 1 . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 209 | . . . . 8 . 4 . 88 . . 3 . 44 17 . 45 Total Damage 4791 | . . . . 85 . 40 . 1410 . . 59 . 826 396 . 1975 Kills 30 | . . . . 1 . . . 9 . . . . 4 2 . 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted 6 | . . . . . . . . 6 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 18179 | 14 1380 786 1352 590 1058 583 1019 2025 3826 859 866 93 1938 197 495 1098 Sensors 15784 | . . . 1137 590 1058 583 1019 2025 3826 859 866 93 1938 197 495 1098 Seismic 2395 | 14 1380 786 215 . . . . . . . . . . . . . Jamming 10492 | . . . . . . . . 1643 3322 855 866 93 1938 197 483 1095 Robot Analysis Total 15 | . 3 . 3 . 2 4 . . 2 . . . . . . 1 Derelict Logs Recovered 10 | . . 3 . 2 . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Turns Passed 18303 | 122 1380 786 1368 590 1058 583 1019 2025 3826 859 866 93 1938 197 495 1098 Spaces Moved 11647 | 58 680 591 866 468 686 330 753 1330 2244 669 654 77 1022 151 299 769 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 244 | 32 3 1 67 1 4 . 54 . 28 1 . . 21 . 31 1 Legs . | . . . . . . . . . . . . . . . . . Wheels 11399 | 22 677 590 799 467 682 330 699 1330 2216 668 654 77 1001 151 268 768 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 100 115 115 115 100 115 100 115 115 115 115 115 Average Speed 117 | 122 91 95 111 110 107 115 117 143 123 115 114 115 116 115 142 120 Slowest Speed 225 | 160 160 160 160 145 145 115 145 145 212 212 115 115 212 115 225 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 3 92 93 76 91 66 64 93 70 67 75 77 70 84 7 90 29 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 32 | . 5 3 3 2 1 2 6 . 7 . . 1 1 . . 1 Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . 1 . . . 7 . 3 3 . 3 . . . Spaces Dug 28 | . . . . . . . . . 22 1 . . 2 . . 3 Terrain Destroyed 187 | . . . 14 . . 42 2 5 47 9 9 . 19 . 5 35 Melee . | . . . . . . . . . . . . . . . . . Projectile 123 | . . . . . . 4 2 . 41 9 9 . 18 . 5 35 AOE 57 | . . . 14 . . 38 . 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Total 14828 | 81 1268 795 1101 530 842 459 864 1418 2997 719 710 81 1583 161 360 859 Wait 1776 | 4 451 183 58 38 38 32 62 44 469 13 1 5 336 3 22 17 Move 11630 | 57 679 590 863 467 685 329 752 1329 2243 668 653 76 1021 151 298 769 Hop 1 | . . . 1 . . . . . . . . . . . . . Pick Up 40 | . 5 1 2 5 2 4 3 3 7 . . . 6 . 1 1 Fast Attach 65 | 6 3 2 11 . 6 3 1 4 13 2 3 . 1 . 7 3 Attach 9 | . . . 2 . . . . 2 3 . . . . . . 2 Detach 2 | . . . 1 . . . . 1 . . . . . . . . Swap 37 | . 3 1 9 . 1 6 1 4 6 . . . 4 . . 2 Drop 88 | . 6 2 17 5 7 5 3 3 17 1 3 . 8 . 10 1 Fire 630 | 14 90 8 78 6 67 34 11 16 141 17 23 . 77 6 4 38 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 39 | . 1 2 11 1 2 1 12 . 8 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . . 14 . . . 11 . 55 . 1 . Trap 4 | . . . . 4 . . . . . . . . . . . . Miscellaneous 425 | . 30 6 48 4 34 45 5 12 89 18 16 . 75 1 17 25 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x3 / Upp x2 / *Ext) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 3) 709 | -10/Materials | Core integrity fell below 50% 775 | -10/Materials | Reached level 2 788 | -10/Materials | Discovered new exit (range 11) 808 | -10/Materials | Upgraded with Utility slot (x1) 837 | -10/Materials | Discovered new exit (range 17) 916 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Identified exit to Mines 1073 | -10/Materials | Discovered new exit (range 5) 1075 | -10/Materials | Identified exit to Materials 1188 | -10/Materials | Learned Storage emergency access door positions 1192 | -10/Materials | Reached level 3 1246 | -10/Materials | Learned 4 Recycling zone layouts 1255 | -10/Materials | Upgraded with Weapon slot (x1) 1358 | -10/Materials | Learned location of 2 exits from Mines 1376 | -10/Materials | Learned Storage security intel 1382 | -10/Materials | Learned location of Mines (-9) 1420 | -10/Materials | Learned location of Subcaves (-10) 1454 | -10/Materials | Learned 4 Recycling zone layouts 1498 | -10/Materials | Identified exit to Subcaves 1503 | -10/Materials | Entered Mines 1505 | -10/Mines | Identified exit to Exiles 1508 | -10/Mines | Learned Materials terminal intel 1533 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1544 | -10/Mines | Upgraded with Propulsion slot (x1) 1566 | -10/Mines | Build established: Gunner 1650 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1709 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1828 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1836 | -10/Mines | Found Prototype Device 1855 | -10/Mines | Learned location of Zion (-7) 2133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2257 | -10/Mines | Destroyed YI-UF0 2289 | -10/Mines | Entered Materials 2290 | -9/Materials | Identified exit to Materials 2291 | -9/Materials | Loaded intel: 12 terminal locations 2291 | -9/Materials | Reached level 4 2295 | -9/Materials | Upgraded with Utility slot (x1) 2364 | -9/Materials | Discovered new exit (range 17) 2381 | -9/Materials | Discovered new exit (range 17) 2390 | -9/Materials | Identified exit to Mines 2393 | -9/Materials | Core integrity fell below 50% 2432 | -9/Materials | Reached level 5 2504 | -9/Materials | Identified Exp. Sensor Array 2755 | -9/Materials | Discovered exit to Materials (range 17) 2784 | -9/Materials | Reached level 6 2829 | -9/Materials | Learned location of 1 exit from Storage 2903 | -9/Materials | Learned Recycling recycling unit intel 2923 | -9/Materials | Learned 2 Storage zone layouts 2951 | -9/Materials | Learned 2 Storage zone layouts 3134 | -9/Materials | Reached level 7 3389 | -9/Materials | Reached level 8 3463 | -9/Materials | Central database locked down 3498 | -9/Materials | Upgraded with Utility slot (x2) 3498 | -9/Materials | Upgraded with Weapon slot (x1) 3657 | -9/Materials | Entered Mines 3661 | -9/Mines | Assembled infested the area 3666 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3677 | -9/Mines | Build established: Scavenger-Gunner 3710 | -9/Mines | Met a Derelict testing a Signal Generator 3840 | -9/Mines | Found a hidden stash of uninstalled traps 4009 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4011 | -9/Mines | Identified exit to Zion 4058 | -9/Mines | Reached level 9 4247 | -9/Mines | Entered Materials 4249 | -8/Materials | Reached level 10 4375 | -8/Materials | Upgraded with Utility slot (x1) 4533 | -8/Materials | Reached level 11 4653 | -8/Materials | Build established: Hacker-Gunner 5006 | -8/Materials | Discovered new exit (range 9) 5008 | -8/Materials | Garrison activated, responded to threat 5025 | -8/Materials | Identified exit to Storage 5119 | -8/Materials | Reached level 12 5272 | -8/Materials | Identified exit to Factory 5305 | -8/Materials | Entered Storage 5307 | -8/Storage | Identified exit to Recycling 5330 | -8/Storage | Reached level 13 5608 | -8/Storage | Watched by a mysterious "MATRIX" hacker 5670 | -8/Storage | Met a pair of Derelict thieves 5727 | -8/Storage | Destroyed 9 combat bots 5805 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5861 | -8/Storage | Used back door to open Recycling access 5888 | -8/Storage | Entered Recycling 5888 | -8/Recycling | Accompanied by 10 allies 5889 | -8/Recycling | Identified exit to Factory 5889 | -8/Recycling | Identified exit to Scraptown 5890 | -8/Recycling | Loaded intel: 5 recycling unit locations 5890 | -8/Recycling | Reached level 14 6103 | -8/Recycling | Build established: Commander-Gunner 6340 | -8/Recycling | Learned 8 Factory zone layouts 6490 | -8/Recycling | Learned 4 Recycling zone layouts 6521 | -8/Recycling | Learned Storage garrison access intel 6541 | -8/Recycling | Learned Factory trap positions 6570 | -8/Recycling | Learned Factory non-interactive machine intel 6610 | -8/Recycling | Learned location of 1 exit from Recycling 6842 | -8/Recycling | Scanned before Scraplab entrance 6858 | -8/Recycling | Entered Scraplab 6907 | -8/Recycling | Entered Scraptown 6907 | -8/Scraptown | Accompanied by 14 allies 6974 | -8/Scraptown | Upgraded with Power slot (x1) 6974 | -8/Scraptown | Upgraded with Utility slot (x2) 7061 | -8/Scraptown | Visited Junk Repository 7102 | -8/Scraptown | Visited Red Mages 7112 | -8/Scraptown | Visited Cyclists 7141 | -8/Scraptown | Visited Bundlers 7230 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7259 | -8/Scraptown | Discovered exit to Factory (range 13) 7375 | -8/Scraptown | Visited The Evicted 7395 | -8/Scraptown | Visited UFD Registry 7395 | -8/Scraptown | Registered with UFD as "Technobucket" 7437 | -8/Scraptown | Visited Symbiants 7512 | -8/Scraptown | Visited CPS Storage 7572 | -8/Scraptown | Visited Supply Room 7616 | -8/Scraptown | Visited Chapter 10 7840 | -8/Scraptown | Visited Curators Association 7859 | -8/Scraptown | Visited Scrap Suit Storage 7920 | -8/Scraptown | Visited LU-1G1's Boring Crew 7943 | -8/Scraptown | Visited Botcube Research 7967 | -8/Scraptown | Visited Science Guys 8016 | -8/Scraptown | Visited Modified Component R&D 8161 | -8/Scraptown | Entered Cyclist Reading Room 8653 | -8/Scraptown | Met Optimus 8653 | -8/Scraptown | Accepted into 0bPrime 8777 | -8/Scraptown | Civil war broke out across Scraptown 8780 | -8/Scraptown | Attached CPS modules to CZ-LGS(c) 8900 | -8/Scraptown | Destroyed 9 combat bots 8913 | -8/Scraptown | Discovered exit to Factory (range 12) 8931 | -8/Scraptown | Optimus destroyed in the chaos of civil war 8932 | -8/Scraptown | Entered Factory 8933 | -6/Factory | Identified exit to Factory 8934 | -6/Factory | Loaded intel: 108 trap records 8934 | -6/Factory | Reached level 15 8935 | -6/Factory | Loaded intel: 175 non-interactive machine locations 8937 | -6/Factory | Lost 20 allies 9008 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 9092 | -6/Factory | Build established: Hacker-Gunner 9266 | -6/Factory | Reached level 16 9436 | -6/Factory | Upgraded with Utility slot (x1) 9735 | -6/Factory | Discovered exit to Factory (range 17) 9779 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 9821 | -6/Factory | Central database locked down 9821 | -6/Factory | Identified exit to Lower Caves 9891 | -6/Factory | Reached level 17 10168 | -6/Factory | Learned Hub_04(d) security intel 10310 | -6/Factory | Learned 4 Hub_04(d) zone layouts 10368 | -6/Factory | Learned 4 Factory zone layouts 10377 | -6/Factory | Upgraded with Propulsion slot (x1) 10452 | -6/Factory | Learned location of 1 exit from Upper Caves 10559 | -6/Factory | Learned 4 Extension zone layouts 11354 | -6/Factory | Learned Extension trap positions 11468 | -6/Factory | Learned Hub_04(d) terminal intel 11486 | -6/Factory | Learned Extension security intel 11518 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 11551 | -6/Factory | Learned location of Upper Caves (-4) 11680 | -6/Factory | Reached level 18 12107 | -6/Factory | Learned 4 Proximity Caves zone layouts 12137 | -6/Factory | Learned Extension trap positions 12163 | -6/Factory | Learned 2 Proximity Caves zone layouts 12164 | -6/Factory | Learned Hub_04(d) emergency access door positions 12165 | -6/Factory | Learned location of Proximity Caves (-5) 12166 | -6/Factory | Learned 4 Extension zone layouts 12170 | -6/Factory | Learned location of 1 exit from Cetus 12186 | -6/Factory | Learned location of 2 exits from Factory 12205 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 12416 | -6/Factory | Repaired Broken Imp. Hardlight Generator? 12506 | -6/Factory | Targeted by mysterious "MATRIX" hacker 12758 | -6/Factory | Entered Lower Caves 12759 | -6/Lower Caves | Identified exit to Lower Caves 12798 | -6/Lower Caves | Learned Research trap positions 12798 | -6/Lower Caves | Learned Extension trap positions 12798 | -6/Lower Caves | Learned Research garrison access intel 12846 | -6/Lower Caves | Found Alien Artifact 12846 | -6/Lower Caves | Identified Core Expander 12846 | -6/Lower Caves | Installed Core Expander, added new Power slot 13055 | -6/Lower Caves | Encountered a Warlord checkpoint 13058 | -6/Lower Caves | Learned Factory emergency access door positions 13074 | -6/Lower Caves | Learned Factory machine intel 13092 | -6/Lower Caves | Reached level 19 13099 | -6/Lower Caves | Attracted the attention of an 0b10 base 13202 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 13202 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 13202 | -6/Lower Caves | Learned Armory emergency access door positions 13202 | -6/Lower Caves | Learned Factory security intel 13202 | -6/Lower Caves | Learned Factory terminal intel 13202 | -6/Lower Caves | Learned Armory garrison access intel 13548 | -6/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 13617 | -6/Lower Caves | Entered another Lower Caves area 13756 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13856 | -6/Lower Caves | Encountered a Warlord checkpoint 14176 | -6/Lower Caves | Discovered new exit (range 5) 14179 | -6/Lower Caves | Identified exit to Data Miner 14304 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14483 | -6/Lower Caves | Entered Data Miner 14483 | -6/Data Miner | Accompanied by 2 allies 14483 | -6/Data Miner | Discovered new exit (range 6) 14489 | -6/Data Miner | Identified exit to Proximity Caves 14505 | -6/Data Miner | Met Data Miner 14535 | -6/Data Miner | Learned location of Section 7 (-2) 14535 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14544 | -6/Data Miner | Received God Mode back door access code from Data Miner 14576 | -6/Data Miner | Entered Proximity Caves 14576 | -5/Proximity Caves | Accompanied by 2 allies 14578 | -5/Proximity Caves | Reached level 20 14594 | -5/Proximity Caves | Learned Factory terminal intel 14686 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14758 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15011 | -5/Proximity Caves | Reached level 21 15032 | -5/Proximity Caves | Destroyed 7 combat bots 15295 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15628 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 15642 | -5/Proximity Caves | Spotted B-75 Beast 15657 | -5/Proximity Caves | Destroyed B-75 Beast 15818 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 15861 | -5/Proximity Caves | Upgraded with Utility slot (x1) 15873 | -5/Proximity Caves | Lost 4 allies 16445 | -5/Proximity Caves | Reached level 22 16514 | -5/Proximity Caves | Entered Factory 16514 | -5/Factory | Accompanied by 9 allies 16515 | -5/Factory | Identified exit to Upper Caves 16516 | -5/Factory | Identified exit to Factory 16520 | -5/Factory | Loaded intel: 244 machine locations 16521 | -5/Factory | Loaded intel: 28 terminal locations 16694 | -5/Factory | Discovered new exit (range 10) 16711 | -5/Factory | Sucked down chute 16711 | -5/Factory | Entered Waste 16711 | -5/Waste | The area was eerily silent 16896 | -5/Waste | 7 allies followed down the chute 16928 | -5/Waste | Discovered new exit (range 11) 16937 | -5/Waste | Found Prototype Protection 16937 | -5/Waste | Identified Centrium Heavy Armor Plating 17183 | -5/Waste | Identified exit to Factory 17206 | -5/Waste | Entered Factory 17206 | -5/Factory | Accompanied by 7 allies 17207 | -5/Factory | Loaded intel: 28 terminal locations 17234 | -5/Factory | Identified exit to Extension 17302 | -5/Factory | Fabricated Centrium Wheel (x2) 17594 | -5/Factory | Reached level 23 17861 | -5/Factory | Discovered exit to Factory (range 12) 18242 | -5/Factory | Cargo convoy interrupted 18281 | -5/Factory | Core integrity fell below 50% 18286 | -5/Factory | Lost 4 allies 18301 | -5/Factory | Core integrity fell below 20% 18304 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 18298_ Slug penetrates Wall. 18299_ U-05 Engineer call for reinforcements jammed. 18299_ U-05 Engineer distress signal jammed. 18299_ Slug penetrates Wall. 18299_ I-47 Archangel distress signal jammed. 18299_ U-05 Engineer builds a Wall. 18300_ I-47 Archangel distress signal jammed. 18301_ Slug penetrates X-77 Beamer. 18301_ Destroyed Adv. Particle Charger. 18301_ Slug penetrates Wall. 18301_ I-47 Archangel distress signal jammed. 18301_ Slug penetrates Wall. 18302_ I-47 Archangel distress signal jammed. 18302_ Slug penetrates Wall. 18303_ System corrupted: Heat flow error (+218). 18303_ I-47 Archangel distress signal jammed. 18303_ U-05 Engineer builds a Wall. 18304_ I-47 Archangel distress signal jammed. 18304_ Slug penetrates X-77 Beamer. 18304_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | #?????#??????# #?##???????????????????? | | #??????# ^ ## #???????????????????? | | """" #??????# @# #????????????????????? | | """" #??????# !*##?????????????????????? | | """" #??????# =!%##?????????????????????? | | """" #??????# =!#??????????????????????? | | ???????# *! #??????????????????????? | | = ?????????# x%!!! #??????????????????????? | | ????####???# =i|%%[ #??????????????????????? | | #######T!#########;#x#########???????????????????? | | =%%[ !%! h=*[ #?????????????????? | | ![= ![ ????????????? | | ==%== [!% ????????????> | | %[% H [%%% ?????????????? | | u =% ! #####?????????????? | | ######+########;####+##### # ????????????????? | | =#???? ## ??? ??? #?????????????????? | | #???? == !????????? #?? #?????????????????? | | "" #??? = ?????????#??? +?????????????????? | | "" #??? ??????????????? #?????????????????? | | "" #?? """ ""????????????????? #?????????????????? | | "" ### """ """?????????????????#?????????????????? | | "" + + """ """???????????????????????????????????? | | ### #????????????????????????????????"" | | ####??##########????????????????????????????????T" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 41 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 5 Resistance: TH 5 Evasion (%) 44 Targeting Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Drone Bay | -8/Recycling | Hacked 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Spk. Treads | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Mak. Sensor Array | -6/Factory | Extrapolated Mak. Power Shielding | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Adv. Plasma Cannon | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Phase Gun | -6/Factory | Hacked Mak. Laser | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Imp. Heavy Treads | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Hacked Mak. System Restoration Module | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Imp. System Restoration Module | -6/Factory | Scanalyzed Mak. Terrain Scan Processor | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Enh. Flamer | -6/Lower Caves | Extrapolated Mak. Trap Scanner | -6/Lower Caves | Extrapolated Heat Bomb Trap | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Mak. Transmission Jammer | -5/Proximity Caves | Extrapolated Mak. Heavy Armor Plating | -5/Proximity Caves | Extrapolated Mak. Thermal Plating | -5/Proximity Caves | Extrapolated Slug Cannon | -5/Proximity Caves | Extrapolated Bore Cannon | -5/Proximity Caves | Extrapolated Spk. Heavy Treads | -5/Waste | Extrapolated Mak. Propulsion Shielding | -5/Waste | Extrapolated Adv. Medium Treads | -5/Factory | Hacked Arc Thrower | -5/Factory | Extrapolated Robot Schematics ------------------ X-57 Shotgunner | -8/Recycling | Hacked A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Imp. System Restoration Module | x2 | -6/Factory | Authchip Centrium Wheel | x2 | -5/Factory | Authchip Repaired ---------- Imp. Hardlight Generator | 85% | -6/Factory | Broken Studied --------- Wheel | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Myspace No Room For Error Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Levels Raised 22 | . 2 . 5 1 3 1 1 . 4 1 . . 3 . . 1 XP Earned 36768 | 3000 3150 750 7279 833 5424 1926 650 214 6350 492 631 220 3723 904 67 1155 XP Spent 31620 | 3000 2100 850 6100 . 2850 1750 . 5720 5250 500 . . 3500 . . . Upgrades 41 | 10 3 2 9 . 4 2 . 5 3 1 . . 2 . . . Power Slot 1 | . . . . . . . . 1 . . . . . . . . Propulsion Slot 3 | 1 . 1 . . . . . . 1 . . . . . . . Utility Slot 10 | 1 1 . 3 . 1 . . 2 1 . . . 1 . . . Weapon Slot 3 | 1 1 . 1 . . . . . . . . . . . . . Heat Dissipation 7 | . . 1 4 . . . . 2 . . . . . . . . Inventory Capacity 5 | 1 1 . . . . 2 . . 1 . . . . . . . Sight Range 2 | 1 . . . . . . . . . . . . 1 . . . Ranged Accuracy 2 | 1 . . . . . . . . . 1 . . . . . . Hack Attack % 2 | 1 . . 1 . . . . . . . . . . . . . Hack Defense % 2 | 1 . . . . 1 . . . . . . . . . . . KI Resistance % 1 | . . . . . 1 . . . . . . . . . . . TH Resistance % 1 | 1 . . . . . . . . . . . . . . . . KI Damage % 1 | 1 . . . . . . . . . . . . . . . . TH Damage % 1 | . . . . . 1 . . . . . . . . . . . Protomatter Created 4200 | . 277 . 484 41 380 438 122 328 873 71 81 . 848 52 88 117 Integrity Restored 8725 | . 654 138 1010 57 731 890 94 239 1800 365 335 . 1487 24 381 520 Core 6047 | . 654 138 743 43 707 551 18 57 1180 261 291 . 1055 24 88 237 Parts 2678 | . . . 267 14 24 339 76 182 620 104 44 . 432 . 293 283 Protomatter Decayed 5478 | . . . 36 18 67 16 . 4192 190 33 24 . 629 44 24 205 Game ------ Seed AntisysGunKatana Manual? 0 Play Time 03:08:36 Cumulative 371.5 hours Start 2026.06.30 @ 18:16:04 End 2026.07.01 @ 16:45:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 150 Rogue 102 Adventurer 44 Explorer 4 Win Type - Total 11 Types 4/3/0/1/1/1/0/1/0/0 Lore% 80 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5d487f6-f677-4bb1-ba7a-3651dde9dec5