Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.26 @ 20:18:25 Player: Plonker Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (3143) 3143 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6453 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 330/350 System Corruption 10% Temperature Cool (12) Movement Walking (200) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (15) --- Improved Spread Laser Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Rocket Array Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Heavy Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved EM Shotgun Improved Spread Laser Plasma Cannon Precision Grenade Launcher Katana [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Wheel Utility Improved Terrain Scan Processor Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . 2 1 . Weapon . | . . . . . . . Parts Attached 76 | 6 2 12 1 23 11 21 Power 11 | 1 . 1 . 2 1 6 Engine 7 | 1 . 1 . 2 . 3 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 24 | 2 . 5 . 8 5 4 Treads 3 | . . . . . 2 1 Leg 14 | . . . . 8 3 3 Wheel 7 | 2 . 5 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 1 2 1 10 2 4 Device 7 | . 1 . . 4 1 1 Storage 7 | 1 . 2 1 2 . 1 Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 5 | . . . . 3 1 1 Artifact . | . . . . . . . Weapon 20 | 2 1 4 . 3 3 7 Energy Gun 7 | 1 1 1 . 1 1 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . . . . . 4 Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 . . 2 6 Parts Lost 36 | . . 9 . 9 . 18 Power 7 | . . 1 . 1 . 5 Propulsion 13 | . . 6 . 3 . 4 Utility 9 | . . . . 5 . 4 Weapon 7 | . . 2 . . . 5 Highest Loss Streak 7 | . . 5 . 3 . 7 To Critical Strikes . | . . . . . . . Average Backups 9 | 1 4 6 6 8 10 11 Power 2 | 1 1 1 1 1 1 3 Propulsion 3 | . 2 2 . 2 5 4 Utility . | . . . 3 1 . . Weapon 2 | . . . . 2 3 3 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . 4 . 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 2 . . Weapon 3 | . . . . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 92 90 69 92 85 67 Engine 7 | . 14 9 11 8 7 3 Core 3 | . . . . . 3 7 Treads 4 | . . . . . 5 8 Leg 10 | . . . . 19 12 7 Wheel 5 | . 28 28 11 2 . . Device 11 | . 7 11 11 17 14 4 Storage 9 | . 14 21 22 10 7 7 Processor 5 | . . . . 6 7 8 Protection 7 | . . . . 10 10 6 Energy Gun 3 | . 22 13 . 1 . . Energy Cannon 1 | . . . . . 5 . Ballistic Cannon 1 | . . . . 6 1 . Launcher 1 | . . . . . . 4 Slashing Weapon 6 | . . 2 11 9 7 5 Peak Build Rating 44 | 6 7 14 13 32 42 44 Average Rating 27 | 4 6 10 11 24 36 31 On Entrance 15 | . 6 7 10 13 29 40 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 68 | 13 16 59 56 50 66 68 Greatest Support 64 | 26 26 36 16 42 51 64 Greatest Overweight (x) 12 | . . 5 3 2 2 12 Average Overweight (x) . | . . . 2 . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 15 15 15 Average Capacity 13 | 6 8 16 16 10 15 15 Most Carried 15 | 5 7 9 9 14 13 15 Average Carried 9 | 1 5 6 6 8 10 11 Final Capacity 20 | 8 8 20 10 15 15 15 Final Carried 14 | 1 7 4 9 14 11 2 Class Distribution -------------------- 53% | Scavenger-Mutant 41% | Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1521 | 207 76 132 20 295 134 657 Remotely . | . . . . . . . Salvage Created 3741 | . 267 437 131 1338 513 1055 Parts 152 | . 8 20 5 55 19 45 Haulers Intercepted 7 | . 1 . . 1 1 4 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 61 | . 4 9 3 22 7 16 Melee 41 | . . 2 3 22 6 8 Guns 10 | . 4 6 . . . . Cannons 1 | . . . . . 1 . AOE 8 | . . . . . . 8 Classes Destroyed 12 | . 3 2 1 2 3 1 Worker 5 | . . . . . . 5 Hauler 7 | . 1 . . 1 1 4 Recycler 7 | . . . . 1 1 5 Mechanic 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Watcher 4 | . 1 . . 1 . 2 Grunt 40 | . 4 5 2 19 4 6 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . 1 . 1 . . Sentry 9 | . . 3 . 2 . 4 Hunter 2 | . . . . . 1 1 Programmer 6 | . . . . . 2 4 Best Kill Streak 9 | . 2 2 2 9 3 7 Combat Bots Only 9 | . 2 2 2 9 1 3 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 942 | . 20 88 18 171 49 596 Missed 339 | . 4 24 6 55 15 235 Hits 603 | . 16 64 12 116 34 361 Melee 9 | . . 1 1 2 . 5 Projectile 594 | . 16 63 11 114 34 356 AOE 1 | . . . . . . 1 Critical Strikes 19 | . 1 4 1 5 1 7 Damage Taken 6115 | . 159 637 121 1464 414 3320 Core 1152 | . 61 171 42 177 38 663 Absorbed by Shields . | . . . . . . . Redirected to Shielding 102 | . . . . 102 . . Ignored by Resistances 1827 | . 47 188 36 416 120 1020 Core Remaining (%) 72 | 100 75 . 46 67 . . Volleys Fired 79 | . 19 22 . 8 8 22 Largest 2 | . 2 2 . 1 1 1 Hottest 106 | . 100 106 . 63 80 45 Shots Fired 114 | . 38 37 . 8 9 22 Gun 72 | . 38 33 . 1 . . Cannon 16 | . . . . 7 9 . Launcher 22 | . . . . . . 22 Special 4 | . . 4 . . . . Kinetic 13 | . 6 . . 7 . . Thermal 79 | . 32 37 . 1 9 . Explosive 22 | . . . . . . 22 Electromagnetic . | . . . . . . . Robot Hit Streak 44 | . 14 40 . 44 8 17 Robot Miss Streak 3 | . 1 . . 1 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 228 | . 33 42 9 67 29 48 Core Hits 162 | . 12 15 3 33 10 89 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 29 | . 4 5 1 11 1 7 Burn 8 | . 3 5 . . . . Destroy 1 | . 1 . . . . . Blast 1 | . . . . 1 . . Sever 19 | . . . 1 10 1 7 Melee Attacks 138 | . . 7 9 67 25 30 Impact . | . . . . . . . Slashing 138 | . . 7 9 67 25 30 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 3 3 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7277 | . 394 670 265 2179 972 2797 Guns 850 | . 389 444 . 17 . . Cannons 343 | . . . . 120 223 . Explosions 1908 | . . . . . . 1908 Melee 4131 | . . 205 265 2042 749 870 Ramming 24 | . 5 . . . . 19 Kinetic 170 | . 50 . . 120 . . Thermal 1044 | . 339 465 . 17 223 . Explosive 1908 | . . . . . . 1908 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 4131 | . . 205 265 2042 749 870 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 3 10 Average Corruption 6 | . . . . . 2 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . . . 11 31 Message Errors 13 | . . . . . 3 10 Matter Fused 6 | . . . . . 2 4 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 6 | . . . . . 1 5 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . . 2 5 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 182 | . . 24 . 50 56 52 Projectiles 5 | . . . . . 5 . Explosions 8 | . . . . . . 8 Melee 169 | . . 24 . 50 51 44 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 563 | . 2 . . . . 561 Shots 31 | . . . . . . 31 Rammed 2 | . 1 . . . . 1 Targets Rammed 4 | . 1 . . . . 3 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 318 | . 318 189 . 8 220 254 Average Temperature 87 | . 116 64 . 5 65 87 Received Heat Transfer 2805 | . 138 420 78 999 216 954 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 12 | . 4 7 . . 1 . Heat Transferred 3323 | . 1221 1665 . 37 400 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 79 | 100 100 100 100 65 100 58 Level 1 20 | . . . . 34 . 41 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 339 | . 54 70 56 255 58 339 Initial 56 | . . 4 16 11 56 11 Average 87 | . 24 25 33 116 9 182 Influence Increases 2233 | . 114 253 80 633 219 934 Destroy 0b10 Robot/C 1220 | . 80 180 60 440 140 320 Destroy 0b10 Robot/NC 125 | . 10 . . 20 15 80 Destroy Leader 362 | . 24 60 20 84 52 122 Successful Hack 61 | . . 4 . 28 12 17 Disable Machine 63 | . . 9 . . . 54 Destroy Structure 342 | . . . . 1 . 341 Lose Combat Pursuer 60 | . . . . 60 . . Influence Decreases 2011 | . 100 217 94 524 334 742 Entered New Map 177 | . . 10 34 25 89 19 Time Decay 1445 | . 100 103 60 389 230 563 Lost Part 330 | . . 80 . 90 . 160 Purge Threat 59 | . . 24 . 20 15 . Squads Dispatched 15 | . . 2 . 2 5 6 Investigation 5 | . . 2 . 1 2 . Extermination 5 | . . . . . 2 3 Reinforcement 4 | . . . . 1 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 6 | . 1 . . 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 6 11 4 40 9 22 Peak Tracking Total 12 | . 2 3 2 12 3 5 Tactical Retreats 8 | . 1 . . 5 1 1 ECM-based Alert Blocks 9 | . 1 . . 5 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 7 | . . 1 . . . 6 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 18 | . 3 2 . 4 4 5 Terminals 16 | . 3 2 . 3 4 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 53 | . 10 8 . 13 13 9 Successful 25 | . 3 3 . 10 5 4 Failed 28 | . 7 5 . 3 8 5 Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual 36 | . 7 5 . 9 13 2 Terminals 48 | . 10 8 . 10 13 7 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 1 . 4 1 3 Open Door 3 | . . . . . . 3 Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 4 | . . 1 . 2 1 . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 1 2 . 3 4 1 Terminals 11 | . 1 2 . 3 4 1 Botnet 11 | . 1 2 . 3 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 2 . 4 4 2 Full Trace Events 6 | . 1 2 . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 2080 | . 127 310 134 403 1035 71 Structural 203 | . . . . 203 . . ECM 2080 | . 127 310 134 403 1035 71 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 3897 | 39 245 318 134 888 1133 1140 Spaces Moved 1843 | 34 180 190 74 403 465 497 Core 45 | 8 . . . . . 37 Treads 399 | . . . . . 184 215 Legs 801 | . . . . 275 281 245 Wheels 598 | 26 180 190 74 128 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 86 115 115 193 130 Average Speed 166 | 80 90 101 132 155 220 186 Slowest Speed 650 | 90 90 155 145 260 305 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 5 | . . . . . . 5 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 34 15 23 46 10 64 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 460 | . . . . 1 . 459 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 459 | . . . . . . 459 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2332 | 44 225 256 96 559 531 621 Wait 64 | . 17 9 4 12 6 16 Move 1837 | 33 179 189 73 402 464 497 Hop . | . . . . . . . Pick Up 81 | 5 7 8 7 31 6 17 Fast Attach 2 | 2 . . . . . . Attach 61 | 4 1 8 1 15 9 23 Detach 2 | . . . . . 2 . Swap 27 | . 1 7 1 8 3 7 Drop 33 | . . 3 1 15 8 6 Fire 79 | . 19 22 . 8 8 22 Melee 138 | . . 7 9 67 25 30 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 4 | . . 3 . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 5) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 502 | -9/Materials | Lost 4 parts (1p3n) 562 | -9/Materials | Discovered new exit (range 12) 587 | -9/Materials | Lost 5 parts (3n2w) 603 | -9/Materials | Entered Mines 610 | -9/Mines | Core integrity fell below 50% 707 | -9/Mines | Learned location of Zion (-6) 732 | -9/Mines | Discovered new exit (range 4) 737 | -9/Mines | Entered Materials 737 | -8/Materials | Evolved 2 slots: Utility x2 971 | -8/Materials | Lost 3 parts (1p1n1u) 1171 | -8/Materials | Lost 3 parts (3u) 1242 | -8/Materials | Destroyed 9 combat bots 1283 | -8/Materials | Build established: Scavenger-Mutant 1567 | -8/Materials | Discovered new exit (range 10) 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2686 | -7/Factory | Discovered new exit (range 15) 2758 | -7/Factory | Entered Storage 2861 | -7/Storage | Found Prototype Launcher 2862 | -7/Storage | Identified Rocket Array 3171 | -7/Storage | Lost 3 parts (2u1w) 3421 | -7/Storage | Build established: Mutant 3465 | -7/Storage | Core integrity fell below 50% 3474 | -7/Storage | System corruption reached 10% 3503 | -7/Storage | Lost 3 parts (1p1u1w) 3605 | -7/Storage | Found Rocket Array 3613 | -7/Storage | Found Rocket Array 3772 | -7/Storage | Garrison activated, responded to threat 3780 | -7/Storage | Core integrity fell below 20% 3834 | -7/Storage | Lost 7 parts (2p3n2w) 3898 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03877_ System corrupted: Component data lost. 03877_ K-01 Serf collects debris. 03881_ The unstable cave ceiling collapses. 03881_ U-05 Engineer lays Concrete. 03882_ K-01 Serf collects debris. 03883_ U-05 Engineer lays Concrete. 03885_ The unstable cave ceiling collapses. 03885_ U-05 Engineer lays Concrete. 03886_ K-01 Serf collects debris. 03887_ U-05 Engineer lays Concrete. 03887_ Acquired Lrg. Storage Unit. 03888_ U-05 Engineer lays Concrete. 03889_ U-05 Engineer builds a Wall. 03890_ K-01 Serf collects debris. 03893_ M/N8X/=2M PLCMGV