Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 19:43:13 Player: x1123581321345589144233 Result: Destroyed by Y-54 Guardian via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1413) 1413 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3963 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Targeting Computer Kinecellerator > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Plasma Cutter > --- INVENTORY -------- Improved Heat Sink Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor Recoil Stabilizer Particle Charger ECM Suite Medium Armor Plating [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 54 | 6 8 8 18 14 Power 9 | 1 1 3 1 3 Engine 6 | 1 1 3 . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 15 | 2 1 2 9 1 Treads 12 | 2 1 2 7 . Leg 2 | . . . 2 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 4 1 3 6 Device 9 | . 1 1 2 5 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 15 | 2 2 2 5 4 Energy Gun 13 | 2 2 2 4 3 Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . 2 . 2 22 Power 5 | . . . . 5 Propulsion 4 | . . . 1 3 Utility 8 | . 1 . . 7 Weapon 9 | . 1 . 1 7 Highest Loss Streak 12 | . 1 . 2 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 98 99 52 Engine 12 | . 13 21 14 1 Core 2 | . . . 3 7 Treads 18 | . 28 22 17 5 Device 11 | . 4 11 15 16 Storage 9 | . 14 11 9 3 Processor 3 | . . . 9 3 Protection 5 | . 8 11 2 . Energy Gun 20 | . 27 22 21 6 Energy Cannon 2 | . . . 4 2 Peak Build Rating 29 | 6 8 13 22 29 Average Rating 13 | 4 6 11 19 19 On Entrance 9 | . 6 8 13 22 Naked Turns 21 | . . . . 21 Heaviest Build 43 | 14 19 31 37 43 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | . . . 2 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 6 8 10 10 7 Most Carried 10 | 2 10 10 10 9 Average Carried 7 | 1 5 9 9 5 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 2 10 10 10 2 Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Gunner 15% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 712 | 223 107 50 251 81 Remotely . | . . . . . Salvage Created 1495 | . 353 156 708 278 Parts 69 | . 18 9 31 11 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 9 3 15 7 Guns 24 | . 9 2 10 3 Cannons 8 | . . . 4 4 AOE 1 | . . . 1 . Classes Destroyed 8 | . 3 2 3 . Worker 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 7 | . 3 . . 4 Grunt 21 | . 6 2 11 2 Duelist 2 | . . . 1 1 Sentry 3 | . . 1 2 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 5 2 3 2 Combat Bots Only 5 | . 5 2 3 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 365 | . 53 23 50 239 Missed 121 | . 16 4 17 84 Damage Taken 3616 | . 403 263 580 2370 Core 842 | . 56 18 44 724 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . 3 10 18 . Regen/Repaired (Parts) 32 | . 32 . . . Core Remaining (%) 91 | 100 77 95 92 . Volleys Fired 114 | . 30 13 31 40 Largest 3 | . 2 2 3 3 Hottest 196 | . 90 106 196 185 Shots Fired 232 | . 58 26 87 61 Gun 192 | . 58 26 71 37 Cannon 37 | . . . 16 21 Launcher . | . . . . . Special 3 | . . . . 3 Kinetic . | . . . . . Thermal 186 | . 42 26 82 36 Explosive . | . . . . . Electromagnetic 46 | . 16 . 5 25 Robot Hit Streak 14 | . 6 11 14 9 Robot Miss Streak 4 | . 2 2 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 155 | . 37 22 61 35 Core Hits 108 | . 16 8 64 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 3 1 . Burn 5 | . 1 3 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2713 | . 508 283 1099 823 Guns 1925 | . 470 283 763 409 Cannons 525 | . . . 225 300 Explosions 223 | . 38 . 111 74 Melee . | . . . . . Ramming 30 | . . . . 30 Kinetic . | . . . . . Thermal 2084 | . 363 283 916 522 Explosive . | . . . . . Electromagnetic 599 | . 145 . 183 271 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots . | . . . . . Rammed 18 | . . . . 18 Targets Rammed 18 | . . . . 18 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 482 | . 294 306 482 314 Average Temperature 119 | . 103 93 145 112 Received Heat Transfer 1473 | . 144 138 243 948 Effects 7 | . 1 . 6 . Shutdowns 3 | . . . 3 . Energy Bleed 2 | . 1 . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | . 3 2 2 2 Heat Transferred 4536 | . 977 988 1707 864 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 288 | . 195 143 288 140 Initial 69 | . . 42 . 69 Average 86 | . 57 80 128 79 Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 89 100 Level 1 3 | . . . 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 . 2 1 Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 12 5 28 17 Peak Tracking Total 4 | . 3 2 4 4 Tactical Retreats 11 | . . . 5 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 . 2 2 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 4 2 2 . Terminals 6 | . 3 1 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 12 5 6 . Successful 18 | . 10 4 4 . Failed 5 | . 2 1 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 7 2 6 . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 1 4 . Record 5 | . 2 . 3 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 6 | . 4 1 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled 1 | . . 1 . . Recycled Matter 100 | . . 100 . . Retrieved Matter 100 | . . 100 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2663 | 96 728 466 849 524 Spaces Moved 1370 | 55 365 250 426 274 Core 101 | 2 . . . 99 Treads 1158 | 53 365 250 416 74 Legs 10 | . . . 10 . Wheels 101 | . . . . 101 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 154 | 156 160 160 161 129 Slowest Speed 350 | 160 160 160 260 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 60 24 32 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 7 32 Melee . | . . . . . Projectile 7 | . . . 7 . AOE 32 | . . . . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1690 | 62 450 292 531 355 Wait 68 | . 36 11 18 3 Move 1366 | 54 364 249 425 274 Hop . | . . . . . Pick Up 32 | 2 10 4 15 1 Fast Attach 25 | 6 3 1 5 10 Attach 16 | . 3 1 8 4 Detach 5 | . . . 4 1 Swap 13 | . 2 6 5 . Drop 33 | . 2 7 20 4 Fire 114 | . 30 13 31 40 Melee . | . . . . . Ram 17 | . . . . 17 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 466 | -10/Materials | Repaired EM Pulse Gun 492 | -10/Materials | Repaired Ion Engine 755 | -10/Materials | Discovered new exit (range 10) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1225 | -9/Materials | Discovered new exit (range 5) 1226 | -9/Materials | Build established: Scavenger-Mutant 1291 | -9/Materials | Entered another Materials area 1291 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1392 | -8/Materials | Garrison activated, responded to threat 1640 | -8/Materials | Build established: Scavenger-Gunner 1972 | -8/Materials | Discovered new exit (range 14) 2140 | -8/Materials | Entered Factory 2140 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2392 | -7/Factory | Core integrity fell below 50% 2436 | -7/Factory | Lost 12 parts (3p2n4u3w) 2459 | -7/Factory | Core integrity fell below 20% 2614 | -7/Factory | Build established: Mutant 2664 | -7/Factory | Destroyed by Y-54 Guardian via exploding Power Conduit Last Messages --------------- Broken Lightning Gun destroyed. Acquired Lightning Gun. Lgt. Nuclear Core fried. G-47 Trooper destroyed. Lgt. Nuclear Core fried. G-47 Trooper destroyed. Acquired 15 matter. R-06 Scavenger collects Corrupted Particle Gun. R-06 Scavenger collects Aluminum Leg. Lightning Gun destroyed. Imp. Heat Sink destroyed. Acquired EM Shotgun. Slammed into R-06 Scavenger. R-06 Scavenger knocked back. Power Conduit explodes. EM Shotgun destroyed. Power Conduit explodes. Terminal disabled. Arm. Huge Wheel destroyed. Enh. Nuclear Core destroyed. 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