Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 16:52:29 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2872) 2872 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 7794 Bonus ------- High Alert Combat Kills 57 Entered DSFs 500 Cogmind --------- Core Integrity 837/1000 Matter 254/300 Energy 60/100 System Corruption 2% Temperature Warning (341) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Improved Proton Missile Launcher > --- INVENTORY (15) --- Light Antimatter Reactor Energy Well (350) Improved Medium Armor Plating Lightning Gun Lightning Gun High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Improved Remote Datajack Lance Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Energy Well Improved Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Lightning Gun Lightning Gun High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Improved Proton Missile Launcher Improved Remote Datajack Lance [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 2 . . 1 . 1 Utility 4 | . . . 2 2 . . . Weapon 1 | . . . . . 1 . . Parts Attached 80 | 6 4 10 18 4 2 14 22 Power 6 | 1 . 1 1 . . . 3 Engine 4 | 1 . 1 1 . . . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 27 | 2 1 5 6 1 1 3 8 Treads 17 | 1 1 3 4 . 1 3 4 Leg 2 | . . . . . . . 2 Wheel 8 | 1 . 2 2 1 . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 1 3 3 . 5 6 Device 4 | . 1 . . 1 . 1 1 Storage 3 | 1 1 1 . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . 1 . . . . Protection 12 | . . . 2 2 . 3 5 Artifact . | . . . . . . . . Weapon 26 | 2 1 3 8 . 1 6 5 Energy Gun 19 | 1 . 3 7 . 1 4 3 Energy Cannon 3 | . . . 1 . . 2 . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . . Parts Lost 38 | . 1 . 4 2 . 10 21 Power 4 | . . . 1 . . 1 2 Propulsion 14 | . . . 1 1 . 3 9 Utility 8 | . . . . 1 . 2 5 Weapon 12 | . 1 . 2 . . 4 5 Highest Loss Streak 15 | . 1 . 1 1 . 5 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 95 99 95 100 100 83 88 Engine 6 | . 14 11 8 7 6 1 1 Treads 19 | . 14 22 17 15 20 23 23 Wheel 14 | . 14 22 18 15 13 7 7 Device 10 | . 9 11 9 15 13 12 9 Storage 8 | . 14 10 9 7 6 6 5 Processor 1 | . . . . . . 2 5 Hackware 1 | . . . 3 . . . . Protection 9 | . . . 10 23 20 16 11 Energy Gun 14 | . 11 18 17 15 20 10 11 Ballistic Gun 2 | . 16 3 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 79 | 12 28 34 47 57 61 62 79 Greatest Support 80 | 10 10 32 32 32 28 28 80 Greatest Overweight (x) 5 | 1 2 1 2 2 2 4 5 Average Overweight (x) 1 | . 1 . . 1 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 14 15 15 15 15 15 Most Carried 15 | 6 9 15 15 15 13 15 15 Average Carried 13 | 3 7 13 14 13 12 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 7 15 15 14 12 15 10 Class Distribution -------------------- 62% | Scavenger-Mutant 23% | Mutant 7% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Matter Collected 1302 | 182 229 108 180 30 . 95 478 Remotely . | . . . . . . . . Salvage Created 3559 | . 377 472 1270 90 . 421 929 Parts 168 | . 26 23 51 6 . 19 43 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 6 | . 1 1 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 59 | . 8 6 21 2 . 6 16 Guns 40 | . 8 4 18 2 . 3 5 Cannons 10 | . . . . . . . 10 AOE 3 | . . 2 1 . . . . Classes Destroyed 13 | . 2 4 2 1 . 1 3 Worker 3 | . . . 1 . . . 2 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 4 | . 1 . 3 . . . . Recycler 4 | . . 2 2 . . . . Watcher 5 | . . 1 3 . . . 1 Swarmer 7 | . . . 7 . . . . Grunt 28 | . 8 1 9 . . 2 8 Brawler 2 | . . 1 . . . 1 . Sentry 12 | . . 4 5 . . . 3 Hunter 6 | . . . . 2 . 2 2 Programmer 2 | . . . . . . . 2 Heavy 2 | . . . . . . 1 1 Best Kill Streak 5 | . 4 3 5 2 . 3 5 Combat Bots Only 4 | . 4 3 4 2 . 3 4 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . 2 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Damage Taken 6242 | . 517 252 758 298 . 1381 3036 Core 478 | . 132 37 44 14 . 88 163 Absorbed by Shields 20 | . . . . . . 20 . Core Remaining (%) 86 | 100 47 90 92 98 . 89 . Volleys Fired 210 | . 35 16 62 3 . 27 67 Largest 3 | . 2 2 2 2 . 3 3 Hottest 182 | . 60 90 90 90 . 155 182 Shots Fired 370 | . 70 32 124 6 . 44 94 Gun 318 | . 70 32 124 6 . 44 42 Cannon 50 | . . . . . . . 50 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 100 | . 46 4 . . . . 50 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 270 | . 24 28 124 6 . 44 44 Robot Hit Streak 19 | . 10 10 14 10 . 11 19 Robot Miss Streak 5 | . 3 4 5 1 . 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . 2 . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 302 | . 44 25 107 6 . 39 81 Core Hits 162 | . 16 20 58 5 . 21 42 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . . . . 1 7 Blast 5 | . . . . . . . 5 Corrupt 3 | . . . . . . 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7439 | . 603 418 2427 210 . 1085 2696 Guns 4202 | . 579 333 1694 104 . 730 762 Cannons 1655 | . . . . . . . 1655 Explosions 1582 | . 24 85 733 106 . 355 279 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2017 | . 330 32 . . . . 1655 Thermal 1358 | . 24 85 733 106 . 355 55 Explosive . | . . . . . . . . Electromagnetic 4064 | . 249 301 1694 104 . 730 986 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 154 | . . . 127 . . . 27 Projectiles 27 | . . . . . . . 27 Explosions 127 | . . . 127 . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 8 | . . . . . . . 8 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 172 | . . 27 91 . . . 54 Shots 5 | . . 1 2 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 394 | . 60 9 31 9 . 6 394 Average Temperature 87 | . 28 4 14 3 . 2 155 Received Heat Transfer 2055 | . 291 66 198 27 . 327 1146 Effects 1 | . . . . . . . 1 Shutdowns 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . 2 . . 3 1 Combat Hostiles 6 | . . . 2 . . 3 1 Parts Fried 24 | . . 2 11 . . 8 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1150 | . 50 100 500 100 . 350 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . 1 1 4 1 . 3 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Peak Influence 578 | . 234 329 578 311 151 195 307 Initial 262 | . . 98 65 262 151 105 96 Average 191 | . 106 210 262 277 151 161 115 Maximum Alert Level 2 | . 1 1 2 1 . . 1 Low Security (%) 59 | 100 79 49 36 . 100 100 86 Level 1 32 | . 20 50 40 100 . . 13 Level 2 7 | . . . 23 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 4 3 . 1 4 Investigation 5 | . 1 . 2 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 7 | . 1 . 2 1 . 1 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 13 11 32 6 . 13 25 Peak Tracking Total 6 | . 4 3 6 2 . 3 6 Tactical Retreats 10 | . . . 6 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Traps Triggered 9 | . 1 . 2 2 . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 4 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Machines Disabled 5 | . 1 . 4 . . . . Max in Single Turn 4 | . 1 . 4 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Machines Accessed 14 | . 2 3 2 3 1 . 3 Terminals 11 | . 2 3 2 2 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 28 | . 5 5 5 5 2 . 6 Successful 9 | . 1 2 2 1 1 . 2 Failed 19 | . 4 3 3 4 1 . 4 Catastrophic 6 | . 1 1 . 2 . . 2 Database Lockouts . | . . . . . . . . Manual 4 | . 3 . . 1 . . . Terminals 23 | . 5 5 5 3 2 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 7 | . 1 2 2 . 1 . 1 Open DSF 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Botnet 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 2 1 3 . . 3 Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Turns Passed 3271 | 53 314 482 1016 261 37 373 735 Spaces Moved 1876 | 41 173 312 566 203 29 193 359 Core 3 | 3 . . . . . . . Treads 31 | . . . . . . . 31 Legs . | . . . . . . . . Wheels 1842 | 38 173 312 566 203 29 193 328 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 90 100 110 125 120 110 Average Speed 117 | 85 102 110 114 115 125 134 131 Slowest Speed 245 | 95 110 115 130 125 125 150 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 39 30 46 5 1 88 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 90 | . 3 1 38 4 . 10 34 Melee . | . . . . . . . . Projectile 15 | . . . . . . . 15 AOE 75 | . 3 1 38 4 . 10 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Total 2592 | 55 243 421 819 222 30 269 533 Wait 298 | 3 24 52 141 10 . 7 61 Move 1869 | 40 172 311 565 202 28 192 359 Hop . | . . . . . . . . Pick Up 67 | 6 4 22 12 3 . 10 10 Fast Attach 38 | 6 1 2 10 . . 8 11 Attach 26 | . 1 4 3 4 2 4 8 Detach 3 | . . . 1 . . 1 1 Swap 16 | . 2 4 5 . . 2 3 Drop 56 | . 4 10 20 . . 9 13 Fire 210 | . 35 16 62 3 . 27 67 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . 6 . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 13) 54 | -11/Junkyard | Entered Materials 324 | -10/Materials | Core integrity fell below 50% 327 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x2 827 | -9/Materials | Build established: Scavenger-Mutant 839 | -9/Materials | Discovered new exit (range 4) 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Utility x2 1833 | -8/Materials | Discovered new exit (range 14) 1866 | -8/Materials | Entered Factory 1866 | -7/Factory | Evolved 2 slots: Utility x2 1870 | -7/Factory | Discovered new exit (range 6) 1990 | -7/Factory | Discovered new exit (range 3) 2058 | -7/Factory | Garrison activated, responded to threat 2127 | -7/Factory | Entered another Factory area 2127 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2164 | -6/Factory | Identified exit to DSF 2164 | -6/Factory | Entered DSF 2194 | -6/DSF | Additional patrols routed to DSF 2291 | -6/DSF | Lost 5 parts (1p1n1u2w) 2395 | -6/DSF | Discovered new exit (range 14) 2537 | -6/DSF | Entered Factory 2537 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3165 | -5/Factory | Lost 3 parts (2n1u) 3272 | -5/Factory | Self-destructed Last Messages --------------- 03250_ X-77 Beamer knocked back. 03255_ Adv. Heat Sink destroyed. 03256_ G-50 Soldier destroyed. 03258_ X-77 Beamer knocked back. 03259_ K-01 Serf collects debris. 03261_ Lgt. Treads destroyed. 03261_ Carbon-fiber Leg destroyed. 03261_ K-01 Serf collects debris. 03262_ Slug penetrates X-77 Beamer. 03263_ Critical hit (Burn: +37). 03263_ Enh. Gauss Cannon destroyed. 03264_ K-01 Serf collects debris. 03265_ Critical hit (Burn: +37). 03265_ K-01 Serf destroyed. 03265_ Door malfunctions. 03269_ Mic. Fission Core destroyed. 03269_ Arm. Treads destroyed. 03271_ Imp. Medium Armor Plating destroyed. 03271_ Carbon-fiber Leg destroyed. 03271_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????? ??????%"## ?????????????????? | | ???????????? ?????????????? ???????????????? | | ???????? ??? ???????????? "???????????????? | | ?+????????????#???"?????"??= % ""??????????????? | | ??? ? ????????????????????%! ""??????????????? | | ????????????#???#??"???????! ???????????????? | | ?? ? ???#?????????????????# ????????????????? | | ? ??????????????? ????????# #????????????????? | | ? ????? ?#?????????? ?????" #????????????????? | | "" ?"??????#????#?? ???? " #########????????? | | ?" """" #??????#? ????????# ???????? | | ?" """" #??##?##? ??? ???#! ?????????? | | ?? """" ????### "####?????# = ???????????? | | ?? """" ???###""""=######## #????????????????? | | ""?""""????# !%%!% #????????????????? | | ??? [%????## #% """#######; ;/;####??????????????? | | ?#?#+##???##%# "##"##### @g % #????????????? | | ?###%###?###=### ## x! = #????????????? | | ##[!!![#?# # ## x%= [#????????????? | | [*! ### # """" ## ! #????????????? | | + """" ## #????????????? | | ### # """" ## #????????????? | | ## #?# # """" ## #????????????? | | ####+#################?# #????????????? | | #???#???????# #????????????? | | #?#?????????# #????????????? | | "" "" "" #???#??#????# #????????????? | | "" ""R"" #????#??????# ;????????????? | | "" """" #???#?#?????#############?????????????? | | #?????????????????????????????????????? | | #########?##??#??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostCooledImmobilizer Manual? 0 Play Time 00:33:29 Cumulative 318.1 hours Start 2023.03.20 @ 16:19:56 End 2023.03.20 @ 16:52:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 20 Types 17/0/2/1/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4403a7f-8fe3-422a-ae79-b3e8f641a46e