Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.02 @ 10:06:18 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (150) 750 Value Destroyed (5728) 5728 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2047) 2047 TOTAL SCORE: 12645 Bonus ------- High Alert Combat Kills 1568 Follower Combat Kills 506 Friendly Fire -27 Cogmind --------- Core Integrity 111/1000 Matter 38/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Core Analyzer Improved Particle Charger Advanced Hacking Suite Heavy Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Focal Shield > --- WEAPON ----------- Heavy Laser Long-range Proton Cannon Gauss Rifle Coil Gun Axe > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Weapon Cycler Improved Hacking Suite [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 . 1 Utility 4 | . . 1 1 . . 1 1 Weapon 3 | . . 1 1 . . 1 . Parts Attached 133 | 6 9 19 14 10 17 30 28 Power 9 | 1 . 2 . 1 2 1 2 Engine 5 | 1 . 2 . 1 1 . . Core 3 | . . . . . 1 1 1 Reactor 1 | . . . . . . . 1 Propulsion 26 | 2 1 2 3 2 6 6 4 Treads 6 | . . . . . 5 . 1 Leg 10 | . . 2 3 2 1 . 2 Wheel 9 | 2 1 . . . . 6 . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 34 | 1 1 2 5 3 3 8 11 Device 21 | . . 1 2 1 3 7 7 Storage 1 | 1 . . . . . . . Processor 8 | . 1 1 2 . . 1 3 Hackware . | . . . . . . . . Protection 4 | . . . 1 2 . . 1 Artifact . | . . . . . . . . Weapon 64 | 2 7 13 6 4 6 15 11 Energy Gun 21 | 1 . 5 . 3 3 6 3 Energy Cannon 6 | . . 1 1 . 1 2 1 Ballistic Gun 14 | 1 4 2 3 . . 1 3 Ballistic Cannon 9 | . . . . . 2 5 2 Launcher 9 | . 2 3 1 1 . 1 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 3 | . . 2 . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 2 1 3 1 2 2 Parts Lost 65 | . . 8 7 . 2 24 24 Power 5 | . . 2 . . . 1 2 Propulsion 17 | . . 2 2 . . 6 7 Utility 14 | . . . 2 . . 6 6 Weapon 29 | . . 4 3 . 2 11 9 Highest Loss Streak 10 | . . 5 7 . 1 10 10 Average Slot Usage (%) 90 | . 98 91 81 99 95 93 72 Engine 5 | . 14 10 9 9 5 4 . Treads 10 | . . . . . 20 20 3 Leg 7 | . . 13 14 17 5 . 5 Wheel 3 | . 28 6 . . . 3 4 Device 14 | . . 9 5 5 22 20 14 Storage 6 | . 14 11 9 9 7 5 . Processor 7 | . 12 11 12 12 . 3 12 Protection 1 | . . . . 9 . . 1 Energy Gun 10 | . 3 10 2 11 16 11 3 Energy Cannon 3 | . . 2 7 . 4 7 2 Ballistic Gun 5 | . 12 7 15 15 . . 4 Ballistic Cannon 4 | . . . . . 6 10 4 Launcher 2 | . 10 3 3 8 1 . 1 Naked Turns . | . . . . . . . . Heaviest Build 53 | 13 16 20 29 28 40 50 53 Greatest Support 112 | 26 26 26 27 34 112 112 60 Greatest Overweight (x) 4 | . 1 3 4 1 1 3 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 6 6 5 4 Most Carried 6 | 4 6 6 6 6 6 6 4 Average Carried 5 | 2 5 5 5 5 5 5 3 Final Capacity 6 | 6 6 6 6 6 6 4 4 Final Carried 6 | 4 6 6 6 6 6 2 4 Class Distribution -------------------- 49% | Gunner 27% | Mutant 10% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Matter Collected 2984 | 234 168 272 290 418 312 750 540 Remotely . | . . . . . . . . Salvage Created 6659 | . 151 858 504 1826 610 1794 916 Parts 363 | . 13 57 21 112 29 81 50 Haulers Intercepted 7 | . . 2 1 3 . . 1 Recyclers Shooed 9 | . . . . . 2 2 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 106 | . 5 15 7 29 9 27 14 Melee 5 | . . 2 . . . 1 2 Guns 36 | . . 5 5 14 5 2 5 Cannons 25 | . . . 1 . 3 15 6 AOE 35 | . 5 8 . 15 1 5 1 Classes Destroyed 15 | . 2 8 2 1 1 1 . Worker 11 | . . 2 . 7 1 1 . Builder 8 | . . 1 . 4 . 1 2 Hauler 7 | . . 2 1 3 . . 1 Recycler 7 | . . 1 1 1 2 2 . Mechanic 2 | . . . . 1 . 1 . Operator 4 | . . 1 . 1 . 1 1 Watcher 5 | . . 3 1 . . 1 . Swarmer 11 | . 3 3 . 5 . . . Grunt 52 | . 2 10 4 12 4 15 5 Brawler 7 | . . . 1 3 . 3 . Duelist 3 | . . 1 . 1 . . 1 Protector 1 | . . . . . . 1 . Sentry 16 | . . 1 1 7 3 2 2 Hunter 12 | . . . 1 1 1 4 5 Programmer 4 | . . . . . 1 2 1 Best Kill Streak 13 | . 5 5 3 13 3 12 4 Combat Bots Only 11 | . 5 3 3 9 2 11 3 Max Kills in Single Turn 5 | . 3 3 1 5 2 4 2 Gunslinging 1 | . . . . 1 . . . Exploded 4 | . 3 2 . 3 1 4 1 Melee 1 | . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Damage Taken 8888 | . 66 779 509 818 459 2861 3396 Core 1578 | . 16 140 48 109 8 368 889 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 93 65 . 71 98 56 . Volleys Fired 279 | . 22 35 27 55 28 59 53 Largest 5 | . 2 3 4 4 4 5 4 Hottest 321 | . 56 180 210 145 259 321 229 Shots Fired 734 | . 24 76 74 157 99 184 120 Gun 447 | . 12 63 59 141 55 62 55 Cannon 238 | . . 5 15 . 43 119 56 Launcher 41 | . 4 8 . 16 1 3 9 Special 8 | . 8 . . . . . . Kinetic 393 | . 12 24 55 81 33 112 76 Thermal 184 | . 8 32 11 24 55 33 21 Explosive 1 | . . 1 . . . . . Electromagnetic 156 | . 4 19 8 52 11 39 23 Robot Hit Streak 19 | . 3 9 7 12 14 12 19 Robot Miss Streak 7 | . 3 3 3 4 3 7 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 5 | . . 1 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 473 | . 6 49 47 84 70 123 94 Core Hits 325 | . 8 40 16 66 34 125 36 Critical Hits 22 | . . . 2 7 . 2 11 Critical Kills 11 | . . . 1 5 . 2 3 Critical Parts Destroyed 11 | . . . 1 2 . . 8 Melee Attacks 29 | . . 11 5 . . . 13 Impact 5 | . . . 5 . . . . Slashing 24 | . . 11 . . . . 13 Piercing . | . . . . . . . . Sneak Attacks 4 | . . 3 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14925 | . 271 2096 811 2854 1399 4777 2717 Guns 4800 | . 88 614 437 1129 828 826 878 Cannons 3719 | . . 20 253 . 444 1791 1211 Explosions 5452 | . 183 1019 . 1724 127 2131 268 Melee 923 | . . 443 120 . . . 360 Ramming 31 | . . . 1 1 . 29 . Kinetic 4610 | . 88 165 399 633 392 1534 1399 Thermal 4012 | . 46 784 110 463 828 1384 397 Explosive 440 | . . 76 . 265 . 99 . Electromagnetic 4909 | . 137 628 181 1492 179 1731 561 Impact 120 | . . . 120 . . . . Slashing 803 | . . 443 . . . . 360 Piercing . | . . . . . . . . Highest Corruption 18 | . 1 2 . 2 1 . 18 Average Corruption 3 | . 1 2 . 1 1 . 5 Corruption Purged . | . . . . . . . . Effects 31 | . . 1 . 9 2 . 19 Message Errors 12 | . . 1 . 4 1 . 6 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 2 | . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Targeting Errors 7 | . . . . 4 . . 3 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots 5 | . . . . . . 5 . Effects 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Overflow Damage 619 | . . 63 31 55 7 440 23 Projectiles 32 | . . . 1 . 7 23 1 Explosions 515 | . . 41 . 55 . 417 2 Melee 72 | . . 22 30 . . . 20 Knockbacks 25 | . . . 1 . 3 15 6 Impact 1 | . . . 1 . . . . Kinetic 24 | . . . . . 3 15 6 Secondary . | . . . . . . . . Self-Inflicted Damage 1046 | . 19 133 . 132 24 626 112 Shots 28 | . 1 9 . 5 1 9 3 Rammed 5 | . . . . 1 . 4 . Targets Rammed 7 | . . . 1 1 . 5 . Kicked 1 | . . . 1 . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 489 | . . 315 306 272 210 489 284 Average Temperature 102 | . . 79 93 85 72 160 91 Received Heat Transfer 1872 | . . 291 252 270 156 705 198 Effects 6 | . . . . . . 5 1 Shutdowns 2 | . . . . . . 2 . Energy Bleed 3 | . . . . . . 2 1 Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . 1 1 . 4 . Combat Hostiles 5 | . . . 1 . . 4 . Parts Fried 14 | . . 1 2 1 . 9 1 Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 . . 1 2 1 Heat Transferred 5598 | . 100 1203 185 746 1633 1113 618 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 17 | . 1 3 . 8 . 3 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Peak Influence 1639 | . 126 612 344 1639 874 1036 594 Initial 745 | . . 52 180 5 745 379 446 Average 597 | . 90 333 226 1011 768 604 482 Maximum Alert Level 5 | . . 2 1 5 3 3 2 Low Security (%) 12 | 100 100 25 26 21 . . . Level 1 10 | . . 33 73 1 . 2 8 Level 2 43 | . . 41 . 6 16 80 91 Level 3 24 | . . . . 5 83 17 . Level 4 8 | . . . . 61 . . . Level 5 . | . . . . 4 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . 2 . 7 3 8 4 Investigation 4 | . . . . 2 1 1 . Extermination 4 | . . . . . 1 2 1 Reinforcement 12 | . . 2 . 3 1 3 3 Assault 3 | . . . . 1 . 2 . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded 7 | . . 1 . 2 . 1 3 Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Distress Signals 14 | . . 4 2 4 . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 183 | . 4 29 11 41 17 53 28 Peak Tracking Total 11 | . 5 8 4 5 4 11 8 Tactical Retreats 15 | . . 7 . 3 2 3 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Traps Triggered 12 | . 3 3 . 4 . 1 1 Indirectly 6 | . . 2 . 3 . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Disabled 45 | . . 5 1 13 4 17 5 Max in Single Turn 7 | . . 2 1 2 2 7 4 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Accessed 28 | . 2 4 3 9 5 3 2 Terminals 21 | . 2 4 3 7 2 1 2 Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 54 | . 4 6 10 12 13 7 2 Successful 29 | . 1 4 5 9 7 2 1 Failed 25 | . 3 2 5 3 6 5 1 Catastrophic 4 | . . . . . 2 2 . Database Lockouts . | . . . . . . . . Manual 20 | . 4 5 5 2 2 1 1 Terminals 39 | . 4 6 10 9 5 3 2 Fabricators 4 | . . . . . 4 . . Repair Stations 2 | . . . . 2 . . . Recycling Units 3 | . . . . 1 . 2 . Scanalyzers 4 | . . . . . 4 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 16 | . . 3 4 6 1 1 1 Robot Schematic 1 | . . 1 . . . . . Open Door 2 | . . . . 2 . . . Alert Level 3 | . . . 2 1 . . . Unreport Threat 2 | . . . 1 1 . . . Locate Traps 3 | . . . . . 1 1 1 Transport Status 1 | . . 1 . . . . . Hauler Manifests 3 | . . 1 1 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 4 | . . . . . 4 . . Load Schematic 1 | . . . . . 1 . . Build 3 | . . . . . 3 . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . . . . 1 . 1 . Retrieve Components 2 | . . . . 1 . 1 . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . . . Terminals 3 | . 1 1 1 . . . . Operators 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 19 | . 2 3 1 6 4 2 1 Full Trace Events 3 | . 1 . . . 1 1 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . Robots Built 1 | . . . . . 1 . . Matter 306 | . . . . . 306 . . Time 162 | . . . . . 162 . . Total Robot Build Rating 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . 2 . . Matter 168 | . . . . . 168 . . Time 42 | . . . . . 42 . . Total Part Build Rating 8 | . . . . . 8 . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . . 3 . 2 . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total Allies 11 | . . . . 10 1 . . Largest Group 10 | . . . . 10 1 . . Highest-Rated Group 173 | . . . . 173 10 . . Highest-Rated Ally 29 | . . . . 29 10 . . Total Orders . | . . . . . . . . Ally Attacks 127 | . . . . 127 . . . Total Damage 1573 | . . . . 1573 . . . Kills 20 | . . . . 20 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Turns Passed 5578 | 59 264 457 407 792 1282 1339 978 Spaces Moved 3004 | 45 202 264 199 443 682 613 556 Core 118 | 1 . 2 4 . . . 111 Treads 877 | . . . . . 421 446 10 Legs 1337 | . . 141 195 443 261 . 297 Wheels 672 | 44 202 121 . . . 167 138 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 120 125 130 95 50 Average Speed 131 | 88 90 106 147 128 148 143 122 Slowest Speed 250 | 90 90 200 250 160 180 180 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 48 37 13 83 22 19 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 233 | . . 27 2 34 33 123 14 Melee . | . . . . . . . . Projectile 39 | . . . 2 . 7 18 12 AOE 194 | . . 27 . 34 26 105 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total 4109 | 61 256 349 265 587 894 965 732 Wait 545 | 7 16 14 11 58 145 233 61 Move 2997 | 44 201 263 198 442 681 612 556 Hop . | . . . . . . . . Pick Up 39 | 4 4 2 3 6 6 7 7 Fast Attach 90 | 6 5 12 10 8 13 13 23 Attach 24 | . 1 3 2 . 2 12 4 Detach 13 | . . 3 2 1 1 2 4 Swap 19 | . 3 4 2 2 2 5 1 Drop 57 | . 4 2 4 14 16 8 9 Fire 279 | . 22 35 27 55 28 59 53 Melee 29 | . . 11 5 . . . 13 Ram 4 | . . . . . . 3 1 Kick 2 | . . . 1 1 . . . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire 9 | . . . . . . 9 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 13) 284 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 523 | -9/Materials | Lost 5 parts (1p1n3w) 603 | -9/Materials | Discovered new exit (range 12) 746 | -9/Materials | Discovered new exit (range 13) 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 964 | -8/Materials | Lost 7 parts (2n2u3w) 989 | -8/Materials | Discovered new exit (range 7) 1188 | -8/Materials | Entered Storage 1300 | -8/Storage | Build established: Gunner 1339 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1361 | -8/Storage | Garrison activated, responded to threat 1450 | -8/Storage | Destroyed 9 combat bots 1842 | -8/Storage | Repaired Maneuvering Thrusters 1930 | -8/Storage | Discovered new exit (range 16) 1980 | -8/Storage | Entered Factory 1980 | -7/Factory | Evolved 2 slots: Propulsion x2 2240 | -7/Factory | Fabricated O-16 Technician (x1) 2960 | -7/Factory | Fabricated Gauss Cannon (x2) 3251 | -7/Factory | Discovered new exit (range 7) 3262 | -7/Factory | Entered another Factory area 3262 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4156 | -6/Factory | Build established: Mutant 4269 | -6/Factory | Lost 3 parts (1n1u1w) 4312 | -6/Factory | First assault squad dispatched 4442 | -6/Factory | Destroyed 11 combat bots 4442 | -6/Factory | Lost 10 parts (3n2u5w) 4562 | -6/Factory | Lost 9 parts (1p2n2u4w) 4596 | -6/Factory | Discovered new exit (range 5) 4601 | -6/Factory | Entered another Factory area 4601 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -5/Factory | Lost 6 parts (3n2u1w) 5477 | -5/Factory | System corruption reached 10% 5502 | -5/Factory | Core integrity fell below 50% 5533 | -5/Factory | Core integrity fell below 20% 5557 | -5/Factory | Lost 10 parts (1p2n2u5w) 5579 | -5/Factory | Self-destructed Last Messages --------------- 05514_ HV Slug penetrates H-66 Slayer. 05514_ HV Slug penetrates U-05 Engineer. 05514_ U-05 Engineer suffers critical hit. 05514_ Destroyed Wheel. 05514_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05516_ HV Slug penetrates H-66 Slayer. 05516_ H-66 Slayer suffers critical hit. 05516_ Destroyed Lgt. Fission Core. 05518_ System corrupted: Hyp. Gauss Rifle jammed. 05520_ HV Slug penetrates Wall. 05522_ HV Slug penetrates H-66 Slayer. 05526_ H-66 Slayer suffers critical hit. 05526_ H-66 Slayer destroyed. 05526_ Hyp. Gauss Rifle destroyed. 05527_ Acquired 36 matter. 05528_ Acquired Hvy. Laser. 05532_ Slug penetrates Wall. 05538_ U-05 Engineer lays Concrete. 05540_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????# @ #??????????????? | | ?????????????????????# """ #??????????????? | | ?????????????????????# "R """" #??????????????? | | ?????????????????????#p""" """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# p """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# g #??????????????? | | ?????????????#######?# g #??????????????? | | ???????????# ####/######################## | | #/?????????# | | ?????????? | | ????????? | | ?????????? | | ????????? | | ??????????? | | ???????????? | | ????????????? * ########## #######+###### | | ?????????????###+####?????????# ## ! | | ??????????????????????????????# ## | | ??????????????????????????????# ## | | #?????????????????????????????# ^ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 25 Core Shielding 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 15 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ O-16 Technician | x1 | -7/Factory Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed VortexSwarmConverter Manual? 0 Play Time 01:03:37 Cumulative 105.0 hours Start 2020.12.31 @ 15:39:04 End 2021.01.02 @ 10:06:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 186 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 69 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3c4fcdc-b6cd-4ec9-b599-306a1d0acf3d