Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 13:56:35 Player: Bearly Playable Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (52) 260 Value Destroyed (1401) 1401 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (747) 747 TOTAL SCORE: 7548 Bonus ------- Follower Combat Kills 462 Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 143/300 Energy 12/100 System Corruption 4% Temperature Cool (30) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Weight Redist. System Core Analyzer System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Advanced ECM Suite Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Improved Proton Missile Launcher Chainsword > --- INVENTORY -------- VTOL Module Triangulator Advanced Signal Interpreter Core Analyzer Force Field System Shield Remote Datajack [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Chainsword Energy Gun Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 7 | . . . 1 . 2 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 97 | 6 4 1 11 . 23 20 5 4 2 . 8 13 Power 14 | 1 1 . 1 . 3 3 1 1 1 . 2 . Engine 6 | 1 1 . 1 . 2 1 . . . . . . Core 8 | . . . . . 1 2 1 1 1 . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 2 . 5 . 9 7 1 1 . . 3 2 Treads 2 | 2 . . . . . . . . . . . . Leg 11 | . 2 . 5 . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 1 Flight 16 | . . . . . 5 7 1 1 . . 1 1 Utility 28 | 1 . . 3 . 5 5 1 1 1 . 3 8 Device 10 | . . . 1 . 1 2 . . . . 1 5 Storage 2 | 1 . . 1 . . . . . . . . . Processor 8 | . . . . . 3 . 1 1 . . 1 2 Hackware 5 | . . . . . 1 1 . . 1 . 1 1 Protection 3 | . . . 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 1 2 . 6 5 2 1 . . . 3 Energy Gun 3 | . 1 . 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 6 | 2 . . . . 2 1 . . . . . 1 Ballistic Cannon 4 | . . . . . 4 . . . . . . . Launcher 3 | . . 1 . . . 1 . 1 . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . 2 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 52 | . 2 . 1 . 7 11 2 3 6 . 11 9 Power 8 | . 1 . . . . 1 1 2 1 . 1 1 Propulsion 21 | . 1 . . . 4 6 1 . 2 . 4 3 Utility 15 | . . . . . 1 3 . 1 3 . 4 3 Weapon 8 | . . . 1 . 2 1 . . . . 2 2 Highest Loss Streak 6 | . 1 . 1 . 4 6 2 3 6 . 4 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 6 | 1 4 7 9 9 8 6 5 7 7 7 5 2 Power 1 | . 1 2 2 2 1 1 . . . . . . Propulsion 1 | . . 2 2 3 2 1 . . . . . . Utility 2 | . . . 1 2 2 1 2 4 4 5 3 1 Weapon 1 | . 2 3 3 2 2 1 1 . 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . 1 . . 1 3 3 1 1 . . . . Power 3 | . . . . . 2 1 . . . . . . Propulsion 3 | . 1 . . . . 2 . . . . . . Utility 3 | . . . . . 1 . 1 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 82 85 85 100 90 81 95 80 82 60 35 33 Engine 5 | . 14 14 11 11 5 3 . . . . . . Core 2 | . . . . . 2 3 11 3 5 . 1 3 Treads 2 | . 23 . . . . . . . . . . . Leg 9 | . 2 28 29 33 16 . . . . . . . Flight 11 | . . . . . 8 26 26 26 24 20 5 3 Device 9 | . . . 9 11 16 12 13 7 5 . . 5 Storage 7 | . 13 14 11 11 9 6 6 6 6 6 2 . Processor 6 | . . . . . 15 2 5 8 13 13 9 5 Hackware 5 | . . . . . . 11 13 13 14 13 9 10 Protection 2 | . . . 3 11 . 3 6 6 3 . . . Energy Gun 3 | . 5 14 16 22 1 . . . . . . . Ballistic Gun 4 | . 22 . 4 . 5 1 . . . . . . Ballistic Cannon 2 | . . . . . 8 2 . . . . . . Slashing Weapon 1 | . . . . . . 4 6 6 6 6 . . Peak Build Rating 53 | 6 7 7 14 14 31 38 51 53 53 30 32 45 Average Rating 23 | 4 6 7 11 14 23 30 45 41 43 30 22 24 On Entrance 21 | . 6 7 7 14 14 27 36 47 46 30 30 14 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 14 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 13 15 16 26 26 31 28 30 27 21 8 13 21 Greatest Support 40 | 40 40 20 36 36 36 29 29 32 23 18 22 22 Greatest Overweight (x) 3 | . 1 . . . 3 2 1 . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 8 8 8 8 8 8 5 Average Capacity 8 | 7 7 8 9 10 9 7 8 8 8 8 6 5 Most Carried 10 | 2 8 7 10 10 10 8 8 8 8 7 8 5 Average Carried 6 | 1 4 7 9 9 8 6 5 7 7 7 5 2 Final Capacity 10 | 8 8 8 10 10 8 8 8 8 8 8 5 5 Final Carried 10 | 2 7 7 10 10 7 6 8 7 7 7 5 1 Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Mutant 19% | Hacker-Mutant 14% | Sprinter 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 1833 | 218 233 . 130 10 640 223 . 161 105 . 113 . Remotely . | . . . . . . . . . . . . . Salvage Created 1621 | . 383 . 152 . 406 280 13 127 . . 233 27 Parts 100 | . 21 . 7 . 33 15 2 9 . . 11 2 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 3 . . 12 . Prevented 6 | . . . . . . . . 4 . . 2 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 46 | . 7 . 4 . 13 11 . 4 . . 6 1 Melee 8 | . . . . . . 6 . 1 . . 1 . Guns 18 | . 7 . 4 . 4 2 . . . . . 1 Cannons 8 | . . . . . 8 . . . . . . . AOE 10 | . . . . . . 3 . 3 . . 4 . Classes Destroyed 12 | . 3 . 2 . 3 1 1 1 . . . 1 Worker 1 | . 1 . . . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . Recycler 3 | . 1 . 1 . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . Swarmer 27 | . . . 3 . 7 10 . 3 . . 4 . Cutter 1 | . . . . . . . . . . . . 1 Grunt 10 | . 7 . . . 2 . . . . . 1 . Duelist 2 | . . . . . 1 . . . . . 1 . Sentry 3 | . . . 1 . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Assembled 1 | . . . . . . 1 . . . . . . Best Kill Streak 5 | . 4 . 4 . 5 5 1 3 . . 4 1 Combat Bots Only 5 | . 4 . 3 . 5 4 . 3 . . 4 1 Max Kills in Single Turn 3 | . 1 . 1 . 1 3 1 2 . . 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 2 . . 3 . Melee 1 | . . . . . . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 591 | . 73 . 21 . 116 76 49 10 26 . 105 115 Missed 216 | . 22 . 7 . 39 22 30 2 14 . 46 34 Hits 375 | . 51 . 14 . 77 54 19 8 12 . 59 81 Melee 11 | . . . . . . . . . . . 4 7 Projectile 364 | . 51 . 14 . 77 54 19 8 12 . 55 74 AOE 3 | . . . . . . . . . . . . 3 Critical Strikes 11 | . . . . . 3 . . 1 . . 3 4 Damage Taken 6770 | . 582 . 186 . 1329 1069 214 275 290 . 1239 1586 Core 2396 | . 100 . 41 . 195 260 25 30 84 . 646 1015 Absorbed by Shields 37 | . . . . . . 12 . . . . . 25 Regen/Repaired (Parts) 313 | . . . . . 69 244 . . . . . . Core Remaining (%) 63 | 100 . 60 . 89 64 62 . . . . 7 . Volleys Fired 130 | . 46 . 9 . 53 7 2 3 . . 8 2 Largest 2 | . 2 . 2 . 2 1 1 1 . . 1 1 Hottest 121 | . 85 . 121 . 121 33 5 43 . . 43 30 Shots Fired 216 | . 90 . 18 . 86 7 2 3 . . 8 2 Gun 158 | . 90 . 18 . 42 6 . . . . . 2 Cannon 44 | . . . . . 44 . . . . . . . Launcher 12 | . . . . . . 1 . 3 . . 8 . Special 2 | . . . . . . . 2 . . . . . Kinetic 155 | . 71 . . . 76 6 . . . . . 2 Thermal 47 | . 19 . 18 . 10 . . . . . . . Explosive 1 | . . . . . . 1 . . . . . . Electromagnetic 11 | . . . . . . . . 3 . . 8 . Robot Hit Streak 9 | . 8 . 6 . 9 3 2 . . . 5 2 Robot Miss Streak 12 | . 6 . 2 . 12 12 . 3 . . 4 . Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 3 | . 1 . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . Shots Hit Robots 147 | . 46 . 11 . 58 18 3 3 . . 6 2 Core Hits 85 | . 15 . 6 . 32 17 1 5 . . 7 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . . . . Sever 2 | . . . . . . 2 . . . . . . Melee Attacks 44 | . . . . . . 20 13 3 6 . 2 . Impact . | . . . . . . . . . . . . . Slashing 44 | . . . . . . 20 13 3 6 . 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2998 | . 547 . 196 11 834 732 58 283 . . 284 53 Guns 1315 | . 546 . 188 . 457 78 . . . . . 46 Cannons 362 | . . . . . 362 . . . . . . . Explosions 551 | . . . . . . 163 . 141 . . 247 . Melee 723 | . . . . . . 486 58 142 . . 37 . Ramming 47 | . 1 . 8 11 15 5 . . . . . 7 Kinetic 1199 | . 386 . . . 689 78 . . . . . 46 Thermal 504 | . 160 . 188 . 130 . . 26 . . . . Explosive 163 | . . . . . . 163 . . . . . . Electromagnetic 362 | . . . . . . . . 115 . . 247 . Impact . | . . . . . . . . . . . . . Slashing 723 | . . . . . . 486 58 142 . . 37 . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . 2 . 3 6 6 8 4 Average Corruption 3 | . 1 1 . . . 1 . 1 3 6 7 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . . . 3 4 1 8 1 Message Errors 4 | . . . . . . . . . 3 . 1 . Matter Fused 3 | . . . . . . . . 1 . . 2 . Heat Flow Errors 2 | . . . . . . . . 1 . . 1 . Energy Discharges 2 | . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 3 | . . . . . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 77 | . . . . . 4 30 . 37 . . 6 . Projectiles 4 | . . . . . 4 . . . . . . . Explosions 62 | . . . . . . 22 . 34 . . 6 . Melee 11 | . . . . . . 8 . 3 . . . . Knockbacks 9 | . . . 1 . 8 . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . . . . 24 . 154 . . 65 2 Shots 8 | . . . . . . 1 . 4 . . 3 . Rammed 5 | . 1 . . . . 1 . . . . . 3 Targets Rammed 9 | . 1 . 1 1 2 1 . . . . . 3 Kicked 4 | . . . 1 1 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 363 | . 348 . 207 . 363 16 40 128 1 . 147 23 Average Temperature 63 | . 99 . 99 . 111 8 15 27 1 . 42 23 Received Heat Transfer 951 | . 315 . 45 . 225 60 84 . 51 . 90 81 Effects 2 | . 1 . . . 1 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 4 | . 2 . . . 2 . . . . . . . Heat Transferred 1197 | . 370 . 444 . 333 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 93 | 100 100 100 100 100 77 100 100 . . . . 100 Level 1 6 | . . . . . 22 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 258 | . 90 26 85 23 258 106 126 . . . . 126 Initial 126 | . . 26 . 23 . 106 22 . . . . 126 Average 49 | . 40 5 33 6 85 36 42 . . . . 60 Influence Increases 2399 | . 256 . 261 . 725 297 184 100 15 . 452 109 Destroy 0b10 Robot/C 1140 | . 140 . 160 . 360 200 . 80 . . 180 20 Destroy 0b10 Robot/NC 40 | . 10 . 5 . 15 5 5 . . . . . Destroy Leader 260 | . 40 . 60 . 80 30 . 20 . . 30 . Allied During Kill 77 | . . . 18 . 42 . . . . . 17 . Successful Hack 130 | . 19 . 18 . 30 17 32 . . . . 14 Disable Machine 30 | . 15 . . . 15 . . . . . . . Destroy Structure 17 | . 2 . . . 3 . 12 . . . . . Partial Spotted 75 | . 15 . . . 30 . 30 . . . . . Lose Combat Pursuer 630 | . 15 . . . 150 45 105 . 15 . 225 75 Influence Decreases 2399 | . 188 68 200 61 491 484 115 164 67 . 250 311 Entered New Map 364 | . . 42 . 38 . 128 25 44 11 . . 76 Time Decay 1536 | . 168 26 188 23 365 256 89 90 51 . 130 150 Lost Part 397 | . 20 . 10 . 46 100 1 30 5 . 100 85 Lost Ally 102 | . . . 2 . 80 . . . . . 20 . Squads Dispatched 21 | . 3 . 2 . 7 3 3 . . . 1 2 Investigation 6 | . 2 . 1 . 2 1 . . . . . . Extermination 4 | . . . . . . 2 1 . . . . 1 Reinforcement 10 | . 1 . 1 . 5 . 2 . . . . 1 Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 11 | . 1 . 1 . 3 3 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 14 . 8 . 33 25 17 4 3 . 26 23 Peak Tracking Total 17 | . 6 . 4 . 6 6 9 3 2 . 12 17 Tactical Retreats 23 | . 1 . . . 6 3 4 . 1 . 6 2 ECM-based Alert Blocks 5 | . . . . . . . 5 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . 1 . . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 2 | . 1 . . . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 40 | . 4 . 4 . 10 7 8 . . 4 . 3 Terminals 26 | . 4 . 4 . 6 4 5 . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 2 1 . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . Scanalyzers 3 | . . . . . 2 . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 141 | . 11 . 13 . 27 32 19 . . 29 . 10 Successful 78 | . 5 . 5 . 16 14 7 . . 29 . 2 Failed 63 | . 6 . 8 . 11 18 12 . . . . 8 Catastrophic 12 | . 1 . 1 . 5 3 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . 12 . 8 . 12 10 11 . . . . 10 Terminals 75 | . 11 . 13 . 15 14 12 . . . . 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 27 | . . . . . 8 16 3 . . . . . Recycling Units 4 | . . . . . . 2 2 . . . . . Scanalyzers 6 | . . . . . 4 . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 45 | . 3 . 4 . 4 1 3 . . 29 . 1 Record 12 | . 1 . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . 8 . . Robot Schematic 7 | . . . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 5 | . 1 . 1 . 1 1 1 . . . . . Terminal Index 4 | . 1 . 1 . 1 . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 21 | . . . . . 7 13 1 . . . . . Scan Component 12 | . . . . . 4 7 1 . . . . . Repair 9 | . . . . . 3 6 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 1 . 3 . 3 . . . . 1 Terminals 10 | . 2 . 1 . 3 . 3 . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . Botnet 6 | . . . 1 . 3 . 2 . . . . . Operators 3 | . 1 . . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 4 . 10 7 7 . . . . 3 Full Trace Events 5 | . 1 . 1 . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired 9 | . . . . . 3 6 . . . . . . Time 300 | . . . . . 108 192 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . parse_system 2 | . . . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 6 | . . 2 . 3 . . . . . . 1 . Largest Group 4 | . . 2 2 4 4 . . . . . 1 . Highest-Rated Group 96 | . . 41 41 71 71 . . . . . 96 . Highest-Rated Ally 96 | . . 31 31 31 31 . . . . . 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 73 | . . . 25 . 35 . . . . . 13 . Total Damage 1261 | . . . 400 . 390 . . . . . 471 . Kills 13 | . . . 4 . 6 . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 1553 | . . . . . 902 468 9 . . . . 174 Sensors 1339 | . . . . . 902 437 . . . . . . Triangulation 174 | . . . . . . . . . . . . 174 ECM 40 | . . . . . . 31 9 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 2 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 4392 | 87 464 179 453 112 1012 826 227 182 175 39 301 335 Spaces Moved 5142 | 51 194 146 337 92 938 916 651 309 453 112 461 482 Core 176 | 4 . . . . 1 . . . . . 30 141 Treads 216 | 47 169 . . . . . . . . . . . Legs 1019 | . 25 146 337 92 419 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 302 | . . . . . . . . . . . 65 237 Flight 3429 | . . . . . 518 916 651 309 453 112 366 104 Fastest Speed 26 | 50 120 120 120 120 29 26 26 26 31 35 35 40 Average Speed 61 | 151 155 120 120 120 71 51 26 29 32 35 49 57 Slowest Speed 275 | 160 190 120 120 120 275 184 103 31 127 35 150 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 13 1 3 . 1 . 2 1 Potential Cave-ins 2 | . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 3 35 45 33 29 74 26 25 42 45 75 74 16 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 8 | . 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . . . . . . Scrap Searched 4 | . . . . 1 . . . 1 2 . . . Spaces Dug 20 | . . . . . 2 . 12 . 6 . . . Terrain Destroyed 36 | . . . . . 3 . 12 12 6 . 3 . Melee 18 | . . . . . . . 12 . 6 . . . Projectile 2 | . . . . . 2 . . . . . . . AOE 15 | . . . . . . . . 12 . . 3 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Total 6054 | 58 273 151 368 94 1176 1228 685 390 469 111 516 535 Wait 511 | . 17 2 . . 146 221 . 67 6 . 34 18 Move 5091 | 50 193 145 336 91 914 913 644 308 450 111 456 480 Hop 18 | . . . . . 10 1 3 . 1 . 2 1 Pick Up 41 | 2 6 1 3 1 7 10 6 1 1 . . 3 Fast Attach 70 | 6 3 . 4 . 14 17 2 2 3 . 9 10 Attach 41 | . 2 1 2 . 7 10 7 1 1 . 2 8 Detach 27 | . 3 1 2 . 3 4 4 1 . . 3 6 Swap 23 | . . . 6 . 10 5 1 1 . . . . Drop 38 | . 2 1 5 1 10 8 3 3 1 . . 4 Fire 130 | . 46 . 9 . 53 7 2 3 . . 8 2 Melee 44 | . . . . . . 20 13 3 6 . 2 . Ram 4 | . . . . . . 1 . . . . . 3 Kick 4 | . . . 1 1 2 . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire 3 | . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 417 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Entered Mines 571 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 617 | -10/Mines | Learned Materials garrison access intel 659 | -10/Mines | Discovered new exit (range 12) 731 | -10/Mines | Entered Materials 731 | -9/Materials | Accompanied by 2 allies 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 736 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 841 | -9/Materials | Build established: Scavenger-Mutant 927 | -9/Materials | Identified exit to Mines 927 | -9/Materials | Identified exit to Storage 1184 | -9/Materials | Entered Mines 1184 | -9/Mines | Accompanied by 1 ally 1189 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1259 | -9/Mines | Discovered new exit (range 7) 1296 | -9/Mines | Entered Materials 1296 | -8/Materials | Accompanied by 4 allies 1296 | -8/Materials | Evolved 2 slots: Utility x2 1297 | -8/Materials | Loaded intel: 1 garrison access location 1610 | -8/Materials | Lost 4 allies 1655 | -8/Materials | Build established: Mutant 1867 | -8/Materials | Lost 4 parts (3n1w) 2169 | -8/Materials | Repaired Lgt. Nuclear Core 2203 | -8/Materials | Repaired VTOL Module+ 2282 | -8/Materials | Repaired Imp. Sensor Array 2304 | -8/Materials | Discovered new exit (range 15) 2308 | -8/Materials | Identified exit to Factory 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2370 | -7/Factory | Repaired VTOL Module+ 2409 | -7/Factory | Repaired Flak Cannon 2442 | -7/Factory | Repaired VTOL Module+ 2470 | -7/Factory | Repaired Lgt. Armor Plating 2491 | -7/Factory | Build established: Sprinter 2509 | -7/Factory | Repaired Lgt. Nuclear Core 2551 | -7/Factory | Repaired Sml. Storage Unit 2681 | -7/Factory | Identified exit to Lower Caves 2693 | -7/Factory | Lost 3 parts (3n) 2739 | -7/Factory | Assembled infested ambush trap array 2803 | -7/Factory | Lost 6 parts (2n3u1w) 2967 | -7/Factory | Discovered new exit (range 2) 2981 | -7/Factory | Build established: Hacker-Mutant 3093 | -7/Factory | Discovered new exit (range 11) 3134 | -7/Factory | Entered another Factory area 3134 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3234 | -6/Factory | Discovered new exit (range 4) 3262 | -6/Factory | Identified exit to Lower Caves 3262 | -6/Factory | Identified exit to Extension 3361 | -6/Factory | Entered Lower Caves 3385 | -6/Lower Caves | Learned location of 1 exit from Factory 3428 | -6/Lower Caves | Lost 3 parts (2p1u) 3520 | -6/Lower Caves | Build established: Hacker-Sprinter 3530 | -6/Lower Caves | Discovered new exit (range 11) 3533 | -6/Lower Caves | Identified exit to Lower Caves 3543 | -6/Lower Caves | Entered another Lower Caves area 3607 | -6/Lower Caves | Identified exit to Data Miner 3644 | -6/Lower Caves | Spotted B-75 Beast 3669 | -6/Lower Caves | Crushed by falling debris 3715 | -6/Lower Caves | Identified exit to Factory 3718 | -6/Lower Caves | Entered Data Miner 3718 | -6/Data Miner | Discovered new exit (range 6) 3726 | -6/Data Miner | Met Data Miner 3735 | -6/Data Miner | Learned location of Section 7 (-2) 3735 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3738 | -6/Data Miner | Lost 6 parts (1p2n3u) 3743 | -6/Data Miner | Received God Mode back door access code from Data Miner 3757 | -6/Data Miner | Identified exit to Proximity Caves 3757 | -6/Data Miner | Entered Proximity Caves 3772 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3823 | -5/Proximity Caves | Learned Factory terminal intel 3841 | -5/Proximity Caves | Core integrity fell below 50% 3851 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 3884 | -5/Proximity Caves | Escorted by Enhanced Grunt 3988 | -5/Proximity Caves | Core integrity fell below 20% 4027 | -5/Proximity Caves | Learned Factory garrison access intel 4043 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4045 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 4055 | -5/Proximity Caves | Discovered exit to Factory (range 8) 4058 | -5/Proximity Caves | Entered Factory 4058 | -5/Factory | Evolved 2 slots: Utility x2 4059 | -5/Factory | Identified exit to Upper Caves 4060 | -5/Factory | Identified exit to Factory 4061 | -5/Factory | Loaded intel: 26 terminal locations 4062 | -5/Factory | Loaded intel: 4 garrison access locations 4263 | -5/Factory | Lost 4 parts (2n2u) 4367 | -5/Factory | Core integrity fell below 50% 4389 | -5/Factory | Core integrity fell below 20% 4393 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- ALERT: Security rotation in progress. Adv. Shield Generator destroyed. C-35 Carver destroyed. Power Conduit explodes. Nuclear Pulse Array destroyed. Power Conduit explodes. S-27 Virus destroyed. A-15 Conveyor destroyed. S-27 Virus destroyed. K-01 Serf destroyed. P-70 Sage destroyed. Hvy. Machine Gun destroyed. U-05 Engineer lays Concrete. Acquired Carbide Saw. U-05 Engineer lays Concrete. Carbide Saw destroyed. U-05 Engineer lays Concrete. P-70 Sage destroyed. System corrupted: Energy discharge (-6). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????? ????? ????????????????? | | ???????"""???????????? ????? ????????????????? | | ???????"T"???????????# ???? ????????????????? | | ???????"?"???????????# ? ##/#/#????????????????? | | ?????????????????????# ?? #????????????????? | | ?????????????????????# ? #????????????????? | | ?????????????????????# "?"" #????????????????? | | ??????????????!??????# "?"" #????????????????? | | ?????????????????????# """" !!#????????????????? | | ????????T?######+##### """" !!###??????????????? | | ?????????? k """"h #??????????????? | | ?????????? u """" #??????????????? | | ????????? gg s"""" +??????????????? | | ????????? g u #??????????????? | | ????????? g =% % #??????????????? | | ????o???????????###;;; % ## #??????????????? | | ?????????????????# s ; #??????????????? | | ?????????????????# *[]!; #??????????????? | | ?????????????????## /[]%%; #??????????????? | | ?????????????????# ![] t #??????????????? | | ????????!????????# !@= ; ##############?? | | ?????????????????## ;;R # #?? | | ??????????????????# ;; # #?? | | ??????????????????## ;; # #?? | | ???????????????????#; ;; # #?? | | ???????????????????## ## # #?? | | ????????????????????# ## + #?? | | ????????????????????# ## # ! #?? | | ????????????????????# ## # #?? | | ????????????????????######### # #?? | | ????????????????????????????# # #?? | | ????????????????????????????# # #?? | | ????????????????????????????# # #?? | | ????????????????????????????# # ##########?? | | ????????????????????????????# # # ####??? | | ????????????????????????????# ] !] #??? | | ????????????????????????????# ! #### | | ???????????????????????????## """ / | | ???????????????????? """ ## T | | ???????????????????? """ #### | | ???????????????????? #= #??? | | ?????????????????????######### % #??? | | ?????????????????????????????# ### #######??? | | ?????????????????????????????# ??############## | | ?????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 24% | -8/Materials VTOL Module | 36% | -8/Materials Imp. Sensor Array | 31% | -8/Materials VTOL Module | 36% | -7/Factory Flak Cannon | 20% | -7/Factory VTOL Module | 40% | -7/Factory Lgt. Armor Plating | 62% | -7/Factory Lgt. Nuclear Core | 74% | -7/Factory Sml. Storage Unit | 69% | -7/Factory Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Heavy Suspicion I Spy Item+ More Dakka Please The Oracle There's More Where That Came From Challenges ------------ None Game ------ Seed ScatterMatterInitializer Manual? 0 Play Time 01:45:26 Cumulative 11.7 hours Start 2025.10.29 @ 09:44:21 End 2025.10.29 @ 13:56:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e98062b5-2e2b-41db-9b70-0c7c95dffd41