Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 16:01:44 Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (2317) 2317 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8102 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 810/850 Matter 273/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Cloaking Device Hacking Suite > --- WEAPON (2) ------- Thermic Laser Power Sword > --- INVENTORY (15) --- Fission Core Spiked Medium Treads Improved Cooling System Advanced Weight Redist. System Advanced Sensor Array Advanced Targeting Computer Improved Reaction Control System Phase Shifter Improved Propulsion Shielding Improved Medium Armor Plating Coil Gun Improved Proton Missile Launcher Mini Grenade Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Cloaking Device Hacking Suite > --- WEAPON ----------- Thermic Laser Coil Gun > --- INVENTORY -------- Fission Core Cryofiber Web Improved Cooling System Advanced Sensor Array Improved Terrain Scan Processor Advanced Targeting Computer Improved Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Medium Armor Plating Mini Grenade Launcher Missile Launcher Remote Datajack Plasma Cutter Power Sword [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Thermic Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 5 | . . 2 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 86 | 7 8 15 . 1 . 13 15 10 13 2 2 Power 12 | 1 1 1 . . . 1 2 2 4 . . Engine 7 | 1 1 1 . . . . 2 1 1 . . Core 4 | . . . . . . 1 . 1 2 . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 16 | 2 2 4 . . . 1 4 3 . . . Treads 8 | 2 2 4 . . . . . . . . . Leg 5 | . . . . . . . 3 2 . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . 1 1 . . . Flight 1 | . . . . . . 1 . . . . . Utility 34 | 2 3 6 . . . 3 6 5 6 2 1 Device 13 | 1 1 3 . . . . 4 1 2 1 . Storage 3 | 1 1 . . . . . 1 . . . . Processor 4 | . . . . . . . . . 3 1 . Hackware 3 | . 1 . . . . 1 . . 1 . . Protection 11 | . . 3 . . . 2 1 4 . . 1 Artifact . | . . . . . . . . . . . . Weapon 24 | 2 2 4 . 1 . 8 3 . 3 . 1 Energy Gun 7 | 1 1 . . . . 3 1 . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 1 1 2 . 1 . 1 2 . 1 . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 3 | . . 1 . . . 1 . . . . 1 Special Weapon 2 | . . . . . . 2 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . 2 . 1 1 . . Parts Lost 15 | . 1 1 . . . . 3 9 . . 1 Power 2 | . . . . . . . . 2 . . . Propulsion 3 | . . . . . . . . 2 . . 1 Utility 8 | . 1 1 . . . . 2 4 . . . Weapon 2 | . . . . . . . 1 1 . . . Highest Loss Streak 9 | . 1 1 . . . . 2 9 . . 1 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 12 | 1 8 14 15 13 12 14 13 11 13 15 15 Power 1 | . 1 1 1 1 1 1 . . 1 1 1 Propulsion . | . . . . . 1 1 . . . . . Utility 6 | . 4 7 7 7 7 7 7 5 6 9 8 Weapon 2 | 1 2 3 4 2 2 3 2 1 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 4 6 1 3 . 4 5 . 3 1 9 Power 5 | . 1 2 1 . . . . . . . 1 Propulsion 4 | . . 1 . . . . 1 . 1 . 1 Utility 19 | . 1 2 . 2 . 3 3 . 2 1 5 Weapon 6 | . 2 1 . . . 1 1 . . . 1 Tool/Special 2 | . . . . 1 . . . . . . 1 Average Slot Usage (%) 90 | . 95 99 100 100 100 72 83 91 74 74 72 Engine 9 | . 14 11 11 11 11 . 10 13 2 1 . Core 1 | . . . . . . 8 3 . 1 . . Treads 13 | . 28 22 22 22 22 . . . . . . Leg 3 | . . . . . . . 11 23 . . . Flight 2 | . . . . . . 8 3 . 6 6 5 Device 13 | . 8 13 19 22 20 5 13 7 9 13 10 Storage 9 | . 14 11 11 11 11 9 7 7 6 6 6 Processor 1 | . . . . . . . . . 10 18 20 Hackware 10 | . . 11 11 11 11 17 15 13 5 6 6 Protection 3 | . . 7 2 . 1 3 . 7 12 1 2 Energy Gun 2 | . 7 3 . . . 3 3 . 3 6 5 Ballistic Gun 15 | . 20 18 22 22 21 11 9 10 4 5 2 Peak Build Rating 85 | 7 11 22 20 22 22 55 64 57 83 85 81 Average Rating 34 | 4 7 18 20 21 21 53 51 43 73 80 77 On Entrance 35 | . 7 11 20 20 22 22 55 46 54 83 80 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 14 29 39 38 36 38 41 49 57 57 57 49 Greatest Support 70 | 40 40 40 40 40 40 50 60 70 59 59 50 Greatest Overweight (x) 15 | . 1 . . . . . 15 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 8 14 15 14 15 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 13 15 15 15 15 15 15 9 15 15 15 Class Distribution -------------------- 57% | Mutant 28% | Hacker-Mutant 8% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Mutant | -6/Factory Scout | -6/Lower Caves Ninja | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Matter Collected 3325 | 121 344 676 38 . 127 570 414 415 319 99 202 Remotely . | . . . . . . . . . . . . Salvage Created 3469 | 82 407 949 10 . 173 686 296 398 319 15 134 Parts 238 | 5 33 65 3 . 11 57 27 23 7 . 7 Haulers Intercepted 7 | . 1 2 . . . 3 . 1 . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented 4 | . . . . . . . . . . . 4 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Combat Hostiles Destroyed 64 | . 10 21 . . 3 15 7 4 . 1 3 Melee 1 | . . . . . . 1 . . . . . Guns 49 | . 10 21 . . 1 7 6 3 . 1 . AOE 14 | . . . . . 2 7 1 1 . . 3 Classes Destroyed 13 | 2 5 3 1 . . . 1 . . 1 . Worker 3 | . . 1 . . 1 1 . . . . . Builder 2 | . . . 1 . . . . 1 . . . Tunneler 4 | 1 . . . . . 2 . . 1 . . Hauler 7 | . 1 2 . . . 3 . 1 . . . Recycler 7 | 1 . 1 . . 2 . . 1 2 . . Mechanic 1 | . . 1 . . . . . . . . . Operator 8 | . 2 1 . . . 3 . 2 . . . Watcher 9 | . 3 4 . . . . . 1 1 . . Swarmer 31 | . 6 10 . . 3 7 3 . . . 2 Grunt 16 | . 4 7 . . . 3 . 2 . . . Sentry 14 | . . 4 . . . 5 2 2 . . 1 Programmer 2 | . . . . . . . 2 . . . . Thief 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | 2 4 6 1 . 3 6 3 4 2 1 3 Combat Bots Only 5 | . 3 5 . . 3 5 3 1 . 1 3 Max Kills in Single Turn 4 | 1 2 2 1 . 1 4 1 1 1 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 4 | . . . . . 1 4 1 1 . . 2 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Hostile Shots Fired 673 | . 54 117 . . 8 56 201 187 . 9 41 Missed 267 | . 16 33 . . 2 21 102 72 . 5 16 Hits 406 | . 38 84 . . 6 35 99 115 . 4 25 Melee 4 | . . . . . . . . . . 4 . Projectile 402 | . 38 84 . . 6 35 99 115 . . 25 Critical Strikes 7 | . 3 . . . . . . 3 . . 1 Damage Taken 5383 | . 373 890 . . 44 516 1060 2204 34 68 194 Core 858 | . 88 127 . . 6 30 97 470 17 . 23 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 173 | . . . . . . 26 102 19 . 26 . Regen/Repaired (Parts) 166 | . . 19 . . . 26 121 . . . . Core Remaining (%) 68 | 100 64 . . . 66 94 . 19 . . . Volleys Fired 306 | 4 44 74 1 . 11 71 49 30 12 6 4 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 1 Hottest 115 | 60 70 83 46 . 53 100 110 46 115 115 43 Shots Fired 563 | 8 88 148 2 . 20 120 91 50 21 11 4 Gun 523 | 8 88 143 2 . 18 106 89 40 18 11 . Cannon 5 | . . 5 . . . . . . . . . Launcher 23 | . . . . . 2 3 2 10 2 . 4 Special 12 | . . . . . . 11 . . 1 . . Kinetic 403 | 4 66 126 2 . 18 79 51 40 12 5 . Thermal 72 | 4 22 22 . . . 11 . . 7 6 . Explosive 19 | . . . . . 2 3 2 10 2 . . Electromagnetic 69 | . . . . . . 27 38 . . . 4 Robot Hit Streak 12 | 3 7 11 1 . 4 12 10 12 3 7 11 Robot Miss Streak 10 | 3 3 5 1 . 3 6 10 6 4 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 3 3 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . Shots Hit Robots 343 | 4 48 101 1 . 9 70 55 33 10 8 4 Core Hits 173 | 3 24 45 1 . 7 32 23 27 5 2 4 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 7 | . . 2 . . . 2 . 1 . 2 . Burn 3 | . . 1 . . . . . . . 2 . Destroy 2 | . . 1 . . . . . 1 . . . Corrupt 2 | . . . . . . 2 . . . . . Melee Attacks 73 | . . . . . . 30 7 28 7 . 1 Impact 67 | . . . . . . 30 7 28 2 . . Slashing 6 | . . . . . . . . . 5 . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6876 | 76 651 1380 17 . 314 1675 933 1173 380 149 128 Guns 4962 | 76 651 1338 17 . 127 1195 830 432 147 149 . Cannons 42 | . . 42 . . . . . . . . . Explosions 1550 | . . . . . 168 455 100 663 36 . 128 Melee 300 | . . . . . . 25 . 78 197 . . Ramming 22 | . . . . . 19 . 3 . . . . Kinetic 4076 | 42 538 1168 17 . 127 955 627 432 111 59 . Thermal 485 | 34 113 212 . . . . . . 36 90 . Explosive 1422 | . . . . . 168 455 100 663 36 . . Electromagnetic 571 | . . . . . . 240 203 . . . 128 Impact 300 | . . . . . . 25 . 78 197 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . 4 36 1 1 1 Average Corruption 3 | . . . . . . . 1 8 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . . . 4 22 . 1 . Message Errors 4 | . . . . . . . . 4 . . . Matter Fused 6 | . . . . . . . 1 4 . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 6 | . . . . . . . . 6 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . 2 4 . . . Data Loss (major) 2 | . . . . . . . 1 1 . . . Misdirections 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 135 | . . . . . . 46 . . 89 . . Projectiles . | . . . . . . . . . . . . Explosions 48 | . . . . . . 46 . . 2 . . Melee 87 | . . . . . . . . . 87 . . Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . . . 23 34 . . Shots 2 | . . . . . . . . 1 1 . . Rammed 2 | . . . . . 2 . . . . . . Targets Rammed 3 | . . . . . 2 . 1 . . . . Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 382 | . 54 57 . . . 221 382 222 145 280 . Average Temperature 82 | . 19 28 . . . 64 212 75 56 146 . Received Heat Transfer 1128 | . 108 264 . . . 171 168 381 . . 36 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . 2 . . Impact Corruptions 2 | . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . 1 . Heat Transferred 1614 | 75 286 703 . . . . . . 100 450 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 . 100 97 100 100 100 . . Level 1 . | . . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 211 | 5 82 148 29 . 81 211 68 82 40 . . Initial 33 | . . . 29 . . 14 33 . 33 . . Average 26 | . 22 76 2 . 9 35 19 11 6 . . Influence Increases 2349 | 10 345 662 5 . 102 508 274 257 81 45 60 Destroy 0b10 Robot/C 1260 | . 200 420 . . 60 300 140 80 . . 60 Destroy 0b10 Robot/NC 205 | 10 30 50 5 . 15 45 . 30 20 . . Destroy Leader 332 | . 48 112 . . 10 86 50 24 2 . . Successful Hack 143 | . 37 3 . . . 7 65 . 31 . . Disable Machine 75 | . 15 . . . . 15 . 30 15 . . Destroy Structure 154 | . . 2 . . 17 40 19 63 13 . . Lose Combat Pursuer 180 | . 15 75 . . . 15 . 30 . 45 . Influence Decreases 2349 | 10 345 586 81 . 64 472 348 183 138 62 60 Entered New Map 161 | . . . 47 . . 24 41 . 41 8 . Time Decay 1716 | 10 292 442 34 . 64 241 260 162 97 54 60 Lost Part 51 | . 10 10 . . . . 10 21 . . . Purge Threat 421 | . 43 134 . . . 207 37 . . . . Squads Dispatched 16 | . 2 2 . . . 2 3 4 3 . . Investigation 2 | . . 1 . . . . . . 1 . . Extermination 4 | . . . . . . . 2 1 1 . . Reinforcement 9 | . 2 1 . . . 2 1 2 1 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Distress Signals 3 | . 1 . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 18 28 . . 2 23 9 17 4 4 4 Peak Tracking Total 8 | . 4 5 . . 2 3 3 8 2 3 5 Tactical Retreats 8 | . 1 4 . . . 1 . 1 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Traps Triggered 5 | . . . . . . . 1 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Machines Disabled 5 | . 1 . . . . 1 . 2 1 . . Max in Single Turn 1 | . 1 . . . . 1 . 1 1 . . Garrison Access 2 | . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Machines Accessed 53 | . 6 6 . 5 . 12 14 2 7 . 1 Terminals 24 | . 4 4 . . . 7 6 2 1 . . Fabricators 3 | . . . . . . . 1 . 2 . . Repair Stations 6 | . . 1 . . . 1 3 . 1 . . Recycling Units 9 | . 2 . . . . 2 2 . 3 . . Scanalyzers 3 | . . 1 . . . 1 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 186 | . 25 19 . 50 . 35 38 2 16 . 1 Successful 133 | . 13 12 . 50 . 19 27 1 10 . 1 Failed 51 | . 12 7 . . . 15 10 1 6 . . Catastrophic 14 | . 4 2 . . . 4 . 1 3 . . Database Lockouts 2 | . . . . . . 1 1 . . . . Manual 43 | . 12 2 . 1 . 13 4 . 11 . . Terminals 76 | . 16 11 . . . 21 20 2 6 . . Fabricators 3 | . . . . . . . 1 . 2 . . Repair Stations 12 | . . 3 . . . 2 6 . 1 . . Recycling Units 28 | . 9 . . . . 7 5 . 7 . . Scanalyzers 13 | . . 5 . . . 3 5 . . . . Garrison Access 3 | . . . . . . 2 1 . . . . Terminal Hacks 87 | . 9 5 . 50 . 7 10 1 4 . 1 Record 53 | . . . . 49 . . 3 . 1 . . Part Schematic 2 | . . . . . . . 1 . 1 . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . Open Door 2 | . . . . . . . . 1 . . 1 Branch Access Points 2 | . 1 . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 8 | . 2 2 . . . 3 1 . . . . Locate Traps 5 | . 2 1 . . . . 2 . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Security Status 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . . 2 . . . 1 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . Network Status 2 | . . . . . . . 1 . 1 . . Repair Station Hacks 10 | . . 2 . . . 2 6 . . . . Scan Component 5 | . . 1 . . . 1 3 . . . . Repair 5 | . . 1 . . . 1 3 . . . . Recycling Unit Hacks 10 | . 2 . . . . 3 2 . 3 . . Report Inventory 8 | . 2 . . . . 2 2 . 2 . . Retrieve Components 2 | . . . . . . 1 . . 1 . . Scanalyzer 11 | . . 5 . . . 2 4 . . . . Insert Component 3 | . . 2 . . . . 1 . . . . Analyze 5 | . . 3 . . . . 2 . . . . Retrieve Study 3 | . . . . . . 2 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks 11 | . 2 . . . . 4 3 . 2 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . 4 3 . 2 . . Monitor 5 | . 1 . . . . 2 1 . 1 . . Mask 6 | . 1 . . . . 2 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 3 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 38 | . 6 6 . . . 8 10 1 7 . . Full Trace Events 3 | . 1 1 . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . . . . 2 . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 1 . . . . Parts Repaired 5 | . . 1 . . . 1 3 . . . . Time 143 | . . 26 . . . 38 79 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 1 . . 3 . . Parts Scanalyzed 3 | . . 2 . . . . 1 . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Active Infowar (turns) 6410 | 14 682 976 549 863 984 478 525 355 515 288 181 Optics 984 | . . . . . . . . . 515 288 181 Sensors 229 | . 229 . . . . . . . . . . Terrain 410 | . . . . . . . . . . 229 181 Structural 3901 | . . 382 424 863 874 478 525 355 . . . Seismic 3710 | 14 453 805 549 863 984 42 . . . . . Cloaking 620 | . . . . . . . . . 232 288 100 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Turns Passed 8319 | 112 1101 1180 549 863 984 871 908 743 539 288 181 Spaces Moved 6451 | 54 577 538 340 536 580 929 757 435 870 522 313 Core 3 | 2 . . . . . . 1 . . . . Treads 2623 | 52 577 538 340 536 580 . . . . . . Legs 631 | . . . . . . . 284 347 . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3194 | . . . . . . 929 472 88 870 522 313 Fastest Speed 50 | 50 160 160 160 160 160 50 50 50 50 50 50 Average Speed 102 | 155 160 160 160 160 160 50 81 116 50 50 50 Slowest Speed 800 | 160 240 160 160 160 160 50 800 200 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 3 . . . 1 . Potential Cave-ins 15 | . . . . . . . . 15 . . . Cave-ins Triggered 3 | . . . . . . . . 3 . . . Exploration Rate (%) 54 | 4 70 40 72 92 94 64 26 50 23 71 51 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . 2 . . . . 3 2 Spaces Dug 48 | . . . . . . 11 6 25 5 . 1 Terrain Destroyed 179 | . . . . . 21 46 20 69 15 2 6 Melee 45 | . . . . . . 8 6 25 5 . 1 Projectile 5 | . . . . . . 3 . . . 2 . AOE 129 | . . . . . 21 35 14 44 10 . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Total 7433 | 74 668 711 343 544 613 1159 950 566 941 535 329 Wait 253 | . 13 42 . . 17 66 79 34 2 . . Move 6432 | 53 576 537 339 535 579 922 756 434 869 519 313 Hop 4 | . . . . . . 3 . . . 1 . Pick Up 107 | 10 18 18 1 2 . 16 13 5 20 2 2 Fast Attach 36 | . 2 2 . . . 5 8 15 2 1 1 Attach 35 | 7 2 4 . 1 . 1 6 7 7 . . Detach 1 | . . . . . . . . 1 . . . Swap 92 | . 4 17 1 1 4 25 18 4 10 3 5 Drop 91 | . 9 17 1 5 . 20 13 8 12 3 3 Fire 306 | 4 44 74 1 . 11 71 49 30 12 6 4 Melee 73 | . . . . . . 30 7 28 7 . 1 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . Crush 2 | . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Discovered new exit (range 16) 1142 | -10/Materials | Identified exit to Mines 1214 | -10/Materials | Entered another Materials area 1214 | -9/Materials | Evolved 2 slots: Utility x2 1442 | -9/Materials | Repaired Seismic Detector 1593 | -9/Materials | Discovered new exit (range 12) 1657 | -9/Materials | Build established: Scavenger-Mutant 2100 | -9/Materials | Discovered new exit (range 11) 2331 | -9/Materials | Build established: Mutant 2394 | -9/Materials | Entered Mines 2396 | -9/Mines | Met a Derelict bent on vengeance 2418 | -9/Mines | Learned Materials stockpile data 2724 | -9/Mines | Discovered new exit (range 9) 2727 | -9/Mines | Identified exit to Exiles 2936 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2943 | -9/Mines | Entered Exiles 2969 | -9/Exiles | Discovered new exit (range 15) 2987 | -9/Exiles | Met 8R-AWN 3014 | -9/Exiles | Met EX-HEX 3062 | -9/Exiles | Met EX-BIN 3084 | -9/Exiles | Aligned with FarCom system 3086 | -9/Exiles | Given EX-Vault access code 3233 | -9/Exiles | Opened EX-Vault 3249 | -9/Exiles | Found Flying Fortress v7 3282 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3330 | -9/Exiles | Met EX-DEC 3336 | -9/Exiles | Learned location of Zion (-7) 3518 | -9/Exiles | Visited The Gauntlet 3787 | -9/Exiles | Discovered new exit (range 14) 3806 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3806 | -9/Exiles | Entered Mines 4734 | -8/Mines | Discovered new exit (range 5) 4768 | -8/Mines | Discovered new exit (range 4) 4790 | -8/Mines | Entered Materials 4790 | -8/Materials | Evolved 2 slots: Propulsion x2 5055 | -8/Materials | Central database locked down 5154 | -8/Materials | Build established: Hacker-Mutant 5527 | -8/Materials | Repaired Imp. Propulsion Shielding 5641 | -8/Materials | Discovered new exit (range 15) 5661 | -8/Materials | Entered Factory 5661 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5886 | -7/Factory | Repaired Nuclear Core+ 6040 | -7/Factory | Central database locked down 6278 | -7/Factory | Repaired Hvy. Assault Rifle 6450 | -7/Factory | Repaired Cld. Ion Engine 6560 | -7/Factory | Discovered new exit (range 7) 6569 | -7/Factory | Entered Storage 7192 | -7/Storage | Crushed by falling debris 7192 | -7/Storage | Core integrity fell below 50% 7194 | -7/Storage | Crushed by falling debris 7194 | -7/Storage | System corruption reached 10% 7218 | -7/Storage | Crushed by falling debris 7218 | -7/Storage | System corruption reached 30% 7253 | -7/Storage | Garrison activated, responded to threat 7270 | -7/Storage | Core integrity fell below 20% 7275 | -7/Storage | Lost 9 parts (2p2n4u1w) 7310 | -7/Storage | Discovered new exit (range 5) 7312 | -7/Storage | Entered Factory 7312 | -6/Factory | Evolved 2 slots: Utility x2 7487 | -6/Factory | Discovered new exit (range 4) 7490 | -6/Factory | Identified exit to Factory 7548 | -6/Factory | Build established: Mutant 7838 | -6/Factory | Identified exit to Lower Caves 7851 | -6/Factory | Entered Lower Caves 8063 | -6/Lower Caves | Discovered new exit (range 12) 8068 | -6/Lower Caves | Identified exit to Lower Caves 8139 | -6/Lower Caves | Entered another Lower Caves area 8141 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8174 | -6/Lower Caves | Build established: Scout 8320 | -6/Lower Caves | Self-destructed Last Messages --------------- Sealed Heavy Doors opened. Dropped Imp. Propulsion Shielding. Acquired Spk. Medium Treads. Searching scrap... Found Hvy. Flak Cannon. Found Phase Shifter. Found Imp. Trap Scanner. Found 33 Matter. Acquired 33 matter. Dropped System Guard. Acquired Phase Shifter. Searching scrap... Found Targeting Computer. Found Focal Shield. Found System Restoration Module. Found Matter Filter. Found 67 Matter. Acquired 67 matter. Critical hit (Destroy). Flying Fortress v7 destroyed. Map ----- +----------------------------------------------------+ | #??#????? ###??### #### #?### ##?### | | #?? ? ??? ? #????## ##??## ##??# #????? | | #??????? ? ??#?#??## #?#??### ##???# ###### | | ##???#???##?? ?##### ##???#?######### # | | ####??????#?#??#?## ##?#?####???#?# | | ??? ? ?#???##?#?# #????#????##### " " | | ?##?????? ##??#???# ##??????#?# "" | | ??#? ?????? #??##?###### ####?????## """ | | ??#?### ?? ###?#??#?### ########## """ | | #?????##? ?? ##???##### "" | | ???#???##?#?# ##?## | | #??????????## #### ########## #### | | ??#????###?## ## ###??????######?## | | ???#?### #?# ##??##??? #????????? | | ?###?## ### ### ##?#???? ?? ?##???? | | ?##?## ### ## #??# #??# ????? ??? ??#?#? | | ##### ## ######???# ? ? ?? ???? ?? ????? | | ##?#???#####????? ? ??? ????? | | ##?????????????????? ????#? ??? | | ##### #?#####?####????#?? ?? ???????? | | # ?## ### ### ## ##?##??? ??????????? | | # #### ### #??????????#??????? | | ## # ##????#??#?#???#?#??? | | ### ## ######## #####????#???????????? | | ###### #? #??""??# ###??#???#??#????#????? | | #?#### # #? ??? # @ #???#?????????????????? | | #????## # ????# #?????#?????????#?????? | | #?##??## # ???# Y ####??????????????????? | | #??????# #" # #?????????????????????? | | ##?#?#?# #" # #???????????#?????????? | | #####?? ### #?# ????????#???#????????? | | #?#??? $?? ?#??????????#???????? | | ##?#? ? #####??## #????????#??????????? | | ####???? #??#???? ## ##?#?????????????????? | | ##???? ? ??? ? ? ##?# #????????#???????????? | | #??#??#?#####??????###???###?????????#??????????? | | #???#????#?????????????????????????????????????? | | #?????#?????????????????#?????????????????????? | | ? #??????????????#?????#????????????????????????? | | #?#?????#??#?????????? ???????????????????????? | | ?? #????????#?????????????#??#??#????????????????? | | ?? ???? ????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ?? ???????????????#????????????????????????? | | ?#?? #? ???#????????????????????????????????????? | | #??? #??????????????????????????????????????????? | | ????? #??? ??????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 2 Additional Mass Support 9 EM Shielding 2 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 68 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Gyrokinetic Inverter | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 5% | -9/Materials Imp. Propulsion Shielding | 74% | -8/Materials Nuclear Core | 60% | -7/Factory Hvy. Assault Rifle | 64% | -7/Factory Cld. Ion Engine | 54% | -7/Factory Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Arc Projector | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Sixth Sense Challenges ------------ None Game ------ Seed BombardmentHelicalScreen Manual? 0 Play Time 01:55:12 Cumulative 36.7 hours Start 2025.11.15 @ 16:17:44 End 2025.11.16 @ 16:01:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 5 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdfe8c3a-05b6-41c4-a37c-6089ddc271b4