Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 09:54:16 Player: Satori Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (412) 2060 Value Destroyed (16283) 16283 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (7395) 7395 TOTAL SCORE: 33338 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3216 Follower Combat Kills 879 Hunted by Unchained 500 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 62/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Backup Power III Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved System Guard Assault Drone Bay > --- WEAPON ----------- Matter Neutralizer Hardcell Cannon Hardcell Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Reinforced Fission Core Armored Medium Treads Advanced Medium Treads Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Energy Well Improved Matter Compressor Seismic Detector Heavy Servo Lattice Improved Weapon Cycler Advanced Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Graphene Brace Force Field Mapping Drone Bay Transdimensional Reconstructor Improved KE Penetrator Railgun Hardcell Cannon Mini Smartbomb Launcher Dirty Datajack [Rating: 137] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . 1 1 Utility 7 | . . . 2 1 . . . . 1 1 . . . . 1 1 Weapon 2 | . . 1 . . . . . . 1 . . . . . . . Parts Attached 249 | 7 7 15 25 29 2 1 1 7 20 34 4 5 8 4 54 26 Power 22 | 1 1 1 1 3 . . . . 2 4 . . 1 . 5 3 Engine 13 | 1 1 1 1 3 . . . . 2 2 . . . . . 2 Core 3 | . . . . . . . . . . 2 . . . . 1 . Reactor 6 | . . . . . . . . . . . . . 1 . 4 1 Propulsion 58 | 2 1 8 7 9 1 1 . 1 5 6 1 2 . 1 11 2 Treads 58 | 2 1 8 7 9 1 1 . 1 5 6 1 2 . 1 11 2 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 100 | 2 3 1 7 10 . . . 4 10 15 1 3 2 1 26 15 Device 55 | 1 1 1 1 5 . . . . 6 10 1 1 1 . 17 10 Storage 9 | 1 2 . . 2 . . . . 1 . . . 1 . . 2 Processor 16 | . . . 2 1 . . . 1 1 4 . . . . 5 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 20 | . . . 4 2 . . . 3 2 1 . 2 . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 5 10 7 1 . 1 2 3 9 2 . 5 2 12 6 Energy Gun 27 | . . 2 4 4 1 . 1 1 1 7 . . . . . 6 Energy Cannon 7 | . 1 . . . . . . . 1 1 1 . . . 3 . Ballistic Gun 17 | 2 . 2 4 1 . . . . . . 1 . 2 1 4 . Ballistic Cannon 8 | . . 1 . . . . . . 1 . . . . 1 5 . Launcher 3 | . . . 1 1 . . . . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . . 1 . . . . . 2 1 . . 3 . 2 3 Parts Lost 84 | . 2 4 . 4 . . . 2 10 20 4 3 . 4 16 15 Power 8 | . . . . . . . . . 1 3 . . . . 2 2 Propulsion 20 | . 1 2 . 1 . . . 1 1 4 1 2 . 1 2 4 Utility 34 | . . 1 . 3 . . . 1 4 7 1 1 . 2 6 8 Weapon 22 | . 1 1 . . . . . . 4 6 2 . . 1 6 1 Highest Loss Streak 6 | . 2 2 . 3 . . . 2 3 3 2 2 . 3 6 6 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . 2 . Average Backups 18 | 2 9 17 19 19 19 19 20 19 19 19 14 16 19 18 21 4 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 Propulsion 3 | . . 3 4 5 4 4 5 5 5 3 2 . . 1 2 . Utility 8 | . 3 6 6 6 9 9 9 7 7 9 8 10 11 9 11 . Weapon 5 | . 3 6 6 6 5 5 5 5 4 4 3 4 5 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 57 | . 1 11 5 6 . 1 . . 4 11 . 1 2 . 14 1 Power 5 | . 1 1 . 1 . . . . 1 1 . . . . . . Propulsion 7 | . . . 1 2 . . . . . . . . . . 4 . Utility 24 | . . 3 2 . . 1 . . 2 10 . . 1 . 5 . Weapon 19 | . . 7 2 3 . . . . 1 . . 1 . . 4 1 Tool/Special 2 | . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 95 | . 100 99 99 99 100 99 100 99 99 99 98 99 85 94 85 39 Engine 7 | . 14 11 8 7 7 7 7 7 5 6 10 11 7 5 1 2 Reactor 1 | . . . . . . . . . . . . . 2 5 8 . Treads 25 | . 28 32 27 29 30 29 30 29 25 22 22 22 23 18 17 1 Device 12 | . 14 11 15 8 7 7 7 6 14 18 17 12 11 20 14 12 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 4 1 Processor 11 | . . . 9 14 15 15 15 14 11 10 17 17 17 11 14 14 Protection 4 | . . . 2 6 7 7 7 7 5 4 . 3 4 1 2 . Energy Gun 13 | . . 4 17 15 20 17 23 22 23 20 9 5 . 1 . 2 Energy Cannon 2 | . 6 7 . . . . . . . 1 9 11 . 5 5 . Ballistic Gun 3 | . 21 10 7 4 . . . . . . 1 5 . 7 4 . Ballistic Cannon 1 | . . 8 . . . . . . . . . . . 3 9 . Impact Weapon 1 | . . . . 2 2 4 . . 1 . . . . . . . Peak Build Rating 137 | 7 8 16 34 51 47 47 48 50 64 90 89 89 93 96 137 81 Average Rating 57 | 5 7 13 25 42 44 45 45 45 58 81 85 86 76 92 119 44 On Entrance 48 | . 7 8 16 34 44 44 45 47 44 61 77 87 88 90 94 44 Avg Prop Armor Cover (%) 40 | . . . . . . . . . . 4 . . . . 44 39 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 189 | 14 20 58 62 72 71 70 70 80 89 107 101 101 97 107 189 51 Greatest Support 180 | 40 40 60 66 104 91 91 91 91 98 109 115 115 115 128 180 105 Greatest Overweight (x) 1 | . . 1 1 1 . . . 1 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 20 20 20 20 20 20 20 20 20 20 25 15 Average Capacity 19 | 7 9 19 20 20 20 20 20 20 20 20 20 20 20 20 24 7 Most Carried 25 | 5 10 20 20 20 20 20 20 20 20 20 16 20 20 20 25 8 Average Carried 18 | 2 9 17 19 19 19 19 20 19 19 19 14 16 19 18 23 4 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 10 20 20 20 20 20 20 20 16 16 13 20 20 20 5 4 Class Distribution -------------------- 22% | Scavenger-Gunner 18% | Mutant 17% | Tank 14% | Scavenger-Tank 11% | Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Assassin | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 10033 | 319 543 714 750 955 70 180 . 230 577 885 309 344 416 409 2606 726 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 17297 | 124 742 1396 1513 1651 195 188 . 272 2107 3626 622 264 422 261 2969 945 Parts 854 | 19 46 92 73 94 4 10 . 13 78 178 24 15 5 11 162 30 Haulers Intercepted 22 | . 2 4 5 1 . . . . 1 3 . . . . 3 3 Recyclers Shooed 14 | . 1 1 . 1 . . . . 4 3 . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . 4 18 . 15 . . 20 17 4 8 . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 315 | . 13 28 24 30 1 8 . 6 42 66 18 5 . 10 57 7 Guns 153 | . 9 10 13 25 1 . . 5 34 41 3 2 . 1 5 4 Cannons 56 | . 4 17 . . . . . . . . 6 3 . 1 24 1 AOE 67 | . . . 6 3 . 8 . . . 12 9 . . 7 22 . Classes Destroyed 21 | 1 3 5 2 3 2 . . . 2 1 . . . 1 1 . Worker 21 | . . . 2 8 . . . . 1 7 . . . . 2 1 Builder 14 | . . 1 1 3 . . . . . 6 . . . . 2 1 Tunneler 16 | 7 1 . 1 1 . . . . 1 1 . . . . 3 1 Hauler 22 | . 2 4 5 1 . . . . 1 3 . . . . 3 3 Recycler 10 | . 1 4 . 1 . . . . 1 . . . . . 2 1 Minesweeper 1 | . . . . . 1 . . . . . . . . . . . Operator 3 | . . 2 . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . Watcher 10 | . . 2 2 1 . . . . 2 2 . . . . 1 . Swarmer 83 | . . 13 5 3 . 4 . 2 11 18 6 1 . 5 15 . Grunt 101 | . 13 5 11 9 . 4 . 2 13 17 7 2 . . 15 3 Brawler 8 | . . . . 1 . . . . 2 2 1 . . . 2 . Duelist 6 | . . . . 1 . . . 1 . 2 . . . . 1 1 Protector 2 | . . . . . . . . . 1 1 . . . . . . Sentry 38 | . . 10 5 6 . . . . 6 5 2 . . . 4 . Specialist 4 | . . . . . . . . . 2 2 . . . . . . Hunter 17 | . . . 3 1 . . . 1 . 3 2 2 . . 4 1 Programmer 49 | . . . . 9 1 . . . 7 15 . . . 2 13 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . . . . . 1 . . . 1 2 . Decomposer 1 | . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 2 4 4 6 6 1 4 . 3 5 11 8 2 . 6 7 5 Combat Bots Only 8 | . 4 4 6 3 1 4 . 3 5 6 8 2 . 6 6 4 Max Kills in Single Turn 5 | 1 1 2 3 5 1 4 . 1 2 5 4 1 . 3 5 1 Gunslinging 1 | . . . . . . . . . 1 1 . . . . . . Exploded 5 | . . . 3 2 . 4 . . . 5 4 . . 3 5 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . DW-4LL (-4/Factory) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 2102 | . 52 119 101 268 4 13 . 50 302 273 72 55 . 34 556 203 Missed 674 | . 8 37 28 90 2 5 . 9 118 86 27 13 . 11 184 56 Hits 1428 | . 44 82 73 178 2 8 . 41 184 187 45 42 . 23 372 147 Melee 20 | . . . . 4 . 2 . . 2 2 . . . . 5 5 Projectile 1408 | . 44 82 73 174 2 6 . 41 182 185 45 42 . 23 367 142 AOE 1 | . . . . . . . . . . 1 . . . . . . Critical Strikes 57 | . . 4 . 6 . . . 2 4 9 . 2 . . 21 9 Actively Blocked 3 | . . . . . . . . . . . . 2 . . 1 . Part Disruptions 4 | . . . . . . . . . 1 1 . . . . 1 1 Damage Taken 23448 | . 589 964 1046 2107 31 121 . 990 2309 3667 604 629 . 354 6810 3227 Core 2877 | . 74 72 138 223 16 . . 38 218 146 74 38 . 38 479 1323 Absorbed by Shields 2007 | . . . . 269 . 24 . . 75 435 196 48 . . 960 . Reduced by Siege Mode 83 | . . . . . . . . . . . . . . . 83 . Redirected to Shielding 215 | . . . . . . . . . . . . 163 . 52 . . Ignored by Resistances 3 | . . . 3 . . . . . . . . . . . . . Regen/Repaired (Parts) 857 | . . 110 162 . . . 409 . . 176 . . . . . . Core Remaining (%) 73 | 100 70 82 74 . . . . 60 74 . . . . 70 58 . Volleys Fired 819 | 18 56 93 76 89 8 8 . 11 81 134 32 20 . 10 140 43 Largest 4 | 2 2 3 3 3 3 3 . 3 4 4 4 4 . 4 4 4 Hottest 326 | 40 100 155 183 202 196 171 . 241 326 316 325 283 . 223 283 320 Shots Fired 2231 | 36 108 247 192 244 23 13 . 31 287 419 76 66 . 20 379 90 Gun 1560 | 36 82 95 176 241 23 8 . 31 277 376 31 25 . 9 76 74 Cannon 596 | . 22 136 . . . . . . 10 37 37 41 . 4 293 16 Launcher 49 | . . . 10 3 . 5 . . . 6 8 . . 7 10 . Special 26 | . 4 16 6 . . . . . . . . . . . . . Kinetic 645 | 36 82 116 60 72 . . . . 1 . 2 11 . 6 243 16 Thermal 1537 | . 26 131 122 169 23 8 . 31 286 413 66 55 . 7 126 74 Explosive 39 | . . . . 3 . 5 . . . 6 8 . . 7 10 . Electromagnetic 10 | . . . 10 . . . . . . . . . . . . . Robot Hit Streak 23 | 7 16 13 21 19 8 6 . 10 21 17 13 10 . 11 18 23 Robot Miss Streak 4 | 3 4 4 3 4 2 1 . 4 4 4 2 2 . . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 2 . Secondary Targets 33 | . 1 . . 4 . . . 1 8 14 1 . . . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 1 1 1 . . . 1 1 Shots Hit Robots 1438 | 23 72 132 116 181 19 8 . 29 219 262 48 26 8 9 209 77 Core Hits 830 | 9 32 57 55 107 5 14 . 18 149 153 39 10 4 12 138 28 Critical Kills 7 | . . . . 1 . . . . . 2 . . . . 4 . Critical Parts Destroyed 3 | . 1 . . 2 . . . . . . . . . . . . Critical Strikes 60 | . 1 3 10 9 . . . . 7 15 . . . . 10 5 Burn 39 | . . 3 10 6 . . . . 7 13 . . . . . . Meltdown 6 | . . . . . . . . . . 2 . . . . 4 . Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . 6 1 Smash 3 | . . . . 3 . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 114 | . . . 6 32 4 4 . 10 15 4 . . 8 1 7 23 Impact 64 | . . . 6 32 4 4 . 3 15 . . . . . . . Slashing 7 | . . . . . . . . . . . . . 7 . . . Piercing 43 | . . . . . . . . 7 . 4 . . 1 1 7 23 Sneak Attacks 13 | . . . . 4 . 1 . . . . . . . . 2 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . Damage Inflicted 45287 | 266 833 2122 2460 4674 373 872 . 710 5299 9446 2723 737 515 868 10618 2771 Guns 23436 | 266 562 741 1934 3736 359 108 . 534 5101 6154 488 247 . 165 1211 1830 Cannons 10152 | . 262 1346 . . . . . . 155 278 742 490 . 78 6535 266 Explosions 9362 | . . . 502 473 . 644 . . . 2878 1493 . . 625 2747 . Melee 2043 | . . . . 421 . 120 . 176 . 66 . . 515 . 73 672 Ramming 270 | . 9 11 24 44 14 . . . 43 70 . . . . 52 3 Kinetic 8690 | 266 562 880 438 858 . . . . . . 19 60 . 100 5241 266 Thermal 25593 | . 262 1231 1547 2878 359 108 . 534 5256 7017 1211 677 . 143 2540 1830 Explosive 7965 | . . . . 473 . 644 . . . 2262 1493 . . 625 2468 . Electromagnetic 726 | . . . 451 . . . . . . 31 . . . . 244 . Impact 590 | . . . . 421 . 120 . 49 . . . . . . . . Slashing 515 | . . . . . . . . . . . . . 515 . . . Piercing 938 | . . . . . . . . 127 . 66 . . . . 73 672 Highest Corruption 17 | . 1 1 2 1 . . . . 17 8 8 8 8 9 3 7 Average Corruption 5 | . 1 1 1 1 . . . . 11 4 8 8 8 8 3 7 Corruption Purged 3 | . . . . 1 . . . . . 2 . . . . . . Corruption Blocked 3 | . . . . 2 1 . . . . . . . . . . . Effects 193 | . 6 . 4 17 . . . . 15 26 38 44 12 26 5 . Message Errors 57 | . 3 . . 4 . . . . 3 7 11 15 4 8 2 . Matter Fused 42 | . 1 . 1 1 . . . . 1 3 9 11 3 9 3 . Heat Flow Errors 17 | . . . . 4 . . . . 4 2 1 4 . 2 . . Energy Discharges 30 | . 1 . 2 1 . . . . 4 7 8 3 2 2 . . Parts Rejected 4 | . . . . 1 . . . . 1 . . 2 . . . . Parts Fused 2 | . . . . 1 . . . . . . . 1 . . . . Data Loss (minor) 19 | . 1 . 1 3 . . . . 1 2 7 2 . 2 . . Data Loss (major) 7 | . . . . . . . . . . 3 . 2 1 1 . . Misfires 6 | . . . . 2 . . . . . . 1 2 . 1 . . Alerts 6 | . . . . . . . . . 1 1 . 1 2 1 . . Weapon Failures 3 | . . . . . . . . . . 1 1 1 . . . . Overload Shots 6 | . . . . . . . . . . 2 . . . . . 4 Overflow Damage 1471 | . . . 11 205 7 110 . . . 325 97 18 120 61 481 36 Projectiles 481 | . . . . . . . . . . . 27 18 . . 430 6 Explosions 561 | . . . 11 43 . . . . . 325 70 . . 61 51 . Melee 429 | . . . . 162 7 110 . . . . . . 120 . . 30 Knockbacks 25 | . . 3 . 1 . . . . . . . . . . 19 2 Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 21 | . . 3 . . . . . . . . . . . . 16 2 Secondary 3 | . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 722 | . . . 44 67 . 40 . . . 426 7 . . . 137 1 Shots 16 | . . . 3 2 . 1 . . . 6 1 . . . 3 . Rammed 30 | . 1 2 1 6 1 . . . 4 6 . . . . 6 3 Targets Rammed 33 | . 1 2 1 7 1 . . . 5 6 . . . . 7 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . . 1 . . . . . 1 . Highest Temperature 505 | . 60 382 367 387 235 96 . 330 410 412 294 461 . 281 505 423 Average Temperature 114 | . 26 80 84 123 92 43 . 133 133 120 94 143 . 94 126 182 Received Heat Transfer 4912 | . 297 279 315 510 . 20 . 138 575 532 90 135 . 9 1406 606 Effects 24 | . . 3 . 2 1 . . 3 2 1 . 1 . . 7 4 Shutdowns 3 | . . . . . . . . . . . . . . . 2 1 Energy Bleed 2 | . . 1 . . . . . . . . . . . . . 1 Interference 13 | . . . . 2 1 . . 3 2 1 . . . . 4 . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . 1 . . 1 1 Damage (minor) 2 | . . 1 . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . 5 . Total Turns 71 | . . . . . . . . . . . . . . . 71 . Longest Duration 25 | . . . . . . . . . . . . . . . 25 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . 1 . . . . . . . . . . . Impact Corruptions 11 | . . . . 5 2 4 . . . . . . . . . . Robots Melted 34 | . . 1 3 2 . . . 1 8 13 . . . . 4 2 Combat Hostiles 33 | . . 1 3 2 . . . 1 8 12 . . . . 4 2 Parts Melted 162 | . . 4 10 28 2 . . 3 40 46 4 3 . . 9 13 Heat Transferred 45428 | . 555 3010 4133 6352 717 185 . 1095 10970 11249 1591 851 . 185 2426 2109 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 8 1 . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 5 | . . 1 1 2 . . . . 2 5 . . . . 5 4 Low Security (%) 40 | 100 100 94 84 34 . . . . 32 13 . . . . 5 . Level 1 29 | . . 5 15 48 . . . . 44 24 . . . . 44 . Level 2 10 | . . . . 16 . . . . 23 15 . . . . 6 . Level 3 10 | . . . . . . . . . . 14 . . . . 19 97 Level 4 7 | . . . . . . . . . . 25 . . . . 20 2 Level 5 1 | . . . . . . . . . . 5 . . . . . . High Security . | . . . . . . . . . . . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 2016 | 10 126 256 382 487 . . . . 559 1721 . . . . 2016 1110 Initial 1100 | . . 20 39 170 . . . . . 272 . . . . 150 1100 Average 403 | 1 47 85 80 275 . . . . 253 768 . . . . 721 974 Influence Increases 11624 | 35 421 946 878 1090 35 180 . 172 1376 2365 400 120 15 200 2878 513 Destroy 0b10 Robot/C 6500 | . 260 560 480 600 20 160 . 140 840 1300 360 100 . 160 1360 160 Destroy 0b10 Robot/NC 535 | 35 20 65 55 80 5 . . . 35 100 . . 15 10 80 35 Destroy Leader 1526 | . 54 152 144 224 10 20 . 30 226 270 40 20 . 30 280 26 Allied During Kill 67 | . . . . . . . . 2 15 . . . . . 43 7 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . Successful Hack 458 | . 28 60 72 44 . . . . 147 31 . . . . 62 14 Disable Machine 675 | . 15 15 45 60 . . . . . 315 . . . . 225 . Destroy Structure 938 | . 4 19 37 37 . . . . 23 334 . . . . 438 46 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . Partial Spotted 30 | . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 735 | . 30 75 45 45 . . . . 90 15 . . . . 225 210 Influence Decreases 10652 | 35 372 902 595 986 515 180 . 172 820 1210 1138 722 386 200 872 1547 Entered New Map 2895 | . . 29 54 206 178 . . . . 284 634 186 371 . . 953 Time Decay 6395 | 35 352 533 541 740 337 180 . 170 510 726 464 506 15 170 712 404 Lost Part 810 | . 20 40 . 40 . . . . 100 200 40 30 . 30 160 150 Lost Ally 102 | . . . . . . . . 2 60 . . . . . . 40 Purge Threat 450 | . . 300 . . . . . . 150 . . . . . . . Squads Dispatched 95 | . 3 2 5 22 . . . . 13 16 . . . . 26 8 Investigation 12 | . 2 . 2 1 . . . . 1 2 . . . . 3 1 Extermination 31 | . . . . 9 . . . . 6 6 . . . . 7 3 Reinforcement 27 | . 1 2 3 6 . . . . 2 5 . . . . 7 1 Assault 13 | . . . . . . . . . 1 3 . . . . 6 3 Garrison 12 | . . . . 6 . . . . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . . . . . . . . 3 . Haulers Reinforced 5 | . . . . 2 . . . . . 1 . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 23 | . 1 1 4 2 . . . . 2 1 . . . 1 9 2 Communications Jammed 20 | . . . . . . . . . . . . . . . 20 . Distress Signals 20 | . . . . . . . . . . . . . . . 20 . Times Spotted 492 | . 21 45 40 48 1 15 . 7 57 76 16 6 . 8 110 42 Peak Tracking Total 19 | . 5 5 5 7 1 5 . 2 5 5 5 2 . 5 19 9 Tactical Retreats 26 | . 2 2 3 3 . . . . 4 1 . . . . 6 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 11 | . 3 2 1 2 . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 12 | . . . . . 12 . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 45 | . 1 1 3 4 . . . . . 21 . . . . 15 . Max in Single Turn 8 | . 1 1 1 4 . . . . . 8 . . . . 3 . Garrison Access 4 | . . . 1 2 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 104 | . 7 9 11 14 1 1 . . 23 16 . 3 4 . 11 4 Terminals 63 | . 7 8 8 8 . . . . 15 8 . . . . 7 2 Fabricators 8 | . . . . 1 . . . . 3 . . . . . 3 1 Repair Stations 9 | . . 1 1 1 . . . . 1 3 . . . . 1 1 Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . Scanalyzers 6 | . . . 1 1 . . . . 2 2 . . . . . . Garrison Access 7 | . . . 1 3 . . . . 1 2 . . . . . . Total Hacks 283 | . 26 40 36 30 1 1 . . 54 40 . 5 17 . 27 6 Successful 153 | . 16 26 22 7 1 1 . . 26 16 . 5 17 . 14 2 Failed 130 | . 10 14 14 23 . . . . 28 24 . . . . 13 4 Catastrophic 18 | . . 3 . 4 . . . . 3 5 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 147 | . 13 24 16 21 . . . . 35 20 . . . . 13 5 Terminals 182 | . 26 35 25 18 . . . . 38 21 . . . . 16 3 Fabricators 20 | . . . . 3 . . . . 6 . . . . . 9 2 Repair Stations 23 | . . 5 5 1 . . . . 2 7 . . . . 2 1 Recycling Units 5 | . . . . . . . . . 2 3 . . . . . . Scanalyzers 18 | . . . 5 2 . . . . 5 6 . . . . . . Garrison Access 11 | . . . 1 6 . . . . 1 3 . . . . . . Terminal Hacks 53 | . 9 10 3 . 1 1 . . 3 2 . 5 17 . 2 . Record 9 | . . . . . . 1 . . . . . 3 5 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . 2 2 . . . . . . 2 1 . . 4 . 1 . Open Door 3 | . . . . . 1 . . . . . . 2 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . 2 . . . . . . 1 . . . . . . . Locate Traps 4 | . 4 . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 2 . . . . . . . 1 . . . . . . Registered Components 3 | . 1 1 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 3 . . . . . 4 . Network Status 2 | . . . . . . . . . 2 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 3 . Build 2 | . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks 15 | . . 4 4 . . . . . 1 4 . . . . 1 1 Scan Component 9 | . . 2 2 . . . . . 1 3 . . . . 1 . Repair 5 | . . 2 2 . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . . . 2 2 . . . . . . Retrieve Study 9 | . . . 5 . . . . . 2 2 . . . . . . Garrison Access Hacks 4 | . . . 1 2 . . . . . 1 . . . . . . Seal Access 4 | . . . 1 2 . . . . . 1 . . . . . . Unauthorized Hacks 65 | . 7 12 9 5 . . . . 17 7 . . . . 7 1 Terminals 63 | . 7 12 9 5 . . . . 15 7 . . . . 7 1 Track 6 | . . 2 . 2 . . . . 2 . . . . . . . Assimilate 3 | . . 2 . . . . . . 1 . . . . . . . Botnet 13 | . 1 2 2 1 . . . . 2 2 . . . . 2 1 Operators 4 | . 1 1 1 . . . . . 1 . . . . . . . Skim 37 | . 5 5 6 2 . . . . 9 5 . . . . 5 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 7 8 9 12 . . . . 23 15 . . . . 11 4 Full Trace Events 8 | . . . 1 1 . . . . 1 1 . . . . 3 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . 9 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . 93 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 . Part Studies Acquired 9 | . . . 5 . . . . . 2 2 . . . . . . Parts Repaired 5 | . . 2 2 . . . . . . 1 . . . . . . Time 154 | . . 52 58 . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 6 | . . . . . . 1 . . 3 . . . . . . 2 Largest Group 3 | . . . . . . 1 1 1 3 . . . . . . 2 Highest-Rated Group 192 | . . . . . . 32 32 32 48 . . . . . . 192 Highest-Rated Ally 96 | . . . . . . 32 32 32 16 . . . . . . 96 Total Orders 15 | . . . . . . . . . . . . 6 . . 9 . EXPLORE 3 | . . . . . . . . . . . . 3 . . . . RETURN 12 | . . . . . . . . . . . . 3 . . 9 . Ally Attacks 148 | . . . . . . 2 . 8 19 . . . . . 111 8 Total Damage 3318 | . . . . . . 68 . 467 267 . . . . . 2335 181 Kills 18 | . . . . . . . . 1 1 . . . . . 15 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 26955 | 21 1076 1044 1624 3776 1896 1824 1251 1139 2799 3107 1169 1360 354 616 3083 816 Optics 17796 | . . . 600 3776 1884 1824 1251 1139 1590 809 1169 1360 354 46 1994 . Sensors 5553 | . . . . . . . . . . 1209 870 1319 354 614 1173 14 Terrain 524 | . . . . . . . . . . . . . . . . 524 Seismic 17193 | 21 1076 1044 1334 2914 1887 1187 1232 1051 2558 1151 . . . . 1445 293 T.N.C. 446 | . . . . . . . . . . . . . . . . 446 Jamming 1451 | . . . . . . . . . . . 342 414 . . 695 . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . . . . 2 2 2 2 . . 1 3 . 1 . . Drone Launches 20 | . . . . . . . . . . . . 5 . . 15 . Drone Recoveries 20 | . . . . . . . . . . . . 5 . . 15 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 30370 | 294 1406 2297 1908 3791 1896 1824 1251 1139 3164 3511 1169 1360 354 655 3374 977 Spaces Moved 15628 | 147 511 947 820 1923 1130 1036 767 637 1575 1536 613 745 190 382 1704 965 Core 974 | 5 . . . . . . . . . . . . . . 121 848 Treads 14631 | 142 511 947 820 1923 1130 1036 767 637 1575 1536 613 745 190 382 1583 94 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . . 23 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 160 162 162 160 160 162 162 162 160 50 50 Average Speed 157 | 156 160 160 166 161 162 161 162 162 161 177 170 162 162 160 153 66 Slowest Speed 253 | 160 160 240 240 240 162 162 162 243 213 240 243 162 162 162 253 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 85 85 72 50 96 97 84 77 45 48 69 80 62 58 44 25 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 10 | . . 1 1 . . 1 1 . 1 2 . . 3 . . . Known Exits Taken 13 | . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . . . 1 . . . . . . . . . Scrap Searched 13 | . . . . . 2 2 1 1 . . 1 2 . 4 . . Spaces Dug 165 | . 2 10 29 21 2 3 . 2 17 17 4 15 . . 33 10 Terrain Destroyed 772 | . 4 15 29 33 2 30 . 5 19 176 101 31 . 68 239 20 Melee 54 | . . . 5 21 2 3 . 2 15 . . . . . . 6 Projectile 260 | . 4 15 5 . . . . 3 4 37 15 31 . 2 130 14 AOE 458 | . . . 19 12 . 27 . . . 139 86 . . 66 109 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Total 19544 | 176 989 1509 1187 2335 1165 1158 775 690 1928 2050 669 848 229 410 2223 1203 Wait 1854 | . 391 378 188 152 . 83 2 10 156 220 7 56 . . 132 79 Move 15613 | 146 510 946 819 1922 1129 1035 766 636 1574 1535 612 744 189 381 1704 965 Hop . | . . . . . . . . . . . . . . . . . Pick Up 220 | 5 9 34 17 26 1 2 1 2 15 35 2 13 5 5 39 9 Fast Attach 109 | 7 . 3 5 11 . 1 1 1 9 11 1 1 7 . 33 18 Attach 138 | . 2 7 4 10 1 . . 2 13 23 6 4 4 5 35 22 Detach 74 | . . . 1 3 . . . . 3 8 1 . 1 1 33 23 Swap 318 | . 16 23 43 50 8 10 3 17 40 50 8 8 3 6 31 2 Drop 229 | . 4 23 27 33 1 2 2 2 17 24 . 2 12 1 63 16 Fire 819 | 18 56 93 76 89 8 8 . 11 81 134 32 20 . 10 140 43 Melee 113 | . . . 6 32 4 4 . 9 15 4 . . 8 1 7 23 Ram 2 | . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . Crush 30 | . 1 2 1 7 1 . . . 5 6 . . . . 5 2 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . 12 . . . . . . . . . . Trap 12 | . . . . . 12 . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp / Ext x2) -3/Research (discovered 2 exits: Arm / Tes) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 848 | -10/Materials | Discovered new exit (range 14) 930 | -10/Materials | Discovered new exit (range 16) 1025 | -10/Materials | Discovered new exit (range 12) 1168 | -10/Materials | Discovered new exit (range 7) 1330 | -10/Materials | Identified exit to Materials 1398 | -10/Materials | Loaded intel: 8 terminal locations 1502 | -10/Materials | Identified exit to Subcaves 1502 | -10/Materials | Identified exit to Mines 1611 | -10/Materials | Learned location of 2 exits from Mines 1663 | -10/Materials | Learned 4 Subcaves zone layouts 1701 | -10/Materials | Entered another Materials area 1701 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2239 | -9/Materials | Build established: Gunner 2404 | -9/Materials | Discovered new exit (range 16) 2889 | -9/Materials | Discovered new exit (range 14) 3019 | -9/Materials | Discovered new exit (range 7) 3146 | -9/Materials | Repaired Lgt. Treads 3173 | -9/Materials | Repaired Seismic Detector 3431 | -9/Materials | Build established: Scavenger-Gunner 3466 | -9/Materials | Discovered new exit (range 15) 3535 | -9/Materials | Loaded intel: 2 recycling unit locations 3580 | -9/Materials | Learned Storage trap positions 3614 | -9/Materials | Loaded intel: 2 repair station locations 3638 | -9/Materials | Learned 4 Recycling zone layouts 3652 | -9/Materials | Learned Storage emergency access door positions 3654 | -9/Materials | Learned Storage stockpile data 3666 | -9/Materials | Learned location of Mines (-8) 3688 | -9/Materials | Learned 2 Storage zone layouts 3705 | -9/Materials | Identified exit to Mines 3910 | -9/Materials | Discovered new exit (range 3) 3998 | -9/Materials | Entered another Materials area 3998 | -8/Materials | Evolved 2 slots: Utility x2 3999 | -8/Materials | Identified exit to Storage 4282 | -8/Materials | Discovered new exit (range 7) 5300 | -8/Materials | Learned 2 Lower Caves zone layouts 5316 | -8/Materials | Learned location of 2 exits from Lower Caves 5324 | -8/Materials | Identified exit to Factory 5325 | -8/Materials | Learned 2 Storage zone layouts 5326 | -8/Materials | Learned location of 1 exit from Recycling 5820 | -8/Materials | Repaired Lgt. Treads+ 5853 | -8/Materials | Repaired Imp. Ion Engine+ 5906 | -8/Materials | Entered Factory 5906 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5907 | -7/Factory | Identified exit to Lower Caves 6174 | -7/Factory | Garrison activated, responded to threat 6593 | -7/Factory | Garrison activated, responded to threat 6631 | -7/Factory | Lost 3 parts (1n2u) 6878 | -7/Factory | Discovered exit to Lower Caves (range 12) 7293 | -7/Factory | Discovered new exit (range 14) 7349 | -7/Factory | Build established: Mutant 7803 | -7/Factory | Build established: Tank 8553 | -7/Factory | Build established: Mutant 9036 | -7/Factory | Build established: Tank 9159 | -7/Factory | Discovered new exit (range 5) 9697 | -7/Factory | Entered Lower Caves 9698 | -7/Lower Caves | Identified exit to Lower Caves 9738 | -7/Lower Caves | Found DRS Beacon 10024 | -7/Lower Caves | Learned Factory terminal intel 10107 | -7/Lower Caves | Spotted B-75 Beast 10803 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11308 | -7/Lower Caves | Build established: Mutant 11593 | -7/Lower Caves | Entered another Lower Caves area 11594 | -7/Lower Caves | Identified exit to Zion 11608 | -7/Lower Caves | Learned location of Zion (-7) 11644 | -7/Lower Caves | Discovered new exit (range 13) 12336 | -7/Lower Caves | Entered a destroyed Warlord outpost 12456 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12776 | -7/Lower Caves | Activated DRS Beacon 13081 | -7/Lower Caves | Build established: Tank 13417 | -7/Lower Caves | Entered Zion 13417 | -7/Zion | Accompanied by 1 ally 13489 | -7/Zion | Given A8's code to call for help 13542 | -7/Zion | Discovered new exit (range 17) 13625 | -7/Zion | Found CR-A16's Pointy Stick 13745 | -7/Zion | Learned location of Armory (-3) 13915 | -7/Zion | Learned Factory trap positions 13926 | -7/Zion | Learned Factory interactive machine intel 14143 | -7/Zion | Learned Factory garrison access intel 14187 | -7/Zion | Visited the Megawrench Repair Shop 14196 | -7/Zion | Megawrench repaired 12 parts 14493 | -7/Zion | Build established: Scavenger-Tank 14668 | -7/Zion | Entered Proximity Caves 14668 | -6/Proximity Caves | Accompanied by 1 ally 14669 | -6/Proximity Caves | Identified exit to Factory 14675 | -6/Proximity Caves | Spotted B-75 Beast 14724 | -6/Proximity Caves | Allies destroyed B-75 Beast 14749 | -6/Proximity Caves | Learned Factory non-interactive machine intel 15071 | -6/Proximity Caves | Build established: Scavenger-Gunner 15567 | -6/Proximity Caves | Learned Factory emergency access door positions 15807 | -6/Proximity Caves | Entered Factory 15807 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15808 | -6/Factory | Loaded intel: 123 trap records 15810 | -6/Factory | Loaded intel: 302 non-interactive machine locations 15811 | -6/Factory | Loaded intel: 54 interactive machine locations 15812 | -6/Factory | Loaded intel: 26 terminal locations 15813 | -6/Factory | Loaded intel: 4 garrison access locations 16055 | -6/Factory | Discovered new exit (range 9) 17020 | -6/Factory | Discovered new exit (range 20) 17314 | -6/Factory | Garrison activated, responded to threat 17410 | -6/Factory | Identified exit to Factory 17443 | -6/Factory | Learned 2 Extension zone layouts 17464 | -6/Factory | Identified exit to Lower Caves 17476 | -6/Factory | Learned location of 2 exits from Upper Caves 17479 | -6/Factory | Learned Extension stockpile data 17480 | -6/Factory | Loaded intel: 6 fabricator locations 17483 | -6/Factory | Learned location of Lower Caves (-6) 17498 | -6/Factory | Learned location of 2 exits from Factory 17521 | -6/Factory | Learned location of 1 exit from Proximity Caves 17541 | -6/Factory | Fabricated G-47 Trooper? 18283 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 18549 | -6/Factory | Lost 3 parts (2u1w) 18607 | -6/Factory | First assault squad dispatched 18727 | -6/Factory | System corruption reached 10% 18757 | -6/Factory | Lost 3 parts (2u1w) 18971 | -6/Factory | Entered another Factory area 18971 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18972 | -5/Factory | Identified exit to Upper Caves 18973 | -5/Factory | Identified exit to Factory 19039 | -5/Factory | Build established: Scavenger-Tank 19629 | -5/Factory | Lost 3 parts (1p1n1u) 19900 | -5/Factory | Build established: Scavenger-Gunner 20223 | -5/Factory | Found Prototype Launcher 20223 | -5/Factory | Identified Mni. Smartbomb Launcher 20278 | -5/Factory | Build established: Gunner 20471 | -5/Factory | First assault squad dispatched 20598 | -5/Factory | Lost 3 parts (1n1u1w) 20827 | -5/Factory | Spotted B-75 Beast 20854 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 20857 | -5/Factory | Destroyed B-75 Beast 21159 | -5/Factory | Repaired Med. Treads 21229 | -5/Factory | Learned 4 Research zone layouts 21231 | -5/Factory | Build established: Skirmisher 21281 | -5/Factory | Learned Research trap positions 21322 | -5/Factory | Learned location of Extension (-4) 21355 | -5/Factory | Learned Quarantine trap positions 21377 | -5/Factory | Learned Testing scanalyzer intel 21390 | -5/Factory | Learned Research stockpile data 21442 | -5/Factory | Learned location of Upper Caves (-4) 21484 | -5/Factory | Loaded intel: 85 trap records 21548 | -5/Factory | Lost 3 parts (1u2w) 21910 | -5/Factory | Discovered exit to Factory (range 15) 21971 | -5/Factory | Build established: Gunner 22482 | -5/Factory | Entered Upper Caves 22483 | -5/Upper Caves | Identified exit to Upper Caves 22554 | -5/Upper Caves | Destroyed 8 combat bots 22817 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23224 | -5/Upper Caves | Learned 4 Factory zone layouts 23320 | -5/Upper Caves | Build established: Skirmisher 23358 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23651 | -5/Upper Caves | Entered another Upper Caves area 23653 | -5/Upper Caves | Identified exit to Zhirov 24012 | -5/Upper Caves | Entered an active Warlord outpost 24035 | -5/Upper Caves | Learned Research security intel 24035 | -5/Upper Caves | Learned Armory security intel 24288 | -5/Upper Caves | Learned 4 Factory zone layouts 24292 | -5/Upper Caves | Learned location of 1 exit from Factory 25011 | -5/Upper Caves | Entered Zhirov 25014 | -5/Zhirov | Discovered new exit (range 3) 25043 | -5/Zhirov | Met Zhirov 25078 | -5/Zhirov | Learned location of Quarantine (-2) 25078 | -5/Zhirov | Learned location of Testing (-3) 25078 | -5/Zhirov | Learned location of Command (-1) 25103 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25127 | -5/Zhirov | Found Alien Artifact 25127 | -5/Zhirov | Identified Integrated Reactor 25127 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25149 | -5/Zhirov | Found Alien Artifact 25363 | -5/Zhirov | Identified exit to Proximity Caves 25365 | -5/Zhirov | Entered Proximity Caves 25391 | -4/Proximity Caves | Learned location of 1 exit from Research 25451 | -4/Proximity Caves | Spotter reported a threat 25529 | -4/Proximity Caves | Spotted B-86 Titan 25542 | -4/Proximity Caves | Destroyed B-86 Titan 25573 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 25864 | -4/Proximity Caves | Build established: Tank 26020 | -4/Proximity Caves | Entered Factory 26020 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26021 | -4/Factory | Identified exit to Extension 26022 | -4/Factory | Identified exit to Research 26023 | -4/Factory | Identified exit to Upper Caves 26235 | -4/Factory | Build established: Derelict-Tank 26713 | -4/Factory | Found Unknown Protection 26713 | -4/Factory | Identified Hvy. Reflective Plating 26763 | -4/Factory | Found Heavy Servo Lattice 26961 | -4/Factory | Build established: Scavenger-Tank 27299 | -4/Factory | Spotted B-86 Titan 27341 | -4/Factory | Destroyed B-86 Titan 27537 | -4/Factory | Fabricated Assault Drone Bay? 28265 | -4/Factory | Unchained authorized (DW-4LL) 28317 | -4/Factory | Discovered exit to Research (range 10) 28445 | -4/Factory | Spotted B-86 Titan 28448 | -4/Factory | Destroyed B-86 Titan 28644 | -4/Factory | Build established: Skirmisher 28677 | -4/Factory | DW-4LL burst out of a wall 28699 | -4/Factory | Allies destroyed DW-4LL 28770 | -4/Factory | First assault squad dispatched 28962 | -4/Factory | Build established: Scavenger-Tank 29067 | -4/Factory | Garrison activated, responded to threat 29258 | -4/Factory | High security lockdown imminent 29338 | -4/Factory | High security lockdown engaged 29356 | -4/Factory | Lost 6 parts (1p2u3w) 29394 | -4/Factory | Entered Research 29394 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29395 | -3/Research | Identified exit to Armory 29396 | -3/Research | Identified exit to Testing 29398 | -3/Research | Loaded intel: 100 trap records 29442 | -3/Research | Enhanced Grunt warped into view, answering call for help 29442 | -3/Research | Enhanced Grunt warped into view, answering call for help 29479 | -3/Research | Found Prototype Device 29479 | -3/Research | Identified Exp. Thermal Shield 29591 | -3/Research | Build established: Mutant 29894 | -3/Research | First assault squad dispatched 30077 | -3/Research | Lost 6 parts (1n4u1w) 30233 | -3/Research | Core integrity fell below 50% 30298 | -3/Research | Core integrity fell below 20% 30371 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30318_ A-15 Conveyor calls for reinforcements. 30318_ ALERT: Hostile activity reported, dispatching reinforcements to area. 30324_ A-15 Conveyor suffers critical hit (Impale). 30324_ Destroyed Imp. Ion Engine. 30324_ Destroyed Adv. Weight Redist. System. 30324_ A-15 Conveyor destroyed. 30328_ Acquired 50 matter. 30329_ Acquired Med. Treads. 30333_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x2 Backup Propulsion III x1 30335_ Med. Treads severed. 30338_ Imp. System Guard destroyed. 30351_ Backup Propulsion III destroyed. 30352_ Backup Power III destroyed. 30357_ Acquired Adv. Sensor Array. Map ----- +----------------------------------------------------+ | ????????? # """ #??????????????????? | | ??#####+## # R" #??????????????????? | | ??# # # ! """ #??????????????????? | | ??+ # / ]%] #??????????????????? | | ??# # # !!! = #??????????????????? | | ??# # #######+#########????????????????? | | ??# / #????????????????? | | #?# # #????????????????? | | ####+##+## #????????????????? | | #????????????????? | | ####### ############### p #????????????????? | | ###### #?##########??# #????????????????? | | # # #?# ?# #????????????????? | | # [[ # #?# ] ?# p#????????????????? | | # [[ # #?# # #????????????????? | | # [] # #?? # #????????????????? | | # # #??????""""" + #????????????????? | | # # ???????""""" # #????????????????? | | / # ???????""""" # #????????????????? | | # # ???????######## ########## ??????? | | # # ???????# ????? | | # # ???????# gk ????? | | # # ???????# A ????? | | # # ???????# u ????? | | #######????????# g#############/### ?????? | | ##?????????????# # l@#??????? ????????? | | #??????????#### # #???????? ????????? | | #??? p pg g #?????????????????? | | #?? # #?????????????????? | | =#??? # #?????????????????? | | ##??? # #?????????????????? | | ??????############### #?????????????????? | | ????????????????????# #?????????????????? | | ?????????????!??????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#######?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????!????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????A??????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 80 Energy Generation 51 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 150 Corruption Containment 12 Corruption Block 8 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory Repaired ---------- Lgt. Treads | 34% | -9/Materials Seismic Detector | 10% | -9/Materials Lgt. Treads | 22% | -8/Materials Imp. Ion Engine | 24% | -8/Materials Med. Treads | 4% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Arm. Treads | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed EnhancedThiefMatter Manual? 0 Play Time 04:53:54 Cumulative 390.1 hours Start 2026.05.02 @ 16:03:39 End 2026.05.03 @ 09:54:16 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 132 Adventurer 1 Explorer 0 Win Type - Total 15 Types 13/0/2/0/0/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 68ff4a28-9015-47c2-82de-f46d73a3e057