Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.12 @ 01:09:18 Player: honey223 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1029) 1029 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2579 Bonus ------- None Cogmind --------- Core Integrity 304/400 Matter 160/300 Energy 265/265 System Corruption 0% Temperature Cool (10) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Cooling System High-capacity Matter Pod (200) Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Cannon Improved Light Cannon Improved Light Cannon Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Cooling System High-capacity Matter Pod Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Cannon Improved Light Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 8 8 . 7 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 2 . 3 Treads 7 | 2 2 . 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 1 3 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 2 | . 2 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 12 | . 14 14 11 Treads 26 | . 18 28 33 Leg 3 | . 9 . . Storage 12 | . 14 14 11 Processor 11 | . 11 14 11 Protection 4 | . . . 10 Ballistic Cannon 24 | . 24 28 21 Naked Turns . | . . . . Heaviest Build 40 | 11 31 31 40 Greatest Support 63 | 20 40 40 63 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 5 10 15 15 Most Carried 15 | 5 14 15 15 Average Carried 12 | 4 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1213 | 280 310 40 583 Remotely . | . . . . Salvage Created 1008 | 111 319 . 578 Parts 69 | 4 19 . 46 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 35 | . 10 . 25 Guns 5 | . 5 . . Cannons 28 | . 5 . 23 AOE 2 | . . . 2 Classes Destroyed 8 | 2 4 . 2 Builder 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Watcher 4 | . 1 . 3 Swarmer 16 | . 8 . 8 Grunt 13 | . 2 . 11 Sentry 6 | . . . 6 Best Kill Streak 8 | 2 3 . 8 Combat Bots Only 6 | . 3 . 6 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 842 | . 172 . 670 Core 128 | . 32 . 96 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 87 . Volleys Fired 113 | 10 28 1 74 Largest 2 | 1 2 2 2 Hottest 78 | 50 78 78 78 Shots Fired 190 | 10 56 2 122 Gun 34 | 10 24 . . Cannon 155 | . 32 2 121 Launcher 1 | . . . 1 Special . | . . . . Kinetic 167 | . 44 2 121 Thermal 22 | 10 12 . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 39 | 4 9 . 39 Robot Miss Streak 2 | 1 1 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 138 | 8 38 . 92 Core Hits 51 | 3 14 . 34 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 8 | . 4 . 4 Burn 1 | . 1 . . Destroy 1 | . 1 . . Blast 6 | . 2 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3109 | 101 687 . 2321 Guns 300 | 101 199 . . Cannons 2578 | . 478 . 2100 Explosions 221 | . . . 221 Melee . | . . . . Ramming 10 | . 10 . . Kinetic 2713 | . 613 . 2100 Thermal 165 | 101 64 . . Explosive 221 | . . . 221 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 80 | . 7 . 73 Projectiles 80 | . 7 . 73 Explosions . | . . . . Melee . | . . . . Knockbacks 24 | . 6 . 18 Impact . | . . . . Kinetic 23 | . 6 . 17 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 368 | 30 90 18 368 Average Temperature 67 | 16 33 12 81 Received Heat Transfer 408 | . 48 . 360 Effects 5 | . . . 5 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 555 | 296 259 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 367 | 10 191 . 367 Initial 5 | . 5 . . Average 68 | 3 76 . 104 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 87 Level 1 5 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 20 . 40 Peak Tracking Total 9 | . 4 . 9 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 6 . 8 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 54 | . 22 . 32 Successful 31 | . 12 . 19 Failed 23 | . 10 . 13 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 27 | . 11 . 16 Terminals 53 | . 22 . 31 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 25 | . 11 . 14 Part Schematic 1 | . . . 1 Robot Analysis 6 | . 3 . 3 Prototype ID Bank 9 | . 4 . 5 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 5 | . 3 . 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 . 4 Terminals 5 | . 1 . 4 Track 1 | . . . 1 Botnet 3 | . 1 . 2 Disrupt 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 . 7 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage 21 | . . . 21 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 6 | . 3 . 3 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3574 | 72 1236 820 1446 Spaces Moved 2015 | 48 762 481 724 Core 36 | 36 . . . Treads 1669 | . 464 481 724 Legs 310 | 12 298 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 151 | 67 144 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 5 96 98 64 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 12 | . 1 . 11 Melee . | . . . . Projectile 3 | . 1 . 2 AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2347 | 78 844 530 895 Wait 132 | . 14 48 70 Move 2012 | 47 761 480 724 Hop . | . . . . Pick Up 39 | 11 18 1 9 Fast Attach 4 | 1 3 . . Attach 12 | 7 3 . 2 Detach . | . . . . Swap 7 | . 2 . 5 Drop 25 | 2 12 . 11 Fire 113 | 10 28 1 74 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Identified exit to Materials 1024 | -10/Materials | Discovered exit to Materials (range 14) 1309 | -10/Materials | Entered Mines 1321 | -10/Mines | Met a Derelict bent on vengeance 1427 | -10/Mines | Learned location of Zion (-7) 1765 | -10/Mines | Learned Materials interactive machine intel 1786 | -10/Mines | Discovered exit to Materials (range 5) 1962 | -10/Mines | Discovered exit to Materials (range 3) 2014 | -10/Mines | Received a Mining Laser from a helpful Derelict 2129 | -10/Mines | Entered Materials 2129 | -9/Materials | Accompanied by 1 ally 2129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2130 | -9/Materials | Loaded intel: 18 interactive machine locations 2555 | -9/Materials | Discovered new exit (range 14) 2616 | -9/Materials | Identified exit to Storage 2978 | -9/Materials | Discovered new exit (range 16) 3490 | -9/Materials | Discovered new exit (range 15) 3575 | -9/Materials | Self-destructed Last Messages --------------- 03572_ U-05 Engineer builds a Wall. 03573_ U-05 Engineer lays Concrete. 03574_ K-01 Serf collects debris. 03574_ Acquired 5 matter. 03574_ U-05 Engineer lays Concrete. 03575_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hvy. EM Shotgun Prc. Beam Rifle >>Alert(Purge) Purged threat record, alert level lowered. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 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""" #?????# | | ??????????????"S??????????????????# """ #?????# | | ??????????????"""?????????????????# "" #?????# | | ???????????????""?????????????????# """ #?????# | | ???????????????????????????######## "" +?????# | | ???????????????????????????# # "" #?????# | | ?????????????????????##????# # " ####??# | | ???????????????????### ##### """ # #??# | | ???????????????????# # """ + %#??# | | ???????????????????# !# """ # * #### | | ???????????????????# [# # * !%% | | ???????????????????# """ #+###### #######+#### | | ???????????????????# """*# #??# [%=## | | ???????????????????# """ / #??# = %+ | | ???????????????????# # #??# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokHardenedReplicator Manual? 0 Play Time 00:36:58 Cumulative 91.5 hours Start 2023.02.11 @ 21:44:33 End 2023.02.12 @ 01:09:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 1 Adventurer 14 Explorer 0 Win Type - Total 6 Types 3/0/1/1/1/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0cf8fd0-b767-4ec6-b5f8-6aba67cedaec