Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.14 @ 16:30:41 Player: Stryker Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (196) 980 Value Destroyed (8415) 8415 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1571) 1571 TOTAL SCORE: 18526 Bonus ------- High Alert Combat Kills 814 Follower Combat Kills 27 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/1300 Matter 264/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Biometal Medium Treads > --- UTILITY (9) ------ Experimental Optical Array Advanced Salvage Targeting Computer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Advanced Medium Treads Biometal Medium Treads Huge Storage Unit Variable Charge Gun Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Machine Analyzer Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Quantum Rifle Quantum Rifle Heavy Neutron Cannon Hypervelocity Railgun > --- INVENTORY -------- Reinforced Antimatter Reactor Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Compact Matter Pod Structural Scanner Experimental Sensor Array Improved Weapon Cycler Improved Transmission Jammer Experimental Focal Shield Variable Charge Gun Quantum Rifle Heavy Gauss Cannon Heavy Gauss Cannon Long-range Missile Launcher Makeshift Sword [Rating: 151] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Experimental System Shield Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . . 1 . . Utility 7 | . . . 1 . . . 1 . . 2 1 . . . . 2 Weapon 2 | . . . . . . . . . 2 . . . . . . . Parts Attached 306 | 1 8 5 27 13 4 6 9 27 14 52 9 17 1 5 21 87 Power 18 | . 1 1 . . 1 . . 2 . 3 . . . 1 2 7 Engine 6 | . 1 1 . . 1 . . 2 . 1 . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 Reactor 11 | . . . . . . . . . . 2 . . . 1 2 6 Propulsion 109 | . 2 1 22 11 . 3 5 12 3 16 2 2 . 1 8 21 Treads 66 | . 1 1 11 5 . 3 2 8 3 10 1 2 . . 2 17 Leg 2 | . . . . . . . . . . . . . . . 2 . Wheel 41 | . 1 . 11 6 . . 3 4 . 6 1 . . 1 4 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 111 | 1 2 1 4 1 2 . 3 5 9 23 6 9 . 2 5 38 Device 75 | 1 1 1 1 1 1 . 1 3 5 12 4 8 . 2 3 31 Storage 5 | . 1 . 1 . . . . . 1 . 1 . . . . 1 Processor 6 | . . . . . . . . . . 2 . . . . . 4 Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 24 | . . . 2 . 1 . 2 2 3 8 1 1 . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 68 | . 3 2 1 1 1 3 1 8 2 10 1 6 1 1 6 21 Energy Gun 23 | . 2 1 1 . 1 2 . 1 . 4 . . . . 3 8 Energy Cannon 7 | . . . . . . . . . 1 1 . 1 . 1 1 2 Ballistic Gun 16 | . 1 1 . 1 . . . 4 1 3 . . 1 . . 4 Ballistic Cannon 9 | . . . . . . . . . . . . 2 . . 2 5 Launcher 4 | . . . . . . 1 . . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 3 . 2 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . . 6 . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . Parts Lost 60 | . 1 4 2 . . 1 . 1 . 7 1 5 . . 8 30 Power 3 | . . 1 . . . . . . . . . . . . . 2 Propulsion 18 | . . 1 1 . . . . 1 . 2 . 2 . . 5 6 Utility 20 | . . . . . . . . . . 2 1 1 . . 2 14 Weapon 19 | . 1 2 1 . . 1 . . . 3 . 2 . . 1 8 Highest Loss Streak 13 | . 1 2 1 . . 1 . 1 . 5 1 4 . . 6 13 Average Slot Usage (%) 95 | . 99 99 99 100 100 100 100 100 92 97 99 98 100 94 99 82 Engine 6 | . 14 13 11 11 11 11 9 9 7 3 . . . . . . Reactor 2 | . . . . . . . . . . 2 5 5 5 5 10 6 Treads 15 | . 1 26 19 13 11 32 18 20 15 13 17 22 23 21 12 9 Leg 1 | . 13 . . . . . . . . . . . . . 3 . Wheel 11 | . 13 1 13 19 22 . 17 15 15 12 11 5 5 10 14 11 Device 13 | . 14 14 14 11 11 11 11 10 11 11 11 15 17 15 14 19 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 5 5 5 5 5 4 Processor 5 | . . . . . . . . . . 13 11 11 11 10 10 9 Protection 6 | . . . 7 11 11 11 15 16 10 6 10 5 5 5 5 1 Energy Gun 11 | . 14 14 18 19 11 8 9 9 7 10 11 8 5 5 6 9 Energy Cannon 1 | . . . . . . . . . 7 1 3 2 5 5 3 . Ballistic Gun 6 | . 13 13 3 2 11 11 6 4 3 8 5 . . 5 2 2 Slashing Weapon 1 | . . . . . . . 2 4 3 3 1 1 . . . . Naked Turns 69 | . . . . . . . . . . . . . . . . 69 Heaviest Build 173 | 13 52 50 100 100 100 100 108 106 125 139 133 151 138 158 166 173 Greatest Support 127 | 20 20 40 63 20 20 60 26 80 32 32 26 16 16 26 60 127 Greatest Overweight (x) 9 | . 3 3 9 9 4 4 4 3 3 7 5 9 8 8 6 4 Average Overweight (x) 3 | . 2 1 3 4 4 1 3 2 3 3 4 7 8 5 3 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 19 20 22 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 20 20 25 25 25 25 25 25 25 25 25 25 22 25 25 25 Average Carried 22 | 6 16 19 22 24 24 24 24 24 24 24 23 21 21 22 24 20 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 20 20 25 25 25 25 25 25 25 23 25 21 22 24 25 5 Class Distribution -------------------- 30% | Mutant 25% | Scavenger-Mutant 13% | Scavenger-Skirmisher 9% | Assassin 7% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Matter Collected 6164 | 222 357 73 270 148 . 128 134 493 89 834 208 302 37 134 586 2149 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8287 | 123 564 60 654 162 . 169 124 594 144 1373 235 252 28 134 725 2946 Parts 404 | 6 43 1 40 6 . 18 6 26 13 63 9 16 3 7 15 132 Haulers Intercepted 7 | . 2 . 3 . . . 1 . . 1 . . . . . . Recyclers Shooed 10 | . 1 . 1 . . . . . . 5 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 15 4 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 164 | . 10 8 20 6 . 10 1 11 3 18 4 12 1 . 12 48 Guns 122 | . 10 8 20 6 . 6 1 11 . 17 4 2 . . 5 32 Cannons 25 | . . . . . . . . . 2 . . 5 1 . 6 11 AOE 15 | . . . . . . 4 . . 1 . . 5 . . . 5 Classes Destroyed 18 | 2 5 2 2 . . . . 1 1 2 2 . . . 1 . Worker 8 | . 1 . . . . . 1 . . 4 . . . 1 . 1 Builder 2 | . . . . . . . . . . . 1 . . . . 1 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . 1 . . 1 . . . . . . Recycler 9 | 1 1 . 1 . . . . 3 . 2 . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . 1 . Watcher 8 | . 3 . 1 . . . . . . 2 . . . . . 2 Swarmer 38 | . 3 . 6 1 . 7 . 4 . 2 . 9 . . . 6 Grunt 61 | . 7 2 9 5 . 3 . 2 . 3 2 2 . . 9 17 Brawler 3 | . . . . . . . . . . . 1 . . . . 2 Duelist 3 | . . . 1 . . . . . . . . . . . . 2 Sentry 14 | . . . 4 . . . 1 4 2 . 1 . . . . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . Specialist 8 | . . . . . . . . . . 2 . . . . 2 4 Hunter 7 | . . . . . . . . 1 . 2 . 1 1 . . 2 Programmer 20 | . . . . . . . . . 1 8 . . . . . 11 Heavy 4 | . . . . . . . . . . 1 . . . . 1 2 Assembled 5 | . . 5 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 6 2 6 3 . 6 1 6 3 12 4 6 1 2 6 12 Combat Bots Only 11 | . 5 2 5 3 . 6 1 6 3 8 4 6 1 . 6 11 Max Kills in Single Turn 4 | 1 2 2 2 1 . 3 1 1 1 2 1 3 1 1 1 4 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . 1 . . 3 . . . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Damage Taken 17177 | . 334 529 491 253 . 280 12 526 44 1863 274 448 95 . 2897 9131 Core 2051 | . 68 126 65 15 . 63 . 33 . 187 64 28 . . 100 1302 Absorbed by Shields 1251 | . . . . . . . . . . . . . . . 517 734 Reduced by Siege Mode 672 | . . . . . . . . . . . . . . . . 672 Core Remaining (%) 79 | 100 . 22 . . . 64 . 94 100 78 . . 90 . 91 . Volleys Fired 442 | 4 42 21 56 14 . 15 2 40 4 43 16 16 3 2 33 131 Largest 4 | 2 2 2 2 2 . 2 2 2 1 4 4 4 3 4 4 4 Hottest 373 | 60 130 85 130 130 . 88 88 88 100 259 259 288 227 255 310 373 Shots Fired 1222 | 8 83 40 112 28 . 26 4 73 4 162 38 39 9 8 131 457 Gun 1021 | 8 83 40 112 28 . 23 4 73 . 160 32 19 3 4 55 377 Cannon 191 | . . . . . . . . . 4 2 6 17 6 4 76 76 Launcher 10 | . . . . . . 3 . . . . . 3 . . . 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 522 | 4 38 20 14 6 . 12 2 39 . 77 13 11 3 4 66 213 Thermal 662 | . 21 20 98 22 . 11 2 34 4 85 25 25 6 4 65 240 Explosive 10 | . . . . . . 3 . . . . . 3 . . . 4 Electromagnetic 28 | 4 24 . . . . . . . . . . . . . . . Robot Hit Streak 34 | 6 12 5 19 15 . 15 7 13 1 13 10 7 3 10 15 34 Robot Miss Streak 8 | . 7 8 6 3 . 4 6 6 1 8 5 6 3 . 4 4 Penetration Max 2 | . . . . . . . . . . 2 . . . . 1 1 Secondary Targets 11 | . 2 1 1 . . . . . . 2 . . . . . 5 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . . . . . 1 Shots Hit Robots 920 | 6 60 29 98 26 . 19 11 58 2 109 29 23 8 3 96 343 Core Hits 626 | 3 47 31 112 28 . 28 4 57 3 91 24 19 2 3 40 134 Critical Kills 4 | . . 1 . . . . . . . 1 . . . . . 2 Critical Parts Destroyed 10 | . . . . . . . . . . 4 . . . . 1 5 Critical Strikes 40 | 1 . 1 . . . . . . . 7 1 1 . . 10 19 Burn 4 | . . . . . . . . . . 2 1 . . . . 1 Destroy 15 | . . 1 . . . . . . . 5 . . . . 1 8 Blast 20 | . . . . . . . . . . . . 1 . . 9 10 Corrupt 1 | 1 . . . . . . . . . . . . . . . . Melee Attacks 32 | . . . . . . . 11 12 . 3 1 2 . . . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . 11 12 . 3 1 2 . . . 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 3 . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23360 | 77 738 281 1233 402 . 527 544 922 308 2891 775 1141 156 54 2705 10606 Guns 17076 | 77 738 281 1220 402 . 292 46 922 . 2861 550 233 45 22 1217 8170 Cannons 4050 | . . . . . . . . . 262 30 63 325 111 32 1488 1739 Explosions 1396 | . . . . . . 235 . . 46 . . 481 . . . 634 Melee 714 | . . . . . . . 498 . . . 114 102 . . . . Ramming 124 | . . . 13 . . . . . . . 48 . . . . 63 Kinetic 8620 | 25 324 75 74 82 . 127 17 426 . 1364 219 199 81 . 1257 4350 Thermal 12305 | . 219 206 1146 320 . 165 29 496 308 1527 394 359 75 54 1448 5559 Explosive 1350 | . . . . . . 235 . . . . . 481 . . . 634 Electromagnetic 247 | 52 195 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 714 | . . . . . . . 498 . . . 114 102 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . . 9 3 3 4 . . 26 Average Corruption 9 | . . . . . . . . . . 4 3 3 3 . . 17 Corruption Purged 14 | . . . . . . . . . . 7 . . . . . 7 Effects 137 | . . . . . . . . . . 22 7 8 3 . . 97 Message Errors 30 | . . . . . . . . . . 6 . 2 . . . 22 Matter Fused 31 | . . . . . . . . . . 6 3 2 . . . 20 Heat Flow Errors 17 | . . . . . . . . . . 2 1 . 1 . . 13 Energy Discharges 18 | . . . . . . . . . . 2 1 3 2 . . 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . 2 1 1 . . . 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 3 Misfires 4 | . . . . . . . . . . 1 . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . 10 Weapon Failures 14 | . . . . . . . . . . 3 1 . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 332 | . . . . . . . 189 . . . 8 104 . . . 31 Projectiles 27 | . . . . . . . . . . . . 17 . . . 10 Explosions 26 | . . . . . . . . . . . . 5 . . . 21 Melee 279 | . . . . . . . 189 . . . 8 82 . . . . Knockbacks 36 | . . . 1 . . . . . . . . 2 1 . 8 24 Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . . 2 1 . 8 21 Secondary 3 | . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 234 | . . . 6 . . 40 . . . . 24 5 . . . 159 Shots 6 | . . . . . . 2 . . . . . 1 . . . 3 Rammed 13 | . . . 1 . . . . . . . 1 . . . . 11 Targets Rammed 13 | . . . 1 . . . . . . . 1 . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 45 48 144 162 . 15 . 27 8 408 301 255 385 102 432 389 Average Temperature 83 | . 19 15 30 74 . 7 . 10 5 93 162 100 175 63 70 119 Received Heat Transfer 2797 | . 171 27 210 141 . 90 . 117 12 102 63 45 . . 736 1083 Effects 11 | . . . . . . . . . . 1 3 . 2 . 1 4 Shutdowns 2 | . . . . . . . . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . 3 . . . 1 1 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . 1 . . 1 Siege Activations 12 | . . . . . . . . . . . . . . . . 12 Total Turns 465 | . . . . . . . . . . . . . . . . 465 Longest Duration 145 | . . . . . . . . . . . . . . . . 145 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . Robots Melted 3 | . . . . . . . . . . 1 . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . 1 . Parts Melted 28 | . 1 . . . . . . . 1 7 . 1 . . 4 14 Heat Transferred 17110 | . 280 255 1420 400 . 200 35 620 240 2791 831 646 137 87 2318 6850 Parts Sabotaged 6 | . . . . . . . . . . 3 . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Peak Influence 1221 | 10 243 107 346 187 . 130 139 325 169 315 209 . . 77 313 1221 Initial 175 | . 6 47 . 134 . . 43 58 6 . 98 . . 63 53 175 Average 201 | 7 117 57 93 111 . 56 100 93 65 152 111 . . 70 163 581 Maximum Alert Level 4 | . 1 . 1 . . . . 1 . 1 1 . . . 1 4 Low Security (%) 68 | 100 85 100 86 100 . 100 100 90 100 56 59 . . 100 65 9 Level 1 18 | . 14 . 13 . . . . 9 . 43 40 . . . 34 25 Level 2 4 | . . . . . . . . . . . . . . . . 21 Level 3 7 | . . . . . . . . . . . . . . . . 38 Level 4 . | . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . Squads Dispatched 38 | . 4 . 2 . . . 1 3 1 7 . . . . 2 18 Investigation 4 | . 1 . . . . . . 1 . . . . . . . 2 Extermination 8 | . . . . . . . . . 1 2 . . . . . 5 Reinforcement 22 | . 3 . 2 . . . 1 2 . 5 . . . . 2 7 Assault 4 | . . . . . . . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Distress Signals 19 | . 2 . 4 . . . . 1 . 2 . . . . . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 281 | . 23 8 38 8 . 10 2 16 2 35 4 12 1 . 14 108 Peak Tracking Total 12 | . 4 2 5 3 . 4 1 4 1 11 4 5 1 . 6 12 Tactical Retreats 15 | . . . 2 . . . . 1 . 1 . . . . . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Traps Triggered 11 | . 1 . . . . . . 1 1 1 . . . . 3 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . . 1 Exploded 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Machines Disabled 8 | . . . . . . . . 4 . 2 . . . . . 2 Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Machines Accessed 39 | . 5 . 5 . 3 . 6 3 1 8 2 . . 1 . 5 Terminals 30 | . 4 . 5 . . . 4 3 1 6 2 . . 1 . 4 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 Total Hacks 105 | . 17 . 19 . 6 . 16 13 1 20 4 . . 1 . 8 Successful 52 | . 7 . 10 . 6 . 10 7 . 10 . . . 1 . 1 Failed 51 | . 10 . 8 . . . 5 6 1 10 4 . . . . 7 Catastrophic 12 | . 3 . 1 . . . 1 . 1 3 . . . . . 3 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . Manual 65 | . 13 . 17 . 1 . 10 14 1 5 2 . . . . 2 Terminals 85 | . 16 . 19 . . . 12 13 1 13 4 . . 1 . 6 Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 3 . . 5 . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . 2 Terminal Hacks 30 | . 4 . 5 . 6 . 3 6 . 4 . . . 1 . 1 Record 5 | . . . . . 5 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . 2 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Open DSF 3 | . . . . . . . . . . 2 . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . Locate Traps 6 | . 1 . 2 . . . . 1 . 1 . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 3 . . 4 . . . . . . Insert Component 5 | . . . . . . . 2 . . 3 . . . . . . Analyze 2 | . . . . . . . 1 . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 3 . 5 . . . 3 1 . 1 . . . . . . Terminals 12 | . 2 . 5 . . . 3 1 . 1 . . . . . . Track 9 | . 2 . 4 . . . 2 1 . . . . . . . . Botnet 2 | . . . . . . . 1 . . 1 . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 5 . . . 5 3 1 8 2 . . . . 5 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 1 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Total Allies 4 | . . . . 1 . . . . 3 . . . . . . . Largest Group 3 | . . . . 1 . . . . 3 3 . . . . . . Highest-Rated Group 93 | . . . . 31 . . . . 93 93 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . 4 . . . . 2 40 . . . . . . Total Damage 717 | . . . . 65 . . . . 21 631 . . . . . . Kills 4 | . . . . 1 . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Turns Passed 12157 | 37 883 500 1070 760 417 927 388 936 448 1609 645 615 84 84 546 2208 Spaces Moved 6089 | 19 450 171 528 474 293 365 212 377 276 854 286 237 33 23 208 1283 Core 562 | . . . . . . . . . . . . . . . . 562 Treads 527 | . . 139 5 . . 358 . 19 . . . . . . . 6 Legs 39 | 19 20 . . . . . . . . . . . . . . . Wheels 4961 | . 430 32 523 474 293 7 212 358 276 854 286 237 33 23 208 715 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 145 135 140 140 140 135 135 145 145 150 205 220 165 126 50 Average Speed 148 | 120 140 222 144 142 140 238 143 148 145 149 157 213 220 168 147 104 Slowest Speed 240 | 120 145 240 240 215 140 240 150 240 145 205 165 235 220 220 180 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 88 44 57 91 70 71 22 58 9 27 7 45 6 1 90 41 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 . 1 . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 . 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . 1 . . . . . 1 . . . . Spaces Dug 82 | . . . . . . . 3 6 12 3 3 32 . . . 23 Terrain Destroyed 256 | . . . . . . 26 3 6 34 4 3 54 3 2 31 90 Melee 16 | . . . . . . . 3 6 . 3 . 1 . . . 3 Projectile 92 | . . . . . . . . . 2 1 3 10 3 2 31 40 AOE 148 | . . . . . . 26 . . 32 . . 43 . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Total 8307 | 24 625 258 723 525 300 397 282 668 316 1074 444 305 37 64 376 1889 Wait 1115 | . 84 55 82 22 . 7 39 194 6 82 125 31 . 27 48 313 Move 6073 | 18 449 170 527 473 292 364 211 376 275 853 285 236 32 22 207 1283 Hop . | . . . . . . . . . . . . . . . . . Pick Up 155 | 1 27 5 18 1 1 3 5 6 7 17 5 2 1 6 21 29 Fast Attach 43 | 1 1 . . . . . . . 1 14 1 . . . 3 22 Attach 87 | . 3 4 5 1 2 2 2 2 2 16 2 5 . 2 8 31 Detach 14 | . . . . . 1 . . . . 5 . . . . . 8 Swap 176 | . 4 1 22 12 2 4 7 25 11 22 6 12 1 3 10 34 Drop 133 | . 15 2 12 2 2 2 5 13 10 19 2 1 . 2 22 24 Fire 442 | 4 42 21 56 14 . 15 2 40 4 43 16 16 3 2 33 131 Melee 32 | . . . . . . . 11 12 . 3 1 2 . . . 3 Ram 13 | . . . 1 . . . . . . . 1 . . . . 11 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . 24 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / [*War]) -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 11) 750 | -10/Materials | Discovered new exit (range 4) 911 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Entered Mines 943 | -10/Mines | Assembled infested the area 948 | -10/Mines | Assisted by a Guerilla fighting off Assembled 979 | -10/Mines | Core integrity fell below 50% 1298 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1402 | -10/Mines | Discovered new exit (range 8) 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1611 | -9/Materials | Discovered new exit (range 5) 1739 | -9/Materials | Discovered new exit (range 13) 2046 | -9/Materials | Central database locked down 2491 | -9/Materials | Entered Mines 2500 | -9/Mines | Discovered new exit (range 11) 2504 | -9/Mines | Met a Derelict bent on vengeance 2580 | -9/Mines | Learned Materials security intel 2686 | -9/Mines | Received a Mining Laser from a helpful Derelict 2719 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2790 | -9/Mines | Learned 8 Materials zone layouts 2860 | -9/Mines | Learned Materials trap positions 2892 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2899 | -9/Mines | Found Prototype Device 3122 | -9/Mines | Build established: Scavenger-Mutant 3168 | -9/Mines | Discovered new exit (range 10) 3244 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3245 | -9/Mines | Discovered new exit (range 5) 3251 | -9/Mines | Entered Exiles 3285 | -9/Exiles | Met 8R-AWN 3309 | -9/Exiles | Met EX-HEX 3379 | -9/Exiles | Met EX-DEC 3403 | -9/Exiles | Learned location of Zion (-7) 3442 | -9/Exiles | Met EX-BIN 3457 | -9/Exiles | Aligned with FarCom system 3459 | -9/Exiles | Given EX-Vault access code 3495 | -9/Exiles | Opened EX-Vault 3513 | -9/Exiles | Found YOLO Cannon 3514 | -9/Exiles | Identified Exp. Sensor Array 3556 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3560 | -9/Exiles | Exiles lab attacked by MAIN.C 3652 | -9/Exiles | Discovered new exit (range 11) 3668 | -9/Exiles | Left Exiles lab with YOLO Cannon 3668 | -9/Exiles | Entered Mines 4568 | -8/Mines | Discovered new exit (range 7) 4595 | -8/Mines | Entered Materials 4595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4596 | -8/Materials | Identified exit to Storage 4596 | -8/Materials | Identified exit to Factory 4597 | -8/Materials | Loaded intel: 14 trap records 4910 | -8/Materials | Central database locked down 4983 | -8/Materials | Entered Storage 5862 | -8/Storage | Build established: Mutant 5897 | -8/Storage | Discovered exit to Factory (range 16) 5919 | -8/Storage | Entered Factory 5919 | -7/Factory | Evolved 2 slots: Weapon x2 6080 | -7/Factory | Allied Derelicts emerged from ambush trap array 6327 | -7/Factory | Discovered new exit (range 5) 6367 | -7/Factory | Entered another Factory area 6367 | -6/Factory | Accompanied by 3 allies 6367 | -6/Factory | Evolved 2 slots: Utility x2 6438 | -6/Factory | Identified exit to DSF 6781 | -6/Factory | Build established: Assassin 7095 | -6/Factory | Build established: Scavenger-Assassin 7130 | -6/Factory | Cargo convoy interrupted 7211 | -6/Factory | Destroyed 8 combat bots 7215 | -6/Factory | Lost 5 parts (2n2u1w) 7218 | -6/Factory | Found Prototype Processor 7231 | -6/Factory | Found Prototype Device 7231 | -6/Factory | Identified Exp. Focal Shield 7281 | -6/Factory | Found Prototype Processor 7371 | -6/Factory | Found Prototype Hackware 7371 | -6/Factory | Identified Exp. System Shield 7376 | -6/Factory | Found Exp. Focal Shield 7384 | -6/Factory | Found Prototype Processor 7636 | -6/Factory | Identified exit to Factory 7656 | -6/Factory | Build established: Scavenger-Skirmisher 7756 | -6/Factory | Identified Exp. Melee Analysis Suite 7756 | -6/Factory | Identified Exp. Signal Interpreter (x2) 7976 | -6/Factory | Entered another Factory area 7976 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8053 | -5/Factory | Discovered new exit (range 16) 8621 | -5/Factory | Entered Upper Caves 8678 | -5/Upper Caves | Lost 4 parts (2n1u1w) 8924 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9209 | -5/Upper Caves | Discovered new exit (range 13) 9236 | -5/Upper Caves | Entered another Upper Caves area 9236 | -5/Upper Caves | Discovered new exit (range 11) 9237 | -5/Upper Caves | Encountered a Warlord checkpoint 9260 | -5/Upper Caves | Build established: Tank 9320 | -5/Upper Caves | Entered Factory 9320 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9334 | -4/Factory | Identified exit to DSF 9404 | -4/Factory | Entered DSF 9447 | -4/DSF | Additional patrols routed to DSF 9681 | -4/DSF | Build established: Scavenger-Tank 9785 | -4/DSF | Lost 6 parts (3n2u1w) 9792 | -4/DSF | Sterilization system engaged 9812 | -4/DSF | Ambient heat levels rising (+10) 9827 | -4/DSF | Ambient heat levels rising (+10) 9842 | -4/DSF | Ambient heat levels rising (+10) 9857 | -4/DSF | Ambient heat levels rising (+10) 9871 | -4/DSF | Discovered new exit (range 12) 9872 | -4/DSF | Ambient heat levels rising (+10) 9887 | -4/DSF | Ambient heat levels rising (+10) 9902 | -4/DSF | Ambient heat levels rising (+10) 9917 | -4/DSF | Ambient heat levels rising (+10) 9932 | -4/DSF | Ambient heat levels rising (+10) 9947 | -4/DSF | Ambient heat levels rising (+10) 9950 | -4/DSF | Entered Research 9950 | -3/Research | Evolved 2 slots: Utility x2 10000 | -3/Research | Spotted B-86 Titan 10205 | -3/Research | Discovered new exit (range 16) 10408 | -3/Research | Destroyed 8 combat bots 10557 | -3/Research | Identified exit to Testing 10613 | -3/Research | System corruption reached 10% 10700 | -3/Research | First assault squad dispatched 10960 | -3/Research | Lost 3 parts (2n1u) 10972 | -3/Research | Destroyed 11 combat bots 10988 | -3/Research | Build established: Scavenger-Skirmisher 11045 | -3/Research | Lost 4 parts (1p3w) 11166 | -3/Research | Lost 3 parts (1n1u1w) 11453 | -3/Research | Cargo convoy interrupted 11840 | -3/Research | Released all parts (15) 11855 | -3/Research | Lost 13 parts (1p3n6u3w) 11859 | -3/Research | Core integrity fell below 50% 12061 | -3/Research | Core integrity fell below 20% 12081 | -3/Research | Build established: Mutant 12158 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 12058_ W-44 Eye sends out distress signal. 12060_ Slammed into T-07 Excavator. 12060_ Destabilizing: Core damaged (-26). 12063_ Slammed into W-44 Eye. 12064_ Slammed into T-07 Excavator. 12067_ U-05 Engineer lays Concrete. 12073_ System corrupted: Matter fused (-5). 12076_ U-05 Engineer lays Concrete. 12079_ Slammed into W-44 Eye. 12092_ Dropped Imp. Quantum Reactor. 12093_ Acquired Huge Storage Unit. 12094_ System corrupted: Adv. Heavy Treads rejected. 12094_ Slug penetrates Wall. 12109_ Slammed into K-01 Serf. 12112_ System corrupted: Matter fused (-10). 12112_ Slammed into K-01 Serf. 12114_ R-10 Processor inserts Hvy. Neutron Cannon into recycling unit. 12127_ System corrupted: Substantial component data lost. 12142_ System corrupted: Matter fused (-6). 12155_ Slug penetrates Wall. 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Treads | -8/Materials | Scanalyzed Imp. Heavy Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationPortableMinigun Manual? 0 Play Time 03:53:58 Cumulative 1231.4 hours Start 2022.01.11 @ 12:07:50 End 2022.01.14 @ 16:30:41 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 80 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d28bc2d-5645-4444-af65-77789a7a4003