Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 08:26:10 Player: luckinvolved Result: Destroyed by V596-r with Thunder Hammer Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (434) 2170 Value Destroyed (19791) 19791 Prototype IDs (96) 1920 Alien Tech Used (11) 2200 Bonus (11265) 11265 TOTAL SCORE: 46146 Bonus ------- High Alert Combat Kills 4862 Follower Combat Kills 3180 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -1177 Cogmind --------- Core Integrity 0/1450 Matter 43/300 Energy 961/972 System Corruption 26% Temperature Cool (4) Movement Walking (142) Location -2/Protoforge Parts ------- > --- POWER (3) -------- Matter Drive Quantum-Antimatter Reactor > --- PROPULSION (6) --- FC-Armored Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Large Storage Unit Concept Chromion Battery Concept Weapon Articulator Advanced Focal Shield Thermal Barrier > --- WEAPON (4) ------- Nanosword > --- INVENTORY (15) --- Experimental Matter Compressor (500) Advanced Sensor Array Microactuators Phase Redirector Micro-nuke Launcher Faulty Concept Rapid Grenade Launcher Faulty Concept Concussive Dispersal Blaster (1) Faulty Concept Concussive Dispersal Blaster (1) Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- FC-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Large Storage Unit Nanoactuators Centrium Heavy Armor Plating Thermal Barrier Experimental EM Shield Experimental Force Field > --- WEAPON ----------- Hpw. Thermic Phase Construct/G Core Stripper Nanosword > --- INVENTORY -------- Matter Drive Experimental Matter Compressor Advanced Sensor Array Phase Armor Advanced Focal Shield Phase Redirector Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Micro-nuke Launcher Sigix Broadsword [Rating: 219] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Meta Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Experimental System Shield Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Neutron Missile Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Slots Evolved 16 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . 1 . . . . 1 . . . . 2 . . . . 2 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 7 7 12 27 18 2 9 7 1 4 . 10 5 . 3 2 8 7 2 3 7 29 20 26 15 Power 21 | 1 . 3 2 2 . . . . . . 2 2 . . . 3 . . . . 1 2 2 1 Engine 10 | 1 . 3 2 2 . . . . . . . . . . . 1 . . . . . . 1 . Core 5 | . . . . . . . . . . . 2 2 . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 1 Propulsion 23 | 2 2 . 6 3 1 2 . . . . . . . . . . . . 1 . 5 . 1 . Treads 15 | 2 2 . 5 3 . . . . . . . . . . . . . . . . 3 . . . Leg 5 | . . . . . 1 2 . . . . . . . . . . . . 1 . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Utility 133 | 2 2 5 10 1 1 6 5 1 3 . 8 2 . 3 2 5 5 2 1 7 19 16 17 10 Device 70 | 1 . 1 3 . 1 4 1 1 . . 7 . . 2 2 3 3 . . 2 12 9 11 7 Storage 12 | 1 1 . 1 . . . 2 . . . . . . . . 1 . . . . 1 4 . 1 Processor 15 | . . . 2 . . . 2 . 3 . . 1 . . . 1 . . . 1 3 2 . . Hackware 4 | . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . Protection 30 | . 1 4 4 1 . 2 . . . . . 1 . 1 . . 2 2 1 2 2 1 4 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 54 | 2 3 4 9 12 . 1 2 . 1 . . 1 . . . . 2 . 1 . 4 2 6 4 Energy Gun 8 | . . 1 2 3 . 1 . . . . . . . . . . . . . . 1 . . . Energy Cannon 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 18 | 2 1 1 6 7 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 12 | . . 2 . 1 . . 1 . . . . . . . . . . . . . 2 1 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 57 | . . . 1 7 1 1 . . 2 . 5 . . 3 . . 2 2 . 1 5 5 16 6 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . 7 Parts Lost 80 | . 1 . 4 1 . 4 . . . . 8 . . . . 4 2 1 3 1 23 10 5 13 Power 15 | . . . . . . . . . . . 3 . . . . 2 1 . . . 5 2 . 2 Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Utility 43 | . . . 1 1 . 3 . . . . 4 . . . . 1 1 1 2 1 11 5 5 7 Weapon 19 | . 1 . 2 . . 1 . . . . 1 . . . . 1 . . 1 . 6 3 . 3 Highest Loss Streak 6 | . 1 . 4 1 . 1 . . . . 3 . . . . 1 2 1 3 1 6 4 2 4 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Average Backups 16 | 2 11 14 18 21 18 17 21 22 22 22 20 2 3 3 3 7 9 9 9 8 8 11 17 12 Power . | . 1 1 1 2 . . . . . . . . . . . . . . 1 1 . . . . Propulsion 3 | . 2 4 5 8 8 3 . . . . 2 . . . . . 1 3 2 1 2 1 . . Utility 7 | . 3 3 4 4 2 7 13 15 15 17 14 1 2 1 1 5 6 4 4 4 3 8 10 5 Weapon 2 | . 5 3 4 5 5 5 4 3 3 1 1 . . . . . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 108 | . 3 5 9 4 9 7 5 2 11 . 27 . . 1 . 2 2 . . 1 14 . 6 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Propulsion 35 | . 2 1 3 3 5 . 1 . . . 8 . . . . 1 1 . . 1 8 . 1 . Utility 44 | . . 2 4 . 3 . 2 2 7 . 16 . . 1 . 1 . . . . 2 . 4 . Weapon 24 | . 1 2 2 1 1 7 2 . 4 . 2 . . . . . . . . . 2 . . . Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Average Slot Usage (%) 68 | . 100 99 96 99 81 52 60 62 60 62 56 45 59 62 60 51 51 49 52 56 55 58 54 51 Engine 4 | . 14 14 8 9 8 4 6 6 6 4 . . . . . . 1 . . . . . 1 . Reactor 1 | . . . . . . . . . . . 3 . . . . . 2 5 5 5 3 8 3 4 Treads 9 | . 28 28 26 26 24 1 . . . . . . 2 5 5 1 . . . . 2 . 1 1 Leg 3 | . . . . . 1 9 11 10 6 10 4 3 . . . 3 5 5 5 10 3 1 . 2 Device 12 | . 6 . 7 8 8 13 16 12 10 7 13 6 5 6 9 11 17 18 15 20 20 18 20 24 Storage 6 | . 14 14 9 9 9 5 6 6 6 6 3 . . . . 4 5 5 5 5 3 4 4 4 Processor 2 | . . . . . . . 1 6 7 10 4 8 11 11 11 4 . . . . 3 10 5 . Protection 4 | . 7 13 10 9 4 . . . . . . 3 5 2 . . 2 3 9 5 4 2 . 2 Energy Gun 2 | . . 7 9 . . 3 3 6 . . . 1 6 11 11 5 1 . 4 5 1 . 2 . Energy Cannon 3 | . 6 . . . 2 2 11 12 10 6 7 . . . . . 2 5 . 1 3 1 . 1 Ballistic Gun 7 | . 19 14 22 35 19 1 . . 1 6 . . . . . 1 2 . . . . 2 . . Ballistic Cannon 1 | . 2 5 . . 2 3 . . . . . 3 . . . 2 3 5 5 3 2 3 . . Slashing Weapon 1 | . . . . . . . . . 3 6 4 5 5 5 5 5 2 . . . . . 4 5 Peak Build Rating 219 | 7 11 20 32 46 58 95 99 95 109 116 161 89 94 98 97 119 125 124 138 133 152 169 215 219 Average Rating 93 | 5 8 15 28 36 46 76 94 94 95 109 135 84 90 93 92 109 113 118 126 131 133 138 183 193 On Entrance 87 | . 7 11 20 31 44 49 94 95 93 109 105 80 89 94 97 93 119 118 124 132 131 107 128 215 Avg Prop Armor Cover (%) 12 | . . . . . . 13 15 16 17 18 5 . . . . . . . 14 . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 14 34 41 106 116 110 111 106 103 103 103 129 35 44 44 41 70 75 88 88 85 115 188 227 170 Greatest Support 246 | 40 46 46 69 65 60 130 145 117 55 117 116 104 130 130 130 140 140 103 128 128 181 246 246 170 Greatest Overweight (x) 26 | . . . 1 2 2 1 1 1 1 1 2 . . . . . . . 26 . 1 . 2 2 Average Overweight (x) . | . . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 15 25 25 15 Average Capacity 19 | 7 14 15 19 25 25 24 25 25 25 25 23 5 5 5 5 9 10 10 10 10 10 21 21 15 Most Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 10 19 25 15 Average Carried 17 | 2 11 14 19 24 21 18 23 24 24 24 22 4 5 4 5 7 9 9 9 8 8 12 18 13 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 5 5 5 10 10 10 10 10 15 25 15 15 Final Carried 25 | 4 15 15 25 25 12 24 24 25 25 24 4 5 5 5 5 10 10 10 10 9 5 19 15 8 Scrap Engine Consumption 453 | . . . . . 24 67 12 3 7 20 59 5 3 2 5 26 33 5 3 7 64 39 39 30 Constructs Created 19 | . . . . . 4 2 1 . . . . . 1 . 1 1 1 . 1 . 4 3 . . Constructs Modified 169 | . . . . . 2 21 9 1 2 8 23 2 1 . 1 6 19 3 . 2 23 9 25 12 Class Distribution -------------------- 52% | Construct 17% | Mutant 15% | Tank 3% | Alien-Construct 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Construct | -5/Zhirov Derelict-Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Extension Construct | -4/Cetus Construct | -4/Archives Construct | -4/Hub_04(d) Construct | -3/Research Mutant | -2/Research Construct | -2/Quarantine Alien-Construct | -2/Protoforge Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Matter Collected 12136 | 262 298 434 776 1705 80 997 135 33 20 147 859 59 22 . 185 1674 1035 143 201 161 763 732 961 454 Remotely 269 | . . . . . . . . . . . . . . . . 250 . . . . 19 . . . Salvage Created 22251 | 111 444 290 778 2187 . 1868 248 109 . 863 2961 89 22 . 98 1303 1381 251 413 646 3237 655 2390 1907 Parts 1045 | 6 25 36 39 125 . 89 18 11 . 35 127 . . . 8 38 55 13 17 18 192 28 89 76 Haulers Intercepted 24 | . 1 . 6 6 . 1 . . . . 3 . . . . 1 . . . . 4 . 2 . Recyclers Shooed 13 | . . . . 3 . 2 . . . . 2 . . . . 2 2 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . 12 . . . . 17 7 5 34 . 5 . . 5 . . . . . . . . . Prevented 28 | . . . . . . . 1 3 . 22 . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Combat Hostiles Destroyed 318 | . 7 15 9 33 . 27 8 1 . 12 45 . 1 . 5 5 17 3 3 6 50 18 26 27 Melee 34 | . . . . 3 . . . . . 1 1 . . . . 1 . . . . . . 14 14 Guns 86 | . 5 6 9 30 . 12 . . . 7 . . 1 . 5 2 3 . . 1 2 . 3 . Cannons 141 | . 2 2 . . . 10 8 1 . 4 35 . . . . 2 14 3 3 5 40 4 5 3 AOE 42 | . . 7 . . . 5 . . . . 7 . . . . . . . . . 6 14 . 3 Classes Destroyed 26 | 2 4 2 2 1 . 2 1 . . 3 4 . . . 1 . 1 . . . . 2 1 . Worker 21 | . . . 1 5 . 2 . . . . 2 . . . . 2 . . . 1 5 1 2 . Builder 17 | . 2 . 2 . . 1 . . . . 3 . . . . 1 . . . 1 6 1 . . Tunneler 4 | 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hauler 23 | . 1 . 6 6 . 1 . . . . 3 . . . . 1 . . . . 3 . 2 . Recycler 26 | 1 . . 1 4 . 3 . . . . 2 . . . . 6 . . . 2 3 1 3 . Mechanic 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Operator 9 | . . . . . . . . . . . 1 . . . . . . . 7 . . 1 . . Drone 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Watcher 12 | . 2 . 1 2 . 1 . . . . 2 . . . . . . . . . 2 . 1 1 Swarmer 83 | . . 7 2 6 . 7 8 . . 3 11 . 1 . 4 2 . . . . 19 4 9 . Cutter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 80 | . 7 . 3 14 . 12 . . . . 14 . . . . 1 9 . . 4 5 2 4 5 Brawler 7 | . . . . . . . . . . 2 1 . . . . 1 1 . . . . . 1 1 Duelist 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 Protector 5 | . . . . . . . . . . 3 . . . . . . 2 . . . . . . . Sentry 31 | . . . 4 12 . 2 . . . 2 2 . . . . . . . 3 2 2 . . 2 Demolisher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Hunter 12 | . . . . 1 . 3 . . . . . . . . . 1 1 . . . 2 2 2 . Programmer 61 | . . . . . . 2 . . . . 15 . . . . . 1 . . . 21 8 8 6 Behemoth 5 | . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 3 5 4 2 7 . 5 4 1 . 3 10 . 1 . 4 7 4 2 4 3 10 13 6 5 Combat Bots Only 9 | . 2 4 2 6 . 4 4 1 . 3 7 . 1 . 4 3 4 2 2 3 5 9 4 5 Max Kills in Single Turn 8 | 1 1 3 1 3 . 3 1 1 . 2 8 2 1 . 1 1 1 1 1 1 4 3 1 3 Gunslinging 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . . 2 . . . . 5 . . . . . . . . . 3 3 . 3 Melee 1 | . . . . 1 . . . . . 1 1 . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-4/Extension) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Hostile Shots Fired 3283 | . 29 62 47 110 . 239 28 12 . 51 388 . 12 . 51 164 103 59 34 101 647 348 191 607 Missed 1169 | . 8 26 3 20 . 75 10 7 . 11 154 . 3 . 16 70 37 33 12 42 218 186 60 178 Hits 2114 | . 21 36 44 90 . 164 18 5 . 40 234 . 9 . 35 94 66 26 22 59 429 162 131 429 Melee 52 | . . . . . . . . . . 1 5 . . . . 3 2 . . . 7 . 8 26 Projectile 2062 | . 21 36 44 90 . 164 18 5 . 39 229 . 9 . 35 91 64 26 22 59 422 162 123 403 AOE 23 | . . . . . . . . . . 18 4 . . . . 1 . . . . . . . . Critical Strikes 142 | . . 1 5 5 . 4 . . . 1 14 . . . 1 5 4 5 . 9 31 8 19 30 Actively Blocked 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Damage Taken 39388 | . 278 657 637 1115 . 2911 274 101 . 1372 4174 . 156 . 544 1757 1431 512 535 673 8039 2760 2825 8637 Core 3217 | . 56 106 39 51 . 164 14 . . 142 530 . . . 46 142 153 18 26 86 441 261 358 584 Absorbed by Shields 6295 | . . . . 238 . 10 . 24 . 145 757 . . . . 384 616 216 24 403 2069 823 126 460 Redirected to Core 52 | . . . . . . . . . . . . . . . . . . . . . . . 52 . Redirected to Shielding 163 | . . . . . . 82 . . . . . . . . . . 81 . . . . . . . Ignored by Resistances 4130 | . . . . . . 8 . . . . . . . . . . . . 29 53 134 106 199 3601 Regen/Repaired (Parts) 15137 | . . . . 100 50 996 615 32 675 247 2450 232 100 55 . 312 863 145 27 183 2774 1474 2130 1677 Core Remaining (%) 64 | 100 . 35 . . 83 . . . . 62 . . . . 42 . . . . 63 66 . . . Volleys Fired 1089 | 7 39 52 50 92 3 103 10 4 . 39 137 9 2 2 17 31 76 48 30 18 181 52 38 49 Largest 4 | 2 2 2 4 4 1 3 3 3 . 2 3 1 2 2 2 2 2 2 2 2 3 4 1 1 Hottest 324 | 40 80 90 218 129 90 148 102 133 . 63 324 65 103 103 103 103 111 111 141 141 290 277 90 168 Shots Fired 2102 | 14 77 100 137 367 3 188 21 10 . 78 256 9 3 3 34 58 150 72 52 36 269 78 38 49 Gun 1025 | 14 57 53 133 367 . 84 . 3 . 39 11 3 3 3 34 44 66 . 12 18 44 15 10 12 Cannon 1039 | . 20 42 4 . 3 102 20 7 . 39 244 6 . . . 14 84 72 40 18 219 43 28 34 Launcher 38 | . . 5 . . . 2 1 . . . 1 . . . . . . . . . 6 20 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1085 | 14 62 92 86 364 . 81 . . . 39 21 6 2 2 17 31 57 25 30 10 108 32 . 6 Thermal 845 | . 15 5 51 3 3 68 20 7 . 39 190 3 1 1 17 27 93 47 22 26 155 4 37 11 Explosive 32 | . . 3 . . . . . . . . . . . . . . . . . . 6 20 . 3 Electromagnetic 133 | . . . . . . 39 1 3 . . 45 . . . . . . . . . . 15 1 29 Phasic 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Robot Hit Streak 19 | 4 10 7 11 14 8 13 5 5 . 17 19 6 1 4 4 6 13 8 10 7 14 12 10 10 Robot Miss Streak 6 | 2 3 3 5 3 . 4 3 1 . 4 6 . 1 . 6 2 5 3 4 3 5 3 2 3 Penetration Max 1 | . . . . . . . . . . 1 1 1 . . . 1 1 1 1 1 . . . . Secondary Targets 8 | . . . . 4 . 1 . . . . . . . . 2 1 . . . . . . . . Max Gunslinging Chain 2 | . . . . 2 . 1 . . . . . . . . 1 1 . . . . . . . . Shots Hit Robots 1328 | 9 50 43 82 229 2 107 13 9 . 55 134 6 1 3 14 48 98 18 29 21 128 38 79 112 Core Hits 677 | 4 20 23 27 82 . 62 8 6 . 43 101 5 2 . 5 29 36 12 10 12 68 49 33 40 Critical Kills 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . Critical Strikes 39 | . . 1 3 3 . 3 . . . . 1 . . . . 1 3 . 1 . 2 . 10 11 Burn 4 | . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 8 | . . 1 2 3 . . . . . . 1 . . . . . . . . . 1 . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Sever 18 | . . . . . . . . . . . . . . . . . . . . . . . 7 11 Impale 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 200 | . . . . . . . . . . 1 1 . . . . 13 5 . 1 . . . 83 96 Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . 23 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . . . . . 1 1 . . . . 8 1 . . . . . 60 95 Piercing 9 | . . . . . . . . . . . . . . . . 5 4 . . . . . . . Sneak Attacks 17 | . . . . . . . . . . 1 . . . . . 3 2 . 1 . . . 8 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . 3 . . . . . . 7 12 Damage Inflicted 63975 | 83 747 1101 1537 3667 53 4607 469 273 . 2223 7902 208 71 87 355 1855 4729 1820 1758 1293 11830 4481 4676 8150 Guns 12393 | 83 472 473 1510 3575 . 1141 . 42 . 728 279 . 20 87 355 844 1309 . 57 282 507 70 177 382 Cannons 31650 | . 258 308 21 . 53 2424 417 198 . 1395 5988 208 . . . 317 3032 1820 1685 837 10041 573 949 1126 Explosions 9181 | . . 320 . . . 1008 41 . . . 1553 . . . . . . . . . 1167 3838 . 1254 Melee 9862 | . . . . . . . . . . 100 53 . . . . 473 351 . . . . . 3550 5335 Ramming 889 | . 17 . 6 92 . 34 11 33 . . 29 . 51 . . 221 37 . 16 174 115 . . 53 Kinetic 20936 | 83 538 879 889 3575 . 1749 . . . 728 405 208 . 62 215 741 2511 1106 1362 447 4080 301 939 118 Thermal 21823 | . 192 41 642 . 53 1610 417 198 . 1395 5040 . 20 25 140 420 1830 714 380 672 6468 138 1126 302 Explosive 8019 | . . 181 . . . 668 . . . . 911 . . . . . . . . . 1167 3838 . 1254 Electromagnetic 3251 | . . . . . . 546 41 42 . . 1464 . . . . . . . . . . 70 . 1088 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8497 | . . . . . . . . . . 100 53 . . . . 330 68 . . . . . 2611 5335 Piercing 426 | . . . . . . . . . . . . . . . . 143 283 . . . . . . . Phasic 134 | . . . . . . . . . . . . . . . . . . . . . . 134 . . Highest Corruption 41 | . 3 3 1 1 1 . . . . . 8 9 9 9 9 4 4 4 4 4 41 20 39 26 Average Corruption 6 | . 2 3 1 1 1 . . . . . 4 8 9 9 7 2 4 4 4 4 20 8 14 13 Corruption Purged 12 | . . . . . . . . . . . . . . . 4 . . . . . . 2 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 444 | . 7 46 10 14 16 . . . . . 46 1 6 5 5 2 23 10 21 9 116 12 40 55 Message Errors 97 | . 1 11 3 5 5 . . . . . 10 . 2 1 1 . 5 2 5 2 24 3 9 8 Matter Fused 116 | . 5 12 2 3 5 . . . . . 11 . 1 2 3 1 6 . 6 3 25 2 13 16 Heat Flow Errors 59 | . 1 4 4 . 2 . . . . . 10 . 1 1 . . 3 4 3 1 13 1 4 7 Energy Discharges 45 | . . 4 . 3 2 . . . . . 2 1 1 . 1 . 2 2 2 2 8 . 6 9 Parts Rejected 12 | . . 1 . . . . . . . . 3 . . . . . . . . 1 3 . 1 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 46 | . . 7 . . . . . . . . 7 . . . . 1 3 . . . 15 1 6 6 Data Loss (major) 17 | . . 3 1 2 1 . . . . . . . . . . . 1 . 2 . 4 1 . 2 Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Alerts 14 | . . 3 . . 1 . . . . . . . . . . . 1 . 3 . 4 . . 2 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . 6 2 1 1 Weapon Failures 24 | . . . . 1 . . . . . . 3 . 1 1 . . 2 2 . . 13 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4813 | . 18 3 . . . 113 7 . . 8 315 36 . . . 210 527 . 167 148 2038 139 408 676 Projectiles 2927 | . 18 . . . . 103 2 . . 8 240 36 . . . . 152 . 167 88 1935 27 151 . Explosions 314 | . . 3 . . . 10 . . . . 75 . . . . . . . . . 102 112 . 12 Melee 1572 | . . . . . . . 5 . . . . . . . . 210 375 . . 60 1 . 257 664 Knockbacks 62 | . . 4 . . . 4 . . . . 4 . . . . 2 8 . 2 5 23 8 . 2 Impact 4 | . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . Kinetic 52 | . . 4 . . . 4 . . . . 3 . . . . 1 7 . 2 2 21 6 . 2 Secondary 6 | . . . . . . . . . . . 1 . . . . . 1 . . 1 1 2 . . Self-Inflicted Damage 422 | . . . . . . 68 . . . . 39 . . . . . . . . . 194 . . 121 Shots 7 | . . . . . . 1 . . . . 1 . . . . . . . . . 4 . . 1 Rammed 26 | . 3 . 1 11 . . . . . . 1 . 2 . . . . . . . 4 . . 4 Targets Rammed 64 | . 3 . 2 15 . 3 1 2 . . 1 . 2 . . 7 4 . 1 11 7 . . 5 Kicked 30 | . . . . . . 3 1 2 . . . . . . . 7 4 . 1 11 . . . 1 Crushed 8 | . . . 1 4 . . . . . . . . . . . . . . . . 3 . . . Highest Temperature 530 | . 153 230 503 388 182 326 . 117 . 8 530 32 115 233 26 8 308 281 330 86 457 526 112 377 Average Temperature 102 | . 36 99 133 96 62 75 . 59 . 6 136 11 32 55 12 6 61 102 109 31 97 148 37 54 Received Heat Transfer 5963 | . 147 114 279 549 . 543 . 9 . 108 592 . 9 . 9 307 199 20 69 143 809 602 126 1329 Effects 32 | . . . 3 1 . . . . . . 14 . . . . . . . 1 . 7 6 . . Shutdowns 11 | . . . . . . . . . . . 7 . . . . . . . . . 2 2 . . Energy Bleed 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Interference 9 | . . . 2 . . . . . . . 5 . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . 1 . . . 1 . . . . 2 . . . 2 1 . . 6 Combat Hostiles 8 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 6 Parts Fried 31 | . . . . . . 2 1 . . 1 10 . . . . 4 1 . . 2 . . . 10 Impact Corruptions 14 | . . . . . . . 3 . . . . . . . . 4 . . . 3 3 1 . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Melted 42 | . . . 2 . . 1 . . . 7 21 . . . 1 . 3 . 1 2 4 . . . Heat Transferred 20042 | . 407 50 1056 . 74 1440 670 298 . 1590 5512 . 37 37 259 777 2239 638 444 592 2960 111 851 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 57 | . . . . . . . . . . . . . . . . . . . . . . . 47 10 Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Maximum Alert Level 4 | . . . . 2 1 2 . . . . 4 . . . . 4 4 3 2 1 4 4 4 3 Low Security (%) 36 | 100 100 . 100 41 98 . . . . . 31 . . . . . . . 29 68 26 . . . Level 1 18 | . . . . 28 1 59 . . . . 21 . . . . . . . 67 31 39 . . . Level 2 20 | . . . . 30 . 40 . . . . 26 . . . . 24 26 . 2 . 15 21 . 80 Level 3 17 | . . . . . . . . . . . 17 . . . . 60 53 100 . . 11 46 67 19 Level 4 6 | . . . . . . . . . . . 3 . . . . 15 20 . . . 6 31 32 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1545 | 10 59 . 77 537 217 689 . . . . 1266 . . . . 1130 1464 886 409 332 1260 1545 1172 762 Initial 862 | . . . . 5 187 300 . . . . 98 . . . . 631 529 816 339 47 153 687 862 638 Average 422 | . 9 . 15 261 40 400 . . . . 412 . . . . 890 857 841 271 136 417 935 1018 662 Influence Increases 15429 | 15 208 180 362 1114 193 1322 195 30 . 535 1935 . 35 . 95 1515 1597 249 196 555 1991 1461 882 764 Destroy 0b10 Robot/C 7360 | . 140 140 180 660 . 540 160 20 . 360 1000 . 20 . 80 360 860 160 80 180 1000 400 520 500 Destroy 0b10 Robot/NC 680 | 15 25 . 55 85 . 45 . . . 20 80 . . . 5 65 30 10 35 30 100 25 40 15 Destroy Leader 1264 | . 36 10 74 206 . 124 20 10 . 20 160 . . . 10 54 104 . . 40 178 70 76 72 Allied During Kill 865 | . . . . . . . . . . 135 29 . . . . 140 447 16 8 49 . 41 . . Successful Hack 151 | . 6 . . 36 12 50 . . . . 12 . . . . . 14 . . . 14 7 . . Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . Disable Machine 795 | . . . 15 30 . 150 . . . . 225 . . . . 15 15 15 45 15 45 30 105 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 1689 | . 1 . 8 7 1 113 . . . . 264 . . . . 56 112 48 28 46 354 573 66 12 Advance Influence 900 | . . . . . . 300 . . . . . . . . . 600 . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 . . . . 15 . . . Lose Combat Pursuer 1365 | . . 30 30 90 . . 15 . . . 165 . 15 . . 60 15 . . 195 285 315 75 75 Influence Decreases 14687 | 15 183 203 349 649 673 639 705 203 . 378 836 545 196 550 45 485 1219 858 908 400 1060 1150 1281 1157 Entered New Map 5471 | . . 13 2 10 293 . 253 34 . . 59 465 136 550 . 19 551 642 510 90 139 536 672 497 Time Decay 7596 | 15 173 190 307 629 380 559 452 169 . 278 637 80 60 . 45 246 428 206 368 190 691 404 559 530 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 800 | . 10 . 40 10 . 40 . . . . 80 . . . . 40 20 10 30 10 230 100 50 130 Lost Ally 720 | . . . . . . 40 . . . 100 60 . . . . 80 220 . . 110 . 110 . . Squads Dispatched 86 | . 2 . 5 7 . 8 . . . 1 17 . . . . 5 6 . . 5 12 6 6 6 Investigation 8 | . 1 . 1 1 . 1 . . . . . . . . . 1 . . . . . 2 1 . Extermination 25 | . . . . . . 2 . . . . 5 . . . . . . . . . 8 3 4 3 Reinforcement 22 | . 1 . 4 2 . 4 . . . . 4 . . . . 1 2 . . 1 1 . . 2 Assault 21 | . . . . . . 1 . . . 1 6 . . . . 3 4 . . . 3 1 1 1 Garrison 10 | . . . . 4 . . . . . . 2 . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Distress Signals 39 | . 2 . 1 3 2 1 . . . 4 1 . . . . . 5 2 . 5 5 4 3 1 Communications Jammed 42 | . . . . . . . . . . . . . . . . . 42 . . . . . . . Distress Signals 42 | . . . . . . . . . . . . . . . . . 42 . . . . . . . Times Spotted 676 | . 16 15 14 49 . 36 9 1 . 26 87 . 5 . 13 34 54 9 18 33 99 43 44 71 Peak Tracking Total 18 | . 4 5 3 10 . 5 4 1 . 7 12 . 4 . 5 8 9 5 2 13 18 12 5 13 Tactical Retreats 53 | . . 1 1 5 . . 1 . . . 7 . 1 . . 2 1 . . 5 13 9 3 4 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Traps Triggered 22 | . 3 1 2 3 . 1 . . . . 4 . . . . 1 1 . . 1 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Machines Disabled 61 | . . 1 1 2 . 10 . . . 2 15 . . . . 2 2 1 3 1 3 2 7 9 Max in Single Turn 5 | . . 1 1 1 . 2 . . . 1 5 . . . . 1 1 1 1 . 1 1 1 4 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Machines Accessed 61 | . 4 3 4 12 10 4 1 . . . 3 . . 4 . 2 4 1 1 1 4 1 2 . Terminals 31 | . 4 . 4 9 3 3 . . . . . . . . . . 4 1 . . . 1 2 . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Recycling Units 8 | . . . . 1 6 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . Total Hacks 151 | . 10 7 11 31 21 13 1 . . . 8 . . 17 . 5 6 4 4 1 6 1 5 . Successful 90 | . 6 7 3 16 18 5 1 . . . 3 . . 17 . 1 4 . 4 . 2 1 2 . Failed 60 | . 4 . 7 15 3 8 . . . . 5 . . . . 4 2 4 . 1 4 . 3 . Catastrophic 11 | . . . 1 3 . 2 . . . . . . . . . 1 . 1 . 1 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 10 . 9 19 10 6 . . . . 16 . . . . 6 9 1 . 7 7 15 28 7 Terminals 79 | . 10 . 11 26 4 12 . . . . . . . . . . 6 4 . . . 1 5 . Fabricators 8 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 4 . . . Repair Stations 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Recycling Units 17 | . . . . 1 14 . . . . . 2 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . . . . . . . . . . 3 . . . 1 1 . . . Terminal Hacks 51 | . 1 7 1 8 3 2 1 . . . . . . 17 . . 4 . 4 . . 1 2 . Record 17 | . . 4 . 1 1 . . . . . . . . 5 . . . . 4 . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 8 | . 1 . 1 2 . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . 4 . . . . . . . . . . Open Door 11 | . . 1 . 4 . . 1 . . . . . . . . . 4 . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 5 . 2 5 9 3 . . . . . . . . . . . . . . . . . . Terminals 18 | . 5 . 2 5 3 3 . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 2 3 2 2 . . . . . . . . . . . . . . . . . . Skim 7 | . 3 . . 2 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 3 10 3 4 . . . . 3 . . . . 2 1 2 . 1 4 . 2 . Full Trace Events 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . . . . 4 . . 12 . . . . . 10 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 3 . . . . 1 . . . . . 1 3 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Total Allies 48 | . . . . . 3 . . . 4 1 3 2 . . . 4 17 . . 5 1 8 . . Largest Group 8 | . . . . . 3 3 . . 4 5 3 2 . . . 3 8 2 1 4 1 3 . . Highest-Rated Group 569 | . . . . . 48 48 . . 155 185 210 40 . . . 288 569 128 96 368 32 244 . . Highest-Rated Ally 159 | . . . . . 27 27 . . 41 41 70 20 . . . 96 159 99 96 103 32 122 . . Zionite Dispatches 14 | . . . . . . . . . . . 2 . . . . 1 2 . . 3 1 5 . . Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Light 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 8 | . . . . . . . . . . . 1 . . . . . . . . 2 1 4 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 6 | . . . . . . . . . . . . . . . . . . . . 2 1 3 . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 369 | . . . . . . 1 . . . 72 33 . . . . 42 164 21 10 17 . 9 . . Total Damage 14589 | . . . . . . 15 . . . 1982 674 . . . . 1728 7270 1051 619 901 . 349 . . Kills 78 | . . . . . . . . . . 9 6 . . . . 15 33 7 1 5 . 2 . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Active Infowar (turns) 6585 | 13 390 . . . . 991 40 . . . 356 . . . . 1 259 87 . . 2257 461 1651 79 Optics 991 | . . . . . . 991 . . . . . . . . . . . . . . . . . . Sensors 4844 | . . . . . . . 40 . . . 356 . . . . . . . . . 2257 461 1651 79 Seismic 403 | 13 390 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Jamming 346 | . . . . . . . . . . . . . . . . . 259 87 . . . . . . Robot Analysis Total 8 | . 1 . 1 2 . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . 2 . . . . . 1 . . . 1 1 7 1 Component Stockpiles 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Turns Passed 30322 | 116 889 2267 1863 2496 2156 1650 1134 761 2912 607 2733 172 129 98 172 530 1040 439 857 387 2806 968 1657 1483 Spaces Moved 17710 | 52 455 1251 813 826 749 742 747 448 1424 310 1508 258 271 187 223 749 785 258 255 261 1892 1269 1343 634 Core 41 | 3 . . . . . . . . . . . . . . . . . . 38 . . . . . Treads 6979 | 49 455 1251 813 826 729 22 . . . . 134 . 161 187 223 344 . . . . 1100 73 357 255 Legs 7301 | . . . . . 20 720 747 446 1424 310 152 125 . . . 405 785 258 217 261 725 327 . 379 Wheels 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Hover 1036 | . . . . . . . . . . . 588 . . . . . . . . . . 45 403 . Flight 2349 | . . . . . . . . . . . 634 133 110 . . . . . . . 67 822 583 . Fastest Speed 44 | 50 160 160 160 238 250 117 128 153 200 131 68 44 44 44 44 44 44 103 103 111 93 47 55 124 Average Speed 141 | 153 160 160 195 246 252 178 144 165 200 155 150 55 44 44 44 44 82 103 289 111 116 58 92 171 Slowest Speed 1350 | 160 160 160 243 325 354 227 200 236 200 238 264 68 44 44 44 44 120 103 1350 111 184 93 393 393 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . 12 4 . Potential Cave-ins 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 Exploration Rate (%) 57 | 4 73 64 73 96 98 23 74 60 89 55 44 41 48 60 44 17 77 82 95 25 41 37 94 29 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 15 | . . 1 . . 6 . . . 1 . . . . 3 . . . . . . . . 4 . Known Exits Taken 12 | . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . 1 1 . . . . . . . . 1 1 1 1 . . 1 . Scrap Searched 21 | . . 2 . . . . 6 5 2 1 . 2 1 . 2 . . . . . . . . . Spaces Dug 83 | . . . . . 1 7 1 . . 2 28 . . . . . 2 . . . 20 7 15 . Terrain Destroyed 914 | . 1 41 2 . 1 118 8 . . 15 132 . 2 . 11 10 32 23 26 17 214 229 22 10 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Projectile 332 | . 1 . 2 . 1 30 8 . . 15 49 . 2 . 11 10 32 23 26 17 83 8 12 2 AOE 572 | . . 41 . . . 88 . . . . 83 . . . . . . . . . 131 221 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Frg Total 21083 | 72 541 1420 1010 1120 1025 940 785 461 1498 363 1740 276 276 198 267 885 1025 360 325 319 2249 1407 1638 883 Wait 1124 | 3 15 81 55 127 207 23 . . 34 6 36 2 2 . 23 52 102 46 29 12 75 57 80 57 Move 17659 | 51 454 1250 812 825 748 741 746 447 1423 309 1507 257 270 186 222 748 784 257 254 261 1891 1247 1335 634 Hop 12 | . . . . . . . . . . . . . . . . . . . . . . 9 3 . Pick Up 236 | 4 16 10 30 7 6 37 6 4 17 1 17 1 . 1 . 12 5 3 2 2 23 14 15 3 Fast Attach 139 | 7 . . 4 8 1 3 3 . 2 . 12 5 . 4 2 5 3 1 1 3 25 10 26 14 Attach 81 | . 1 2 6 1 3 8 2 . 1 . 3 . . . . 3 4 2 4 1 7 4 12 17 Detach 71 | . . . 1 . 9 6 6 . 3 . 2 1 . . . 3 2 . 2 2 5 4 15 10 Swap 117 | . 6 12 23 18 1 1 2 1 1 1 5 . . 1 . 1 1 1 1 9 7 8 10 7 Drop 249 | . 7 13 27 21 26 15 9 3 17 1 19 1 . 4 3 5 7 2 . 1 27 2 33 6 Fire 1089 | 7 39 52 50 92 3 103 10 4 . 39 137 9 2 2 17 31 76 48 30 18 181 52 38 49 Melee 169 | . . . . . . . . . . 1 1 . . . . 9 5 . 1 . . . 71 81 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick 29 | . . . . . . 3 1 2 . . . . . . . 7 4 . 1 10 . . . 1 Crush 33 | . 3 . 2 15 . . . . . . . . 2 . . . . . . . 7 . . 4 Escape Stasis 7 | . . . . 6 . . . . . . . . . . . . . . . . 1 . . . Rewire 67 | . . . . . 21 . . . . 5 . . . . . 9 32 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 3) 642 | -10/Materials | Discovered new exit (range 12) 814 | -10/Materials | Discovered new exit (range 16) 998 | -10/Materials | Discovered new exit (range 7) 1006 | -10/Materials | Entered Subcaves 1008 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1187 | -10/Subcaves | Discovered new exit (range 5) 1329 | -10/Subcaves | Visited 4L-MR0's lab 1348 | -10/Subcaves | Found Cargo Legs 1690 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1777 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1796 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1837 | -10/Subcaves | A Subdweller sparked back to life 1882 | -10/Subcaves | Found Meta Core 1919 | -10/Subcaves | Core integrity fell below 50% 2184 | -10/Subcaves | Learned location of Zion (-6) 2184 | -10/Subcaves | Met a Zionite searching for "candidates" 2187 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2228 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2275 | -10/Subcaves | Disturbed a concealed Subdweller 2525 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3214 | -10/Subcaves | Learned Materials garrison access intel 3273 | -10/Subcaves | Entered Materials 3273 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3274 | -8/Materials | Identified exit to Storage 3275 | -8/Materials | Loaded intel: 1 garrison access location 3567 | -8/Materials | Lost 4 parts (1n1u2w) 3777 | -8/Materials | Met 7R-MNS 3856 | -8/Materials | Build established: Scavenger-Tank 4186 | -8/Materials | Discovered new exit (range 11) 4494 | -8/Materials | Build established: Tank 4964 | -8/Materials | Discovered new exit (range 15) 5117 | -8/Materials | Central database locked down 5136 | -8/Materials | Entered Storage 6166 | -8/Storage | Garrison activated, responded to threat 6529 | -8/Storage | Repaired Autogun 6690 | -8/Storage | Garrison activated, responded to threat 7227 | -8/Storage | Discovered new exit (range 16) 7622 | -8/Storage | Used back door to open Recycling access 7622 | -8/Storage | Discovered new exit (range 4) 7632 | -8/Storage | Entered Recycling 7633 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 8280 | -8/Recycling | Discovered new exit (range 4) 8559 | -8/Recycling | Entered Scraplab 8621 | -8/Recycling | Found Prototype Device 8621 | -8/Recycling | Identified Scrap Engine 8914 | -8/Recycling | Build established: Mutant 9409 | -8/Recycling | Build established: Construct 9788 | -8/Recycling | Entered Factory 9788 | -6/Factory | Accompanied by 3 allies 9788 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 9791 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 9920 | -6/Factory | Lost 3 allies 10012 | -6/Factory | Lost 6 allies 10833 | -6/Factory | Spotted B-75 Beast 10939 | -6/Factory | Destroyed B-75 Beast 11031 | -6/Factory | Identified exit to Lower Caves 11188 | -6/Factory | First assault squad dispatched 11438 | -6/Factory | Entered Lower Caves 11620 | -6/Lower Caves | Found Prototype Device 11878 | -6/Lower Caves | Encountered a Warlord checkpoint 12140 | -6/Lower Caves | Discovered new exit (range 13) 12572 | -6/Lower Caves | Entered another Lower Caves area 12573 | -6/Lower Caves | Encountered a Warlord checkpoint 12625 | -6/Lower Caves | Discovered new exit (range 8) 13074 | -6/Lower Caves | Spotted B-75 Beast 13088 | -6/Lower Caves | Destroyed B-75 Beast 13100 | -6/Lower Caves | Learned location of 1 exit from Factory 13299 | -6/Lower Caves | Discovered new exit (range 5) 13333 | -6/Lower Caves | Entered Zion 13391 | -6/Zion | Discovered new exit (range 15) 13984 | -6/Zion | Visited the Megawrench Repair Shop 13984 | -6/Zion | Megawrench repaired 7 parts 14112 | -6/Zion | Learned location of Warlord (-4) 14820 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14942 | -6/Zion | Met Imprinter 15636 | -6/Zion | Found Prototype Processor 15636 | -6/Zion | Identified Exp. Signal Interpreter 15646 | -6/Zion | Found Prototype Processor 15646 | -6/Zion | Identified Exp. Armor Integrity Analyzer 15721 | -6/Zion | Found Prototype Processor 15726 | -6/Zion | Found Prototype Processor 15889 | -6/Zion | Imprinted 15891 | -6/Zion | Declared Zion's savior 16239 | -6/Zion | Identified exit to Proximity Caves 16245 | -6/Zion | Entered Proximity Caves 16245 | -5/Proximity Caves | Accompanied by 4 allies 16247 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16772 | -5/Proximity Caves | Discovered new exit (range 15) 16834 | -5/Proximity Caves | Lost 10 allies 16850 | -5/Proximity Caves | Identified exit to Factory 16852 | -5/Proximity Caves | Entered Factory 16852 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16853 | -5/Factory | Identified exit to Factory 16853 | -5/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 16875 | -5/Factory | Zion Light squad teleported in 16954 | -5/Factory | Discovered new exit (range 16) 16990 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17054 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17055 | -5/Factory | Zion Recon squad teleported in 17839 | -5/Factory | Identified Heart of Steel 17839 | -5/Factory | Identified Exp. Melee Analysis Suite 17840 | -5/Factory | Identified Exp. Target Analyzer 17908 | -5/Factory | Discovered exit to Factory (range 8) 17937 | -5/Factory | Cargo convoy interrupted 17959 | -5/Factory | Identified exit to Upper Caves 18282 | -5/Factory | Terminal network hard line cut 18428 | -5/Factory | Allied Derelicts emerged from ambush trap array 18652 | -5/Factory | First assault squad dispatched 18931 | -5/Factory | Found Prototype Device 18931 | -5/Factory | Identified Exp. Focal Shield 19409 | -5/Factory | Garrison activated, responded to threat 19452 | -5/Factory | Lost 3 parts (1p2u) 19512 | -5/Factory | Destroyed 7 combat bots 19527 | -5/Factory | Core integrity fell below 50% 19585 | -5/Factory | Entered Upper Caves 19626 | -5/Upper Caves | Encountered a Warlord checkpoint 19638 | -5/Upper Caves | Found DCF Scrap (11 items) 19729 | -5/Upper Caves | A Commander dispatched an escort 19752 | -5/Upper Caves | Discovered new exit (range 11) 19756 | -5/Upper Caves | Identified exit to Upper Caves 19757 | -5/Upper Caves | Entered another Upper Caves area 19758 | -5/Upper Caves | Encountered a Warlord checkpoint 19884 | -5/Upper Caves | Discovered new exit (range 5) 19885 | -5/Upper Caves | Identified exit to Zhirov 19886 | -5/Upper Caves | Entered Zhirov 19886 | -5/Zhirov | Discovered new exit (range 3) 19894 | -5/Zhirov | Met Zhirov 19903 | -5/Zhirov | Learned location of Quarantine (-2) 19903 | -5/Zhirov | Learned location of Testing (-3) 19903 | -5/Zhirov | Learned location of Command (-1) 19908 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19922 | -5/Zhirov | Found Alien Artifact 19922 | -5/Zhirov | Identified Integrated Dissipator 19922 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19966 | -5/Zhirov | Found Alien Artifact 19984 | -5/Zhirov | Identified exit to Proximity Caves 19984 | -5/Zhirov | Entered Proximity Caves 19986 | -4/Proximity Caves | Spotter reported a threat 19988 | -4/Proximity Caves | Spotter reported a threat 20041 | -4/Proximity Caves | Spotter reported a threat 20046 | -4/Proximity Caves | Spotter reported a threat 20150 | -4/Proximity Caves | Discovered exit to Factory (range 10) 20156 | -4/Proximity Caves | Entered Factory 20156 | -4/Factory | Evolved 2 slots: Utility x2 20157 | -4/Factory | Identified exit to Extension 20197 | -4/Factory | Zion Light squad teleported in 20406 | -4/Factory | Search patrols dispatched 20548 | -4/Factory | Lost 3 allies 20656 | -4/Factory | First assault squad dispatched 20686 | -4/Factory | Entered Extension 20786 | -4/Extension | Zion Light squad teleported in 20885 | -4/Extension | Rescued a captive Derelict 20887 | -4/Extension | Rescued a captive Derelict 20936 | -4/Extension | First assault squad dispatched 20970 | -4/Extension | Spotted B-86 Titan 20970 | -4/Extension | Spotted B-86 Titan 20985 | -4/Extension | Heart of Steel transformed into Warbot 20989 | -4/Extension | Found Prototype Protection 20989 | -4/Extension | Identified Zio. Weapon Casing 20997 | -4/Extension | Destroyed B-86 Titan 21009 | -4/Extension | Allies destroyed B-86 Titan 21011 | -4/Extension | Lost 3 allies 21186 | -4/Extension | Disrupted transfer network 21188 | -4/Extension | Rescued A7 21380 | -4/Extension | Rescued a captive Derelict 21408 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 21409 | -4/Extension | Zion Heavy squad teleported in 21471 | -4/Extension | Found Prototype Protection 21526 | -4/Extension | Rescued a captive Derelict 21526 | -4/Extension | Rescued a captive Derelict 21582 | -4/Extension | Rescued a captive Derelict 21583 | -4/Extension | Rescued a captive Derelict 21652 | -4/Extension | Discovered new exit (range 10) 21653 | -4/Extension | Discovered new exit (range 6) 21710 | -4/Extension | Allies destroyed A7 21719 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 21726 | -4/Extension | Entered Cetus 21726 | -4/Cetus | Accompanied by 2 allies (Warbot) 21741 | -4/Cetus | Lost 4 allies 21791 | -4/Cetus | Spotted Cetus Guard 21792 | -4/Cetus | Spotted Cetus Guard 21794 | -4/Cetus | Spotted Cetus Guard 21795 | -4/Cetus | Spotted Cetus Guard 21813 | -4/Cetus | Allies destroyed Cetus Guard 21814 | -4/Cetus | Identified Zio. Heavy Carapace 21815 | -4/Cetus | Destroyed Cetus Guard 21817 | -4/Cetus | Allies destroyed Cetus Guard 21821 | -4/Cetus | Destroyed Cetus Guard 21961 | -4/Cetus | Discovered new exit (range 16) 22032 | -4/Cetus | Destroyed Cetus Guard 22047 | -4/Cetus | Spotted Cetus Guard 22055 | -4/Cetus | Spotted Cetus Guard 22056 | -4/Cetus | Allies destroyed Cetus Guard 22061 | -4/Cetus | Spotted Cetus Guard 22061 | -4/Cetus | Allies destroyed Cetus Guard 22061 | -4/Cetus | Allies destroyed Cetus Guard 22072 | -4/Cetus | Discovered new exit (range 15) 22078 | -4/Cetus | Scared off Revision 17 22165 | -4/Cetus | Entered Archives 22165 | -4/Archives | Accompanied by 1 ally (Warbot) 22254 | -4/Archives | Discovered new exit (range 16) 22260 | -4/Archives | Lost 3 parts (2u1w) 22260 | -4/Archives | Unable to access archive contents 22271 | -4/Archives | Discovered new exit (range 16) 22941 | -4/Archives | Discovered new exit (range 15) 23022 | -4/Archives | Entered Hub_04(d) 23022 | -4/Hub_04(d) | Accompanied by 1 ally (Warbot) 23217 | -4/Hub_04(d) | Zion Heavy squad teleported in 23222 | -4/Hub_04(d) | Garrison activated, responded to threat 23224 | -4/Hub_04(d) | Zion Hacker squad teleported in 23257 | -4/Hub_04(d) | Garrison activated, responded to threat 23291 | -4/Hub_04(d) | Zion Offense Resupply teleported in 23296 | -4/Hub_04(d) | Found Prototype Processor 23296 | -4/Hub_04(d) | Identified Exp. Targeting Computer 23334 | -4/Hub_04(d) | Lost 5 allies 23396 | -4/Hub_04(d) | Discovered new exit (range 7) 23409 | -4/Hub_04(d) | Entered Research 23409 | -3/Research | Evolved 2 slots: Utility x2 23544 | -3/Research | Fabricated Enh. Quantum Rifle? 23758 | -3/Research | Discovered new exit (range 9) 24176 | -3/Research | System corruption reached 10% 24496 | -3/Research | Retrieved Zion intel report: Component Stockpiles 24497 | -3/Research | Zion Defense Resupply teleported in 24507 | -3/Research | Found Zio. Heavy Carapace 24520 | -3/Research | Found Prototype Device 24520 | -3/Research | Identified Exp. Thermal Defense Suite 24922 | -3/Research | Found Prototype Hackware 24971 | -3/Research | Terminal network hard line cut 25086 | -3/Research | Identified exit to Research 25119 | -3/Research | Spotted B-86 Titan 25206 | -3/Research | Spotted B-86 Titan 25278 | -3/Research | Lost 5 parts (1p3u1w) 25297 | -3/Research | Destroyed B-86 Titan 25445 | -3/Research | Lost 3 parts (1p2u) 25659 | -3/Research | First assault squad dispatched 25753 | -3/Research | Lost 5 parts (1p3u1w) 25758 | -3/Research | Identified Exp. System Shield 25826 | -3/Research | Found Gamma Bomb Array 25862 | -3/Research | Found Fusion Bomb Launcher 26148 | -3/Research | Cargo convoy interrupted 26149 | -3/Research | Spotted Striker 26153 | -3/Research | System corruption reached 30% 26207 | -3/Research | Lost 6 parts (2p2u2w) 26215 | -3/Research | Entered another Research area 26215 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26289 | -2/Research | Retrieved Zion intel report: Component Stockpiles 26290 | -2/Research | Zion Resource Resupply teleported in 26325 | -2/Research | Build established: Mutant 26328 | -2/Research | Zion Infowar Resupply teleported in 26341 | -2/Research | Zion Zionite Resupply teleported in 26352 | -2/Research | Found Prototype Protection 26352 | -2/Research | Identified Zio. Shade Carapace 26475 | -2/Research | Spotted B-90 Cyclops 26639 | -2/Research | Spotted B-90 Cyclops 26715 | -2/Research | First assault squad dispatched 26772 | -2/Research | Zion Heavy squad teleported in 26823 | -2/Research | Zion Fire squad teleported in 26893 | -2/Research | Lost 3 allies 26895 | -2/Research | Destroyed 9 combat bots 27029 | -2/Research | Lost 3 parts (1u2w) 27079 | -2/Research | System corruption reached 10% 27109 | -2/Research | Lost 4 parts (2p1u1w) 27146 | -2/Research | Discovered new exit (range 8) 27154 | -2/Research | Identified exit to Access 27177 | -2/Research | Discovered new exit (range 9) 27179 | -2/Research | Identified exit to Quarantine 27183 | -2/Research | Entered Quarantine 27196 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 27247 | -2/Quarantine | Found Alien Impact Weapon 27247 | -2/Quarantine | Identified Core Stripper 27349 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 27410 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 27433 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 27450 | -2/Quarantine | Found Alien Slashing Weapon 27450 | -2/Quarantine | Identified Sigix Broadsword 27500 | -2/Quarantine | Found Alien Artifact 27504 | -2/Quarantine | Found Alien Artifact 27505 | -2/Quarantine | Found Alien Artifact 27507 | -2/Quarantine | Found Alien Artifact 27516 | -2/Quarantine | Found Alien Artifact 27516 | -2/Quarantine | Identified Dimensional Node Initializer 27516 | -2/Quarantine | Initialized slip node 27519 | -2/Quarantine | Found Dimensional Node Initializer 27520 | -2/Quarantine | Found Dimensional Node Initializer 27624 | -2/Quarantine | Found Alien Artifact 27624 | -2/Quarantine | Identified Terrabomb 27624 | -2/Quarantine | Used Terrabomb 27639 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 27654 | -2/Quarantine | Discovered exit to Access (range 15) 27766 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 27786 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 27786 | -2/Quarantine | Warped through subspace to slip node 27948 | -2/Quarantine | Build established: Construct 28096 | -2/Quarantine | Found Alien Artifact 28096 | -2/Quarantine | Identified Phase Armor 28165 | -2/Quarantine | Found Alien Artifact 28165 | -2/Quarantine | Identified Phase Redirector 28183 | -2/Quarantine | First assault squad dispatched 28190 | -2/Quarantine | System corruption reached 30% 28388 | -2/Quarantine | Found Alien Reactor 28415 | -2/Quarantine | Found Alien Artifact 28415 | -2/Quarantine | Identified Core Reset Matrix 28415 | -2/Quarantine | Identified Matter Drive 28415 | -2/Quarantine | Identified Transdimensional Reconstructor (x4) 28415 | -2/Quarantine | Used Core Reset Matrix 28419 | -2/Quarantine | Detected hypermatrix surge 28419 | -2/Quarantine | Sensed 1 artifact in vicinity 28503 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 28557 | -2/Quarantine | Terminal network hard line cut 28557 | -2/Quarantine | Discovered exit to Access (range 8) 28622 | -2/Quarantine | Spotted Fortress 28627 | -2/Quarantine | Destroyed Fortress 28630 | -2/Quarantine | Found Prototype Protection 28630 | -2/Quarantine | Identified Centrium Heavy Armor Plating 28634 | -2/Quarantine | Found Prototype Device 28634 | -2/Quarantine | Identified Exp. EM Shield 28638 | -2/Quarantine | Found Unknown Protection 28638 | -2/Quarantine | Identified Hvy. Insulated Plating 28640 | -2/Quarantine | Found Prototype Device 28640 | -2/Quarantine | Identified Exp. Force Field 28656 | -2/Quarantine | Found Prototype Device 28656 | -2/Quarantine | Identified Thermal Barrier 28725 | -2/Quarantine | Build established: Alien-Construct 28793 | -2/Quarantine | Discovered new exit (range 6) 28793 | -2/Quarantine | Discovered new exit (range 6) 28840 | -2/Quarantine | Entered Protoforge 28841 | -2/Protoforge | Sensed 2 artifacts in vicinity 28911 | -2/Protoforge | Superfortress began startup sequence 28912 | -2/Protoforge | Core integrity fell below 50% 29087 | -2/Protoforge | Spotted Hotshot 29089 | -2/Protoforge | Spotted Hotshot 29100 | -2/Protoforge | Spotted Hotshot 29103 | -2/Protoforge | Spotted Hotshot 29105 | -2/Protoforge | Spotted Hotshot 29137 | -2/Protoforge | Destroyed Hotshot 29144 | -2/Protoforge | Destroyed Hotshot 29152 | -2/Protoforge | Destroyed Hotshot 29157 | -2/Protoforge | Destroyed Hotshot 29162 | -2/Protoforge | Destroyed Hotshot 29522 | -2/Protoforge | Spotted B-90 Cyclops 29567 | -2/Protoforge | Destroyed B-90 Cyclops 29590 | -2/Protoforge | First assault squad dispatched 29609 | -2/Protoforge | Found Unknown Device 29609 | -2/Protoforge | Identified Quantum Capacitor 29747 | -2/Protoforge | Retrieved Zion intel report: Prototype Stockpiles 29826 | -2/Protoforge | Build established: Alien-Gladiator 30014 | -2/Protoforge | Spotted Hotshot 30028 | -2/Protoforge | Spotted Hotshot 30030 | -2/Protoforge | Spotted Hotshot 30032 | -2/Protoforge | Spotted Hotshot 30041 | -2/Protoforge | Spotted Hotshot 30053 | -2/Protoforge | Warped through subspace 30086 | -2/Protoforge | Terminal network hard line cut 30104 | -2/Protoforge | Spotted Hotshot 30104 | -2/Protoforge | Spotted Hotshot 30105 | -2/Protoforge | Warped through subspace 30143 | -2/Protoforge | Spotted Immortal 30149 | -2/Protoforge | Spotted Immortal 30150 | -2/Protoforge | Spotted Immortal 30151 | -2/Protoforge | Spotted Hotshot 30165 | -2/Protoforge | Spotted Hotshot 30177 | -2/Protoforge | Found Prototype Storage 30177 | -2/Protoforge | Identified Cep. Chromion Battery 30195 | -2/Protoforge | Found Prototype Launcher 30195 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 30198 | -2/Protoforge | Found Faulty Cep. Concussive Dispersal Blaster 30213 | -2/Protoforge | Found Prototype Device 30213 | -2/Protoforge | Identified Cep. Weapon Articulator 30215 | -2/Protoforge | Warped through subspace 30221 | -2/Protoforge | Initialized slip node 30222 | -2/Protoforge | Warped through subspace 30260 | -2/Protoforge | Lost 4 parts (1p3u) 30264 | -2/Protoforge | Found Prototype Launcher 30264 | -2/Protoforge | Identified Cep. Rapid Grenade Launcher 30273 | -2/Protoforge | Found Prototype Launcher 30273 | -2/Protoforge | Identified Cep. Arcsight Missile Launcher 30279 | -2/Protoforge | Spotted V116-e 30279 | -2/Protoforge | Spotted V103-t 30279 | -2/Protoforge | Spotted V596-r 30280 | -2/Protoforge | Spotted V512-v 30297 | -2/Protoforge | Core integrity fell below 20% 30323 | -2/Protoforge | Destroyed by V596-r with Thunder Hammer Last Messages --------------- 30311_ Slug penetrates Reinforced Barrier. 30312_ Penetrated by Slug. 30312_ Destroyed Prototype Ballistic Gun. 30312_ Swarm Drone destroyed. 30314_ Slug penetrates Reinforced Barrier. 30314_ Penetrated by Slug. 30314_ Cep. Arcsight Missile Launcher destroyed. 30314_ V596-r martial strike. 30314_ Knocked back. 30315_ Slug penetrates Reinforced Barrier. 30316_ System corrupted: Substantial component data lost. 30318_ Penetrated by Slug. 30320_ Slug penetrates Reinforced Barrier. 30322_ V596-r follow-up attacks with Prototype Piercing Weapon. 30322_ Critical hit (Impale). 30322_ Penetrated by Slug. 30322_ Slug penetrates V596-r. 30323_ V512-v follow-up attacks with Prototype Impact Weapon. 30323_ V596-r martial strike. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????????????????## " "#?????????????? | | ???????????????????# " "#?????????????? | | ???????????????????# "] "#?????????????? | | ???????????????????# "] "#?????????????? | | ???????????????????# " "#?????????????? | | ???????????????????# "] "#?????????????? | | ???????????????????#" " "#?????????????? | | ???????????????????## % %# "#?????????????? | | ????????????????????###" " "###?????????????????? | | ?????????????????????#" "#???????????????????? | | ?????????????????????#" " ##???????????????????? | | ?????????????????????#"] #????????????????????? | | ?????????????????????#" %#????????????????????? | | ?????????????????????#" %#?#??????????????????? | | ?????????????????????#" # #??????????????????? | | ?????????????????????# # #??????????????????? | | ?????????????????????#" % # #??????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????#"""# #?????????????????? | | ?????????????????????##### Y# #?????????????????? | | ???????????????????????# ; #??#?????????????????? | | ???????????????????????##; #????????????????????? | | ???????????????????????# ;Y #????????????????????? | | ???????????????????????# ; #????????????????????? | | ????????????????????????#;VV#????????????????????? | | ???????????????????######@ h##################### | | ????????????? | | ????????????? hp | | ????????????? k l pl | | ????????????#++###################;++######## ## | | ??????????????????????????????# #???? #? | | ??????????????????????????????# #????? #? | | ??????????????????????????????# " " #?????? #? | | ??????????????????????????????# " " #???????#? | | ??????????????????????????????# ""G"" #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????? ??"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 98 Energy Capacity 1136 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 20 Resistance: EM 75 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 30 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -3/Research | Preloaded Repaired ---------- Autogun | 13% | -8/Storage Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Stripper Sigix Broadsword Dimensional Node Initializer Terrabomb High-powered Transdimensional Reconstructor Phase Armor Phase Redirector Core Reset Matrix Transdimensional Reconstructor Matter Drive Achievements -------------- Brother of Steel Collateral Damage Definitely A Prototype Giant Slayer I Think I Know What's Going On More Power To You Partsplosion Super-what Now? Challenges ------------ None Game ------ Seed ZipGyrokineticStripper Manual? 0 Play Time 05:21:53 Cumulative 176.9 hours Start 2026.02.02 @ 02:45:42 End 2026.02.02 @ 08:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 198 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5145e64b-0af4-4695-a6c5-47ce856b76b6