Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.24 @ 20:29:50 Player: f3-rnm Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (127) 635 Value Destroyed (4171) 4171 Prototype IDs (50) 1000 Alien Tech Used (5) 1000 Bonus (5037) 5037 TOTAL SCORE: 20443 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 385 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -1579 Cogmind --------- Core Integrity 0/1450 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Machine Analyzer Spectral Analyzer Advanced Targeting Computer Hacking Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Quantum Shading Machine Machine Analyzer Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer ECM Suite Phase Redirector Hacking Suite Improved Hacking Suite System Mapper > --- WEAPON ----------- Vortex Lance > --- INVENTORY -------- Field Propulsion Array Advanced Coolant Injector Energy Well Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Weapon Cycler Nanoactuators Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Vortex Rifle Neutron Missile Launcher Sigix Terminator [Rating: 160] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . 2 . . . 6 . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . . . 1 . . . . 1 . 1 . . Utility 10 | . . 1 . . . 4 . . 2 . . . . 1 . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 264 | 6 14 21 5 16 7 19 1 7 23 6 4 17 1 4 8 2 6 7 21 21 27 18 3 Power 36 | 1 3 3 1 . . 2 . 2 1 1 1 3 . . . . 1 . 5 1 8 2 1 Engine 10 | 1 2 1 1 . . 1 . 2 1 . . 1 . . . . . . . . . . . Core 7 | . 1 2 . . . 1 . . . 1 1 1 . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . 1 . . . . 1 . 5 1 8 2 1 Propulsion 58 | 2 5 7 1 1 2 6 . 1 4 2 . 2 1 3 3 . 1 6 2 2 4 3 . Treads 19 | 2 5 6 1 1 2 2 . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . 4 2 . 2 1 2 3 . . . . . . . . Flight 20 | . . 1 . . . . . . . . . . . 1 . . 1 6 2 2 4 3 . Utility 95 | 1 4 5 2 11 . 6 . 2 15 1 1 7 . 1 1 1 3 . 8 9 10 7 . Device 49 | . 1 1 1 5 . 1 . 1 7 . 1 4 . 1 . . 2 . 5 6 8 5 . Storage 9 | 1 3 . . . . 1 . . 1 . . . . . 1 1 1 . . . . . . Processor 11 | . . . . 4 . . . 1 1 . . 1 . . . . . . 1 1 2 . . Hackware 6 | . . . . . . 1 . . 2 . . 1 . . . . . . 1 1 . . . Protection 19 | . . 4 1 2 . 3 . . 4 1 . 1 . . . . . . 1 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 75 | 2 2 6 1 4 5 5 1 2 3 2 2 5 . . 4 1 1 1 6 9 5 6 2 Energy Gun 11 | . 1 2 . . . . . . . . . 1 . . . . 1 . . . 1 4 1 Energy Cannon 6 | . . . . . . 1 1 2 . 1 . 1 . . . . . . . . . . . Ballistic Gun 9 | 2 . 4 1 1 . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 5 | . . . . 1 2 1 . . . . . . . . . . . . . 1 . . . Launcher 16 | . . . . 2 3 . . . . . 2 . . . 3 . . 1 1 2 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . 1 . . . . . . . 1 . . 1 . . 1 1 . . 3 6 1 1 . Piercing Weapon 9 | . . . . . . . . . 2 1 . 2 . . . . . . 1 . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 3 . 8 . . 1 . . . . 9 . 1 . . 3 . 2 8 3 3 . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . 5 . . . . . . . . . . . . . . 3 . . Parts Lost 59 | . 2 3 . . 6 2 2 1 5 4 . . 1 . 4 . . 3 3 . 2 20 1 Power 10 | . 1 1 . . . 1 1 . . 1 . . . . 1 . . . . . . 3 1 Propulsion 22 | . . . . . 3 . . . 3 2 . . 1 . 2 . . 2 2 . . 7 . Utility 20 | . . 1 . . 2 . 1 1 2 1 . . . . 1 . . 1 1 . 1 8 . Weapon 7 | . 1 1 . . 1 1 . . . . . . . . . . . . . . 1 2 . Highest Loss Streak 10 | . 1 1 . . 6 1 2 1 3 2 . . 1 . 4 . . 2 2 . 1 10 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 86 97 100 99 99 63 78 80 77 83 78 91 100 98 95 80 81 75 79 88 86 75 24 Engine 7 | . 13 5 11 11 11 6 . 11 7 4 . 3 5 5 5 5 1 . . . . . . Core 1 | . . 5 . . . 1 3 . . . 5 4 5 5 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 9 7 5 1 Treads 17 | . 27 33 33 33 32 3 . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . 21 26 26 8 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 10 17 17 20 23 26 24 21 21 8 . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 5 21 23 23 19 . Device 10 | . 3 11 11 11 11 . 6 7 16 11 14 13 11 13 15 13 13 16 12 13 14 12 . Storage 9 | . 14 11 11 11 11 8 13 13 6 5 5 5 5 5 6 11 10 5 4 4 4 3 . Processor 4 | . . . . . 11 . . 1 6 8 5 6 11 10 10 10 10 10 12 14 14 15 13 Hackware 4 | . . . . . . 4 6 4 4 11 11 11 11 10 10 10 10 10 11 17 15 12 8 Protection 6 | . . 9 11 10 . 9 17 13 5 13 11 11 11 10 8 5 5 5 3 . . . . Energy Gun 1 | . 2 9 . . . . . . . . . 6 5 5 3 . . . . . . . 1 Ballistic Gun 8 | . 19 11 22 13 8 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 8 12 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 4 . . . . . . . 1 5 1 1 5 5 4 2 5 5 3 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 47 62 58 63 64 72 67 81 74 48 46 51 51 53 56 37 47 45 49 67 65 69 . Greatest Support 80 | 40 40 60 60 60 60 80 72 78 78 50 49 55 55 65 66 46 46 49 61 61 79 70 3 Greatest Overweight (x) 2 | . 1 1 . 1 1 1 . 1 2 1 . . . . . . 1 1 . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 17 | 6 14 20 20 20 20 20 20 20 16 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 14 15 15 15 15 15 15 5 Average Carried 16 | 1 12 19 19 19 19 19 19 19 15 13 13 14 14 14 13 13 14 14 14 14 14 13 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 2 20 20 20 20 18 20 20 20 15 13 14 15 14 15 14 13 15 15 15 15 15 4 2 Class Distribution -------------------- 43% | Mutant 25% | Scavenger-Mutant 18% | Hacker-Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 4402 | 147 349 429 218 82 96 268 . 78 156 293 246 . 21 11 34 83 588 29 22 251 892 109 . Remotely 106 | . . . . . . . . . 106 . . . . . . . . . . . . . . Salvage Created 4620 | . 521 1122 173 . 237 267 . 146 156 35 143 . . 11 79 68 401 50 131 175 473 432 . Parts 256 | . 29 80 22 . 10 10 . 9 9 3 12 . 1 1 7 . 2 6 2 12 15 26 . Haulers Intercepted 6 | . 1 4 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . 1 12 . . . . 2 8 . 1 . 4 . 1 2 . . . . . Prevented 10 | . . . . . 8 . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 92 | . 11 22 7 . 8 4 . 5 3 . 8 . 1 . 4 . . 5 . 2 4 4 4 Melee 11 | . . . . . . 2 . . 3 . . . . . . . . . . . 2 4 . Guns 41 | . 11 22 7 . . . . . . . . . 1 . . . . . . . . . . Cannons 8 | . . . . . 2 1 . 5 . . . . . . . . . . . . . . . AOE 31 | . . . . . 6 . . . . . 8 . . . 4 . . 5 . 2 2 . 4 Classes Destroyed 17 | . 3 4 1 . 2 2 . . 1 1 . . 1 1 . . . . . . 1 . . Worker 10 | . 1 5 1 . . . . . . . . . . . . . . . . 1 1 1 . Builder 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 6 | . 1 4 . . . . . . . . . . . . . . . . . . 1 . . Recycler 5 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 1 Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 4 | . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 40 | . . 8 6 . 1 3 . 4 . . 5 . . . . . . 5 . . 4 . 4 Grunt 28 | . 11 9 . . 4 . . . . . 3 . . . . . . . . . . 1 . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 6 | . . 5 1 . . . . . . . . . . . . . . . . . . . . Programmer 14 | . . . . . 1 1 . 1 2 . . . . . 4 . . . . 2 . 3 . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 4 7 4 . 6 3 . 4 1 . 5 . 1 1 2 . . 5 1 4 4 3 6 Combat Bots Only 7 | . 4 7 4 . 6 2 . 4 1 . 5 . 1 . 2 . . 5 . 2 4 3 4 Max Kills in Single Turn 6 | . 1 2 2 . 6 1 . 1 1 1 3 . 1 1 2 1 . 2 1 3 2 2 6 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 5 . . . . . 3 . . . 2 . . 2 . 1 2 . 4 Melee 1 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 10949 | . 727 917 196 . 1162 456 38 301 965 541 316 127 137 45 482 38 . 353 248 338 662 2400 500 Core 2588 | . 136 138 33 . 205 59 . 75 122 57 162 14 . . 60 . . 67 66 21 121 896 356 Absorbed by Shields 117 | . . . . . . . . . . . . . . . . . . 115 . . . 2 . Redirected to Shielding 445 | . . . . . . . . 79 136 23 42 15 14 . 84 . . 3 . . . 49 . Ignored by Resistances 89 | . . . . . . . . . . . . . . . . . . 89 . . . . . Regen/Repaired (Parts) 205 | . . . . 158 . . . . . . . 47 . . . . . . . . . . . Core Remaining (%) 68 | 100 45 . . . 6 . . 84 . . . . 64 . . . . 88 . 93 . . . Volleys Fired 261 | . 54 88 13 . 11 16 . 17 . 15 9 1 5 . 8 . . 4 . 2 1 12 5 Largest 2 | . 2 2 2 . 2 1 . 1 . 1 1 1 1 . 2 . . 1 . 1 1 1 1 Hottest 120 | . 60 115 46 . 102 90 . 40 . 40 39 120 40 . 76 . . 36 . 49 49 40 65 Shots Fired 411 | . 93 177 28 1 17 15 . 16 . 15 9 1 5 . 10 . . 4 . 2 1 12 5 Gun 325 | . 93 177 28 1 3 . . . . . . . 5 . 2 . . . . . . 12 4 Cannon 55 | . . . . . 8 15 . 16 . 15 . 1 . . . . . . . . . . . Launcher 31 | . . . . . 6 . . . . . 9 . . . 8 . . 4 . 2 1 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 212 | . 85 79 28 1 11 8 . . . . . . . . . . . . . . . . . Thermal 150 | . 8 98 . . . 7 . 16 . 15 . 1 . . . . . . . . . . 5 Explosive 30 | . . . . . 6 . . . . . 9 . . . 8 . . 4 . 2 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . 5 . 2 . . . . . . 12 . Robot Hit Streak 13 | . 11 13 4 . 4 3 . 3 . . 6 . 1 . 5 . . 8 . . . 1 1 Robot Miss Streak 4 | . 4 4 3 1 3 4 . 3 . . 1 . 1 . . . . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 321 | . 70 119 13 . 11 15 . 7 16 4 7 . 2 1 4 1 12 4 1 3 22 8 1 Core Hits 198 | . 31 51 9 . 34 2 . 5 5 1 11 . 1 1 9 . 3 9 1 7 7 7 4 Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 1 4 . . . . . . . . 1 . . . . . . 1 . Critical Strikes 14 | . . 1 . . 2 5 . . 2 . . . . . 1 . . 1 . . 1 1 . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 169 | . 7 . . . . 13 . . 23 6 1 . . 3 . 1 12 1 19 21 35 27 . Impact 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . Slashing 80 | . 7 . . . . . . . 1 6 1 . . 3 . 1 12 1 19 21 8 . . Piercing 22 | . . . . . . . . . 22 . . . . . . . . . . . . . . Entropic 54 | . . . . . . . . . . . . . . . . . . . . . 27 27 . Sneak Attacks 25 | . 5 . . . . 1 . . . 1 1 . . 1 . 1 . . 1 2 12 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20748 | . 897 1773 214 . 1192 527 . 303 484 202 1095 . 111 83 742 90 1012 707 94 949 3384 1388 5501 Guns 2915 | . 632 1763 214 . 14 . . . . . . . 111 . 103 . . . . . . 46 32 Cannons 712 | . . . . . 162 247 . 303 . . . . . . . . . . . . . . . Explosions 10551 | . . . . . 1010 . . . . . 997 . . . 639 . . 662 . 546 490 738 5469 Melee 6545 | . 265 . . . . 271 . . 484 202 98 . . 83 . 90 1012 45 94 403 2894 604 . Ramming 25 | . . 10 . . 6 9 . . . . . . . . . . . . . . . . . Kinetic 1858 | . 577 766 214 . 176 125 . . . . . . . . . . . . . . . . . Thermal 7610 | . 55 997 . . . 122 . 303 . . . . . . 201 . . . . . . 431 5501 Explosive 4450 | . . . . . 1010 . . . . . 997 . . . 438 . . 662 . 546 490 307 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 271 | . . . . . . 271 . . . . . . . . . . . . . . . . . Slashing 2845 | . 265 . . . . . . . . 202 98 . . 83 . 90 1012 45 94 403 553 . . Piercing 484 | . . . . . . . . . 484 . . . . . . . . . . . . . . Entropic 3205 | . . . . . . . . . . . . . 111 . 103 . . . . . 2341 650 . Highest Corruption 10 | . . 2 2 2 8 9 9 10 9 9 9 10 . . 2 2 2 2 . 6 3 6 . Average Corruption 4 | . . 2 2 2 5 7 9 9 4 9 9 9 . . 1 2 2 2 . 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . 9 17 2 1 6 5 15 7 9 9 . . . 1 2 5 3 . 2 5 4 . Message Errors 20 | . . 1 1 . . . 1 3 3 1 1 . . . . 1 3 1 . 1 3 . . Matter Fused 20 | . . . 7 1 . . 2 2 . 2 2 . . . . 1 1 . . 1 . 1 . Heat Flow Errors 15 | . . 2 1 . . . . 4 1 3 1 . . . 1 . . . . . 1 1 . Energy Discharges 10 | . . 1 3 . . 2 . . 1 1 1 . . . . . . 1 . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 15 | . . 1 1 . 1 2 2 2 . 1 3 . . . . . 1 1 . . . . . Data Loss (major) 8 | . . 2 . . . . . 2 1 1 . . . . . . . . . . 1 1 . Misfires 6 | . . 2 3 1 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 2503 | . 10 . . . . 165 . . 19 2 99 . . . 30 78 297 66 . 308 740 90 599 Projectiles 57 | . . . . . . 57 . . . . . . . . . . . . . . . . . Explosions 897 | . . . . . . . . . . . 99 . . . 30 . . 66 . 30 45 28 599 Melee 1549 | . 10 . . . . 108 . . 19 2 . . . . . 78 297 . . 278 695 62 . Knockbacks 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1247 | . . . . . 47 . . . . . 48 . . . 32 . . 76 . . . 204 840 Shots 11 | . . . . . 2 . . . . . 1 . . . 1 . . 4 . . . 2 1 Rammed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 2 . . 2 1 . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 307 | . 27 266 134 . 38 232 . 255 199 205 222 263 . . 158 . . 186 94 232 307 181 . Average Temperature 71 | . 9 51 76 . 16 81 . 150 96 92 89 102 . . 84 . . 128 11 53 214 124 . Received Heat Transfer 1789 | . 405 273 9 . 376 . . . 75 111 105 . 9 24 . 12 . 54 21 . 63 252 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3622 | . 125 2664 . . . 150 . 296 . . . . . . 50 . . . . . . 300 37 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 735 | . 195 451 258 . . 255 34 155 112 . . . . 183 . . . . 389 593 735 624 340 Initial 333 | . . 18 163 . . 97 19 9 7 . . . . 159 . . . . 158 213 333 322 322 Average 189 | . 44 191 186 . . 148 19 81 36 . . . . 162 . . . . 280 293 566 460 331 Maximum Alert Level 3 | . . 2 1 . . 1 . . . . . . . . . . . . 1 2 3 2 1 Low Security (%) 61 | 100 100 65 37 . . 61 100 100 100 . . . . 100 . . . . 29 . . . . Level 1 23 | . . 20 62 . . 38 . . . . . . . . . . . . 70 91 10 31 100 Level 2 12 | . . 13 . . . . . . . . . . . . . . . . . 8 61 68 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . 27 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 . . 1 2 . 2 3 . . . . . . . . . 1 1 3 4 . Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . 1 2 . . . . . . . . . . 1 . 1 . Reinforcement 10 | . . 1 . . . 1 . 1 1 . . . . . . . . . 1 . 3 2 . Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 20 | . . 2 . . . 1 . 1 . . . 1 . 1 . . . . . . 9 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 18 35 7 . 22 7 6 6 15 4 8 . 3 3 4 6 . 16 11 11 37 75 5 Peak Tracking Total 19 | . 4 7 4 . 14 3 6 5 6 3 5 . 2 4 2 4 . 8 6 6 11 19 5 Tactical Retreats 42 | . 1 3 . . . 2 . . 2 2 . . 1 . . 3 . 3 2 1 12 10 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 15 | . 5 1 . . . 1 . . 3 . . 2 . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 2 2 7 1 . 4 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 24 | . 1 1 . . . . . 2 . . . 1 . . . . . . . 6 . 8 5 Max in Single Turn 5 | . 1 1 . . . . . 1 . . . 1 . . . . . . . 2 . 1 5 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 26 | . 1 1 . . . 1 . . . . . 3 . 2 1 . 5 . 1 2 2 7 . Terminals 15 | . 1 1 . . . 1 . . . . . . . 2 . . . . 1 2 1 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 51 | . 3 2 . . . 1 . . . . . 4 . 5 1 . 18 . 1 2 2 12 . Successful 42 | . 2 1 . . . . . . . . . 4 . 1 1 . 18 . 1 2 2 10 . Failed 9 | . 1 1 . . . 1 . . . . . . . 4 . . . . . . . 2 . Catastrophic 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 3 2 . . . 1 . . . . . . . 5 . . . . 1 2 1 3 . Terminals 26 | . 3 2 . . . 1 . . . . . . . 5 . . . . 1 2 1 11 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Terminal Hacks 38 | . 2 1 . . . . . . . . . 4 . 1 1 . 18 . 1 1 1 8 . Record 11 | . . . . . . . . . . . . 2 . . . . 6 . . . . 3 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . Open Door 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 . . . 1 . . . . . . . 1 . . . . . 2 1 5 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 12 | . . . 3 4 . . . . 3 . . . . . . . . . . 1 . 1 . Largest Group 7 | . . . 3 7 7 . . . 3 . . . . . . . . . . 1 . 1 . Highest-Rated Group 162 | . . . 40 162 162 . . . 93 . . . . . . . . . . 10 . 10 . Highest-Rated Ally 51 | . . . 16 51 51 . . . 31 . . . . . . . . . . 10 . 10 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ally Attacks 65 | . . . 9 . 43 . . . 13 . . . . . . . . . . . . . . Total Damage 1468 | . . . 109 . 1102 . . . 257 . . . . . . . . . . . . . . Kills 11 | . . . 2 . 8 . . . 1 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 7 | . 2 1 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . 2 2 2 . . . . 1 1 . 2 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 11936 | 66 1527 1402 909 2116 608 476 100 430 622 324 212 446 193 94 194 148 189 216 278 288 602 466 30 Spaces Moved 12488 | 35 765 548 525 977 326 296 88 320 739 456 352 666 424 188 368 283 271 315 634 624 2164 1091 33 Core 107 | 3 . . . . . . . . . . . . . . . . . . . . . 71 33 Treads 3212 | 32 765 548 525 977 326 39 . . . . . . . . . . . . . . . . . Legs 821 | . . . . . . 257 88 320 156 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3756 | . . . . . . . . . 583 456 352 666 424 188 368 283 271 165 . . . . . Flight 4592 | . . . . . . . . . . . . . . . . . . 150 634 624 2164 1020 . Fastest Speed 6 | 50 160 160 160 160 160 112 112 112 52 52 52 43 43 40 40 43 43 15 12 12 6 20 50 Average Speed 79 | 150 170 191 160 212 168 119 112 118 66 52 52 47 43 40 41 43 48 61 25 25 21 26 50 Slowest Speed 260 | 160 240 240 160 240 240 240 112 190 260 106 52 52 43 45 48 48 93 101 28 97 25 93 50 Overloaded Moves 104 | . . . . . . . . . . . . . . . . . . 48 28 10 18 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . . . . . . . . . . 1 8 22 13 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 51 | 4 89 55 96 79 56 8 74 9 19 59 63 93 74 9 53 51 63 56 19 61 55 96 6 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 5 | . . . . 2 . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 15 | . . . 1 3 3 . . . . 1 3 . 1 . 1 . . 2 . . . . . Spaces Dug 462 | . . . . . . 2 . . 3 5 . . 1 2 . . . 10 18 15 10 14 382 Terrain Destroyed 869 | . . . . . 95 10 . 6 3 17 76 . 3 2 65 . . 30 18 70 41 50 383 Melee 63 | . . . . . . 1 . . 3 2 . . . 2 . . . . 18 15 10 12 . Projectile 42 | . . . . . . 9 . 6 . 15 . . 3 . . . . . . . . 8 1 AOE 764 | . . . . . 95 . . . . . 76 . . . 65 . . 30 . 55 31 30 382 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 13889 | 48 894 741 572 1019 362 378 90 354 838 517 368 797 429 203 398 305 314 331 718 722 2236 1212 43 Wait 358 | . 16 34 18 13 15 14 . 3 6 29 . 86 . . 6 16 10 . 24 33 8 27 . Move 12387 | 34 764 547 524 976 325 296 87 319 738 455 351 665 423 187 367 282 270 314 631 608 2126 1065 33 Hop 35 | . . . . . . . . . . . . . . . . . . . 1 7 15 12 . Pick Up 160 | 8 28 19 4 3 . 14 . 4 21 4 2 3 . 6 2 2 7 2 7 7 9 7 1 Fast Attach 108 | . 4 9 1 8 . 2 1 1 11 . 1 15 . . 1 . 1 1 11 15 12 13 1 Attach 86 | 6 6 4 . . 3 12 . 5 8 3 2 . 1 4 2 1 5 3 4 1 7 7 2 Detach 26 | . 1 . . . 1 2 1 2 1 . 1 3 . . 2 . 3 2 3 . 1 3 . Swap 75 | . 4 9 4 8 4 5 . 1 4 3 1 2 . . 5 1 . 3 6 5 9 1 . Drop 193 | . 10 29 8 11 1 3 1 2 26 2 . 22 . 3 5 2 6 1 12 23 13 12 1 Fire 261 | . 54 88 13 . 11 16 . 17 . 15 9 1 5 . 8 . . 4 . 2 1 12 5 Melee 169 | . 7 . . . . 13 . . 23 6 1 . . 3 . 1 12 1 19 21 35 27 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Crush 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . . 26 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 12 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 9) 1342 | -10/Materials | Core integrity fell below 50% 1423 | -10/Materials | Discovered new exit (range 9) 1545 | -10/Materials | Discovered new exit (range 14) 1594 | -10/Materials | Entered another Materials area 1594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -9/Materials | Discovered new exit (range 13) 2561 | -9/Materials | Destroyed 7 combat bots 2892 | -9/Materials | Discovered new exit (range 15) 2996 | -9/Materials | Entered Mines 3003 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3375 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3412 | -9/Mines | Learned location of 1 exit from Materials 3442 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3447 | -9/Mines | Found Prototype Device 3461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3461 | -9/Mines | Discovered new exit (range 5) 3537 | -9/Mines | Discovered new exit (range 11) 3703 | -9/Mines | Learned Materials stockpile data 3720 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3740 | -9/Mines | Discovered new exit (range 9) 3905 | -9/Mines | Entered Zion 3905 | -7/Zion | Accompanied by 3 allies 3914 | -7/Zion | Build established: Scavenger-Mutant 3939 | -7/Zion | Gained Derelict followers 3982 | -7/Zion | System corruption cleaned by Quarantine Array 4017 | -7/Zion | Discovered new exit (range 16) 4052 | -7/Zion | Found Prototype Launcher 4053 | -7/Zion | Identified Rocket Array 4528 | -7/Zion | Found Prototype Device 4529 | -7/Zion | Identified Phasing AFG 4530 | -7/Zion | Identified Exp. Sensor Array 4658 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4874 | -7/Zion | Learned location of Recycling (-7) 5060 | -7/Zion | Visited the Megawrench Repair Shop 5060 | -7/Zion | Megawrench repaired 8 parts 5871 | -7/Zion | Found Prototype Processor 5871 | -7/Zion | Identified Exp. Terrain Scan Processor 5878 | -7/Zion | Found Prototype Processor 5878 | -7/Zion | Identified Exp. Melee Analysis Suite 5882 | -7/Zion | Found Prototype Processor 5882 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5890 | -7/Zion | Found Prototype Processor 5890 | -7/Zion | Identified Exp. Signal Interpreter 6007 | -7/Zion | Identified exit to Proximity Caves 6021 | -7/Zion | Entered Proximity Caves 6021 | -6/Proximity Caves | Accompanied by 7 allies 6038 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6093 | -6/Proximity Caves | Learned Factory interactive machine intel 6215 | -6/Proximity Caves | Spotted B-75 Beast 6264 | -6/Proximity Caves | Learned 4 Factory zone layouts 6527 | -6/Proximity Caves | Core integrity fell below 50% 6598 | -6/Proximity Caves | Discovered new exit (range 12) 6609 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6616 | -6/Proximity Caves | Core integrity fell below 20% 6629 | -6/Proximity Caves | Entered Factory 6629 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 6631 | -6/Factory | Loaded intel: 52 interactive machine locations 6659 | -6/Factory | Lost 6 parts (3n2u1w) 6907 | -6/Factory | Build established: Mutant 7105 | -6/Factory | Sucked down chute 7105 | -6/Factory | Entered Waste 7142 | -6/Waste | Spotted C-40 Crusher 7152 | -6/Waste | Spotted C-40 Crusher 7155 | -6/Waste | Spotted C-40 Crusher 7157 | -6/Waste | Spotted C-40 Crusher 7157 | -6/Waste | Spotted C-40 Crusher 7160 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7193 | -6/Waste | Discovered new exit (range 12) 7194 | -6/Waste | Spotted C-40 Crusher 7205 | -6/Waste | Entered Factory 7528 | -6/Factory | System corruption reached 10% 7591 | -6/Factory | Discovered new exit (range 16) 7635 | -6/Factory | Entered another Factory area 7635 | -5/Factory | Evolved 2 slots: Utility x2 7812 | -5/Factory | Spotted B-75 Beast 7909 | -5/Factory | Lost 3 parts (3n) 8171 | -5/Factory | Allied Derelicts emerged from ambush trap array 8239 | -5/Factory | Discovered new exit (range 11) 8257 | -5/Factory | Entered Upper Caves 8299 | -5/Upper Caves | Spotted B-75 Beast 8509 | -5/Upper Caves | Build established: Hacker-Mutant 8559 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8574 | -5/Upper Caves | Discovered new exit (range 14) 8581 | -5/Upper Caves | Entered another Upper Caves area 8588 | -5/Upper Caves | Learned Factory terminal intel 8634 | -5/Upper Caves | Discovered new exit (range 11) 8786 | -5/Upper Caves | Discovered new exit (range 14) 8793 | -5/Upper Caves | Entered Warlord 8800 | -5/Warlord | System corruption reached 10% 8813 | -5/Warlord | System corruption cleaned by Quarantine Array 8832 | -5/Warlord | Found Prototype Device 8832 | -5/Warlord | Identified Minesniffer Drone Bay 8885 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8912 | -5/Warlord | Met Warlord 8937 | -5/Warlord | Warlord's base attacked by MAIN.C 8983 | -5/Warlord | Found Prototype Device 8983 | -5/Warlord | Identified Exp. Focal Shield 8988 | -5/Warlord | Found Prototype Reactor 8988 | -5/Warlord | Identified Vortex Chain Reactor 9034 | -5/Warlord | Found Prototype Hackware 9034 | -5/Warlord | Identified System Mapper 9092 | -5/Warlord | Found Prototype Processor 9092 | -5/Warlord | Identified Spectral Analyzer 9124 | -5/Warlord | Found Prototype Piercing Weapon 9124 | -5/Warlord | Identified Vortex Lance 9126 | -5/Warlord | Found Vortex Lance 9130 | -5/Warlord | Found Prototype Energy Gun 9130 | -5/Warlord | Identified Vortex Rifle 9134 | -5/Warlord | Found Vortex Rifle 9224 | -5/Warlord | Opened side exit 9233 | -5/Warlord | Discovered new exit (range 9) 9239 | -5/Warlord | Entered Proximity Caves 9325 | -4/Proximity Caves | Spotter reported a threat 9345 | -4/Proximity Caves | Learned Research terminal intel 9350 | -4/Proximity Caves | Learned 4 Research zone layouts 9387 | -4/Proximity Caves | Spotted B-86 Titan 9428 | -4/Proximity Caves | Discovered new exit (range 10) 9432 | -4/Proximity Caves | Entered Factory 9432 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9433 | -4/Factory | Identified exit to Extension 9434 | -4/Factory | Loaded intel: 28 terminal locations 9476 | -4/Factory | Identified exit to Upper Caves 9526 | -4/Factory | Entered Upper Caves 9705 | -4/Upper Caves | Lost 4 parts (1p2n1u) 9715 | -4/Upper Caves | Discovered new exit (range 10) 9720 | -4/Upper Caves | Entered another Upper Caves area 9738 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9785 | -4/Upper Caves | Learned 4 Research zone layouts 9863 | -4/Upper Caves | Discovered new exit (range 9) 9868 | -4/Upper Caves | Entered Zhirov 9868 | -4/Zhirov | Discovered new exit (range 3) 9901 | -4/Zhirov | Found Alien Artifact 10005 | -4/Zhirov | Learned location of Quarantine (-2) 10005 | -4/Zhirov | Learned location of Testing (-3) 10005 | -4/Zhirov | Learned location of Command (-1) 10057 | -4/Zhirov | Entered Proximity Caves 10061 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10250 | -3/Proximity Caves | Spotted B-86 Titan 10267 | -3/Proximity Caves | Discovered new exit (range 15) 10273 | -3/Proximity Caves | Entered Research 10273 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10274 | -3/Research | Identified exit to Armory 10275 | -3/Research | Identified exit to Testing 10275 | -3/Research | Identified exit to Research 10276 | -3/Research | Loaded intel: 21 terminal locations 10551 | -3/Research | Build established: Hacker-Sprinter 10551 | -3/Research | Entered Testing 10613 | -3/Testing | Found Prototype Launcher 10613 | -3/Testing | Identified Tesla Bomb Launcher 10629 | -3/Testing | Found Prototype Slashing Weapon 10629 | -3/Testing | Identified Centrium Greatsword 10648 | -3/Testing | Found Adv. Powered Armor 10664 | -3/Testing | Found Prototype Device 10664 | -3/Testing | Identified Exp. ECM Suite 10676 | -3/Testing | Found Prototype Slashing Weapon 10676 | -3/Testing | Identified Nanosword 10688 | -3/Testing | Spotted Striker 10741 | -3/Testing | Found Prototype Ballistic Cannon 10741 | -3/Testing | Identified Omega Cannon 10813 | -3/Testing | Discovered exit to Research (range 12) 10839 | -3/Testing | Entered Research 10839 | -2/Research | Warlord forces began assault on 0b10 10839 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10850 | -2/Research | Spotted B-90 Cyclops 10850 | -2/Research | Identified exit to Quarantine 10855 | -2/Research | Spotted B-90 Cyclops 10880 | -2/Research | Met up with Warlord 10949 | -2/Research | Research machine network offline 10983 | -2/Research | Identified Transdimensional Reconstructor 10983 | -2/Research | Warped through subspace 11016 | -2/Research | Spotted B-90 Cyclops 11066 | -2/Research | Discovered new exit (range 24) 11107 | -2/Research | Spotted 8U-12T(D) 11108 | -2/Research | P-80 Master assimilated allied O8-GB4(g) 11138 | -2/Research | Borebot progress halted 11148 | -2/Research | Borebot progress halted 11159 | -2/Research | Discovered new exit (range 24) 11321 | -2/Research | Borebot progress halted 11323 | -2/Research | Found Prototype Device 11323 | -2/Research | Identified Exp. Terrain Scanner 11337 | -2/Research | Warlord destroyed during the assault 11389 | -2/Research | Destroyed E4-LRM(K) 11393 | -2/Research | Found Exp. Melee Analysis Suite 11441 | -2/Research | Entered Quarantine 11450 | -2/Quarantine | Found Transdimensional Reconstructor 11464 | -2/Quarantine | Spotted Alpha 7 11477 | -2/Quarantine | Found Alien Launcher 11588 | -2/Quarantine | Found Alien Artifact 11588 | -2/Quarantine | Identified Phase Redirector 11640 | -2/Quarantine | Discovered new exit (range 17) 11645 | -2/Quarantine | Identified exit to Access 11648 | -2/Quarantine | Found Quantum Capacitor 11723 | -2/Quarantine | First assault squad dispatched 11738 | -2/Quarantine | Found Alien Artifact 11738 | -2/Quarantine | Identified Subatomic Replicator 11777 | -2/Quarantine | Lost 4 parts (1p1n2u) 11786 | -2/Quarantine | Found Alien Artifact 11786 | -2/Quarantine | Identified Core Reset Matrix 11786 | -2/Quarantine | Identified Sigix Terminator 11786 | -2/Quarantine | Used Core Reset Matrix 11790 | -2/Quarantine | Detected hypermatrix surge 11790 | -2/Quarantine | Sensed 9 artifacts in vicinity 11852 | -2/Quarantine | Lost 10 parts (1p3n5u1w) 11870 | -2/Quarantine | Core integrity fell below 50% 11876 | -2/Quarantine | Spotted Fortress 11882 | -2/Quarantine | Warped through subspace 11901 | -2/Quarantine | Lost 5 parts (3n1u1w) 11904 | -2/Quarantine | Discovered new exit (range 6) 11907 | -2/Quarantine | Entered Section 7 11908 | -2/Section 7 | Sensed 19 artifacts in vicinity 11922 | -2/Section 7 | Core integrity fell below 20% 11937 | -2/Section 7 | Fired Sigix Terminator 11937 | -2/Section 7 | Destroyed self with Sigix Terminator Last Messages --------------- 11904_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 11908_ Sensed 19 artifacts in vicinity. 11913_ >> Machine Analyzer network decryption results: 11913_ Terminal x2 11914_ Acquired Quantum Reactor. 11918_ W-44 Eye sends out distress signal. 11925_ Acquired Unknown Energy Gun. 11925_ Identified Enh. Quantum Rifle. 11931_ Destroyed Unknown Flight Unit. 11935_ Dropped Enh. Quantum Rifle. 11937_ Sigix Terminator expended. 11937_ Suspension Chamber breached. 11937_ Destroyed Unknown Ballistic Gun. 11937_ Destroyed Unknown Reactor. 11937_ Destroyed Unknown Flight Unit. 11937_ S-43 Plague destroyed. 11937_ Quantum Reactor destroyed. 11937_ Destroyed Quantum Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????? ;;;;;;;;;?????????????????????????????? | | ?????? ; #???????????????????????????? | | ????? ; #???????????????????????????? | | #####;;;; ; ;???????????????????????????? | | ; ; ;???????????????????????????? | | ; ; ; ??????????????????????????? | | ; ; ; ??????????????????????????? | | ; ; ; ?????????????????????????? | | ; ; ; ?????????????????????????? | | ; ;;;;;;;;;;; ????????????????????????? | | " ;;;;;;; ;;;;;;;##??????????????????????? | | ; @#??????????????????????? | | " ; ; #??????????????????????? | | ""! ; ; #??????????????????????? | | """ ; ] ;;;;;;;;#??????????????????????? | | ; ; ????????????????????????? | | ##+#;;;;; ; ????????????????????????? | | ; ????????????????????????? | | ; ????????????????????????? | | ; ????????????????????????? | | ;;;;;;;;; ;;;?????????????????????????? | | ##;;;;;;;;;;; ; ?????????????????????????? | | # ; ; ?????????????????????????? | | # ;;;;;; ?????????????????????????? | | + " ; ; ?????????????????????????? | | # " ;;;;;; ???!?????????????????????? | | # "" ; ; ??????????????????????????? | | # "" ; ; ??????????????????????????? | | # ; ; ??????????????????????????? | | #####+############ ??????????????????????????? | | #????????????????##??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ######???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 45 Energy Capacity 810 Matter Stores 389 Matter Capacity 550 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 20 Armor Coverage 400 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Phase Redirector Subatomic Replicator Core Reset Matrix Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed VariableAnalysisTube Manual? 0 Play Time 02:18:14 Cumulative 115.6 hours Start 2023.11.23 @ 20:49:06 End 2023.11.24 @ 20:29:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 89 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 53 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b3668e8-5b18-4700-acec-f9433f865c65