Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 22:33:05 Player: Phillammon Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2050) 2050 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 5036 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer System Backup Module > --- WEAPON ----------- Precision Shock Rifle Flak Gun > --- INVENTORY -------- Aluminum Leg [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 2 | . . . 2 . . Propulsion 2 | . . . . . 2 Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 66 | 4 7 13 4 24 14 Power 16 | 1 . 1 3 7 4 Engine 13 | 1 . 1 3 5 3 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 17 | 2 3 2 1 5 4 Treads 1 | . . . . 1 . Leg 10 | 2 . . . 4 4 Wheel . | . . . . . . Hover 3 | . 3 . . . . Flight 3 | . . 2 1 . . Utility 13 | 1 1 5 . 3 3 Device 9 | . . 5 . 3 1 Storage 2 | 1 . . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | . 3 5 . 9 3 Energy Gun 3 | . 1 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 2 1 . 3 1 Ballistic Cannon 4 | . . 4 . . . Launcher 6 | . . . . 5 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 4 1 Parts Lost 45 | . 1 6 3 17 18 Power 13 | . . 2 . 6 5 Propulsion 11 | . 1 . 1 3 6 Utility 10 | . . 2 1 3 4 Weapon 11 | . . 2 1 5 3 Highest Loss Streak 13 | . 1 5 3 7 13 Average Slot Usage (%) 75 | . 88 92 80 64 76 Engine 9 | . 14 5 9 10 9 Core 3 | . . . . 5 5 Leg 10 | . 11 . . 10 24 Hover 3 | . 15 9 . . . Flight 4 | . . 12 17 2 . Device 13 | . . 27 26 8 10 Storage 10 | . 14 11 9 9 11 Processor 2 | . 11 3 . . . Energy Gun 1 | . 9 . . . . Ballistic Gun 5 | . 9 1 . 8 1 Ballistic Cannon 5 | . . 19 18 1 . Launcher 4 | . . . . 6 10 Naked Turns . | . . . . . . Heaviest Build 65 | 7 11 23 35 36 65 Greatest Support 45 | 20 20 27 39 39 45 Greatest Overweight (x) 17 | . 1 5 4 7 17 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 14 | 6 6 6 6 6 14 Average Capacity 7 | 5 6 6 6 6 13 Most Carried 6 | 4 6 6 4 6 5 Average Carried 4 | 2 4 4 2 4 2 Final Capacity 12 | 6 6 6 6 6 12 Final Carried 6 | 3 6 2 3 6 . Class Distribution -------------------- 60% | Mutant 26% | Scavenger-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1641 | 189 208 315 111 743 75 Remotely 482 | . . . . 482 . Salvage Created 2411 | . 224 479 111 1187 410 Parts 148 | . 11 42 4 71 20 Haulers Intercepted 4 | . 1 1 . 2 . Recyclers Shooed 3 | . . 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 46 | . 3 14 2 21 6 Guns 20 | . 3 2 . 13 2 Cannons 17 | . . 12 2 3 . AOE 8 | . . . . 5 3 Classes Destroyed 12 | . 3 4 1 4 . Worker 2 | . . . . 1 1 Builder 3 | . . . . 3 . Tunneler 3 | . . 1 . . 2 Hauler 4 | . 1 1 . 2 . Mechanic 1 | . . . 1 . . Operator 2 | . . . . 2 . Watcher 3 | . 1 . . 2 . Swarmer 7 | . . 3 . 4 . Grunt 27 | . 3 6 1 12 5 Duelist 1 | . . 1 . . . Sentry 10 | . . 4 1 4 1 Hunter 1 | . . . . 1 . Best Kill Streak 9 | . 2 6 2 9 6 Combat Bots Only 7 | . 2 6 2 7 3 Max Kills in Single Turn 3 | . 1 2 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 5165 | . 171 922 242 1926 1904 Core 1355 | . 12 207 32 385 719 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 95 48 . 24 . Volleys Fired 165 | . 13 34 10 96 12 Largest 2 | . 2 2 2 2 2 Hottest 88 | . 60 88 88 84 83 Shots Fired 277 | . 26 61 20 147 23 Gun 153 | . 26 6 . 110 11 Cannon 96 | . . 55 20 21 . Launcher 28 | . . . . 16 12 Special . | . . . . . . Kinetic 224 | . 13 61 20 124 6 Thermal 20 | . 13 . . 7 . Explosive . | . . . . . . Electromagnetic 33 | . . . . 16 17 Robot Hit Streak 12 | . 12 10 9 11 5 Robot Miss Streak 5 | . 1 5 3 4 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 169 | . 20 33 11 86 19 Core Hits 105 | . 10 19 6 51 19 Critical Hits 3 | . 1 . . 2 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4472 | . 212 735 287 2537 701 Guns 1680 | . 212 67 . 1171 230 Cannons 1320 | . . 668 284 368 . Explosions 1469 | . . . . 998 471 Melee . | . . . . . . Ramming 3 | . . . 3 . . Kinetic 2693 | . 93 735 284 1453 128 Thermal 418 | . 119 . . 299 . Explosive . | . . . . . . Electromagnetic 1358 | . . . . 785 573 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 1 1 Corruption Purged 1 | . . . . . 1 Effects 13 | . . . . 13 . Message Errors 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 3 | . . . . 3 . Weapon Failures 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 72 | . . 12 . 45 15 Projectiles 17 | . . 12 . 5 . Explosions 55 | . . . . 40 15 Melee . | . . . . . . Knockbacks 10 | . . 4 2 4 . Impact . | . . . . . . Kinetic 10 | . . 4 2 4 . Secondary . | . . . . . . Self-Inflicted Damage 478 | . . . 1 275 202 Shots 20 | . . . . 11 9 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 439 | . 88 315 369 439 363 Average Temperature 104 | . 31 116 170 96 122 Received Heat Transfer 2040 | . 99 336 135 666 804 Effects 6 | . . 2 . 2 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Interference 3 | . . 2 . . 1 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 12 | . . . . 4 8 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 810 | . 275 . . 535 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . . . 8 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 464 | . 74 390 215 464 258 Average Influence 215 | . 39 171 117 326 168 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 48 | 100 100 60 86 10 73 Level 1 38 | . . 39 13 59 26 Level 2 12 | . . . . 29 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 . 5 2 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 6 | . . 1 . 4 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 4 | . . 3 . 1 . Communications Jammed 1 | . . . . . 1 Distress Signals . | . . . . . . Times Spotted 84 | . 4 20 4 45 11 Peak Tracking Total 8 | . 2 6 3 8 4 Tactical Retreats 12 | . . 1 . 11 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 6 | . . 1 . 4 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 6 | . . 1 1 2 2 Terminals 5 | . . 1 1 2 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 2 2 4 2 Successful 6 | . . 1 1 2 2 Failed 4 | . . 1 1 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . 2 2 4 1 Terminals 9 | . . 2 2 4 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 1 1 2 1 Terminals 5 | . . 1 1 2 1 Track 5 | . . 1 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 4 | . . 1 1 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 2049 | 47 192 406 157 854 393 Spaces Moved 1208 | 39 175 210 151 441 192 Core 138 | 15 . 88 16 12 7 Treads 34 | . . . . 34 . Legs 542 | 24 50 . . 283 185 Wheels . | . . . . . . Hover 192 | . 125 67 . . . Flight 302 | . . 55 135 112 . Fastest Speed 32 | 50 56 32 32 32 150 Average Speed 109 | 93 75 94 55 124 169 Slowest Speed 900 | 120 130 300 250 400 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 38 28 20 50 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 12 5 21 . Melee . | . . . . . . Projectile 19 | . . 12 5 2 . AOE 19 | . . . . 19 . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 1682 | 49 210 357 203 626 237 Wait 172 | . 1 84 34 43 10 Move 1201 | 38 174 209 148 440 192 Hop 1 | . . . 1 . . Pick Up 57 | 7 10 8 5 20 7 Fast Attach 7 | . 1 4 . 2 . Attach 46 | 4 3 7 4 16 12 Detach . | . . . . . . Swap 13 | . 3 2 . 6 2 Drop 19 | . 5 9 . 3 2 Fire 165 | . 13 34 10 96 12 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 12) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 592 | -9/Materials | Lost 5 parts (1p2u2w) 627 | -9/Materials | Core integrity fell below 50% 641 | -9/Materials | Discovered new exit (range 16) 646 | -9/Materials | Entered another Materials area 646 | -8/Materials | Evolved 2 slots: Power x2 756 | -8/Materials | Discovered new exit (range 6) 803 | -8/Materials | Entered Storage 833 | -8/Storage | Lost 3 parts (1n1u1w) 956 | -8/Storage | Lost 7 parts (3p1n2u1w) 1135 | -8/Storage | Lost 3 parts (2p1w) 1136 | -8/Storage | Destroyed 7 combat bots 1459 | -8/Storage | Core integrity fell below 50% 1497 | -8/Storage | Lost 4 parts (1p1n2w) 1634 | -8/Storage | Discovered new exit (range 15) 1657 | -8/Storage | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Propulsion x2 1955 | -7/Factory | Lost 3 parts (1p1n1w) 1966 | -7/Factory | Build established: Scavenger-Mutant 1973 | -7/Factory | Garrison activated, responded to threat 2010 | -7/Factory | Core integrity fell below 50% 2023 | -7/Factory | Core integrity fell below 20% 2050 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Carbon-fiber Leg destroyed. Aluminum Leg destroyed. G-47 Trooper destroyed. Switching to secondary target: Y-54 Guardian. Prc. Shock Rifle destroyed. Power failure, Deuterium Engine shutdown. Transmission Jammer destroyed. Flak Gun destroyed. Mic. Nuclear Core destroyed. Overheating: System interference. System Backup Module temporarily disabled. Lgt. Deuterium Engine destroyed. R-06 Scavenger collects Aluminum Leg. System Backup Module destroyed. R-06 Scavenger collects Aluminum Leg. Deuterium Engine destroyed. Y-54 Guardian misfires. Aluminum Leg destroyed. Slug penetrates Wall. Penetrated by Slug. 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