Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 17:25:30 Player: Willow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (174) 870 Value Destroyed (4915) 4915 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 11167 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -93 Cogmind --------- Core Integrity 836/850 Matter 102/300 Energy 210/210 System Corruption 0% Temperature Warm (124) Movement Treading (410) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Armored Treads Titanium Leg Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Medium Armor Plating Shield Generator Hacking Suite > --- WEAPON (3) ------- Particle Gun Field Laser Gauss Cannon > --- INVENTORY (20) --- Neutrino Core Improved Cooling System Improved Cooling System Energy Filter Advanced ECM Suite Phase Shifter Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield System Restoration Module Hacking Drone Bay (1/1) Flak Gun Assault Cannon Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Treads Titanium Leg Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Power Shielding Medium Armor Plating Shield Generator Hacking Suite > --- WEAPON ----------- Particle Gun Field Laser Gauss Cannon > --- INVENTORY -------- Neutrino Core Improved Cooling System Improved Cooling System Energy Filter Advanced ECM Suite Phase Shifter Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield System Restoration Module Hacking Drone Bay Flak Gun Assault Cannon Remote Datajack CR-A16's Pointy Stick [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Autogun Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 1 . . . . Utility 4 | . . . 2 . . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 177 | 11 11 5 24 4 3 10 46 20 25 5 9 4 Power 16 | 1 1 1 6 . . . 2 . 1 2 1 1 Engine 14 | 1 1 . 6 . . . 2 . 1 2 . 1 Core 2 | . . 1 . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 53 | 2 1 2 3 2 . 3 10 13 10 1 4 2 Treads 13 | . . . . 1 . 1 6 3 2 . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 36 | 2 1 2 3 1 . 2 4 10 6 1 4 . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 2 . . 1 Utility 52 | 3 6 1 10 2 . 2 14 3 7 2 1 1 Device 37 | 2 5 1 5 2 . 2 10 2 5 2 1 . Storage 4 | 1 1 . . . . . 1 . 1 . . . Processor 4 | . . . 2 . . . 2 . . . . . Hackware 2 | . . . . . . . 1 1 . . . . Protection 5 | . . . 3 . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 56 | 5 3 1 5 . 3 5 20 4 7 . 3 . Energy Gun 11 | 1 2 1 . . . . 5 . 1 . 1 . Energy Cannon 13 | . . . . . . 1 7 3 2 . . . Ballistic Gun 22 | 3 1 . 4 . 3 3 6 1 1 . . . Ballistic Cannon 4 | . . . . . . . 1 . 1 . 2 . Launcher 4 | . . . 1 . . 1 1 . 1 . . . Special Weapon 2 | 1 . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . . 9 . . Parts Lost 46 | . . 4 3 1 . 4 14 3 11 . 4 2 Power 3 | . . 1 . . . . 1 . 1 . . . Propulsion 20 | . . 2 1 . . 1 6 2 5 . 2 1 Utility 10 | . . . 2 1 . 1 2 . 2 . 1 1 Weapon 13 | . . 1 . . . 2 5 1 3 . 1 . Highest Loss Streak 7 | . . 3 1 1 . 2 7 2 4 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 100 81 99 99 96 88 100 84 91 Engine 9 | . 14 12 8 11 11 11 8 7 7 7 7 6 Treads 6 | . . . . . . 2 17 6 2 7 7 6 Wheel 15 | . 28 27 21 21 22 19 9 21 13 10 7 5 Flight 1 | . . . . . . . . . 3 11 . 1 Device 16 | . 14 14 23 20 22 21 16 1 14 15 15 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 Processor 6 | . . . 8 12 11 11 10 15 1 . . . Hackware 3 | . . . . . . . . 13 7 7 7 6 Protection 2 | . . . 1 . . . . . 5 7 7 10 Energy Gun 8 | . 18 27 1 . . . 14 . 3 7 14 13 Energy Cannon 3 | . . . . . . . 6 15 5 . . . Ballistic Gun 8 | . 9 . 20 22 4 20 5 3 2 . . . Ballistic Cannon 1 | . . . . . . . . . 3 7 6 6 Peak Build Rating 52 | 9 12 13 19 18 18 23 36 37 45 45 42 52 Average Rating 24 | 6 9 10 17 17 14 19 30 35 37 40 37 47 On Entrance 22 | . 9 10 12 18 17 18 19 30 37 41 41 39 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 14 50 50 57 56 56 63 70 68 77 64 68 82 Greatest Support 43 | 20 22 24 24 22 22 22 43 40 42 26 26 10 Greatest Overweight (x) 8 | 1 2 2 4 5 2 5 6 2 6 6 6 8 Average Overweight (x) 3 | . 1 2 2 2 2 2 5 1 3 3 5 7 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 19 19 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 7 11 18 19 19 19 19 19 19 18 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 19 16 20 20 20 20 17 20 20 20 20 18 Class Distribution -------------------- 42% | Mutant 15% | Skirmisher 12% | Scavenger-Skirmisher 11% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 4219 | 302 248 40 1088 302 50 485 785 187 532 55 145 . Remotely . | . . . . . . . . . . . . . Salvage Created 6976 | 152 542 208 1137 260 . 618 2847 400 501 . 285 26 Parts 345 | 11 32 4 90 16 . 37 117 24 9 . 5 . Haulers Intercepted 10 | . 2 . 3 . . . 4 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 13 . 7 . Prevented 3 | . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 129 | . 9 10 29 8 . 6 48 5 7 . 6 1 Guns 89 | . 9 10 27 8 . 5 20 . 4 . 6 . Cannons 34 | . . . . . . 1 27 4 2 . . . AOE 2 | . . . 2 . . . . . . . . . Classes Destroyed 19 | 2 4 1 5 . . 1 3 . 3 . . . Worker 8 | . . . 2 . . 2 2 2 . . . . Builder 3 | . . . 1 . . . 2 . . . . . Tunneler 10 | 3 1 . . . . 5 . 1 . . . . Hauler 10 | . 2 . 3 . . . 4 1 . . . . Recycler 8 | 1 1 . . . . 2 3 1 . . . . Operator 5 | . 2 . 1 . . . 2 . . . . . Watcher 9 | . . . 3 . . . 5 1 . . . . Swarmer 34 | . 3 3 14 3 . . 4 3 2 . 2 . Grunt 58 | . 6 2 7 5 . 5 28 . 3 . 2 . Brawler 4 | . . . 1 . . . 2 . . . 1 . Duelist 1 | . . . . . . 1 . . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 18 | . . . 7 . . . 9 1 . . 1 . Specialist 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . . . . 2 1 . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . 3 . . . Samaritan 1 | . . . . . . . . . 1 . . . Assembled 5 | . . 5 . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 3 6 3 . 9 5 6 2 . 3 1 Combat Bots Only 5 | . 3 3 5 3 . 5 4 4 2 . 3 1 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 1 2 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Hostile Shots Fired 716 | . 40 42 128 35 . 47 196 59 96 . 58 15 Missed 216 | . 12 12 36 11 . 12 60 23 31 . 18 1 Damage Taken 6691 | . 327 439 658 204 . 483 2074 639 1156 . 527 184 Core 1058 | . 69 144 94 30 . 97 233 65 219 . 93 14 Absorbed by Shields 708 | . . . 259 76 . 164 120 . . . 20 69 Redirected to Shielding 90 | . . . . . . . . . 54 . 27 9 Regen/Repaired (Parts) 284 | . . . 62 . . . . 222 . . . . Core Remaining (%) 52 | 100 . 14 . . . 44 57 . . . 46 . Volleys Fired 583 | 28 46 38 100 16 . 48 182 15 59 1 22 28 Largest 3 | 2 2 2 2 2 . 2 3 3 3 1 3 3 Hottest 220 | 100 100 100 56 46 . 120 160 168 220 44 176 176 Shots Fired 1093 | 47 92 77 198 33 . 76 311 41 123 1 54 40 Gun 807 | 45 92 77 195 33 . 63 184 12 50 . 44 12 Cannon 262 | . . . . . . 4 127 29 63 1 10 28 Launcher 16 | . . . 3 . . 9 . . 4 . . . Special 8 | 2 . . . . . . . . 6 . . . Kinetic 543 | 20 54 . 195 33 . 63 74 12 53 1 10 28 Thermal 516 | 27 38 77 . . . 4 219 29 66 . 44 12 Explosive 16 | . . . 3 . . 9 . . 4 . . . Electromagnetic 18 | . . . . . . . 18 . . . . . Robot Hit Streak 21 | 10 10 7 12 8 . 8 21 6 17 . 9 9 Robot Miss Streak 7 | 3 3 6 6 4 . 2 7 3 3 . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 4 2 . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . Shots Hit Robots 656 | 31 63 44 121 21 . 42 181 20 90 . 30 13 Core Hits 304 | 7 28 19 55 10 . 23 104 12 28 . 16 2 Critical Kills 5 | . 1 . 1 . . 1 . 1 1 . . . Critical Parts Destroyed 3 | . . . . 1 . 1 . 1 . . . . Critical Strikes 26 | . 4 6 1 1 . 2 4 2 3 . 3 . Burn 18 | . 3 6 . . . . 4 . 2 . 3 . Meltdown 2 | . . . . . . . . 1 1 . . . Destroy 6 | . 1 . 1 1 . 2 . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14332 | 297 717 593 2023 371 . 780 6011 606 2080 . 618 236 Guns 8101 | 297 717 593 1879 359 . 606 2292 126 603 . 478 151 Cannons 5807 | . . . . . . 138 3707 480 1257 . 140 85 Explosions 340 | . . . 144 . . . . . 196 . . . Melee . | . . . . . . . . . . . . . Ramming 60 | . . . . 12 . 36 12 . . . . . Kinetic 5287 | 108 370 . 1879 359 . 606 890 126 724 . 140 85 Thermal 8312 | 189 347 593 . . . 138 4776 480 1160 . 478 151 Explosive 340 | . . . 144 . . . . . 196 . . . Electromagnetic 333 | . . . . . . . 333 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . 7 1 1 1 1 12 2 2 9 . . Average Corruption 1 | . . 4 1 1 1 1 4 1 2 2 . . Corruption Purged 11 | . . . . . . . 11 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 78 | . . 2 7 7 1 7 32 9 13 . . . Message Errors 22 | . . . 2 . . 4 10 2 4 . . . Matter Fused 15 | . . . . 2 . . 7 3 3 . . . Heat Flow Errors 7 | . . . 3 . . . 1 . 3 . . . Energy Discharges 11 | . . . . 1 . 2 5 1 2 . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . 1 1 1 . 1 5 2 1 . . . Data Loss (major) 5 | . . . 1 2 . . 2 . . . . . Misfires 4 | . . 1 . 1 . . 1 1 . . . . Alerts 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 144 | . . . . . . . 112 3 29 . . . Projectiles 142 | . . . . . . . 112 1 29 . . . Explosions 2 | . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . 12 . 3 . 1 1 Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . . 12 . 3 . 1 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . 6 . 41 5 195 . . . . Shots 4 | . . . . . . 1 . 3 . . . . Rammed 5 | . . . . 1 . 2 2 . . . . . Targets Rammed 5 | . . . . 1 . 2 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 476 | 40 264 219 255 16 . 329 476 307 252 . 125 170 Average Temperature 62 | 16 70 71 15 5 . 83 78 118 62 . 32 82 Received Heat Transfer 1884 | . 156 75 136 78 . 214 835 . 288 . 102 . Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 2 1 1 . . 1 Combat Hostiles 4 | . . . . . . . 1 1 1 . . 1 Parts Melted 40 | 1 8 2 . . . . 17 2 6 . 3 1 Heat Transferred 20153 | 425 1258 2183 . . . 320 10864 831 2607 . 1332 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . 4 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 651 | 15 268 143 494 259 . 190 651 301 . . . 31 Initial 282 | . . 33 . 189 . . . 282 . . . . Average 149 | 2 99 104 269 65 . 47 245 188 . . . 3 Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 . . . . Low Security (%) 72 | 100 91 100 31 98 . 100 53 67 . . . 100 Level 1 18 | . 8 . 47 1 . . 27 32 . . . . Level 2 8 | . . . 21 . . . 18 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 4 . . . 10 2 . . . 2 Investigation 8 | . 2 . 3 . . . 2 . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 8 | . 1 . 1 . . . 6 . . . . . Assault 2 | . . . . . . . 2 . . . . . Garrison 2 | . . . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 6 | . 1 . 1 . . 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 17 18 45 10 . 9 59 12 11 . 8 1 Peak Tracking Total 7 | . 3 4 7 3 . 6 6 4 5 . 3 1 Tactical Retreats 12 | . 1 . 2 2 . 1 3 . 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 9 | . . . 2 . . . 4 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 10 | . . . 1 1 . . 1 6 1 . . . Max in Single Turn 6 | . . . 1 1 . . 1 6 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 41 | . 9 . 10 2 1 . 10 6 . . 1 2 Terminals 29 | . 7 . 7 2 . . 7 4 . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . 2 . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 116 | . 25 . 31 8 1 . 25 21 . . 1 4 Successful 59 | . 13 . 15 4 1 . 11 14 . . 1 . Failed 56 | . 11 . 16 4 . . 14 7 . . . 4 Catastrophic 6 | . . . 1 3 . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 105 | . 24 . 25 9 1 . 25 17 . . . 4 Terminals 89 | . 20 . 21 8 . . 20 17 . . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . 5 . . . . 4 . . . . Recycling Units 11 | . 5 . 5 . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . . 2 . . . . 2 Terminal Hacks 19 | . 3 . 3 4 1 . 3 4 . . 1 . Record 1 | . . . . . . . . . . . 1 . Robot Analysis 6 | . 1 . 2 2 . . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . 1 . . . . Unreport Threat 3 | . . . . 1 . . 1 1 . . . . Security Status 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 3 . . . . 4 . . . . Scan Component 4 | . . . 2 . . . . 2 . . . . Repair 3 | . . . 1 . . . . 2 . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 30 | . 9 . 8 . . . 7 6 . . . . Terminals 25 | . 7 . 6 . . . 6 6 . . . . Assimilate 6 | . 3 . 1 . . . 1 1 . . . . Botnet 14 | . 3 . 4 . . . 4 3 . . . . Operators 5 | . 1 . 1 . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 9 2 . . 9 5 . . . 2 Full Trace Events 2 | . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 2 . . . . Time 108 | . . . 32 . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 8 | . 1 5 1 . . . . 1 . . . . Largest Group 3 | . 1 3 1 . . . . 1 . . . . Highest-Rated Group 49 | . 10 49 10 . . . . 10 . . . . Highest-Rated Ally 31 | . 10 31 10 . . . . 10 . . . . Total Orders 2 | . 1 . . . . . . 1 . . . . STAY 2 | . 1 . . . . . . 1 . . . . Ally Attacks 44 | . . 44 . . . . . . . . . . Total Damage 453 | . . 453 . . . . . . . . . . Kills 9 | . . 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total 6 | . 1 . 2 2 . . 1 . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 17551 | 2191 1120 407 1951 860 586 1221 3763 1146 1181 1501 1350 274 Spaces Moved 9794 | 492 840 232 1205 673 501 888 1605 766 705 1030 759 98 Core 1 | 1 . . . . . . . . . . . . Treads 179 | . . . . 1 . . 178 . . . . . Legs . | . . . . . . . . . . . . . Wheels 9614 | 491 840 232 1205 672 501 888 1427 766 705 1030 759 98 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 115 115 115 115 115 120 95 97 120 120 185 Average Speed 131 | 79 100 118 119 115 115 120 174 108 137 144 166 193 Slowest Speed 320 | 95 115 120 150 320 115 165 240 120 170 170 170 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 67 | 40 90 45 77 95 71 99 88 26 81 84 83 3 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 9 | . 2 2 2 1 . . 1 . . 1 . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . . Scrap Searched 15 | . . 1 . 1 . 2 . . 3 3 5 . Spaces Dug 44 | 2 . . . . . 23 . . . . . 19 Terrain Destroyed 222 | 2 . . 25 . . 103 7 47 13 . 5 20 Melee . | . . . . . . . . . . . . . Projectile 35 | 2 . . . . . . 7 . 1 . 5 20 AOE 187 | . . . 25 . . 103 . 47 12 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 13501 | 2240 1033 288 1565 728 513 974 2302 1047 818 1043 805 145 Wait 2720 | 1692 103 13 187 33 . 15 424 223 13 . 2 15 Move 9782 | 491 839 231 1204 672 500 887 1604 765 704 1029 758 98 Hop . | . . . . . . . . . . . . . Pick Up 124 | 13 20 1 27 2 4 6 25 9 10 2 5 . Fast Attach 51 | 7 3 . 6 . 1 2 6 9 8 3 4 2 Attach 53 | . . 4 7 1 1 4 17 1 12 . 4 2 Detach 15 | . 1 . . . 1 2 2 1 5 1 2 . Swap 73 | 4 8 1 11 3 1 4 23 10 5 2 1 . Drop 95 | 5 13 . 23 . 5 4 17 14 2 5 7 . Fire 583 | 28 46 38 100 16 . 48 182 15 59 1 22 28 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . 1 . 2 2 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 1131 | -11/Scrapyard | Assembled infested the area 2192 | -11/Scrapyard | Entered Materials 2226 | -10/Materials | Build established: Mutant 2512 | -10/Materials | Discovered new exit (range 11) 2519 | -10/Materials | Central database locked down 2523 | -10/Materials | Discovered new exit (range 16) 2618 | -10/Materials | Discovered new exit (range 4) 3036 | -10/Materials | Discovered new exit (range 9) 3312 | -10/Materials | Entered Mines 3325 | -10/Mines | Learned location of Zion (-7) 3490 | -10/Mines | Discovered new exit (range 6) 3545 | -10/Mines | Assembled infested the area 3550 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3604 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3668 | -10/Mines | Core integrity fell below 50% 3680 | -10/Mines | Core integrity fell below 20% 3719 | -10/Mines | Entered Materials 3719 | -9/Materials | Evolved 2 slots: Utility x2 3727 | -9/Materials | Lost 3 parts (1p1n1w) 4162 | -9/Materials | Discovered new exit (range 14) 4399 | -9/Materials | Discovered new exit (range 12) 4466 | -9/Materials | Identified exit to Mines 5020 | -9/Materials | Discovered new exit (range 10) 5036 | -9/Materials | Identified exit to Materials 5596 | -9/Materials | Repaired Arm. Wheel 5670 | -9/Materials | Entered Mines 5696 | -9/Mines | Discovered exit to Materials (range 9) 5733 | -9/Mines | Discovered exit to Materials (range 8) 5756 | -9/Mines | Learned location of Storage (-7) 6487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6487 | -9/Mines | Discovered new exit (range 6) 6529 | -9/Mines | Identified exit to Exiles 6530 | -9/Mines | Entered Exiles 6559 | -9/Exiles | Met 8R-AWN 6566 | -9/Exiles | Discovered new exit (range 14) 6579 | -9/Exiles | Identified exit to Mines 6617 | -9/Exiles | Met EX-HEX 6663 | -9/Exiles | Met EX-DEC 6729 | -9/Exiles | Met EX-BIN 6745 | -9/Exiles | Aligned with FarCom system 6747 | -9/Exiles | Given EX-Vault access code 6776 | -9/Exiles | Opened EX-Vault 6806 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6880 | -9/Exiles | Discovered exit to Mines (range 14) 7001 | -9/Exiles | Found Gui. Plasma Cannon 7116 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 7116 | -9/Exiles | Entered Mines 7229 | -8/Mines | Core integrity fell below 50% 7677 | -8/Mines | Build established: Skirmisher 7855 | -8/Mines | Discovered exit to Materials (range 10) 8090 | -8/Mines | Discovered exit to Materials (range 3) 8337 | -8/Mines | Entered Materials 8337 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8338 | -8/Materials | Identified exit to Factory 8640 | -8/Materials | Build established: Scavenger-Skirmisher 8927 | -8/Materials | Discovered exit to Factory (range 14) 9959 | -8/Materials | Build established: Skirmisher 10874 | -8/Materials | Discovered exit to Factory (range 16) 10967 | -8/Materials | Build established: Scavenger-Skirmisher 11405 | -8/Materials | Gui. Plasma Cannon suddenly broke down 11537 | -8/Materials | First assault squad dispatched 11686 | -8/Materials | System corruption reached 10% 11732 | -8/Materials | Lost 7 parts (1p1n2u3w) 12074 | -8/Materials | Build established: Skirmisher 12100 | -8/Materials | Entered Factory 12100 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12672 | -7/Factory | Build established: Hacker-Skirmisher 12785 | -7/Factory | Repaired Ion Cannon 12867 | -7/Factory | Discovered new exit (range 13) 12880 | -7/Factory | Identified exit to Factory 12910 | -7/Factory | Cargo convoy interrupted 12913 | -7/Factory | Garrison activated, responded to threat 13172 | -7/Factory | Repaired Adv. Treads 13231 | -7/Factory | Discovered new exit (range 6) 13236 | -7/Factory | Identified exit to Lower Caves 13246 | -7/Factory | Entered Lower Caves 13290 | -7/Lower Caves | Spotted B-75 Beast 13446 | -7/Lower Caves | Gui. Plasma Cannon suddenly broke down 13491 | -7/Lower Caves | Destroyed B-75 Beast 13518 | -7/Lower Caves | Lost 4 parts (1p2n1u) 13722 | -7/Lower Caves | Learned Factory trap positions 13750 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13795 | -7/Lower Caves | Lost 3 parts (2n1w) 13886 | -7/Lower Caves | Lost 3 parts (1n2w) 13976 | -7/Lower Caves | Discovered new exit (range 15) 14166 | -7/Lower Caves | Build established: Gunner 14418 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14427 | -7/Lower Caves | Entered Zion 14572 | -7/Zion | System corruption cleaned by Quarantine Array 14599 | -7/Zion | Discovered new exit (range 15) 14630 | -7/Zion | Build established: Scavenger-Gunner 15024 | -7/Zion | Given A8's code to call for help 15551 | -7/Zion | Given the Hacking Drone Bay 15554 | -7/Zion | Found Prototype Device 15554 | -7/Zion | Identified Hacking Drone Bay 15579 | -7/Zion | Build established: Derelict-Gunner 15586 | -7/Zion | Learned location of Recycling (-7) 15626 | -7/Zion | Found CR-A16's Pointy Stick 15772 | -7/Zion | System corruption cleaned by Quarantine Array 15928 | -7/Zion | Entered Proximity Caves 15943 | -6/Proximity Caves | Learned Factory stockpile data 16038 | -6/Proximity Caves | Lost 3 parts (2n1w) 16067 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16091 | -6/Proximity Caves | Learned Factory stockpile data 16096 | -6/Proximity Caves | Build established: Scavenger-Gunner 16440 | -6/Proximity Caves | Core integrity fell below 50% 16772 | -6/Proximity Caves | Build established: Scavenger-Tank 16941 | -6/Proximity Caves | Discovered exit to Factory (range 5) 17278 | -6/Proximity Caves | Entered Factory 17278 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17279 | -6/Factory | Loaded intel: 88 trap records 17535 | -6/Factory | Garrison activated, responded to threat 17552 | -6/Factory | Self-destructed Last Messages --------------- 17490_ Acquired Xenon Bombardment Thruster. 17503_ K-01 Serf cleans the Subcomponent Replicator. 17532_ ALERT: All DSF locations entering lockdown mode. 17532_ Imp. Power Shielding destroyed. 17535_ Destroyed Phase Shifter. 17535_ H-66 Slayer calls for garrison reinforcements. 17535_ ALERT: Activating Garrison Access F003. 17536_ Slug penetrates Wall. 17539_ Slug penetrates H-66 Slayer. 17539_ H-66 Slayer knocked back. 17539_ Penetrated by Slug. 17542_ Wheel destroyed. 17542_ Penetrated by Slug. 17546_ H-66 Slayer heat damages Hvy. Assault Rifle. 17548_ Melted Hvy. Assault Rifle. 17548_ H-66 Slayer critical meltdown. Map ----- +----------------------------------------------------+ | ???????????? # !! #? | | ???????????? + !! "" #? | | ??????????? # !! "" #? | | ??????????? # T" #? | | ??????????? # "" #? | | ?????????????###### #####""####"### "" #? | | ??????????????????# #?## ##??# #?# #? | | ??????????????????# ### ###??? #?###########? | | ??????????????????# ## ##????? #????????????? | | ??????????????????# # ##??????# #????????????? | | ????????????##????# "########## #????????????? | | ??????????? ??# # ## #????????????? | | ???????????? ??# # """ ## #????????????? | | ???????????? ?# # """ #? ?????????????? | | ????????????? # # """ #?#?????????????? | | ????????????? """ # + #???????????????? | | ????????????? """ " # #???????????????? | | ????????????? """ # # " "g #???????????????? | | ?????????????? "" # # ""G""g #???????????????? | | ?????????????? ""?# # #???????????????? | | ??????????????? ??# ###;#######??????????????? | | ??????????????????# #% #??????????????? | | ??????????????????# +% #??????????????? | | ??????????????????# # ! #??????????????? | | ??????????????????# # """"#??????????????? | | ??????????????????# #@ """"#??????????????? | | ??????????????????# # = """"#??????????????? | | ??????????????????# # """"#??????????????^ | | ??????????????????# #! #??????????????? | | ??????????????????# ###########??????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #???????????????????^^???? | | ??????????????????# ?????????????????????????? | | ??????????????????# ???????????]?????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Microactuators | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive System Guard | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed RecoilVariableScythe Manual? 0 Play Time 03:15:39 Cumulative 58.7 hours Start 2025.01.03 @ 09:49:30 End 2025.01.06 @ 17:25:30 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 29 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a1e3b7-e302-4f12-a518-ad16b283c161