Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 08:43:39 Player: Mind Bogglling Kenku Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (415) 415 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 4095 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Cogmind --------- Core Integrity 651/700 Matter 140/300 Energy 52/275 System Corruption 0% Temperature Cool (55) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Advanced Weight Redist. System 0b10 Alert Chip Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- Improved EM Pulse Cannon Minigun > --- INVENTORY (5) ---- Light Nuclear Core Flight Unit Small Storage Unit Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System 0b10 Alert Chip Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Shock Rifle Improved EM Pulse Cannon Minigun > --- INVENTORY -------- Flight Unit Small Storage Unit Large Storage Unit Gauss Rifle Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility 0b10 Alert Chip Device Advanced Weight Redist. System Storage Large Storage Unit Processor 0b10 Alert Chip Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . 2 . Parts Attached 42 | 4 4 7 1 1 13 12 Power 9 | . 1 1 . . 4 3 Engine 7 | . 1 1 . . 3 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 12 | 2 . 2 . . 3 5 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . 2 . . 3 5 Utility 8 | . 3 . 1 1 1 2 Device 3 | . 1 . . 1 1 . Storage 2 | . 2 . . . . . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 13 | 2 . 4 . . 5 2 Energy Gun 6 | 2 . . . . 4 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | . . 3 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . 1 3 . . 7 3 Power 2 | . . 1 . . 1 . Propulsion 5 | . . 1 . . 2 2 Utility 1 | . 1 . . . . . Weapon 6 | . . 1 . . 4 1 Highest Loss Streak 7 | . 1 3 . . 7 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 93 67 77 98 69 87 Engine 8 | . 14 11 14 14 4 . Core 2 | . . . . . 3 6 Treads 7 | . 28 4 . . . . Flight 19 | . . 21 28 28 23 26 Device 4 | . . . . 13 9 7 Storage 5 | . 21 3 . . . . Processor 6 | . . . 6 14 9 15 Protection 1 | . . . . . . 7 Energy Gun 11 | . 28 3 . . 9 9 Energy Cannon 1 | . . . . . . 5 Ballistic Gun 11 | . . 21 28 28 9 4 Peak Build Rating 36 | 4 7 6 11 13 22 36 Average Rating 14 | 3 6 4 7 12 18 32 On Entrance 8 | . 4 6 5 11 13 20 Naked Turns . | . . . . . . . Heaviest Build 32 | 4 32 24 5 5 11 28 Greatest Support 40 | 40 40 40 8 14 26 27 Greatest Overweight (x) 1 | . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 5 5 5 5 Average Capacity 7 | 5 13 7 5 5 5 5 Most Carried 7 | 5 4 7 5 5 5 5 Average Carried 4 | 3 3 4 4 4 4 4 Final Capacity 15 | 5 15 5 5 5 5 5 Final Carried 5 | 4 4 4 4 4 5 5 Class Distribution -------------------- 72% | Mutant 20% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 579 | . 167 52 . 46 314 . Remotely . | . . . . . . . Salvage Created 400 | . 167 104 . . 129 . Parts 20 | . 6 10 . . 4 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 11 | . 4 5 . . 2 . Guns 6 | . 3 3 . . . . AOE 4 | . . 2 . . 2 . Classes Destroyed 7 | . 1 3 . . 3 . Worker 1 | . . . . . 1 . Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Mechanic 1 | . . . . . 1 . Swarmer 3 | . . 3 . . . . Grunt 7 | . 4 2 . . 1 . Duelist 1 | . . . . . 1 . Best Kill Streak 4 | . 2 4 . . 2 . Combat Bots Only 2 | . 2 2 . . 1 . Max Kills in Single Turn 1 | . 1 1 . . 1 . Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 265 | . 27 64 . . 33 141 Missed 100 | . 4 18 . . 7 71 Damage Taken 1731 | . 282 392 . . 539 518 Core 385 | . 27 99 . . 210 49 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . . . 49 61 . Volleys Fired 72 | . 18 27 . . 22 5 Largest 4 | . 2 2 . . 4 3 Hottest 144 | . 100 100 . . 120 144 Shots Fired 138 | . 36 42 . . 46 14 Gun 125 | . 36 37 . . 43 9 Cannon 5 | . . . . . . 5 Launcher 8 | . . 5 . . 3 . Special . | . . . . . . . Kinetic 53 | . . 20 . . 28 5 Thermal 53 | . 36 17 . . . . Explosive 8 | . . 5 . . 3 . Electromagnetic 24 | . . . . . 15 9 Robot Hit Streak 10 | . 10 5 . . 4 8 Robot Miss Streak 5 | . 4 3 . . 5 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 85 | . 26 25 . . 24 10 Core Hits 33 | . 8 14 . . 10 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1417 | . 349 512 . . 405 151 Guns 866 | . 349 207 . . 231 79 Cannons 72 | . . . . . . 72 Explosions 479 | . . 305 . . 174 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 308 | . . 107 . . 151 50 Thermal 507 | . 349 100 . . 58 . Explosive 421 | . . 305 . . 116 . Electromagnetic 181 | . . . . . 80 101 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . 41 . Projectiles . | . . . . . . . Explosions 41 | . . . . . 41 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . . . . 69 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 359 | . 227 219 . . 359 210 Average Temperature 103 | . 81 89 . . 180 79 Received Heat Transfer 585 | . 183 60 . . 198 144 Effects 5 | . . 2 . . 3 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . 2 . . . . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1506 | . 1110 296 . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 183 | . 92 183 . . 58 87 Initial 17 | . . 17 . . . . Average 35 | . 40 80 . . 21 31 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . 3 3 Investigation 4 | . 1 . . . 2 1 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 22 | . 8 7 . . 5 2 Peak Tracking Total 3 | . 3 3 . . 3 2 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 4 . 5 . 4 6 Terminals 11 | . 4 . . . 3 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 77 | . 10 . 50 . 7 10 Successful 56 | . 2 . 50 . . 4 Failed 21 | . 8 . . . 7 6 Catastrophic 6 | . 3 . . . 2 1 Database Lockouts . | . . . . . . . Manual 9 | . 6 . 2 . . 1 Terminals 23 | . 10 . . . 6 7 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 54 | . 2 . 50 . . 2 Record 49 | . . . 49 . . . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Recall Investigation 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . . . 4 6 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 51 | . . . . . . 51 Total Part Build Rating 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 28 | . . . . . . 28 Total Damage 460 | . . . . . . 460 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2201 | 60 520 280 286 142 438 475 Spaces Moved 2766 | 39 274 374 766 126 640 547 Core 12 | 12 . . . . . . Treads 308 | 27 274 7 . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2446 | . . 367 766 126 640 547 Fastest Speed 28 | 50 160 37 37 37 29 28 Average Speed 48 | 126 160 40 37 37 33 29 Slowest Speed 240 | 160 160 240 37 37 114 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . 1 . . 2 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 50 80 92 26 48 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 66 | . . 27 . . 39 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 66 | . . 27 . . 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3495 | 50 319 462 767 220 827 850 Wait 584 | . 21 51 . 93 142 277 Move 2752 | 38 273 371 765 125 635 545 Hop 4 | . . 1 . . 2 1 Pick Up 29 | 8 3 3 1 1 7 6 Fast Attach 5 | . . . . . 3 2 Attach 23 | 4 3 4 1 1 5 5 Detach 2 | . . 1 . . 1 . Swap 14 | . 1 3 . . 5 5 Drop 10 | . . 1 . . 5 4 Fire 72 | . 18 27 . . 22 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 502 | -10/Materials | Discovered new exit (range 14) 581 | -10/Materials | Entered Mines 626 | -10/Mines | Met a Derelict bent on vengeance 654 | -10/Mines | Lost 3 parts (1p1n1w) 665 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 665 | -10/Mines | Discovered new exit (range 5) 710 | -10/Mines | Learned location of Mines (-9) 710 | -10/Mines | Learned location of Zion (-7) 740 | -10/Mines | Discovered new exit (range 6) 827 | -10/Mines | Core integrity fell below 50% 861 | -10/Mines | Entered Exiles 870 | -10/Exiles | Met 8R-AWN 877 | -10/Exiles | Met EX-HEX 895 | -10/Exiles | Met EX-DEC 901 | -10/Exiles | Visited The Gauntlet 960 | -10/Exiles | Discovered new exit (range 14) 990 | -10/Exiles | Met EX-BIN 998 | -10/Exiles | Aligned with FarCom system 998 | -10/Exiles | Given EX-Vault access code 1018 | -10/Exiles | Opened EX-Vault 1021 | -10/Exiles | Found Prototype Processor 1022 | -10/Exiles | Identified 0b10 Alert Chip 1036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1147 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1147 | -10/Exiles | Entered Mines 1158 | -9/Mines | Discovered new exit (range 9) 1289 | -9/Mines | Entered Materials 1289 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1389 | -8/Materials | Met 7R-MNS 1397 | -8/Materials | Discovered new exit (range 16) 1552 | -8/Materials | Lost 7 parts (1p2n4w) 1570 | -8/Materials | Discovered new exit (range 16) 1713 | -8/Materials | Discovered new exit (range 16) 1727 | -8/Materials | Entered Factory 1727 | -7/Factory | Evolved 2 slots: Utility x2 1728 | -7/Factory | Caught up to 7R-MNS 1800 | -7/Factory | Allied Derelicts emerged from ambush trap array 1805 | -7/Factory | Fabricated Flight Unit (x2) 2124 | -7/Factory | Build established: Sprinter 2202 | -7/Factory | Self-destructed Last Messages --------------- 01895_ Acquired Deuterium Engine. 01900_ R-06 Scavenger collects Deuterium Engine. 01904_ R-06 Scavenger collects EM Pulse Gun. 01907_ R-06 Scavenger collects Lrg. Storage Unit. 01956_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad CPSNSQXVAD. 02008_ Connecting with DSF Access... 02026_ Connecting with Terminal... 02063_ K-01 Serf cleans the Nuclear Reactor. 02084_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02096_ Connecting with DSF Access... 02101_ K-01 Serf cleans the Nuclear Reactor. 02155_ Assembly Bed disabled. 02173_ Cesium-ion Thruster destroyed. 02199_ Shock Rifle destroyed. 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"" "" # | | ???????????????????????????????????# "" "" # | | ???????????????????????????????????# """ """ + | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# # | | ???????????????????????????????????############## | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedDirtyConstruct Manual? 0 Play Time 00:46:01 Cumulative 8.2 hours Start 2025.02.09 @ 23:14:15 End 2025.02.10 @ 08:43:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e186cad-cc08-48d0-974e-b79c1779c2e9