Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.22 @ 12:49:04 Player: ChromeKnight Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (142) 710 Value Destroyed (7173) 7173 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (4713) 4713 TOTAL SCORE: 23376 Bonus ------- High Alert Combat Kills 413 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 1000 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 214/300 Energy 100/100 System Corruption 82% Temperature Cool (0) Movement Core (750) Ox14 Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- SHELL Armor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Medium Regenerative Plating Heavy Regenerative Plating Heavy Regenerative Plating SHELL Armor Graphene Brace > --- WEAPON ----------- Molecular Scythe Molecular Scythe Nanosword > --- INVENTORY -------- Improved Melee Analysis Suite Advanced Target Analyzer Experimental Force Field Hacking Suite Dimensional Node Initializer Vortex Driver Phasing Sabre Plasma Lance [Rating: 230] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Experimental Melee Analysis Suite Device Graphene Brace Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Greatsword Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Utility 14 | . . . 2 1 . 2 . . . . 1 . . . . 2 . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 224 | 7 1 8 15 23 8 3 . 1 7 5 7 . 1 4 2 4 . . 18 2 7 17 42 42 Power 26 | 1 . 3 3 2 1 . . . . 1 . . . 1 . . . . 2 . 1 1 3 7 Engine 9 | 1 . 3 3 1 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 3 7 Propulsion 59 | 3 . 3 2 7 3 . . 1 . . 3 . . 1 . 1 . . 3 1 1 3 12 15 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 . 3 2 4 . . . . . . . . . . . . . . . . . . 7 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . 3 3 . . 1 . . 3 . . 1 . 1 . . 3 1 1 3 5 . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 90 | 1 1 1 6 4 3 3 . . 7 3 4 . 1 2 1 3 . . 7 1 5 9 15 13 Device 28 | . . 1 2 . . 1 . . 1 . 2 . . . . 1 . . 3 . 2 2 9 4 Storage 6 | 1 1 . 2 . . . . . . . . . . . . . . . 1 . . 1 . . Processor 19 | . . . 1 2 1 1 . . 5 . . . . . . . . . 1 . 1 3 3 1 Hackware 7 | . . . 1 2 . . . . . . . . . . . . . . . . 2 . . 2 Protection 30 | . . . . . 2 1 . . 1 3 2 . 1 2 1 2 . . 2 1 . 3 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 1 4 10 1 . . . . 1 . . . . 1 . . . 6 . . 4 12 7 Energy Gun 8 | 2 . 1 2 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . 2 . . . . . . . . . . . . . . . 2 . . . 3 4 Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 6 . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 19 | . . . . . 1 . . . . 1 . . . . 1 . . . 4 . . 3 8 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . 1 1 . . . 4 . . . 1 3 . . . . 6 . . 4 14 . Parts Lost 65 | . . . 4 11 . . . 1 . . 1 . . . . . . . 2 2 1 3 10 30 Power 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 Propulsion 18 | . . . . 3 . . . 1 . . 1 . . . . . . . . 1 . 1 2 9 Utility 32 | . . . 2 2 . . . . . . . . . . . . . . 2 1 1 1 8 15 Weapon 10 | . . . . 4 . . . . . . . . . . . . . . . . . 1 . 5 Highest Loss Streak 23 | . . . 3 4 . . . 1 . . 1 . . . . . . . 2 3 1 2 6 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 91 81 82 86 86 86 85 86 86 77 76 74 72 73 74 75 75 81 89 88 90 86 70 Engine 2 | . 14 14 9 5 2 6 6 6 6 1 . . . . . . . . . . . . . . Core 1 | . . . . 2 4 . . . . 4 5 5 5 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 5 6 6 Leg 6 | . 28 28 22 17 . . . . . . . . . . . . . . . . . . 6 12 Hover 11 | . . . . 1 30 26 26 25 26 26 21 17 16 16 16 15 15 15 17 20 16 16 5 . Device 6 | . . 3 7 7 . 6 6 6 5 6 8 5 5 5 5 9 10 10 7 5 6 6 11 6 Storage 7 | . 14 24 22 13 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 18 | . . . 2 9 22 20 20 20 20 20 17 17 16 16 16 15 15 15 17 20 20 26 31 20 Hackware 2 | . . . 2 13 . . . . . . . . . . . . . . . . 3 8 4 . Protection 9 | . . . . . 6 13 13 13 13 13 11 17 16 16 16 15 20 20 20 19 18 10 2 9 Energy Gun 2 | . 28 19 10 8 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 4 6 6 6 6 6 5 5 5 5 6 9 5 5 8 15 13 11 9 7 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 136 | 10 12 16 23 25 31 32 32 32 32 35 37 34 34 42 48 49 48 48 55 55 55 60 103 136 Greatest Support 155 | 20 20 30 25 35 32 32 32 32 32 32 49 49 49 49 49 51 51 51 69 57 67 80 155 155 Greatest Overweight (x) 14 | 2 . . 2 2 1 . . 1 . 1 1 . . . . . . . 1 . . . . 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 Average Carried 9 | . 4 7 7 9 9 9 10 9 9 9 9 10 10 9 9 9 10 10 9 7 8 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 7 8 10 10 10 10 10 9 10 9 10 10 10 10 10 10 10 10 8 8 8 9 9 . Class Distribution -------------------- 41% | Gladiator 20% | Scavenger-Mutant 12% | Mutant 10% | Scavenger-Assassin 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Scout | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -2/Research Scavenger-Assassin | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 2502 | 209 61 90 133 181 81 39 50 10 70 40 65 10 . 70 20 30 10 . 168 27 34 186 540 378 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8316 | . 89 371 509 611 41 67 85 150 . 133 190 64 . 283 . 44 70 . . 427 34 687 1244 3217 Parts 405 | . 4 19 21 34 2 3 2 11 . 7 5 1 . 2 . 2 6 . . 14 2 23 75 172 Haulers Intercepted 8 | . 1 . 1 1 . . . . . . 2 . . . . . . . . . . 3 . . Recyclers Shooed 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 2 12 . 7 . . . 2 1 . 8 . . 13 . . . . Prevented 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 106 | . 3 10 8 11 . 1 1 3 . 3 . . . . . . 3 . . 6 . 2 15 40 Melee 77 | . . . . 3 . 1 1 3 . 3 . . . . . . 3 . . 6 . 2 15 40 Guns 22 | . 3 10 4 5 . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | . 2 3 3 2 2 . 1 1 . . . . . . . . . . . . . 2 2 2 Worker 4 | . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . Builder 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 1 . . . . . . 2 . . . . . . . . . . 3 . . Recycler 5 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Watcher 8 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 1 1 2 Swarmer 24 | . 3 4 . . . 1 . 1 . 2 . . . . . . 3 . . . . . . 10 Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 30 | . . 6 6 5 . . 1 . . . . . . . . . . . . . . . 3 9 Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . . 5 . . . 1 . 1 . . . . . . . . . . . . . 3 Hunter 12 | . . . . 1 . . . . . . . . . . . . . . . 6 . . . 5 Programmer 22 | . . . . . . . . . . . . . . . . . . . . . . . 11 11 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 4 5 3 1 1 2 2 . 1 1 . . . . 1 4 . . 2 1 4 3 6 Combat Bots Only 6 | . 3 3 4 3 . 1 1 1 . 1 . . . . . . 3 . . 2 . 1 3 6 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 . 1 1 . . . . 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 1 . 1 . . . . . . 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Damage Taken 21070 | . 60 459 585 1175 17 107 61 163 . 297 249 . 117 . 70 105 134 . 417 889 192 951 3153 11869 Core 2959 | . . 102 210 203 . . . . . 24 51 . . . . 16 30 . 9 116 16 60 483 1639 Absorbed by Shields 374 | . . . . . . . . . . . . . . . . . . . . . . . 374 . Redirected to Shielding 537 | . . . . . . . . 7 . . 13 . 42 . 11 42 47 . 99 67 27 93 89 . Regen/Repaired (Parts) 5989 | . . . . . . . . . . . . . . . . . . . . . 139 . 498 5352 Core Remaining (%) 80 | 100 . 59 47 63 100 . . . . 97 . . . . 94 . . . . 85 98 . 58 . Volleys Fired 171 | . 14 44 46 36 . . . . . . . . . . . . . . 1 . . . . 30 Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . 1 . . . . 1 Hottest 100 | . 80 80 100 100 . . . . . . . . . . . . . . 100 . . . . 100 Shots Fired 222 | . 28 60 47 57 . . . . . . . . . . . . . . 1 . . . . 29 Gun 176 | . 28 60 31 57 . . . . . . . . . . . . . . . . . . . . Cannon 46 | . . . 16 . . . . . . . . . . . . . . . 1 . . . . 29 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . Thermal 139 | . 28 60 45 6 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 44 | . . . 2 42 . . . . . . . . . . . . . . . . . . . . Entropic 30 | . . . . . . . . . . . . . . . . . . . 1 . . . . 29 Robot Hit Streak 9 | . 5 9 8 9 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 3 3 4 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 451 | . 19 40 31 46 4 3 4 6 . 5 11 1 . 4 . 1 3 . . 25 1 35 77 135 Core Hits 179 | . 7 17 12 16 . 1 2 3 . 4 2 . . 2 . . 2 . . 11 1 13 23 63 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 48 | . . 4 1 2 . . . . . . 4 . . . . . . . . 5 . 4 8 20 Burn 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 30 | . . . . . . . . . . . 4 . . . . . . . . 5 . 4 7 10 Impale 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 10 Melee Attacks 517 | . . . . 7 6 3 7 11 . 11 13 3 10 4 . 12 4 . 1 34 13 56 138 184 Impact 9 | . . . . 7 2 . . . . . . . . . . . . . . . . . . . Slashing 424 | . . . . . 4 3 7 11 . 11 13 3 10 4 . 12 4 . 1 34 13 54 117 123 Piercing 84 | . . . . . . . . . . . . . . . . . . . . . . 2 21 61 Sneak Attacks 29 | . . . . 1 1 . 2 1 . . 2 . . . . . . . . 1 . 10 5 6 Combat Hostiles 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 2 Follow-up Attacks 67 | . . . . . . . . . . . . . . . . . . . . 9 . 7 15 36 Damage Inflicted 22400 | . 204 664 676 1164 285 160 318 382 . 279 749 111 . 455 . 70 171 . . 1187 56 2588 4703 8178 Guns 2005 | . 204 664 445 692 . . . . . . . . . . . . . . . . . . . . Cannons 228 | . . . 228 . . . . . . . . . . . . . . . . . . . . . Explosions 144 | . . . . 144 . . . . . . . . . . . . . . . . . . . . Melee 19829 | . . . . 323 285 160 318 382 . 279 749 111 . 455 . 70 171 . . 1187 56 2575 4703 8005 Ramming 194 | . . . 3 5 . . . . . . . . . . . . . . . . . 13 . 173 Kinetic 113 | . . . . 113 . . . . . . . . . . . . . . . . . . . . Thermal 1732 | . 204 664 649 215 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 532 | . . . 24 508 . . . . . . . . . . . . . . . . . . . . Impact 476 | . . . . 323 153 . . . . . . . . . . . . . . . . . . . Slashing 16288 | . . . . . 132 160 318 382 . 279 749 111 . 455 . 70 171 . . 1187 56 2489 3983 5746 Piercing 3065 | . . . . . . . . . . . . . . . . . . . . . . 86 720 2259 Highest Corruption 80 | . . . . . . . . . . . . . . . . . . . . . . . 20 80 Average Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . 15 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . 26 . . Effects 107 | . . . . . . . . . . . . . . . . . . . . . . . 64 43 Message Errors 27 | . . . . . . . . . . . . . . . . . . . . . . . 18 9 Matter Fused 29 | . . . . . . . . . . . . . . . . . . . . . . . 16 13 Heat Flow Errors 14 | . . . . . . . . . . . . . . . . . . . . . . . 10 4 Energy Discharges 15 | . . . . . . . . . . . . . . . . . . . . . . . 11 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . . . . . . 7 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1922 | . . . . 8 134 51 1 130 . . 7 106 . 200 . 46 35 . . . . 402 383 419 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . Melee 1914 | . . . . . 134 51 1 130 . . 7 106 . 200 . 46 35 . . . . 402 383 419 Knockbacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . . 47 . . . . . . . . . . . . . . . . . 6 . 173 Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 6 | . . . 1 4 . . . . . . . . . . . . . . . . . 1 . . Kicked 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 126 209 149 12 . . . . . . . . . . . . . . 44 . . . 231 430 Average Temperature 105 | . 46 62 46 6 . . . . . . . . . . . . . . 21 . . . 58 170 Received Heat Transfer 1997 | . . 252 198 378 . . 18 36 . 42 . . 21 . 9 30 . . 36 . 18 36 374 549 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 4 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3541 | . 475 1560 1221 285 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 959 | . 87 173 237 267 131 120 . . . . 300 . . . . 186 . . . . 125 223 243 959 Initial 110 | . . 33 5 15 57 63 . . . . 18 . . . . . . . . . 87 64 43 110 Average 154 | . 38 80 113 119 76 83 . . . . 108 . . . . 82 . . . . 108 118 84 361 Maximum Alert Level 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 1 3 Low Security (%) 81 | 100 100 100 72 82 100 100 . . . . 66 . . . . 100 . . . . 100 81 99 45 Level 1 9 | . . . 27 17 . . . . . . 33 . . . . . . . . . . 18 . 13 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 2 2 1 . . 1 . . 3 . . . . . . . . . 1 2 12 11 Investigation 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Extermination 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 5 Reinforcement 13 | . . . 2 1 . . . . . . 1 . . . . . . . . . . 2 6 1 Assault 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 5 Garrison 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 15 | . 1 . 1 3 . . . . . . . . . . . . . . 1 . . 5 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 288 | . 4 13 15 20 3 5 8 14 . 7 8 3 12 . 2 12 4 . 19 6 6 29 33 65 Peak Tracking Total 12 | . 5 3 3 4 2 4 5 8 . 3 4 3 7 . 2 4 4 . 12 4 5 7 8 11 Tactical Retreats 40 | . . 2 . . . 1 3 6 . 5 2 . 4 . . 3 . . 1 . . . 3 10 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . 7 1 . 4 . . . . . . . . . . . . . . Triggered 17 | . . . . . . . 1 3 . 3 . . . . 1 . . . 9 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 21 | . . 1 2 2 . . . . . 1 6 . 1 . . . . . 1 . . 1 6 . Max in Single Turn 1 | . . 1 1 1 . . . . . 1 . . 1 . . . . . 1 . . 1 1 . Garrison Access 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . 3 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 32 | . 3 . . 2 1 . 1 . . 1 2 . . 5 . 1 . . 1 . 1 1 9 4 Terminals 14 | . 3 . . 2 . . . . . . . . . . . . . . . . . . 7 2 Fabricators 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 Total Hacks 77 | . 11 . . 5 3 . 1 . . 1 5 . . 18 . 1 . . 1 . 4 2 20 5 Successful 50 | . 8 . . 3 1 . 1 . . 1 2 . . 18 . 1 . . 1 . 3 1 10 . Failed 27 | . 3 . . 2 2 . . . . . 3 . . . . . . . . . 1 1 10 5 Catastrophic 8 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 10 . . 3 3 . . . . . 3 . . . . . . . . . . . 1 . Terminals 29 | . 11 . . 5 . . . . . . . . . . . . . . . . . . 11 2 Fabricators 6 | . . . . . 3 . . . . . 3 . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . . . . . . . . . . . . . . 4 . 7 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 2 . . . . 1 . . . . . 2 2 1 Terminal Hacks 26 | . 1 . . 1 . . 1 . . 1 . . . 18 . . . . 1 . . . 3 . Record 7 | . . . . . . . . . . 1 . . . 6 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . . . . . . . . . . 3 . 6 . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Repair 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . Seal Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . Unauthorized Hacks 11 | . 7 . . 2 1 . . . . . 1 . . . . . . . . . . . . . Terminals 9 | . 7 . . 2 . . . . . . . . . . . . . . . . . . . . Track 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Liberate 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . 2 1 . . . . . 2 . . . . . . . . . 1 . 5 4 Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . 4 . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Time 300 | . . . . . . . . . . . . . . . . . . . . . 108 . 192 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 6 | . . 1 . . . . . . . . 2 . . . . . . . 3 . . . . . Largest Group 3 | . . 1 . . . . . . . . 2 . . . . . . . 3 . . . . . Highest-Rated Group 177 | . . 31 . . . . . . . . 98 . . . . . . . 177 . . . . . Highest-Rated Ally 65 | . . 31 . . . . . . . . 49 . . . . . . . 65 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . 5 . . . . . . . . 7 . . . . . . . 3 . . . . . Total Damage 534 | . . 64 . . . . . . . . 364 . . . . . . . 106 . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 2 . . 2 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 12710 | 56 294 830 469 652 269 103 485 298 375 1105 324 226 400 101 278 265 741 133 442 199 291 929 1661 1784 Spaces Moved 12108 | 34 198 549 202 308 525 184 476 378 942 667 489 356 431 172 448 375 321 245 736 264 255 1586 990 977 Core 18 | 13 . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Legs 2799 | 18 198 549 202 258 . . . . . . . . . . . . . . . . . . 691 883 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9199 | . . . . 50 525 184 476 378 942 667 489 356 431 172 448 375 321 245 736 264 255 1586 299 . Flight 89 | . . . . . . . . . . . . . . . . . . . . . . . . 89 Fastest Speed 28 | 50 120 120 120 42 38 38 38 38 38 38 38 45 45 45 45 45 52 52 33 38 30 36 48 28 Average Speed 60 | 124 120 120 149 136 38 38 38 39 38 38 47 45 45 45 45 45 52 52 47 39 37 37 89 107 Slowest Speed 750 | 160 120 120 260 260 102 38 38 102 38 98 102 45 45 45 45 52 52 52 101 43 38 38 113 750 Overloaded Moves 38 | . . . . . . . . . . . 11 . . . . . . . 13 . 6 8 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 5 36 99 24 25 15 7 59 59 84 72 14 52 60 60 60 8 50 53 76 43 9 34 79 30 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . . . . . . 1 . . 1 . 3 . . . . . . . . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . 1 1 4 . . 1 3 . 2 . 1 1 . 2 . . . . Spaces Dug 124 | . . . . . 2 . 3 3 . 5 2 2 9 . . 7 . . 1 2 9 7 30 42 Terrain Destroyed 164 | . . . . 5 2 . 3 3 . 5 2 2 9 . . 7 . . 1 2 9 7 30 77 Melee 104 | . . . . . 2 . 3 3 . 5 2 2 9 . . 7 . . 1 2 9 7 30 22 Projectile 55 | . . . . 1 . . . . . . . . . . . . . . . . . . . 54 AOE 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Terrain Rammed 35 | . . . . . . . . . . . . . . . . . . . . . . . . 35 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 16569 | 44 226 661 323 468 591 209 765 505 958 1497 560 415 615 187 525 453 886 250 824 309 428 1857 1602 1411 Wait 3287 | 3 6 51 34 73 18 18 276 115 . 802 28 57 172 . 65 63 562 6 10 20 148 185 426 149 Move 12075 | 33 197 548 201 307 524 183 475 377 941 666 488 355 430 171 447 374 320 244 735 263 254 1585 989 968 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 115 | . 8 2 12 8 14 2 . . 3 3 11 . . 2 5 1 . . 1 2 4 12 11 14 Fast Attach 122 | 7 . 3 9 10 6 . . . 5 2 3 . 2 4 2 2 . . 14 . 2 9 28 14 Attach 68 | . 1 . 4 11 2 2 . 1 1 2 3 . . . . . . . 4 2 5 4 7 19 Detach 21 | . . . . 4 . . . . . . . . . . . . . . 2 . 2 1 2 10 Swap 37 | . . 5 2 2 . 1 . . 1 1 1 . . 1 . 2 . . . . . 4 8 9 Drop 183 | 1 . 8 14 6 21 . . . 7 6 13 . 1 5 6 3 . . 12 . 3 20 31 26 Fire 171 | . 14 44 46 36 . . . . . . . . . . . . . . 1 . . . . 30 Melee 384 | . . . . 7 6 3 7 11 . 11 13 3 10 4 . 8 4 . 1 22 10 36 100 128 Ram 35 | . . . . . . . . . . . . . . . . . . . . . . 1 . 34 Kick 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Rewire 44 | . . . . . . . . . . . . . . . . . . . 44 . . . . . Trap 12 | . . . . . . . 7 1 . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 355 | -10/Mines | Met a Derelict bent on vengeance 381 | -10/Mines | Discovered new exit (range 5) 450 | -10/Mines | Received a Mining Laser from a helpful Derelict 481 | -10/Mines | Discovered new exit (range 11) 1181 | -10/Mines | Entered Materials 1181 | -9/Materials | Evolved 2 slots: Utility x2 1267 | -9/Materials | Lost 3 parts (1p2u) 1586 | -9/Materials | Build established: Scavenger-Mutant 1622 | -9/Materials | Discovered new exit (range 15) 1650 | -9/Materials | Entered another Materials area 1650 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -8/Materials | Lost 3 parts (1p1n1w) 2128 | -8/Materials | Lost 4 parts (1p1n1u1w) 2260 | -8/Materials | Garrison activated, responded to threat 2297 | -8/Materials | Discovered new exit (range 11) 2301 | -8/Materials | Identified exit to Factory 2302 | -8/Materials | Entered Factory 2302 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2565 | -7/Factory | Discovered new exit (range 7) 2571 | -7/Factory | Identified exit to Factory 2571 | -7/Factory | Entered another Factory area 2571 | -6/Factory | Evolved 2 slots: Utility x2 2662 | -6/Factory | Discovered new exit (range 14) 2672 | -6/Factory | Identified exit to Lower Caves 2674 | -6/Factory | Entered Lower Caves 2684 | -6/Lower Caves | Build established: Gladiator 3137 | -6/Lower Caves | Spotted B-75 Beast 3154 | -6/Lower Caves | Discovered new exit (range 7) 3156 | -6/Lower Caves | Identified exit to Lower Caves 3159 | -6/Lower Caves | Entered another Lower Caves area 3163 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3409 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3444 | -6/Lower Caves | Discovered new exit (range 15) 3456 | -6/Lower Caves | Identified exit to Zion 3457 | -6/Lower Caves | Entered Zion 3463 | -6/Zion | Learned Factory security intel 3497 | -6/Zion | Discovered new exit (range 15) 3566 | -6/Zion | Found Prototype Processor 3566 | -6/Zion | Identified Exp. Signal Interpreter 3569 | -6/Zion | Found Prototype Processor 3569 | -6/Zion | Identified Exp. Melee Analysis Suite 3572 | -6/Zion | Found Prototype Processor 3572 | -6/Zion | Identified Exp. Armor Integrity Analyzer 3575 | -6/Zion | Found Prototype Processor 3575 | -6/Zion | Identified Exp. Terrain Scan Processor 3584 | -6/Zion | Found Exp. Signal Interpreter 3622 | -6/Zion | Learned Factory stockpile data 3667 | -6/Zion | Learned Factory emergency access door positions 3708 | -6/Zion | Learned location of Armory (-4) 3831 | -6/Zion | Identified exit to Proximity Caves 3832 | -6/Zion | Entered Proximity Caves 3990 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4263 | -5/Proximity Caves | Spotted B-75 Beast 4875 | -5/Proximity Caves | Found Alien Artifact 4934 | -5/Proximity Caves | Discovered new exit (range 8) 4937 | -5/Proximity Caves | Identified exit to Factory 4937 | -5/Proximity Caves | Entered Factory 4937 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4999 | -5/Factory | Garrison activated, responded to threat 5235 | -5/Factory | Discovered new exit (range 15) 5258 | -5/Factory | Identified exit to Upper Caves 5261 | -5/Factory | Entered Upper Caves 5428 | -5/Upper Caves | Learned location of Warlord (-4) 5457 | -5/Upper Caves | Learned Factory emergency access door positions 5463 | -5/Upper Caves | Discovered new exit (range 7) 5465 | -5/Upper Caves | Identified exit to Upper Caves 5487 | -5/Upper Caves | Entered another Upper Caves area 5493 | -5/Upper Caves | Spotted B-75 Beast 5497 | -5/Upper Caves | Discovered new exit (range 14) 5691 | -5/Upper Caves | Found Alien Artifact 5691 | -5/Upper Caves | Identified Core Expander 5691 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 5830 | -5/Upper Caves | Attracted the attention of an 0b10 base 5879 | -5/Upper Caves | Discovered new exit (range 13) 5886 | -5/Upper Caves | Identified exit to Zhirov 5887 | -5/Upper Caves | Entered Zhirov 5887 | -5/Zhirov | Discovered new exit (range 3) 5911 | -5/Zhirov | Found Alien Artifact 5911 | -5/Zhirov | Identified Integrated Reactor 5911 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5922 | -5/Zhirov | Found Alien Artifact 5974 | -5/Zhirov | Learned location of Quarantine (-3) 5974 | -5/Zhirov | Learned location of Testing (-2) 5974 | -5/Zhirov | Learned location of Command (-1) 5988 | -5/Zhirov | Identified exit to Proximity Caves 5988 | -5/Zhirov | Entered Proximity Caves 5995 | -4/Proximity Caves | Learned Research trap positions 6036 | -4/Proximity Caves | Encountered a Derelict sapper outpost 6251 | -4/Proximity Caves | Discovered new exit (range 7) 6257 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6265 | -4/Proximity Caves | Identified exit to Factory 6266 | -4/Proximity Caves | Entered Factory 6266 | -4/Factory | Evolved 2 slots: Utility x2 6527 | -4/Factory | Discovered new exit (range 6) 6531 | -4/Factory | Identified exit to Upper Caves 6531 | -4/Factory | Entered Upper Caves 6632 | -4/Upper Caves | Learned location of 1 exit from Research 7268 | -4/Upper Caves | Discovered new exit (range 8) 7271 | -4/Upper Caves | Identified exit to Upper Caves 7272 | -4/Upper Caves | Entered another Upper Caves area 7325 | -4/Upper Caves | Encountered a Warlord checkpoint 7390 | -4/Upper Caves | Discovered new exit (range 12) 7395 | -4/Upper Caves | Identified exit to Warlord 7405 | -4/Upper Caves | Entered Warlord 7468 | -4/Warlord | Met Warlord 7493 | -4/Warlord | Warlord's base attacked by MAIN.C 7551 | -4/Warlord | Found Prototype Energy Cannon 7551 | -4/Warlord | Identified Vortex Driver 7615 | -4/Warlord | Found Prototype Reactor 7615 | -4/Warlord | Identified Vortex Chain Reactor 7626 | -4/Warlord | Found Prototype Processor 7626 | -4/Warlord | Identified Spectral Analyzer 7768 | -4/Warlord | Warlord forces counterattacked 7822 | -4/Warlord | Spotted Striker 7828 | -4/Warlord | Spotted Striker 7842 | -4/Warlord | Discovered new exit (range 14) 7846 | -4/Warlord | Identified exit to Proximity Caves 7847 | -4/Warlord | Entered Proximity Caves 7885 | -3/Proximity Caves | Lost 3 parts (3u) 7984 | -3/Proximity Caves | Spotted B-86 Titan 8043 | -3/Proximity Caves | Discovered new exit (range 10) 8046 | -3/Proximity Caves | Identified exit to Research 8046 | -3/Proximity Caves | Entered Research 8046 | -3/Research | Evolved 2 slots: Utility x2 8047 | -3/Research | Identified exit to Research 8048 | -3/Research | Loaded intel: 67 trap records 8085 | -3/Research | Found Exp. Signal Interpreter 8137 | -3/Research | Build established: Mutant 8207 | -3/Research | Discovered exit to Research (range 15) 8322 | -3/Research | Repaired Cld. Antigrav System 8337 | -3/Research | Entered another Research area 8337 | -2/Research | Warlord forces began assault on 0b10 8337 | -2/Research | Evolved 2 slots: Utility x2 8367 | -2/Research | Spotted B-90 Cyclops 8429 | -2/Research | Spotted B-90 Cyclops 8447 | -2/Research | Research machine network offline 8471 | -2/Research | Found Exp. Melee Analysis Suite 8474 | -2/Research | Discovered new exit (range 23) 8506 | -2/Research | Build established: Hacker-Mutant 8536 | -2/Research | Identified exit to Testing 8752 | -2/Research | Spotted Striker 8761 | -2/Research | Met up with Warlord 8765 | -2/Research | Borebot progress halted 8811 | -2/Research | Spotted Executioner 8812 | -2/Research | Spotted Striker 8899 | -2/Research | Spotted Striker 8908 | -2/Research | Found Prototype Slashing Weapon 8908 | -2/Research | Identified Particle Cleaver 8919 | -2/Research | Spotted Striker 9009 | -2/Research | Discovered new exit (range 13) 9013 | -2/Research | Identified exit to Access 9193 | -2/Research | Spotted Striker 9236 | -2/Research | Spotted Striker 9244 | -2/Research | Spotted Striker 9257 | -2/Research | Destroyed Striker 9266 | -2/Research | Entered Testing 9348 | -2/Testing | Lost 6 parts (3n2u1w) 9373 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 9462 | -2/Testing | Repaired Antigrav Array 9526 | -2/Testing | Repaired Imp. Antigrav System 9589 | -2/Testing | Repaired Imp. Antigrav System 9617 | -2/Testing | Found Prototype Processor 9617 | -2/Testing | Identified Exp. Core Analyzer 9647 | -2/Testing | Protovariant out of control (PL-LR355X9WCK) 9647 | -2/Testing | Unleashed a protovariant (PL-LR355X9WCK) 9657 | -2/Testing | Build established: Scavenger-Scout 9699 | -2/Testing | Found Prototype Leg 9699 | -2/Testing | Identified Myomer Exoskeleton 9735 | -2/Testing | Protovariant out of control (PG-8ZWM2UE4AO) 9735 | -2/Testing | Unleashed a protovariant (PG-8ZWM2UE4AO) 9807 | -2/Testing | System corruption reached 10% 9981 | -2/Testing | Found Prototype Slashing Weapon 9981 | -2/Testing | Identified Nanosword 10006 | -2/Testing | Build established: Scavenger-Assassin 10031 | -2/Testing | Found Molecular Scythe 10035 | -2/Testing | Found Molecular Scythe 10089 | -2/Testing | Spotted PG-8ZWM2UE4AO 10185 | -2/Testing | Destroyed PG-8ZWM2UE4AO 10190 | -2/Testing | Found Prototype Device 10190 | -2/Testing | Identified Exp. Thermal Shield 10202 | -2/Testing | Found Prototype Device 10202 | -2/Testing | Identified Exp. Force Field 10219 | -2/Testing | Found Prototype Energy Cannon 10219 | -2/Testing | Identified Imp. Potential Cannon 10222 | -2/Testing | Found Prototype Energy Cannon 10222 | -2/Testing | Identified Potential Cannon 10510 | -2/Testing | Discovered exit to Access (range 4) 10551 | -2/Testing | Found Prototype Energy Cannon 10551 | -2/Testing | Identified Disintegrator 10864 | -2/Testing | Found Prototype Protection 10864 | -2/Testing | Identified SHELL Armor 10867 | -2/Testing | Found Prototype Protection 10883 | -2/Testing | Found Prototype Protection 10883 | -2/Testing | Identified Med. Regenerative Plating 10893 | -2/Testing | Found Prototype Protection 10893 | -2/Testing | Identified Hvy. Regenerative Plating (x2) 10905 | -2/Testing | Identified Transdimensional Reconstructor 10905 | -2/Testing | Warped through subspace 10927 | -2/Testing | Entered Access 10927 | -1/Access | Evolved 2 slots: Utility x2 10987 | -1/Access | Spotted B-99 Colossus 11116 | -1/Access | Spotted B-99 Colossus 11150 | -1/Access | Build established: Scavenger-Mutant 11206 | -1/Access | Destroyed B-99 Colossus 11228 | -1/Access | Found Hvy. Insulated Plating 12212 | -1/Access | First assault squad dispatched 12322 | -1/Access | Found Unknown Piercing Weapon 12322 | -1/Access | Identified Enh. Force Lance 12508 | -1/Access | Crushed by falling debris 12509 | -1/Access | System corruption reached 10% 12525 | -1/Access | Crushed by falling debris 12532 | -1/Access | Crushed by falling debris 12540 | -1/Access | Crushed by falling debris 12548 | -1/Access | Crushed by falling debris 12550 | -1/Access | Crushed by falling debris 12552 | -1/Access | Crushed by falling debris 12553 | -1/Access | System corruption reached 30% 12557 | -1/Access | Crushed by falling debris 12566 | -1/Access | Core integrity fell below 50% 12589 | -1/Access | Crushed by falling debris 12590 | -1/Access | Core integrity fell below 20% 12611 | -1/Access | Lost 23 parts (8n11u4w) 12711 | -1/Access | Core destroyed Last Messages --------------- 12630_ System corrupted: Component data lost. 12634_ Slammed into Earth. 12634_ Destabilizing: System corrupted (+2). 12641_ Slammed into Earth. 12641_ Destabilizing: Core damaged (-32). 12645_ System corrupted: Matter fused (-9). 12649_ Slammed into Earth. 12649_ Destabilizing: Core damaged (-64). 12656_ Slammed into Earth. 12656_ Destabilizing: System corrupted (+1). 12661_ System corrupted: Matter fused (-7). 12677_ System corrupted: Component data lost. 12677_ ALERT: Rogue bot located, Programmers report to Access Zone 9E. 12692_ EEG8