Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.21 @ 15:26:00 Player: monistgf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (4795) 4795 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3489) 3489 TOTAL SCORE: 11314 Bonus ------- High Alert Combat Kills 1086 Follower Combat Kills 615 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -112 Cogmind --------- Core Integrity 0/550 Matter 34/300 Energy 112/265 System Corruption 2% Temperature Cool (9) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Relay Coupler [NC] (26) Relay Coupler [Swarmer] (34) Relay Coupler [Duelist] (25) Relay Coupler [Duelist] (24) Relay Coupler [Sentry] (22) Relay Coupler [Demolisher] (24) Relay Coupler [Heavy] (14) Relay Coupler [Behemoth] (8) System Restoration Module Assault Rifle Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Relay Coupler [Duelist] > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Heavy] Relay Coupler [Behemoth] Assault Rifle Heavy Assault Rifle Flak Cannon Precision Rocket Launcher Remote Datajack Scythe [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . 2 . . 2 . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . . . . 2 . . Weapon 1 | . . 1 . . . . . Parts Attached 180 | . 4 13 22 23 30 43 45 Power 13 | . . 1 3 1 3 . 5 Engine 12 | . . 1 3 1 2 . 5 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 41 | . 1 5 4 5 6 10 10 Treads 25 | . . 1 . 4 5 6 9 Leg 11 | . 1 4 4 1 1 . . Wheel 3 | . . . . . . 2 1 Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Utility 52 | . 3 1 10 9 7 9 13 Device 17 | . 2 . 6 4 1 1 3 Storage 5 | . 1 . 1 1 . 1 1 Processor 2 | . . . . . 1 . 1 Hackware 6 | . . . . . 3 3 . Protection 22 | . . 1 3 4 2 4 8 Artifact . | . . . . . . . . Weapon 74 | . . 6 5 8 14 24 17 Energy Gun 8 | . . 2 . 2 4 . . Energy Cannon . | . . . . . . . . Ballistic Gun 41 | . . 4 3 2 5 13 14 Ballistic Cannon 5 | . . . . . 1 3 1 Launcher 3 | . . . 1 1 . . 1 Special Weapon 7 | . . . . . 3 3 1 Impact Weapon 4 | . . . 1 3 . . . Slashing Weapon 6 | . . . . . 1 5 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 31 | . . 2 . 4 7 2 16 Power 4 | . . . . 1 1 . 2 Propulsion 7 | . . . . 1 2 2 2 Utility 6 | . . . . . 1 . 5 Weapon 14 | . . 2 . 2 3 . 7 Highest Loss Streak 9 | . . 2 . 1 4 2 9 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 96 | . 90 91 99 97 89 99 95 Engine 8 | . 14 8 11 10 5 9 6 Treads 18 | . . 2 . 19 23 23 22 Leg 7 | . 28 30 33 12 . . . Wheel 1 | . . . . . . . 4 Device 1 | . 5 . 4 2 . . 1 Storage 9 | . 14 11 11 11 9 9 9 Processor 3 | . . . . . 8 . 8 Hackware 9 | . . . . . 15 19 8 Protection 6 | . . 7 6 8 1 7 8 Energy Gun 3 | . . 2 11 9 5 . . Ballistic Gun 20 | . 28 28 20 19 10 22 20 Ballistic Cannon 2 | . . . . . 3 3 5 Naked Turns . | . . . . . . . . Heaviest Build 105 | 13 19 21 37 62 57 101 105 Greatest Support 65 | 20 20 33 33 60 65 60 60 Greatest Overweight (x) 8 | . . . 1 1 1 8 8 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 25 | . 10 10 15 20 20 25 25 Average Capacity 19 | . 9 10 14 17 20 20 24 Most Carried 25 | . 10 10 15 20 20 25 25 Average Carried 19 | . 8 9 13 16 19 20 24 Final Capacity 25 | 8 10 10 15 20 20 25 20 Final Carried 25 | 6 10 10 15 20 20 25 19 Class Distribution -------------------- 35% | Bothacker-Gunner 22% | Bothacker-Tank 16% | Bothacker-Mutant 8% | Scavenger-Tank 6% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Gunner | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Matter Collected 3646 | 200 82 331 358 382 525 896 872 Remotely . | . . . . . . . . Salvage Created 4358 | . 121 494 278 379 639 1161 1286 Parts 242 | . 9 29 14 25 41 53 71 Haulers Intercepted 4 | . . 1 2 . 1 . . Recyclers Shooed 7 | . . . 1 . 3 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 100 | . 5 11 4 13 20 16 31 Melee 3 | . . . . . 3 . . Guns 68 | . 5 11 4 9 11 13 15 Cannons 13 | . . . . . 6 3 4 AOE 16 | . . . . 4 . . 12 Classes Destroyed 17 | . 2 5 . 1 . 4 5 Worker 6 | . . 1 . . . . 5 Builder 1 | . . . . . . . 1 Hauler 4 | . . 1 2 . 1 . . Recycler 4 | . . 1 . . 2 . 1 Mechanic 1 | . . . . . . . 1 Watcher 2 | . . . . . . 1 1 Swarmer 28 | . 3 5 . 4 14 . 2 Cutter 1 | . . . . . . 1 . Grunt 41 | . 2 3 2 6 4 7 17 Brawler 5 | . . . . . . . 5 Duelist 3 | . . 1 . . . . 2 Protector 2 | . . . . . . . 2 Sentry 15 | . . 2 2 1 2 6 2 Specialist 1 | . . . . . . 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . 2 . . . Heavy 1 | . . . . . . . 1 Best Kill Streak 16 | . 5 6 1 4 8 4 16 Combat Bots Only 12 | . 5 5 1 4 8 4 12 Max Kills in Single Turn 5 | . 1 1 1 2 1 1 5 Gunslinging 1 | . . . . . . . 1 Exploded 4 | . . . . 2 . . 4 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Damage Taken 6767 | . 81 613 98 1036 1544 951 2444 Core 862 | . 23 144 10 122 252 55 256 Absorbed by Shields 53 | . . . . . . 53 . Redirected to Shielding 37 | . . 10 . 10 2 . 15 Core Remaining (%) 73 | 100 90 . . 31 . . . Volleys Fired 294 | . 16 35 17 53 59 49 65 Largest 3 | . 2 3 3 3 3 3 3 Hottest 120 | . 40 80 99 99 120 90 95 Shots Fired 700 | . 32 99 51 103 117 133 165 Gun 625 | . 32 99 51 100 91 117 135 Cannon 47 | . . . . . 19 9 19 Launcher 13 | . . . . 3 . . 10 Special 15 | . . . . . 7 7 1 Kinetic 606 | . 32 95 34 90 75 126 154 Thermal 66 | . . 4 17 10 35 . . Explosive 13 | . . . . 3 . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 6 15 12 14 20 13 20 Robot Miss Streak 4 | . 3 3 3 3 4 3 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 11 | . 1 3 . 1 . 3 3 Max Gunslinging Chain 2 | . 1 1 . 1 . 1 2 Shots Hit Robots 510 | . 18 64 37 66 86 114 125 Core Hits 249 | . 7 23 15 21 47 47 89 Critical Kills 3 | . . 2 . . . 1 . Critical Parts Destroyed 3 | . . . 1 . . . 2 Critical Strikes 10 | . . 2 1 1 2 2 2 Burn 3 | . . . . 1 2 . . Destroy 6 | . . 2 1 . . 1 2 Sever 1 | . . . . . . 1 . Melee Attacks 49 | . . . 3 9 9 28 . Impact 12 | . . . 3 9 . . . Slashing 37 | . . . . . 9 28 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10927 | . 184 703 477 1236 1047 2820 4460 Guns 6108 | . 184 703 414 823 672 1343 1969 Cannons 824 | . . . . . 237 212 375 Explosions 2523 | . . . . 413 . . 2110 Melee 1448 | . . . 63 . 124 1261 . Ramming 24 | . . . . . 14 4 6 Kinetic 6307 | . 184 671 244 741 568 1555 2344 Thermal 625 | . . 32 170 82 341 . . Explosive 2523 | . . . . 413 . . 2110 Electromagnetic . | . . . . . . . . Impact 63 | . . . 63 . . . . Slashing 1385 | . . . . . 124 1261 . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 8 . 1 6 Average Corruption 3 | . . . . 7 . 1 2 Corruption Purged 6 | . . . . . . . 6 Corruption Blocked . | . . . . . . . . Effects 38 | . . . . 18 . 4 16 Message Errors 11 | . . . . 7 . . 4 Matter Fused 9 | . . . . 2 . 1 6 Heat Flow Errors 3 | . . . . 2 . 1 . Energy Discharges 5 | . . . . 1 . 2 2 Data Loss (minor) 4 | . . . . 3 . . 1 Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 5 | . . . . 3 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 294 | . . . 23 16 11 129 115 Projectiles . | . . . . . . . . Explosions 131 | . . . . 16 . . 115 Melee 163 | . . . 23 . 11 129 . Knockbacks 14 | . . . . . 3 3 8 Impact . | . . . . . . . . Kinetic 13 | . . . . . 3 2 8 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 373 | . . . . 58 . . 315 Shots 10 | . . . . 1 . . 9 Rammed 7 | . . . . . 4 . 3 Targets Rammed 8 | . . . . . 4 1 3 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 310 | . 6 85 120 255 310 82 164 Average Temperature 62 | . 6 31 46 61 121 18 49 Received Heat Transfer 2115 | . 18 105 30 219 495 447 801 Effects 2 | . . . . 1 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 1 1 4 . . Heat Transferred 1814 | . . 75 481 259 999 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Peak Influence 1479 | . 216 408 581 833 544 1479 893 Initial 720 | . . 91 70 299 405 267 720 Average 589 | . 85 232 273 518 431 859 661 Maximum Alert Level 4 | . 1 2 2 3 2 4 3 Low Security (%) 8 | . 84 33 41 . . . . Level 1 15 | . 15 52 22 19 23 15 . Level 2 45 | . . 13 35 62 76 27 55 Level 3 20 | . . . . 17 . 23 44 Level 4 9 | . . . . . . 33 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 1 2 . 3 . 8 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 1 2 . 1 . 4 Assault 4 | . . . . . . . 4 Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Distress Signals 14 | . 2 1 3 2 1 . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 12 17 17 16 35 35 59 Peak Tracking Total 14 | . 6 7 4 5 11 6 14 Tactical Retreats 18 | . 2 3 . 1 2 9 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Traps Triggered 12 | . . 1 1 . . 4 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Machines Disabled 14 | . . . 4 4 . 5 1 Max in Single Turn 2 | . . . 1 2 . 2 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 4 | . . . . 2 . 2 . Phase Generator 2 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Machines Accessed 22 | . 1 2 5 . 5 4 5 Terminals 19 | . 1 2 4 . 4 4 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 50 | . 2 10 11 . 10 7 10 Successful 22 | . . 6 6 . 5 2 3 Failed 28 | . 2 4 5 . 5 5 7 Catastrophic 8 | . . 1 1 . 2 3 1 Database Lockouts . | . . . . . . . . Manual 17 | . 2 5 . . 6 . 4 Terminals 47 | . 2 10 10 . 9 7 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 Terminal Hacks 17 | . . 5 5 . 3 2 2 Record 1 | . . . . . 1 . . Open Door 3 | . . . 2 . . 1 . Emergency Access Points 1 | . . 1 . . . . . Alert Level 3 | . . 2 1 . . . . Unreport Threat 4 | . . 2 . . 1 . 1 Recall Reinforcements 1 | . . . . . . . 1 Zone Layout 3 | . . . 2 . 1 . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 Unlock Access 2 | . . . 1 . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 2 | . . 1 . . 1 . . Terminals 2 | . . 1 . . 1 . . Botnet 2 | . . 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 1 2 3 . 4 2 4 Full Trace Events 2 | . . . . . . 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Sto Gar Mat Gar Mat Used RIF Installer 3 | . . . . 2 . 1 . Signal Jammer 1 | . . . . 1 . . . Autooverride 1 | . . . . . . 1 . Robots Hacked 12 | . . . . . 5 6 1 Non-combat . | . . . . . . . . Combat 12 | . . . . . 5 6 1 Autooverrided 2 | . . . . . . 2 . Robot Hacks Applied 11 | . . . . . 6 4 1 spike_heat 1 | . . . . . 1 . . overwrite_iff 7 | . . . . . 4 2 1 formatsys_high 3 | . . . . . 1 2 . Relay Couplers Released 19 | . . . . 10 . 9 . Machine Destruction 19 | . . . . 10 . 9 . Attached 6 | . . . . . 3 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Total Allies 15 | . . . 1 . 5 8 1 Largest Group 3 | . . . 1 1 2 3 1 Highest-Rated Group 100 | . . . 100 88 32 72 18 Highest-Rated Ally 100 | . . . 100 88 16 31 18 Total Orders 1 | . . . 1 . . . . EXPLORE 1 | . . . 1 . . . . Ally Attacks 71 | . . . 25 . 9 35 2 Total Damage 2138 | . . . 1125 . 86 858 69 Kills 27 | . . . 16 . 2 9 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . 16 . . . . Drone Recoveries 3 | . . . 3 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Turns Passed 6510 | . 237 306 618 848 917 1869 1715 Spaces Moved 2558 | 1 146 130 348 392 330 669 542 Core . | . . . . . . . . Treads 1534 | . . . . 256 330 634 314 Legs 761 | 1 146 130 348 136 . . . Wheels 263 | . . . . . . 35 228 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 155 150 150 Average Speed 183 | 120 120 120 129 158 186 227 214 Slowest Speed 490 | 120 120 120 190 240 250 250 490 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 33 13 56 53 25 81 55 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . 1 . 2 . Terrain Destroyed 280 | . . . . 142 . 56 82 Melee 3 | . . . . 1 . 2 . Projectile . | . . . . . . . . AOE 277 | . . . . 141 . 54 82 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Total 3740 | . 179 211 482 506 534 875 953 Wait 475 | . 8 25 57 12 68 33 272 Move 2553 | . 145 129 348 391 330 668 542 Hop . | . . . . . . . . Pick Up 63 | . 2 3 8 11 11 20 8 Fast Attach 54 | . 2 6 6 4 8 8 20 Attach 26 | . . 3 1 1 8 3 10 Detach 19 | . 2 1 7 . 5 2 2 Swap 100 | . 2 4 15 18 14 32 15 Drop 90 | . 2 5 15 7 18 27 16 Fire 294 | . 16 35 17 53 59 49 65 Melee 49 | . . . 3 9 9 28 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . . . . . 4 1 3 Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . . 5 . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 3 exits: *Mat / [Rec] / Gar) -9/Garrison -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 3) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 523 | -9/Materials | Discovered new exit (range 5) 540 | -9/Materials | Discovered new exit (range 11) 544 | -9/Materials | Entered Storage 668 | -9/Storage | Met 01-MTF 994 | -9/Storage | Discovered new exit (range 11) 1153 | -9/Storage | Discovered new exit (range 16) 1162 | -9/Storage | Identified exit to Garrison 1162 | -9/Storage | Entered Garrison 1162 | -9/Garrison | Accompanied by 1 ally (01-MTF) 1167 | -9/Garrison | 01-MTF left 1198 | -9/Garrison | Triggered checkpoint 1329 | -9/Garrison | Phase Generator disabled 1360 | -9/Garrison | Core integrity fell below 50% 1438 | -9/Garrison | Installed Relay Interface Framework 1622 | -9/Garrison | Triggered checkpoint 1648 | -9/Garrison | Build established: Scavenger-Mutant 1662 | -9/Garrison | Garrison Relay disabled 1702 | -9/Garrison | Expanded RIF knowledge: Signal Jamming 1816 | -9/Garrison | Triggered checkpoint 1863 | -9/Garrison | Garrison Relay disabled 1952 | -9/Garrison | Build established: Bothacker-Mutant 1958 | -9/Garrison | Discovered new exit (range 14) 2010 | -9/Garrison | Entered Materials 2010 | -8/Materials | Evolved 2 slots: Utility x2 2172 | -8/Materials | Lost 4 parts (1n1u2w) 2270 | -8/Materials | Garrison activated, responded to threat 2707 | -8/Materials | Destroyed 8 combat bots 2864 | -8/Materials | Garrison activated, responded to threat 2927 | -8/Materials | Identified exit to Garrison 2927 | -8/Materials | Entered Garrison 3146 | -8/Garrison | Phase Generator disabled 3244 | -8/Garrison | Rescued a captive Derelict 3245 | -8/Garrison | Rescued a captive Derelict 3318 | -8/Garrison | Triggered checkpoint 3400 | -8/Garrison | Expanded RIF knowledge: Autooverride 3512 | -8/Garrison | Build established: Bothacker-Tank 3729 | -8/Garrison | Triggered checkpoint 3834 | -8/Garrison | Triggered checkpoint 3895 | -8/Garrison | Garrison Relay disabled 3947 | -8/Garrison | Core integrity fell below 50% 4004 | -8/Garrison | Discovered new exit (range 8) 4234 | -8/Garrison | Discovered new exit (range 12) 4234 | -8/Garrison | Discovered new exit (range 66) 4234 | -8/Garrison | Discovered new exit (range 50) 4234 | -8/Garrison | Discovered new exit (range 19) 4308 | -8/Garrison | Triggered checkpoint 4536 | -8/Garrison | Triggered checkpoint 4611 | -8/Garrison | Garrison Relay disabled 4796 | -8/Garrison | Entered Materials 5100 | -8/Materials | Build established: Bothacker-Gunner 5196 | -8/Materials | First assault squad dispatched 6473 | -8/Materials | Core integrity fell below 20% 6511 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06487_ W-25 Informer destroyed. 06487_ Lgt. Armor Plating destroyed. 06489_ The unstable cave ceiling collapses. 06489_ Imp. Light Armor Plating destroyed. 06492_ G-47 Trooper destroyed. 06493_ The unstable cave ceiling collapses. 06495_ Core Shielding destroyed. 06496_ G-50 Soldier destroyed. 06497_ The unstable cave ceiling collapses. 06498_ Prc. Rocket Launcher destroyed. 06502_ The unstable cave ceiling collapses. 06504_ 44 Matter crushed. 06504_ U-05 Engineer lays Concrete. 06505_ Acquired 5 matter. 06506_ U-05 Engineer lays Concrete. 06508_ Acquired Imp. Ion Engine. 06509_ U-05 Engineer lays Concrete. 06510_ The unstable cave ceiling collapses. 06510_ U-05 Engineer lays Concrete. 06511_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #??? ?????????????????????????? | | ############# #??? ""?????????????????????????? | | #???????????# %#?? ""?????????????????????????? | | #???????????#% #?? 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""?""????????????????????? | | ??########### ##???? ? ????????????????????? | | ############ ###### #+# #######??????????????? | | #??????????????? | | !u w ? #??????????????? | | = % = ? #??????????????? | | #+########## *%! ####= = %%% ## #??????????????? | | ??????????####+##### #** ## # #??????????????? | | ??????????# =] ! ## @% #??????????????? | | ??????????# [ ### % #### "????????? | | ??????????# ## # "????????? | | ??????????# ] + ???????? | | ??????????# ## ???????? | | ###???????# * ## ## # # # ????????? | | ######### [ #### #????????????? | | + #?# ] #????????????? | | #??????## #?## gw #????????????? | | /##???????##########??# #????????????? | | ????????????????????? #????????????? | | ???????????????????? # #????????????? | | ??????????????????? # #????????????? | | ?????????????????? """ # #????????????? | | ???????????????? """ # #????????????? | | ??????????????/ """ #?###+####????????????? | | ?????????????!! #???? #???????????????? | | ??????????????! ?? #?????#???????????????? | | ??????????????= ## ????### ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 61 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpFrostSheargun Manual? 0 Play Time 00:59:01 Cumulative 128.0 hours Start 2023.10.21 @ 01:11:02 End 2023.10.21 @ 15:26:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04ad2e7f-8fbd-43e7-a7b8-07dc3327161f