Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 15:23:22 Player: tc Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1522) 1522 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 5008 Bonus ------- High Alert Combat Kills 6 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 112/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Beam Rifle Gatling Laser EM Pulse Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Beam Rifle Gatling Laser EM Pulse Cannon Flak Cannon [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 56 | 6 1 1 9 15 3 14 7 Power 10 | 1 . . 2 2 1 3 1 Engine 5 | 1 . . 2 2 . . . Core 5 | . . . . . 1 3 1 Reactor . | . . . . . . . . Propulsion 21 | 2 . 1 3 3 . 7 5 Treads . | . . . . . . . . Leg 17 | 2 . 1 3 3 . 3 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 4 . Utility 12 | 1 1 . 2 4 2 1 1 Device 4 | . 1 . . 2 . 1 . Storage 3 | 1 . . 1 . . . 1 Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 . 2 . . Artifact . | . . . . . . . . Weapon 13 | 2 . . 2 6 . 3 . Energy Gun 2 | . . . 1 1 . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 6 | 2 . . . 4 . . . Ballistic Cannon 4 | . . . . 1 . 3 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 22 | . . . 2 2 . 7 11 Power 4 | . . . . . . 1 3 Propulsion 10 | . . . 2 . . 4 4 Utility 3 | . . . . 1 . 1 1 Weapon 5 | . . . . 1 . 1 3 Highest Loss Streak 6 | . . . 1 1 . 4 6 Average Slot Usage (%) 92 | . 94 100 87 96 99 93 80 Engine 7 | . 14 14 11 9 7 2 . Core 3 | . . . . . 6 11 8 Leg 26 | . 28 28 25 33 30 18 17 Flight 1 | . . . . . . 7 5 Device 9 | . 8 14 9 6 7 9 13 Storage 11 | . 14 14 17 11 7 7 7 Processor 3 | . . . . 4 7 7 7 Protection 2 | . . . 2 4 7 4 . Energy Gun 3 | . . . 6 8 . . . Energy Cannon 1 | . . . 6 . . . . Ballistic Gun 13 | . 28 28 9 14 23 8 . Ballistic Cannon 5 | . . . . 2 . 14 18 Naked Turns . | . . . . . . . . Heaviest Build 48 | 10 11 11 29 32 40 48 48 Greatest Support 70 | 20 20 20 30 57 57 57 70 Greatest Overweight (x) 5 | . . . 2 1 . 2 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 8 8 10 Average Capacity 8 | 5 6 6 8 8 8 8 9 Most Carried 10 | 3 6 6 10 10 8 8 8 Average Carried 6 | 1 4 5 7 7 7 7 5 Final Capacity 10 | 6 6 6 10 8 8 8 10 Final Carried 9 | 2 5 6 9 8 8 8 5 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Gunner 13% | Gunner 7% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Matter Collected 1263 | 201 79 75 149 412 . 285 62 Remotely . | . . . . . . . . Salvage Created 1791 | . 93 69 316 836 . 395 82 Parts 117 | . 6 10 23 48 . 26 4 Haulers Intercepted 3 | . . . 1 2 . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 41 | . 2 5 7 12 . 15 . Guns 29 | . 2 5 4 11 . 7 . Cannons 12 | . . . 3 1 . 8 . Classes Destroyed 9 | . 1 1 3 4 . . . Worker 2 | . . . . 2 . . . Hauler 3 | . . . 1 2 . . . Recycler 3 | . . . . 2 . . 1 Operator 2 | . . . . 1 . . 1 Watcher 1 | . . . 1 . . . . Swarmer 20 | . . 5 2 2 . 11 . Grunt 13 | . 2 . 2 6 . 3 . Sentry 6 | . . . 3 2 . 1 . Hunter 2 | . . . . 2 . . . Best Kill Streak 7 | . 2 3 3 4 . 7 2 Combat Bots Only 7 | . 2 3 2 3 . 7 . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Damage Taken 4381 | . 38 235 364 847 . 1139 1758 Core 865 | . . 47 34 82 . 47 655 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . 81 91 85 . . . Volleys Fired 129 | . 5 17 28 47 . 27 5 Largest 3 | . 2 2 2 3 . 3 3 Hottest 174 | . 40 40 118 174 . 144 144 Shots Fired 321 | . 10 34 56 128 . 78 15 Gun 236 | . 10 34 42 106 . 44 . Cannon 85 | . . . 14 22 . 34 15 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 248 | . 10 34 28 83 . 78 15 Thermal 73 | . . . 28 45 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 2 2 9 18 . 16 7 Robot Miss Streak 6 | . 2 4 2 6 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 3 1 . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . Shots Hit Robots 197 | . 5 14 37 84 . 46 11 Core Hits 93 | . 4 6 13 36 . 22 12 Critical Hits 4 | . . . . . . 3 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3087 | . 68 115 541 1113 . 941 309 Guns 2066 | . 68 115 306 985 . 592 . Cannons 893 | . . . 204 128 . 349 212 Explosions 81 | . . . . . . . 81 Melee . | . . . . . . . . Ramming 47 | . . . 31 . . . 16 Kinetic 2249 | . 68 115 169 744 . 941 212 Thermal 710 | . . . 341 369 . . . Explosive . | . . . . . . . . Electromagnetic 81 | . . . . . . . 81 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . 1 . . 21 Average Corruption 5 | . . . . 1 . . 8 Corruption Purged . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . . . 3 . Projectiles 3 | . . . . . . 3 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . 1 . 1 . Impact . | . . . . . . . . Kinetic 2 | . . . . 1 . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 7 | . . . 6 . . . 1 Shots . | . . . . . . . . Rammed 25 | . . . 1 . . . 24 Targets Rammed 28 | . . . 4 . . . 24 Kicked 3 | . . . 3 . . . . Crushed . | . . . . . . . . Highest Temperature 458 | . 12 . 123 458 . 168 178 Average Temperature 91 | . 8 . 49 143 . 77 53 Received Heat Transfer 399 | . 21 . 90 189 . 99 . Effects 3 | . . . . 3 . . . Shutdowns 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 6 1 . . . Heat Transferred 1776 | . . . 777 999 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Peak Influence 407 | . 50 154 362 301 118 407 334 Initial 213 | . . 19 59 74 114 82 213 Average 181 | . 42 120 198 170 114 295 242 Maximum Alert Level 2 | . . . 1 1 . 2 1 Low Security (%) 53 | 100 100 100 50 44 100 21 26 Level 1 42 | . . . 49 55 . 48 73 Level 2 3 | . . . . . . 30 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 2 3 . . 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 . 2 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Distress Signals 6 | . . . 2 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 3 4 15 23 1 16 3 Peak Tracking Total 10 | . 2 2 4 4 1 10 2 Tactical Retreats 6 | . . . 1 3 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Traps Triggered 6 | . . . . 2 . 1 3 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Machines Disabled 10 | . . . . 3 . . 7 Max in Single Turn 5 | . . . . 1 . . 5 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Machines Accessed 9 | . . . 6 2 1 . . Terminals 6 | . . . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 14 | . . . 10 3 1 . . Successful 10 | . . . 6 3 1 . . Failed 4 | . . . 4 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . . . 10 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . 1 1 . . Terminal Hacks 6 | . . . 6 . . . . Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 1 . . Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 2 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Turns Passed 2978 | 53 196 344 444 891 174 330 546 Spaces Moved 1821 | 39 148 244 256 543 136 150 305 Core 18 | 10 . . . . . . 8 Treads . | . . . . . . . . Legs 1679 | 29 148 244 256 543 136 99 224 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 124 | . . . . . . 51 73 Fastest Speed 50 | 50 120 120 120 120 122 111 111 Average Speed 124 | 102 120 120 123 128 122 127 126 Slowest Speed 300 | 120 120 120 180 150 122 197 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 26 59 27 40 4 41 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . 1 . . 1 Melee . | . . . . . . . . Projectile 2 | . . . . 1 . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Total 2226 | 52 157 264 331 636 144 229 413 Wait 80 | . . . 12 8 . . 60 Move 1814 | 38 147 243 255 542 135 149 305 Hop . | . . . . . . . . Pick Up 66 | 8 4 2 15 14 4 14 5 Fast Attach . | . . . . . . . . Attach 33 | 6 1 . 5 7 2 9 3 Detach . | . . . . . . . . Swap 23 | . . 1 4 8 1 5 4 Drop 35 | . . 1 8 10 2 7 7 Fire 129 | . 5 17 28 47 . 27 5 Melee . | . . . . . . . . Ram 23 | . . . . . . . 23 Kick 5 | . . . 4 . . . 1 Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 250 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 490 | -10/Mines | Discovered new exit (range 11) 502 | -10/Mines | Discovered new exit (range 9) 594 | -10/Mines | Entered Materials 594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 920 | -9/Materials | Discovered new exit (range 15) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1807 | -8/Materials | Build established: Gunner 1811 | -8/Materials | Discovered new exit (range 16) 1929 | -8/Materials | Entered Factory 1929 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2100 | -7/Factory | Identified exit to Garrison 2103 | -7/Factory | Entered Garrison 2148 | -7/Garrison | Triggered checkpoint 2151 | -7/Garrison | Triggered checkpoint 2202 | -7/Garrison | Build established: Scavenger-Gunner 2229 | -7/Garrison | Destroyed 7 combat bots 2283 | -7/Garrison | Lost 4 parts (1p2n1w) 2324 | -7/Garrison | Triggered checkpoint 2420 | -7/Garrison | Discovered new exit (range 13) 2433 | -7/Garrison | Entered Factory 2848 | -7/Factory | Lost 3 parts (1p2n) 2908 | -7/Factory | System corruption reached 10% 2932 | -7/Factory | Core integrity fell below 50% 2941 | -7/Factory | Lost 6 parts (2n1u3w) 2962 | -7/Factory | Core integrity fell below 20% 2979 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Aluminum Leg destroyed. Adv. Assault Cannon destroyed. Imp. Carbon-fiber Leg destroyed. [Achievement: System Compromised] Imp. Heat Sink destroyed. Slammed into P-60 Hacker. System corrupted: Weight Redist. System rejected. Slammed into P-60 Hacker. R-06 Scavenger collects Weight Redist. System. Slammed into P-60 Hacker. Adv. Targeting Computer permanently disabled. Destabilizing: Short circuit. QQAE5JUWZXXR=O%QK,QE1VVT&=7P7KF|QHRL# Slammed into P-60 Hacker. System corrupted: Energy discharge (-30). Slammed into P-60 Hacker. Destabilizing: System corrupted (+2). Slammed into P-60 Hacker. System corrupted: Matter fused (-9). Slammed into P-60 Hacker. 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System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops System Compromised Challenges ------------ None Game ------ Seed BattlePrecisionLance Manual? 0 Play Time 00:49:51 Cumulative 4.8 hours Start 2021.02.15 @ 14:32:23 End 2021.02.15 @ 15:23:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 10ff6101-f052-46f1-b0ae-9828c35d6569