Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 20:06:57 Player: Switzy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (907) 907 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2017 Bonus ------- None Cogmind --------- Core Integrity 16/400 Matter 212/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Advanced Visual Processing Unit Terrain Scanner Improved Utility Shielding Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Small Storage Unit Advanced Visual Processing Unit Terrain Scanner Improved Utility Shielding Ion Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 3 14 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads . | . . . Leg 8 | 2 . 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device . | . . . Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 2 | 2 . . Energy Cannon 3 | . . 3 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 2 11 Power 2 | . 1 1 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Backups 1 | . 1 4 Power . | . . . Propulsion . | . . . Utility 1 | . . 4 Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 79 | . 95 73 Engine 11 | . 14 10 Leg 26 | . 28 26 Storage 4 | . 6 4 Processor 10 | . 7 11 Protection 7 | . 13 5 Energy Gun 6 | . 18 1 Energy Cannon 4 | . . 6 Launcher 7 | . 5 8 Peak Build Rating 17 | 6 7 17 Average Rating 7 | 5 6 11 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 27 | 10 13 27 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 7 | 7 6 6 Most Carried 5 | 4 4 5 Average Carried 1 | . 1 4 Final Capacity 10 | 8 5 10 Final Carried 5 | . 3 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 680 | 211 40 429 Remotely . | . . . Salvage Created 809 | 89 126 594 Parts 72 | 12 19 41 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 11 14 Guns 6 | . 5 1 Cannons 6 | . . 6 AOE 13 | . 6 7 Classes Destroyed 10 | 2 4 4 Worker 4 | 2 . 2 Builder 5 | . 1 4 Tunneler 2 | 2 . . Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 4 | . 2 2 Swarmer 9 | . 9 . Grunt 12 | . 2 10 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 9 | 1 7 9 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 4 | 1 4 3 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 193 | . 65 128 Missed 62 | . 25 37 Hits 131 | . 40 91 Projectile 131 | . 40 91 Critical Strikes 4 | . 1 3 Damage Taken 1743 | . 422 1321 Core 457 | . 73 384 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 91 | 11 24 56 Largest 2 | 2 2 2 Hottest 120 | 80 80 120 Shots Fired 132 | 22 41 69 Gun 62 | 22 30 10 Cannon 38 | . . 38 Launcher 32 | . 11 21 Special . | . . . Kinetic . | . . . Thermal 100 | 22 30 48 Explosive 32 | . 11 21 Electromagnetic . | . . . Robot Hit Streak 7 | 2 4 7 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | 4 14 36 Core Hits 59 | 4 21 34 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2566 | 44 762 1760 Guns 221 | 44 135 42 Cannons 481 | . . 481 Explosions 1862 | . 627 1235 Melee . | . . . Ramming 2 | . . 2 Kinetic . | . . . Thermal 702 | 44 135 523 Explosive 1862 | . 627 1235 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 3 | . . 3 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . . 3 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 130 | . 6 124 Projectiles . | . . . Explosions 130 | . 6 124 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 269 | . 73 196 Shots 9 | . 3 6 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 365 | 90 139 365 Average Temperature 92 | 30 45 121 Received Heat Transfer 642 | . 63 579 Effects 6 | . . 6 Shutdowns 1 | . . 1 Interference 2 | . . 2 Short Circuit 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1277 | 100 300 877 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 77 | 100 54 33 Level 1 22 | . 45 66 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 350 | 6 258 350 Initial 94 | . . 94 Average 72 | . 134 218 Influence Increases 1068 | 20 376 672 Destroy 0b10 Robot/C 500 | . 220 280 Destroy 0b10 Robot/NC 85 | 20 15 50 Destroy Leader 118 | . 44 74 Successful Hack 17 | . 3 14 Disable Machine 105 | . 30 75 Destroy Structure 183 | . 49 134 Lose Combat Pursuer 60 | . 15 45 Influence Decreases 828 | 20 150 658 Entered New Map 132 | . . 132 Time Decay 566 | 20 130 416 Lost Part 130 | . 20 110 Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 15 30 Peak Tracking Total 7 | . 7 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 23 | . 13 10 Successful 16 | . 8 8 Failed 7 | . 5 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 10 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Record 2 | . 1 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3789 | 2386 385 1018 Spaces Moved 1351 | 633 239 479 Core 38 | 17 . 21 Treads . | . . . Legs 1313 | 616 239 458 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 137 | 118 120 172 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 69 36 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 202 | . 67 135 Melee . | . . . Projectile 3 | . . 3 AOE 199 | . 67 132 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 3145 | 2249 295 601 Wait 1646 | 1594 26 26 Move 1349 | 632 238 479 Hop . | . . . Pick Up 26 | 6 4 16 Fast Attach 1 | . . 1 Attach 20 | 6 1 13 Detach . | . . . Swap 3 | . 2 1 Drop 7 | . . 7 Fire 91 | 11 24 56 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 2387 | -11/Scrapyard | Entered Materials 2388 | -10/Materials | Build established: Mutant 2503 | -10/Materials | Discovered new exit (range 14) 2771 | -10/Materials | Identified exit to Materials 2772 | -10/Materials | Entered another Materials area 2772 | -9/Materials | Evolved 2 slots: Propulsion x2 2938 | -9/Materials | Lost 7 parts (1p2n1u3w) 3346 | -9/Materials | Core integrity fell below 50% 3783 | -9/Materials | Core integrity fell below 20% 3784 | -9/Materials | Lost 3 parts (2n1w) 3790 | -9/Materials | Self-destructed Last Messages --------------- 03568_ U-05 Engineer lays Concrete. 03598_ &ZP6Q6IRSY %Q&OLFEYE6ELBZ6U 03669_ System corrupted: Energy discharge (-90). 03706_ System corrupted: Matter fused (-8). 03718_ Acquired 53 matter. 03727_ R-06 Scavenger collects Hvy. Assault Rifle. 03742_ OQA7&A6=RKN SKD9D MDK 03753_ K-01 Serf destroyed. 03753_ Aluminum Leg destroyed. 03753_ Destroyed Aluminum Leg. 03753_ Aluminum Leg destroyed. 03753_ Destroyed Aluminum Leg. 03753_ Imp. Grenade Launcher destroyed. 03753_ Destroyed Imp. Grenade Launcher. 03761_ System corrupted: Rnf. Ion Engine rejected. 03764_ The unstable cave ceiling collapses. 03767_ R-06 Scavenger collects Lgt. Ion Engine. 03782_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ? ??? ?# #??????????????????????????????????????? | | ? ??? ?# #??????????? ??????????????????????????? | | ? ??]?# #??????????? ??????????????????????????? | | ?? ?? ## ??????????? #?????????????????????????? | | ###+### # #??????????# #?????????????????????????? | | #### ##?????????# #?????????????????????????? | | #?????????# #?????????????????????????? | | ?????????# #?????????????????????????? | | ## ]! ??######## #?????????????????????????? | | # ] ??# ! ## #?????????????????????????? | | # !%/ #??# ## #?????????????????????????? | | + ##### ## ####??????????????????????? | | # r # #############??????????? | | # ###" # ???????????? | | # #?#" g Y w ???????????? | | ?#########+####" # ????????????? | | ?????# #T # @### #????????????????? | | ?????# """ #" #######?? #????????????????? | | ?????# """ #" ! #???????# #????????????????? | | ?????# """ #" #???????# #????????????????? | | ?????# # #???????# #????????????????? | | ?????# """ ############### #????????????????? | | ?????# """ # ## #????????????????? | | ?????# """ %+ ! """ ## #????????????????? | | ?????# # " ## #??????????####### | | ?????########## ]] ## ############ # | | ?????????###### ] ## # # | | ??????????#! # ## # # | | ??????????#! ##+####+####### """ + " # | | ??????????# ! = % % """ # T # | | ??????????# % """ # " # | | ??????????#! = % + # | | ??????????#! ########### ############ | | ??????????##### ##????#####[ """ #??????????# | | ???????????## # #?????#! """ #??????????# | | ???????????#### ##???##! % """ ##??????#### | | ??????????????# ##???##] [ #?????##! | | ??????????????# #????##]]] #?????#! | | ??????????????# #?????#//] #?????#! | | ??????????????+ ^#?????#// #?????#! | | ??????????????#^ ^#?????##### #?????#] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 287 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussAmuletAccelerator Manual? 0 Play Time 00:23:35 Cumulative 7.4 hours Start 2025.05.25 @ 19:23:36 End 2025.05.25 @ 20:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ac0fd8a-8ae6-4d7d-b700-f95c943cdca1