Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 13:11:35 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2441) 2441 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6185 Bonus ------- High Alert Combat Kills 279 Entered Garrisons 200 Cogmind --------- Core Integrity 206/700 Matter 149/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Treads Gravmag System > --- UTILITY (5) ------ Triangulator Improved Signal Interpreter Target Analyzer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Trap Scanner Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON ----------- Gauss Rifle Greatsword > --- INVENTORY -------- Micro Nuclear Core Aerolev Unit Sensor Array Advanced Targeting Computer Improved Light Armor Plating Lightning Gun Missile Launcher Improved Datajack [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 2 . . . Weapon 1 | . . . . . 1 . . Parts Attached 118 | 6 2 4 11 8 15 53 19 Power 16 | 1 . 1 1 1 2 7 3 Engine 6 | 1 . 1 1 1 1 1 . Core 10 | . . . . . 1 6 3 Reactor . | . . . . . . . . Propulsion 44 | 2 . 1 4 . 6 27 4 Treads 1 | . . . . . . . 1 Leg 7 | 2 . 1 4 . . . . Wheel . | . . . . . . . . Hover 7 | . . . . . 6 . 1 Flight 29 | . . . . . . 27 2 Utility 27 | 1 1 . 4 4 3 6 8 Device 11 | . . . 1 3 1 1 5 Storage 2 | 1 . . 1 . . . . Processor 8 | . . . 1 . . 4 3 Hackware 1 | . . . . . 1 . . Protection 5 | . 1 . 1 1 1 1 . Artifact . | . . . . . . . . Weapon 31 | 2 1 2 2 3 4 13 4 Energy Gun 5 | 1 . . 1 . . 1 2 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 15 | 1 . 2 . . 1 10 1 Ballistic Cannon 3 | . . . 1 2 . . . Launcher 3 | . 1 . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 25 | . . 1 1 . . 16 7 Power 2 | . . . . . . 1 1 Propulsion 13 | . . . 1 . . 10 2 Utility 3 | . . . . . . 1 2 Weapon 7 | . . 1 . . . 4 2 Highest Loss Streak 5 | . . 1 1 . . 4 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 90 98 97 100 97 88 91 Engine 3 | . 14 14 11 9 . . . Core 4 | . . . . . 6 6 7 Leg 9 | . 28 28 31 27 6 . . Hover 7 | . . . . . 21 6 . Flight 10 | . . . . . . 20 26 Device 7 | . . . 9 18 10 . 9 Storage 6 | . 14 14 11 9 7 4 . Processor 14 | . . . . 9 7 23 26 Hackware 2 | . . . . . 6 3 . Protection 4 | . 5 14 11 9 3 . . Energy Gun 2 | . 14 1 6 1 . . 7 Ballistic Gun 8 | . 10 14 13 . 1 15 4 Ballistic Cannon 3 | . . . 2 12 10 . . Launcher 2 | . 3 10 . . 6 . . Slashing Weapon 1 | . . . . . 2 1 5 Naked Turns . | . . . . . . . . Heaviest Build 35 | 13 18 18 22 31 35 23 19 Greatest Support 32 | 20 20 20 30 30 32 32 20 Greatest Overweight (x) 6 | 1 . . . 1 4 6 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 6 5 Most Carried 8 | 2 3 5 8 8 8 8 5 Average Carried 5 | . 2 3 5 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 3 4 7 6 8 5 . Class Distribution -------------------- 24% | Scavenger-Mutant 23% | Scavenger-Sprinter 22% | Mutant 11% | Scout 6% | Scavenger-Skirmisher 6% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 2302 | 258 . 107 165 93 175 1376 128 Remotely . | . . . . . . . . Salvage Created 2293 | . . 119 250 166 174 1274 310 Parts 127 | . . 4 19 6 18 68 12 Haulers Intercepted 6 | . . . . 4 . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 53 | . . 4 5 . 1 31 12 Melee 5 | . . 1 . . . 2 2 Guns 32 | . . 2 3 . . 27 . Cannons 2 | . . . 2 . . . . AOE 14 | . . 1 . . 1 2 10 Classes Destroyed 12 | . . 2 2 1 2 4 1 Worker 4 | . . 1 1 . 2 . . Builder 5 | . . . . . 4 . 1 Hauler 6 | . . . . 4 . . 2 Watcher 4 | . . . 1 . 1 . 2 Swarmer 19 | . . . . . . 19 . Grunt 7 | . . 4 3 . . . . Brawler 3 | . . . . . . 3 . Duelist 3 | . . . . . . 3 . Sentry 4 | . . . 2 . . 2 . Hunter 4 | . . . . . . 3 1 Programmer 2 | . . . . . 1 1 . Assembled 11 | . . . . . . . 11 Best Kill Streak 11 | . . 3 3 3 4 4 11 Combat Bots Only 11 | . . 2 2 . 1 4 11 Max Kills in Single Turn 10 | . . 1 1 2 1 2 10 Gunslinging 1 | . . . . . . 1 . Exploded 10 | . . 1 . . 1 1 10 Melee 1 | . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 381 | . . 37 23 16 6 247 52 Missed 128 | . . 11 5 5 3 94 10 Damage Taken 3754 | . . 388 230 131 34 2121 850 Core 609 | . . 65 43 7 12 328 154 Absorbed by Shields 43 | . . . . . 12 31 . Regen/Repaired (Parts) 15 | . . . . 15 . . . Core Remaining (%) 90 | 100 . 74 89 98 . . . Volleys Fired 217 | . 1 23 29 5 16 124 19 Largest 3 | . 2 2 2 2 2 3 2 Hottest 117 | . 70 70 76 117 64 83 113 Shots Fired 330 | . 2 28 48 10 17 199 26 Gun 297 | . 1 23 38 . 12 197 26 Cannon 24 | . . . 10 10 4 . . Launcher 9 | . 1 5 . . 1 2 . Special . | . . . . . . . . Kinetic 292 | . . 12 46 9 16 191 18 Thermal 6 | . . . 2 . . . 4 Explosive 9 | . 1 5 . . 1 2 . Electromagnetic 23 | . 1 11 . 1 . 6 4 Robot Hit Streak 27 | . . 2 5 4 5 27 15 Robot Miss Streak 6 | . . 4 6 3 2 4 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 223 | . . 12 23 5 16 147 20 Core Hits 142 | . . 13 14 4 8 79 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . . . 1 1 Burn 1 | . . . . . . . 1 Destroy 1 | . . . . . . 1 . Melee Attacks 65 | . . . . . 10 31 24 Impact . | . . . . . . . . Slashing 65 | . . . . . 10 31 24 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 6 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6550 | . . 499 238 178 914 2712 2009 Guns 2786 | . . 144 154 . 85 2155 248 Cannons 340 | . . . 84 178 78 . . Explosions 1878 | . . 347 . . 80 154 1297 Melee 1538 | . . . . . 671 403 464 Ramming 8 | . . 8 . . . . . Kinetic 2874 | . . 66 238 178 163 2070 159 Thermal 72 | . . . . . . . 72 Explosive 1878 | . . 347 . . 80 154 1297 Electromagnetic 180 | . . 78 . . . 85 17 Impact . | . . . . . . . . Slashing 1538 | . . . . . 671 403 464 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . 14 6 Message Errors 3 | . . . . . . 3 . Matter Fused 5 | . . . . . . 2 3 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 2 | . . . . . . 2 . Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 483 | . . 3 . . 369 3 108 Projectiles . | . . . . . . . . Explosions 47 | . . 3 . . . . 44 Melee 436 | . . . . . 369 3 64 Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 234 | . . . . . . . 234 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 253 | . 18 195 12 12 6 184 253 Average Temperature 40 | . 9 61 9 8 4 22 69 Received Heat Transfer 471 | . . 273 90 . . 48 60 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 222 | . . . . . . . 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Peak Influence 973 | . 7 116 168 62 126 973 757 Initial 510 | . . 2 44 15 28 88 510 Average 289 | . 1 74 103 33 22 515 670 Maximum Alert Level 3 | . . . . . . 3 3 Low Security (%) 55 | 100 100 100 100 100 100 6 . Level 1 6 | . . . . . . 21 . Level 2 26 | . . . . . . 51 65 Level 3 11 | . . . . . . 20 34 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 2 . 4 . 1 Investigation 2 | . . . 1 . . . 1 Extermination 1 | . . . . . 1 . . Reinforcement 3 | . 1 . 1 . 1 . . Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 1 4 10 4 10 34 20 Peak Tracking Total 9 | . . 2 2 4 6 6 9 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 11 | . . . . 1 1 8 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . . 1 . 4 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 13 | . . . . . 1 3 9 Max in Single Turn 4 | . . . . . 1 1 4 Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 19 | . 2 . 3 3 5 . 6 Terminals 12 | . 2 . 3 2 2 . 3 Fabricators 3 | . . . . . 1 . 2 Repair Stations 2 | . . . . 1 . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 56 | . 6 . 10 9 15 . 16 Successful 25 | . 2 . 5 5 9 . 4 Failed 31 | . 4 . 5 4 6 . 12 Catastrophic 2 | . . . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 38 | . 6 . 10 6 9 . 7 Fabricators 8 | . . . . . 2 . 6 Repair Stations 6 | . . . . 3 . . 3 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 16 | . 2 . 5 3 5 . 1 Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open DSF 1 | . . . . . . . 1 Terminal Index 1 | . . . . 1 . . . Scanalyzer Index 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . . . 1 . 1 . . Reprogram Traps 3 | . . . 2 . 1 . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks 3 | . . . . . 1 . 2 Network Status 2 | . . . . . . . 2 Build 1 | . . . . . 1 . . Repair Station Hacks 3 | . . . . 2 . . 1 Scan Component 2 | . . . . 1 . . 1 Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 2 . 3 2 4 . 4 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 67 | . . . . . 67 . . Total Robot Build Rating 16 | . . . . . 16 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 . . Highest-Rated Group 48 | . . . . . 48 . . Highest-Rated Ally 12 | . . . . . 12 . . Total Orders 1 | . . . . . 1 . . ROAM 1 | . . . . . 1 . . Ally Attacks 12 | . . . . . 12 . . Total Damage 165 | . . . . . 165 . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 3949 | 65 127 155 475 350 925 1245 607 Spaces Moved 4141 | 43 101 83 314 217 843 1214 1326 Core 8 | 4 . . . . . 4 . Treads 31 | . . . . . . . 31 Legs 884 | 39 101 83 314 217 130 . . Wheels . | . . . . . . . . Hover 937 | . . . . . 713 224 . Flight 2281 | . . . . . . 986 1295 Fastest Speed 26 | 50 120 120 120 120 38 26 26 Average Speed 61 | 128 120 120 120 127 77 46 29 Slowest Speed 435 | 190 120 120 120 190 290 435 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 20 21 25 21 11 81 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 34 | . 7 . . . 1 12 14 Terrain Destroyed 200 | . 7 20 . 1 5 40 127 Melee 27 | . . . . . 1 12 14 Projectile 2 | . . . . 1 . 1 . AOE 171 | . 7 20 . . 4 27 113 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 5136 | 50 104 112 370 285 1077 1671 1467 Wait 307 | . . . 2 33 150 63 59 Move 4132 | 42 100 82 313 216 842 1213 1324 Hop 1 | . . . . . . . 1 Pick Up 56 | 2 1 1 8 11 14 12 7 Fast Attach 44 | 6 1 . 2 1 7 24 3 Attach 20 | . . 2 2 4 1 5 6 Detach 2 | . . . . . 1 . 1 Swap 54 | . 1 2 7 3 7 24 10 Drop 88 | . . 1 7 12 18 37 13 Fire 217 | . 1 23 29 5 16 124 19 Melee 65 | . . . . . 10 31 24 Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis 149 | . . . . . 11 138 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 8) 193 | -10/Materials | Entered Mines 323 | -10/Mines | Discovered new exit (range 8) 325 | -10/Mines | Build established: Mutant 348 | -10/Mines | Entered Materials 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 808 | -9/Materials | Discovered new exit (range 11) 820 | -9/Materials | Identified exit to Materials 823 | -9/Materials | Entered another Materials area 823 | -8/Materials | Evolved 2 slots: Utility x2 846 | -8/Materials | Build established: Scavenger-Mutant 991 | -8/Materials | Repaired Hrd. Light Armor Plating 1064 | -8/Materials | Discovered new exit (range 16) 1108 | -8/Materials | Identified exit to Factory 1173 | -8/Materials | Entered Factory 1173 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1869 | -7/Factory | Fabricated S-27 Virus (x4) 1932 | -7/Factory | Garrison activated, responded to threat 2017 | -7/Factory | Build established: Scout 2097 | -7/Factory | Identified exit to Garrison 2098 | -7/Factory | Entered Garrison 2102 | -7/Garrison | Garrison Relay disabled 2136 | -7/Garrison | Triggered checkpoint 2178 | -7/Garrison | Garrison Relay disabled 2270 | -7/Garrison | Triggered checkpoint 2356 | -7/Garrison | Lost 4 parts (1p1n2w) 2421 | -7/Garrison | Build established: Mutant 2424 | -7/Garrison | Triggered checkpoint 2436 | -7/Garrison | Lost 4 parts (3n1w) 2632 | -7/Garrison | Discovered new exit (range 12) 2660 | -7/Garrison | Triggered checkpoint 2832 | -7/Garrison | Triggered checkpoint 2890 | -7/Garrison | Discovered new exit (range 8) 2915 | -7/Garrison | Garrison Relay disabled 2920 | -7/Garrison | Triggered checkpoint 3071 | -7/Garrison | Discovered new exit (range 14) 3075 | -7/Garrison | Discovered new exit (range 5) 3226 | -7/Garrison | Triggered checkpoint 3328 | -7/Garrison | Build established: Scavenger-Sprinter 3342 | -7/Garrison | Identified exit to Factory 3343 | -7/Garrison | Entered Factory 3523 | -7/Factory | Discovered new exit (range 8) 3524 | -7/Factory | Identified exit to Lower Caves 3797 | -7/Factory | Assembled infested ambush trap array 3810 | -7/Factory | Core integrity fell below 50% 3854 | -7/Factory | Destroyed 11 combat bots 3868 | -7/Factory | Lost 5 parts (1p2n1u1w) 3950 | -7/Factory | Self-destructed Last Messages --------------- 03835_ Slug penetrates Wall. 03836_ K-01 Serf collects debris. 03837_ The unstable cave ceiling collapses. 03837_ Penetrated by Slug. 03837_ Greatsword destroyed. 03838_ K-01 Serf collects debris. 03844_ Acquired Gravmag System. 03845_ K-01 Serf collects debris. 03883_ Acquired Arm. Treads. 03884_ Dropped VTOL Module. 03892_ System corrupted: Matter fused (-10). 03901_ U-05 Engineer lays Concrete. 03938_ Penetrated by Slug. 03938_ Imp. Sensor Array destroyed. 03941_ Penetrated by Slug. 03942_ Slug penetrates Door. 03944_ Slug penetrates Wall. 03944_ System corrupted: Gauss Rifle jammed. 03947_ U-05 Engineer builds a Door. 03950_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?# # """" #?# """" """" #???????????? | | ## # """" #?# """" """" #???????????? | | # """" #?# """" """" #???????????? | | ## # """" #?# """" """" #???????????? | | ?# # """" #?# """" """" #???????????? | | ?# # #?# #???????????? | | ## #####+############+######???????????? | | #????????????? | | #????????????? | | #????????????? | | #????###?????? | | #### ???? | | ############+########## ### # # ??? | | ??????# #???# # ### ??? | | ??????# """"" #???# # ?? | | ??????# """""" #???# # ?? | | ??????# """""" #???# # ? | | ??????# """""" #???# # ?? | | ??????# #???# # ??? | | ??????# #???# # "???? | | ####################### # ""??? | | h # "" ?? | | h + # | | u# ! # | | ########## ##??? | | @ # #?????? | | ############+### # #?????? | | # === # # #?????? | | # = # # #?????? | | # """ """ """ # ; #?????? | | # """ """ """ # # #?????? | | # """ """ """ # # #?????? | | # # # #?????? | | ###################+### # #?????? | | ?????????????# ! # ###############? | | ?????????????# # # #? | | ?????????????# """""" # + #? | | ?????????????# """""" + # "" "" "" #? | | ?????????????# """""" # # "" "" "" #? | | ?????????????# """""" # # """ """ """ #? | | ?????????????# ####### """ """ """ ?? | | ?????????????# #?????# """ """ """ #? | | ?????????????? #?????# #? | | ??????????????#########?????# #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ????????????????????????????###############? | | ???????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 19 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Quick And Dirty Challenges ------------ None Game ------ Seed CompactHugePerforator Manual? 0 Play Time 00:59:48 Cumulative 40.9 hours Start 2024.04.24 @ 12:13:37 End 2024.04.24 @ 13:11:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 49 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebd1389-3f30-476c-aae5-037a3f46b22a