Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.26 @ 22:41:27 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (618) 618 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 3440 Bonus ------- Follower Combat Kills 434 Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 29/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Experimental Heat Sink > --- WEAPON (3) ------- Dispersion Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Dispersion Rifle Improved Assault Rifle > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Subdweller Monowheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Experimental Heat Sink Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 13 | . . 3 . . . 10 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . . 3 . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 3 . . . . Utility 2 | . . . . . . 2 Device 2 | . . . . . . 2 Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | . . . . . . 8 Energy Gun 1 | . . . . . . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | . . . . . . 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . 1 3 . . 8 Power 1 | . . . . . . 1 Propulsion 6 | . . 1 3 . . 2 Utility 1 | . . . . . . 1 Weapon 4 | . . . . . . 4 Highest Loss Streak 4 | . . 1 2 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 48 | . 71 70 56 44 44 46 Engine 9 | . 14 14 11 11 11 3 Treads 7 | . . . 2 11 11 7 Flight 4 | . 28 27 15 . . . Device 1 | . . . . . . 4 Processor 9 | . 14 14 11 11 11 6 Protection 2 | . . . . . . 6 Energy Gun 2 | . . . . . . 6 Ballistic Gun 10 | . 14 14 11 11 11 7 Naked Turns . | . . . . . . . Heaviest Build 23 | 8 8 8 8 8 8 23 Greatest Support 70 | 8 8 9 22 22 22 70 Greatest Overweight (x) 2 | . . . 1 . . 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 Most Carried 2 | . . 2 1 1 1 2 Average Carried . | . . 1 1 1 1 . Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 1 | . . 1 1 1 1 . Class Distribution -------------------- 89% | Mutant 6% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 596 | . . 128 221 . 29 218 Remotely . | . . . . . . . Salvage Created 621 | . . 128 266 . . 227 Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 13 | . . 3 4 . . 6 Guns 12 | . . 3 4 . . 5 AOE 1 | . . . . . . 1 Classes Destroyed 5 | . . 1 3 . . 1 Recycler 1 | . . . 1 . . . Swarmer 2 | . . . . . . 2 Grunt 8 | . . 3 2 . . 3 Brawler 1 | . . . 1 . . . Sentry 2 | . . . 1 . . 1 Best Kill Streak 4 | . . 2 4 . . 2 Combat Bots Only 4 | . . 2 4 . . 2 Max Kills in Single Turn 1 | . . 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 136 | . . 23 22 . . 91 Missed 36 | . . 5 9 . . 22 Damage Taken 1929 | . . 205 214 . . 1510 Core 499 | . . 91 31 . . 377 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 8 | . . . . . 8 . Core Remaining (%) 81 | 100 . 63 . . . . Volleys Fired 86 | . 2 24 25 . 5 30 Largest 3 | . 1 1 1 . 1 3 Hottest 156 | . 23 23 23 . 23 156 Shots Fired 117 | . 2 24 25 . 5 61 Gun 109 | . 2 24 25 . 5 53 Cannon 3 | . . . . . . 3 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 94 | . 2 24 25 . 5 38 Thermal 18 | . . . . . . 18 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 16 | . . 16 10 . 2 12 Robot Miss Streak 4 | . . 2 2 . 1 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 85 | . . 20 16 . 3 46 Core Hits 44 | . . 5 8 . 1 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 3 | . . . . . 1 2 Destroy 3 | . . . . . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1856 | . . 296 240 . 33 1287 Guns 1428 | . . 296 240 . 33 859 Cannons 69 | . . . . . . 69 Explosions 356 | . . . . . . 356 Melee . | . . . . . . . Ramming 3 | . . . . . . 3 Kinetic 1131 | . . 296 240 . 33 562 Thermal 366 | . . . . . . 366 Explosive . | . . . . . . . Electromagnetic 356 | . . . . . . 356 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 27 | . . . . . . 27 Shots 2 | . . . . . . 2 Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 513 | . . 2 . . . 513 Average Temperature 217 | . . 2 . . . 226 Received Heat Transfer 636 | . . 120 54 . . 462 Effects 6 | . . . . . . 6 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 427 | . . . . . . 427 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 254 | . 30 146 254 91 . . Initial 91 | . . 11 56 91 . . Average 113 | . 16 97 150 91 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 87 | . 100 100 69 100 . . Level 1 12 | . . . 30 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 2 1 . . 1 Investigation 2 | . . 2 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 17 | . . . 3 . . 14 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 1 4 11 . 1 24 Peak Tracking Total 13 | . 1 2 5 . 1 13 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 5 | . 1 . 3 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 1 | . . 1 . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . . 2 2 . . . Terminals 4 | . . 2 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . 11 5 . . . Successful 11 | . . 7 4 . . . Failed 5 | . . 4 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . 3 2 . . . Terminals 16 | . . 11 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 5 2 . . . Record 2 | . . 2 . . . . Branch Access Points 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . . 1 . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . 2 2 . . . Terminals 4 | . . 2 2 . . . Botnet 1 | . . . 1 . . . Disrupt 1 | . . . 1 . . . Sabotage 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 4 2 Largest Group 4 | . . . . . 4 4 Highest-Rated Group 154 | . . . . . 154 154 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . 1 39 Total Damage 2130 | . . . . . 21 2109 Kills 16 | . . . . . . 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1472 | . 18 136 133 51 690 444 Spaces Moved 1085 | 1 37 224 127 36 467 193 Core 107 | . . . . . . 107 Treads 603 | . . . 14 36 467 86 Legs . | . . . . . . . Wheels 24 | . . . 24 . . . Hover . | . . . . . . . Flight 351 | 1 37 224 89 . . . Fastest Speed 37 | 37 37 37 37 145 145 50 Average Speed 110 | 37 37 37 65 145 145 150 Slowest Speed 225 | 37 37 37 145 145 145 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 1 5 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 2 13 57 19 15 71 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1233 | . 38 250 147 35 475 288 Wait 13 | . . . 1 . 4 8 Move 1067 | . 36 221 116 35 466 193 Hop 6 | . . 1 5 . . . Pick Up . | . . . . . . . Fast Attach 1 | . . . . . . 1 Attach 6 | . . 1 . . . 5 Detach 4 | . . 1 . . . 3 Swap 6 | . . 2 . . . 4 Drop . | . . . . . . . Fire 86 | . 2 24 25 . 5 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . . . 4 Escape Stasis . | . . . . . . . Rewire 40 | . . . . . . 40 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Discovered new exit (range 18) 19 | -10/Materials | Entered Mines 57 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 57 | -10/Mines | Discovered new exit (range 5) 153 | -10/Mines | Discovered new exit (range 5) 155 | -10/Mines | Entered Materials 155 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 194 | -9/Materials | Identified exit to Mines 288 | -9/Materials | Entered Mines 305 | -9/Mines | Met a Derelict bent on vengeance 315 | -9/Mines | Build established: Mutant 332 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 339 | -9/Mines | Entered Zion 429 | -7/Zion | Discovered new exit (range 14) 670 | -7/Zion | Imprinted 672 | -7/Zion | Declared Zion's savior 1029 | -7/Zion | Entered Proximity Caves 1029 | -6/Proximity Caves | Accompanied by 4 allies 1065 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1164 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1180 | -6/Proximity Caves | Core integrity fell below 50% 1207 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 1230 | -6/Proximity Caves | Lost 3 allies 1353 | -6/Proximity Caves | Lost 3 parts (1n2w) 1469 | -6/Proximity Caves | Core integrity fell below 20% 1473 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01284_ Switching to secondary target: G-50 Soldier. 01287_ S-27 Virus destroyed. 01288_ Overheating: Visual Processing Unit damaged (-3). 01288_ Overheating: Imp. Light Armor Plating damaged (-92). 01288_ Overheating: Hvy. Treads damaged (-94). 01290_ Overheating: Matter decay (-43). 01293_ Overheating: Hvy. Treads damaged (-132). [Purchased: Exp. Heat Sink] 01293_ Discarded Visual Processing Unit. 01306_ Critical hit (Burn: +37). 01308_ Acquired 26 matter. 01310_ Imp. Assault Rifle destroyed. 01316_ Slammed into G-50 Soldier. 01322_ Hvy. Treads destroyed. 01324_ Acquired 25 matter. 01326_ G-50 Soldier destroyed. 01342_ System corrupted: Heat flow error (+140). 01376_ System corrupted: Heat flow error (+123). 01400_ 7ZAGZNEAC %&6P8GXCEXK 01468_ Imp. Light Armor Plating destroyed. 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Assault Rifle (699) Visual Processing Unit (699) Imp. Flight Unit (1049) EMP Blaster (1049) Sub. Monowheel (790) Adv. Treads (960) Hvy. Battle Rifle (Loot Box) Hvy. Phase Cannon (Loot Box) Hvy. Treads (1235) Imp. Light Armor Plating (777) Dispersion Rifle (Loot Box) Exp. Heat Sink (1293) Game ------ Seed AntimissileModifiedEdition Manual? 0 Play Time 00:12:10 Cumulative 622.6 hours Start 2024.01.26 @ 22:32:40 End 2024.01.26 @ 22:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 588 Rogue 315 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e315ce77-2b48-4b28-8283-7b2ae6eb9d2a